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The International 2018

From Wikipedia, the free encyclopedia
2018 esports tournament

The International 2018
Tournament information
SportDota 2
LocationVancouver, Canada
DatesAugust 20–25, 2018
AdministratorValve
Tournament
format(s)
Host(s)Valve
Venue(s)Rogers Arena
Participants18 teams
PurseUS$25,532,177
Final positions
ChampionsOG
1st runner-upPSG.LGD
2nd runner-upEvil Geniuses

The International 2018 (TI8) was the eighth iteration ofThe International, an annualDota 2world championshipesports tournament. Hosted byValve, the game's developer, TI8 followed a year-long series of tournaments awarding qualifying points, known as theDota Pro Circuit (DPC), with the top eight ranking teams being directly invited to the tournament. In addition, ten more teams earned invites through qualifiers that were held in June 2018, with the group stage and main event played at theRogers Arena inVancouver in August. Thebest-of-five grand finals took place betweenOG andPSG.LGD, with OG winning the series 3–2. Their victory was considered aCinderella andunderdog success story, as they had come from the open qualifiers and were not favored to win throughout the competition.

As with every International from2013 onwards, the prize pool wascrowdfunded by theDota 2 community via itsbattle pass feature, with the total being overUS$25 million, making it one of the largest for any esports tournament. Other events took place during the tournament, including acosplay competition and submitted short film contest with their own independent prize pools, as well as two live demonstration games of a team of professional players playing against a team of fiveOpenAI-curatedbots, known as theOpenAI Five, to showcase the capability ofmachine learning. In addition to nearly 20,000 spectators at the Rogers Arena, the tournament waslivestreamed and seen by over 15 million people online. A documentary film following OG and PSG.LGD through the grand finals was released in January 2019. OG would later winThe International 2019 the following year, becoming the first repeat champion of the International.

Overview

[edit]

Dota 2 is a 2013multiplayer online battle arena (MOBA) video game developed byValve. In it, two teams of five players compete by selecting characters known as "heroes", each with a variety of innateskills and abilities, and cooperate to be the first to destroy the base of the other team, which ends the match. The game is played from a top-down perspective, and the player sees a segment of the game's map near their character as well as mini-map that shows their allies, with any enemies revealed outside thefog of war. The game's map has three roughly symmetric "lanes" between each base, with several defensive towers protecting each side. Periodically, the team's base spawns a group of weak CPU-controlled creatures, called "creeps", that march down each of the three lanes towards the opponents' base, fighting any enemy hero, creep, or structure they encounter. If a hero character is killed, that characterrespawns back at their base after a delay period, which gets progressively longer the farther into the match.[1][2]

As with previous years of the tournament, a correspondingbattle pass forDota 2 was released in May 2018, allowing the prize pool to becrowdfunded by players of the game.[3][4] Known as the "Compendium", 25% of revenue made by it was sent directly towards the tournament's prize pool, which Valve started at a baseUS$1.6 million.[5][6] At the time of event,Dota 2 featured 115 playable characters, called "heroes". Prior to each game in the tournament, a draft was held between the opposing team captains to select which heroes their teams use, going back and forth until each side has banned six and selected five heroes. Once a hero is picked, it cannot be selected by any other player that match, so teams used the draft to strategically plan ahead and deny the opponent's heroes that may be good counters or would be able to take advantage of weaknesses to their current lineup. The first pick in a match is decided by a pre-gamecoin toss, and then alternates between each game in that series. The team that does not get first pick gets the option of which side of the map to play on, a strategic benefit.[1]

Format

[edit]
As with traditional sporting events, the tournament featured pre- and post-game discussion by a panel of analysts (top), with in-match casting being done byplay-by-play andcolor commentators (bottom).

