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Yume Nikki

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2004 video game
This article is about the 2004 video game. For its 2018 reboot, seeYume Nikki: Dream Diary.

2004 video game
Yume Nikki
Steam artwork
Developer(s)Kikiyama
Publisher(s)
EngineRPG Maker 2003
Platform(s)Windows
ReleaseJune 26, 2004
Genre(s)Adventure
Mode(s)Single-player

Yume Nikki[b] is a 2004surrealistadventure game created by thepseudonymous Japanese developer Kikiyama. The player controls a girl named Madotsuki and explores her dreams, collecting 24 effects that change her appearance and equipment. Random events also occur throughout the game in the form ofcutscenes and unique gameplay sequences. The game was developed usingRPG Maker 2003 without a traditional plot or battle system. Gameplay instead focuses on the exploration of the dream world.

Yume Nikki was distributed asfreeware on Kikiyama's personal website in June 2004, with updates continuing until 2007. The game received acult following globally following an Englishfan translation. Its emphasis on open-ended exploration and lack of combat was described as a precursor towalking simulators. Its visual style andhorror elements also inspired numerousindie games.Yume Nikki was published onSteam byPlayism in 2018 in promotion of areboot,Yume Nikki: Dream Diary, which was released the same year.

Gameplay

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Madotsuki on a staircase with the bicycle effect equipped, which increases her movement speed[1]

Yume Nikki is an exploration-basedadventure game with no dialogue, combat, or plot; there is also no way to reach agame over.[2] The player controls a girl named Madotsuki who lives alone. The game begins inside her apartment, which the player is initially unable to leave.[3] The player can save their progress by sitting at Madotsuki's desk and writing in herdream diary. Sleeping in her bed causes Madotsuki to start dreaming.[2]

Her dream begins in a room closely resembling her apartment. Upon leaving the room, Madotsuki enters a hub area commonly referred to as the Nexus, which contains a series of styled doors. Each door leads to a different area in the dream world, with areas having distinct environments and designs.[3] The player's objective is to explore these areas and collect 24 different Effects, items that change Madotsuki's appearance or equipment when used.[1][4] Effects can be collected by interacting with certain objects andnon-player characters (NPCs). Other objects can send Madotsuki to different areas. Throughout the game, random events occur, which can becutscenes or have interactive elements.[2][3] The game's ending, unlocked after the player collects all 24 Effects,[1] shows Madotsuki jumping off of the balcony of her apartment.

Development and release

[edit]

Yume Nikki was developed and self-published by Kikiyama, apseudonymous Japanese developer about whom very little is known.[2] They created the game using theRPG Maker 2003 engine.[1][5] Kikiyama first shared a build of the game on June 26, 2004, on the Japanesetextboard2channel. They continued to update the game until 2007, stopping at version 0.10.[1] After its initial release, it received a fan-made English translation.[2] From 2011 to 2018, Kikiyama's status was unknown as they were unresponsive to all contact. A popular theory was that they could have died, possibly in the2011 Tōhoku earthquake.[2] On January 10, 2018,[6]Yume Nikki was released onSteam by publisherPlayism, andKadokawa Games, the developer of the RPG Maker software, confirmed that Kikiyama was still alive and involved with the project.[2][7] In 2023, Kikiyama was interviewed byToby Fox inFamitsu.[8]

Reception

[edit]

Yume Nikki received positive critical reception for its unique,surreal visual style.[2][3][9] Its visual style has been compared to the 16-bit graphics ofEarthBound.[3] Ryan McSwain, writing forHardcore Gaming 101, remarked that the game created surprisingly good visuals by using layering effects and "eye-catching animations". He also praised the game's music and sound design.[3] Giada Zavarise ofRock Paper Shotgun said that the game's pixel-art style influenced a movement of indie horror games likeAo Oni andIb. She also attributed some of the game's popularity to the fact that its "dreamy" imagery invites speculation about its meaning.[9]Wired's Julie Muncy also pointed to the game's surreal imagery and said that it appeals to those interested indream interpretation.[2]

