Movatterモバイル変換


[0]ホーム

URL:


Skip to content

Navigation Menu

Search code, repositories, users, issues, pull requests...

Provide feedback

We read every piece of feedback, and take your input very seriously.

Saved searches

Use saved searches to filter your results more quickly

Sign up

Pico-8 Demake Of 8-Bit Game

License

NotificationsYou must be signed in to change notification settings

nateProjects/Bootyful-Demake

Repository files navigation

Based on the 1984 game, Booty, by John Cain, for the Commodore 64, ZX Spectrum and Amstrad CPC (and remakes for Sam Coupe, Amiga and PC).

Pico-8 Coding & Graphics by Nate Taylor

Original Design by John F. Cain

Overview

Jim the Cabin Boy has to collect all the items of Booty from the ship's 20 cabins by collecting keys that open locked doors. Hazards include the pirates who patrol the rooms, rats which crawl along the deck and the ships parrot which flies around the ship. Also some booty is booby trapped and explodes when Jim tries to collect it.

Instructions

Pico-8 Instructions

Press Z if you get stuck on any level.

Pico-8 Version - Bootyful

Pico-8 Screenshot

Web version

This is a Beta Version

This game is completable, but is considered in beta until the following is fully implemented:

  • Traveling platforms
  • Rats & Birds
  • Booby Traps

Bugs & Issues

Original Version

Walkthrough video

Level map

Original ScreenshotScreenshot

  • ZX Spectrum - 256×192 pixels, 8 colors, 48k RAM
  • Commodore 64, Amstrad CPC - 160×200 pixels, 16 colors, 64k RAM

Releases

No releases published

Packages

No packages published

[8]ページ先頭

©2009-2025 Movatter.jp