A change from previous Internationals, The International 2018 featured a series of tournaments running from October 2017 until June 2018, known as theDota Pro Circuit (DPC), that awarded qualifying points with the top eight ranking teams receiving direct invitations.[7][8][9][10] For the first time sinceThe International 2013, the main event was not held at theKeyArena inSeattle, due to it undergoing renovation construction at the time, and was instead held at theRogers Arena inVancouver, Canada from August 20–25, 2018.[11][12] The event was also broadcast on a number oflivestreams, such as onTwitch andSteam.tv, with the latter being introduced specifically for the tournament.[4][13] As with most majorDota 2 tournaments, the event had English, Chinese, and Russian-language broadcasting crews, with all of them having a large group of dedicated analysts andgame casters.[4][14]

The eight DPC teams to earn invites wereVirtus.pro,PSG.LGD,Team Liquid,Team Secret,Mineski,Vici Gaming,Newbee, andVGJ.Thunder.[15] In addition, twelve open qualifiersingle-elimination playoff brackets, two from each region, were held from June 14–18, 2018, with any eligible team able to participate in them, including non-professional ones.[16] Winners of them advanced to the main qualifiers, which were held from June 18–25 and consisted of six regional brackets where an additional ten teams, Team Serenity,Invictus Gaming, Winstrike Team,OG,VGJ.Storm,Evil Geniuses,OpTic Gaming, paiN Gaming,Fnatic, and TNC Predator, earned invites by winning their respective regions.[17][18][19]

Toseed the elimination bracket for the main event, two separateround robin group stages featuring all 18 teams were played from August 15–18. Each of the teams played each other within their group in a two-game series. The top four placing teams of each group advanced to the upper bracket, while the fifth through eight advanced to the lower bracket. The lowest placed team from both groups were eliminated from the competition.[20] The main event featured two brackets, an upper and lower, in adouble-elimination tournament format. Winning teams of the upper bracket, played in abest-of-three match format, advanced to the next round, while the losing team would then be placed in respective rounds of the lower bracket. The winner of the upper bracket moved to the grand finals. Teams who were seeded into the lower bracket from the group stage played best-of-one games, with the loser being immediately eliminated. All later round matches in the lower bracket were played to best-of-three, with the winner of the lower bracket advancing to the grand finals, played as abest-of-five series, to face the winner of the upper bracket.[21]

Direct invitation (DPC)
Regional qualifier winners

Results

[edit]
OG inside the playing booth during the hero drafting phase before one of their games

Group stage

[edit]
Group A
PosTeamWL
1Team Liquid133Advanced to the upper bracket
2Evil Geniuses133
3PSG.LGD115
4OG97
5Fnatic79Advanced to the lower bracket
6VGJ.Thunder610
7Mineski511
8Winstrike Team412
9Invictus Gaming412Eliminated
Source:[22][23]
Group B
PosTeamWL
1VGJ.Storm124Advanced to the upper bracket
2Virtus.pro106
3Team Secret88
4OpTic Gaming88
5Newbee88Advanced to the lower bracket
6TNC Predator79
7Team Serenity79
8Vici Gaming79
9paiN Gaming511Eliminated
Source:[22][23]

Main event

[edit]
TheRogers Arena inVancouver, the venue where the main event took place

Thebest-of-five grand finals took place betweenOG andPSG.LGD, with OG winning the series 3–2. While PSG.LGD earned a direct invite to the tournament by finishing third in the 2017–2018Dota Pro Circuit standings, OG earned theirs by playing through and winning the European open qualifiers, which they were required to do per tournament rules following a roster shuffle after three members,Tal "Fly" Aizik,Gustav "s4" Magnusson, and Roman "Resolut1on" Fominok left the team in May 2018.[24][25] Needing three new members just two weeks before the qualifiers began, OG quickly signed Topias "Topson" Taavitsainen, a newcomer to the scene who had never performed at a majorLAN event prior to the event,Anathan "ana" Pham, a former member of the team who had taken a year-long break following their previous elimination atThe International 2017, and Sébastien "Ceb" Debs, who had previously served as the team's coach.[25][26]