The gameplay and atmosphere were also well-received by critics, who identified the game's emphasis on exploration as a major appeal.[2][3][9] Some critics called it an early example of awalking simulator.[1][9] Muncy described it as being "rich in atmospheric dream worlds" and said its surreal world-building logic creates uneasiness in players.[2] McSwain and Zavarise agreed that the game's world was enjoyable to explore and had distinct and interesting locations. They both criticized the lack of any guides or maps, which made it too easy for the player to get stuck.[3][9] McSwain also criticized the game's random events for being too difficult to encounter due to their rarity.[3] Zavarise specifically said the early parts of the game, before the player is able to memorize paths and landmarks, were the most likely to drive new players away.[9]

Legacy

[edit]

Originally receiving a limited Japanese-only release,Yume Nikki later gained a largercult following in the West, due in part to its fan-made English translation.[2][9] Gita Jackson ofKotaku also attributed this following to the game's "unusual visual style and oppressive tone".[10] Caty McCarthy ofUSgamer compared its proliferation across the internet in the mid-2000s to that ofCave Story.[4] Due to the game's open-ended nature and the accessibility offered by the RPG Maker software,Yume Nikki has inspired the creation of a number offangames, some of which have attempted to explore theories about the original game;[1] notable fangames includeYume 2kki[c] and.flow.[1][3][11] It has also influenced otherindie games, such asLisa: The First,Doki Doki Literature Club!, andUndertale.[12][9][10][11] In January 2018, games journalist Lewis Denby started apodcast,Dream Diary, which explores the history and theories surrounding the game's origins and its rise in popularity.[4][11]

Related media

[edit]

Print adaptations

[edit]

Yume Nikki has seen semi-official adaptations into amanga andlight novel.[2][1] The manga was illustrated byHitoshi Tomizawa, and was serialized inTakeshobo's web magazineManga Life Win+ beginning in May 2013.[13][14] The light novel is titledYume Nikki: I Am Not in Your Dream,[d] and was written by Akira and illustrated by Aco Arisaka.[14] It was licensed for digital distribution in English byJ-Novel Club.[11]PC Gamer reported that the manga and light novel were criticized for providing explanations for things the game had left open to interpretation, and theYume Nikki merchandise distributor stated that the adaptations were not created as canonical extensions of Kikiyama's original ideas.[1]

Yume Nikki: Dream Diary

[edit]
Main article:Yume Nikki: Dream Diary

Along with the release ofYume Nikki on Steam, a two-week countdown appeared on the Kadokawa Games website.[2][7] At the end of the countdown, areboot calledYume Nikki: Dream Diary was announced. The game, which is rendered in3D,[15] was developed by Kadokawa under the supervision of Kikiyama, and features some design concepts and characters left unused in the original game.[15][16] Many of the characters and locations from the original returned in the reboot, andpuzzle andplatforming elements were added.[17] It was released on Steam on February 23, 2018[16] and for theNintendo Switch on February 21, 2019.[17]

Dream Diary received "mixed or average reviews" according toreview aggregatorMetacritic.[18] Critics comparing the two games generally felt thatDream Diary was not as good as the original.[19][20][21] Adam Smith ofRock Paper Shotgun said that it had lost the "mysterious horror and charm" of the original.[19] Azario Lopez ofDualShockers felt that the developers' passion for the original game was apparent inDream Diary's visuals and sound design, but felt that it could ultimately never live up to the standard of the original.[20] Kevin Lynn ofAdventure Gamers felt thatDream Diary's visuals were a "solid translation" of the original's into 3D, but saidYume Nikki's defining open-ended gameplay had been sacrificed in favor of adventure game tropes.[21]

Notes

[edit]
  1. ^Self-published on Kikiyama's website prior to its 2018 Steam release.
  2. ^Japanese:ゆめにっき,lit. "Dream Diary"
  3. ^Japanese:ゆめ2っき
  4. ^Japanese:ゆめにっき —あなたの夢に私はいない—,Hepburn:Yume Nikki: Anata no Yume ni Watashi wa Inai

