caves
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Don't Starve Together dedicated server guide for all platforms (Linux, Mac, Windows) with Docker. Extensive documentation covering mods installation, server config and performance, world generation and setting up admins.
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Nov 11, 2022 - Lua
A procedurally generated, cave-like dungeon/map creator for rogue-like games using the cellular automata method. During its development, I solved a common/limiting problem with this algorithm that might explain why it is not more commonly implemented in such games.
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Jun 7, 2020 - C#
algorithm for procedural generation map of roads in 2d or caves or something else
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May 2, 2024 - C++
Simple console cave generator based on a cellular automaton.
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Jun 30, 2024 - Haskell
Tool for dumping Jaskinie PGI database into KML/KMZ file suitable for offline browsing in Locus.
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May 22, 2022 - Python
Data and R scripts accompanying the paper "Optimizing cave monitoring efforts: Insights from long-term data for tropical iron caves" by Leonardo Trevelin, Matheus Simoes, Xavier Prous, Thadeu Pietrobon, Iuri Viana Brandi & Rodolfo Jaffé.
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Feb 12, 2021 - R
Spelunca is a tool for creating underwater cave maps from Compass survey data
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Dec 2, 2024 - Python
Spaceship in a procedurally generated 3D cave system
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Apr 13, 2023 - C++
Windows 10 Stand-Alone Application: Locate Deep Caves & Draw SVG Shapes for Expedition drawings on World Map
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Jan 15, 2019 - JavaScript
A tool to calculate the distance between two stations in a Survex dump3d file.
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Nov 6, 2023 - Rust
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