![deck of doom [LD58 / Web Version]](/image.pl?url=https%3a%2f%2fimg.itch.zone%2faW1nLzIzNDk1NzUyLnBuZw%3d%3d%2foriginal%2fTgO81A.png&f=jpg&w=240)
“What a perfect day to start working on my Ludum Dare entry!”, said I to myself 12 hours before the Jam deadline ends.
Like, I think, 95% of people who saw the theme I as well thought “hey, collect, that means CARDS!” And then I also wanted to make a top-down shooter for a long time. Roguelite shooter as well. And I also like cards.
So I decided, why not to do everything at the same time? And in 12 hours none the less. I have amazing time management skills, trust me (I don’t. Please, help).
So in this game, you will… destroy monsters. Why? Because it’s fun and best way to release some stress. You go around, you shoot stuff, you collect cards, you bank them, or you power yourself up. And that’s pretty much it. Have fun and enjoy.
It’s simple, it’s not very complex, and I think it’s just pretty plain and basic fun without any serious vibes of going five layers into metagaming. I hope you also have fun too. Enjoy!
Sadly I did not have time to make the remappable controls, so you are sadly stuck with
If I’ll have time to work on the post-jam version, I’ll include the remappable controls.
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