References

[edit]
  1. ^abcdefghijZavarise, Giada (October 28, 2017)."The horrifying legacy of Yume Nikki, the homebrew game that became a phenomenon".PC Gamer.Archived from the original on January 13, 2018. RetrievedAugust 7, 2019.
  2. ^abcdefghijklmnMuncy, Julie (January 23, 2018)."The Mysterious Japanese Game That Took 14 Years To Officially Come Out".Wired.Archived from the original on January 25, 2018. RetrievedAugust 7, 2019.
  3. ^abcdefghijMcSwain, Ryan (May 4, 2017)."Yume Nikki".Hardcore Gaming 101.Archived from the original on March 2, 2022. RetrievedMay 21, 2022.
  4. ^abcMcCarthy, Caty (January 10, 2018)."Over a Decade Later, Yume Nikki Wakes Up on Steam".USgamer. Archived fromthe original on July 30, 2022. RetrievedSeptember 17, 2022.
  5. ^Reynolds, Matthew (January 10, 2018)."Surreal cult classic Yume Nikki now available on Steam".Eurogamer.Archived from the original on May 21, 2022. RetrievedMay 21, 2022.
  6. ^"Yume Nikki on Steam".Steam.Archived from the original on May 13, 2022. RetrievedMay 21, 2022.
  7. ^abFrank, Allegra (January 10, 2018)."A disturbing cult classic finally hits Steam, with a follow-up on the way".Polygon.Archived from the original on January 10, 2018. RetrievedJanuary 10, 2018.
  8. ^Diaz, Ana (February 3, 2023)."Undertale's creator conducted an interview with a cult-hit RPG dev, and it's bizarre".Polygon. RetrievedFebruary 23, 2023.
  9. ^abcdefghZavarise, Giada (January 15, 2018)."Yume Nikki's legacy: an invitation to dream".Rock, Paper, Shotgun.Archived from the original on May 22, 2022. RetrievedMay 22, 2022.
  10. ^abJackson, Gita (January 16, 2018)."The Horror Game Developer Who Disappeared For A Decade".Kotaku.Archived from the original on October 22, 2018. RetrievedAugust 7, 2019.
  11. ^abcdRad, Chloi (January 10, 2018)."Cult Horror Game Yume Nikki Hits Steam, New Project Teased".IGN.Archived from the original on August 5, 2019. RetrievedAugust 7, 2019.
  12. ^Lada, Jenni (July 21, 2021)."Doki Doki Literature Club Creator Listed Yume Nikki as an Inspiration, Joked About Monika in SSBU".Siliconera.Archived from the original on October 3, 2022. RetrievedJune 9, 2023.
  13. ^"再現度高いぞ!? 「ゆめにっき」Web漫画連載がついにスタート".ねとらぼ (in Japanese).Archived from the original on May 22, 2022. RetrievedMay 22, 2022.
  14. ^abNelkin, Sarah (January 3, 2013)."Yume Nikki Surreal Horror Game Gets Novel, Manga Adaptations".Anime News Network.Archived from the original on March 3, 2013. RetrievedAugust 7, 2019.
  15. ^abRomano, Sal (January 25, 2018)."Yume Nikki: Dream Diary is a 3D reboot, launches for PC on February 23".Gematsu.Archived from the original on February 3, 2018. RetrievedJanuary 25, 2018.
  16. ^abRad, Chloi (February 27, 2019)."Yume Nikki: Dream Diary Revealed, a 'Reboot' of 2004 Cult Horror Game".IGN (published January 24, 2018).Archived from the original on January 30, 2018. RetrievedJanuary 29, 2018.
  17. ^abRad, Chloi (February 27, 2019)."Yume Nikki: Dream Diary Launching on Nintendo Switch".IGN (published February 15, 2019).Archived from the original on February 18, 2019. RetrievedFebruary 17, 2019.
  18. ^"YUMENIKKI -DREAM DIARY- for PC Reviews".Metacritic.CBS Interactive.Archived from the original on November 10, 2021. RetrievedMay 25, 2022.
  19. ^abSmith, Adam (February 26, 2018)."Wot I Think: Yume Nikki - Dream Diary".Rock, Paper, Shotgun.Archived from the original on April 21, 2021. RetrievedMay 21, 2022.
  20. ^abLopez, Azario (March 6, 2018)."Yume Nikki -Dream Diary- Review -- Now, Wake Up".DualShockers.Archived from the original on November 10, 2021. RetrievedMay 21, 2022.
  21. ^abLynn, Kevin (August 12, 2019)."Yume Nikki – Dream Diary review".Adventure Gamers.Archived from the original on November 24, 2021. RetrievedSeptember 17, 2022.

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