Following their win at the European qualifiers, OG were then placed into group A, finishing fourth with a record of 9–7, which seeded them into the upper bracket. There, OG won every series to advance to the grand finals.[27][28][29] Facing the lower bracket winner PSG.LGD in it, whom OG had just defeated in the upper bracket finals, OG won the game one, but lost the next two games.[28] Needing another win to avoid losing the series, OG forced a late-game comeback in game four, and subsequently won game five, making them International champions and winning them overUS$11 million in prize money.[24][28][29] Their victory was considered aCinderella andunderdog success story, as they had come from the open qualifiers and had beaten some of the more favored and accomplished teams along the way.[26][28][29] Their win also broke the historical trend of Chinese teams winning the International in even years.[25] OG would also later winThe International 2019 the following year, becoming the first repeat champion of an International.[30]

Playoffs Bracket

[edit]
Upper round 1Upper round 2Upper finalGrand Finals (Bo5)
Team Liquid2
OpTic Gaming0
Team Liquid0
PSG.LGD2
Virtus.pro0
PSG.LGD2
PSG.LGD1
OG2
VGJ.Storm0
OG2
OG2
Evil Geniuses1
Evil Geniuses2
Team Secret0
OG3
PSG.LGD2
Lower round 1Lower round 2Lower round 3Lower round 4Lower round 5Lower final
OpTic Gaming2
Evil Geniuses2
Fnatic0Team Serenity0
OpTic Gaming1Virtus.pro0
Team Serenity1
Virtus.pro2PSG.LGD2
Virtus.pro2
Evil Geniuses2Evil Geniuses0
TNC Predator0Mineski0
Team Liquid0
Mineski1
VGJ.Storm2
Team Liquid2
Newbee0Winstrike Team0
VGJ.Storm0Team Secret0
Winstrike Team1
Team Secret2
Team Secret2
VGJ.Thunder0Vici Gaming1
Vici Gaming1

Winnings

[edit]
PlaceTeamPrize money (USD)
1st$11,190,158
2nd$4,069,148
3rd$2,670,379
4th$1,780,252
5th–6th$1,144,448
7th–8th$635,804
9th–12th$381,483
Team Serenity
Winstrike Team
13th–16th$127,161
TNC Predator
17th–18th$63,580
paiN Gaming

Source:[31]

Legacy

[edit]
Valve founder and presidentGabe Newell giving a speech at the opening ceremony

At the time, The International 2018 set a crowdfunded esport prize pool record by eclipsing the previous years' record, finalizing atUS$25,532,177.[26][6] Other related events took place during the tournament, such as acosplay and submitted short film contest with their own independent prize pools.[32][33][34] In addition, two live demonstrations of a team of professional players playing against a team of fiveOpenAI-curatedbots, known as theOpenAI Five, took place to showcase the capability ofmachine learning. Although the bots lost both games, the first against paiN Gaming and the second against anall-star team of former Chinese players, they were considered a success by OpenAI who stated that due to the bots playing against some of the best players inDota 2, it allowed them to analyze and adjust their algorithms for future games.[35][36][37]

Attendees of the event at the Rogers Arena were given a free copy ofArtifact, a then-upcomingDota 2-themeddigital collectible card game.[38] New content for the game itself was also revealed during the event, including two new playable heroes and aGabe Newell voice pack.[39][40] The tournament was seen by over 15 million people online, with nearly 20,000 attending the matches at the Rogers Arena.[41] The tournament, alongside OG's upset win over PSG.LGD, were respectively nominated for "best esports event" and "best esports moment" atThe Game Awards 2018 ceremony.[42] An episode ofTrue Sight, Valve'sdocumentary film series on the professionalDota 2 scene, was filmed during the event. It followed OG and PSG.LGD during the grand finals, documenting a number of behind the scenes moments for both teams before and after matches. It was released online for free on January 15, 2019, and also premiered to a live audience, with members of OG as special guests, at thePalads Teatret inCopenhagen.[43][44]

References

[edit]
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External links

[edit]
Wikimedia Commons has media related toThe International 2018.
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