Defunct American software company
Stormfront Studios, Inc. |
Formerly | Beyond Software (1988–1993) |
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Company type | Private |
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Industry | Video games |
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Founded | December 28, 1988; 36 years ago (1988-12-28) |
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Founder | Don Daglow |
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Defunct | March 31, 2008 (2008-03-31) |
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Fate | Dissolved |
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Headquarters | , |
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Key people | Don Daglow(President &CEO) |
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Number of employees | 33 (2008) |
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Stormfront Studios, Inc. was an Americanvideo game developer based inSan Rafael, California. In 2007, the company had over 50 developers working on two teams, and owned all its proprietary engines, tools, and technology. As of the end of 2007, over fourteen million copies of Stormfront-developed games had been sold. Stormfront closed on March 31, 2008, due to the closure of their publisher at the time,Sierra Entertainment.[1][2]
The company received major awards and award nominations fromThe Academy of Interactive Arts & Sciences,G4 Television,BAFTA, TheIGDAGame Developers Choice Awards, TheEMMA Awards,SCEA, theSoftware Publishers Association and many magazines and websites.
In 2008,Neverwinter Nights was honored (along withEverQuest andWorld of Warcraft) at the 59th AnnualTechnology & Engineering Emmy Awards for advancing the art form ofMMORPG games.Don Daglow accepted the award for project partners Stormfront Studios,AOL andWizards of the Coast.
Stormfront was founded in 1988 byDon Daglow, who had worked as agame programmer and then as Director of Game Development atMattelIntellivision, as a producer atElectronic Arts, and as a production executive atBroderbund. Stormfront's management includes veterans ofDisney,Electronic Arts,Ensemble Studios,LucasArts,Origin Systems,THX,Vivendi Universal andWarner Bros.
Stormfront was founded asBeyond Software, but changed its name in 1993 when the trademark forBeyond proved difficult to enforce.
Highlights 1988–1993
[edit]- Neverwinter Nights. Daglow had worked on game projects withKathi McHugh andSteve Case ofAOL (then calledQuantum Computer Services) since early in AOL's history. Apart from baseball, Stormfront's initial projects were a series of online titles for AOL, including the first originalplay-by-email game,Quantum Space (1989) and later the first graphicalMMORPG, the originalNeverwinter Nights (1991–1997).Neverwinter Nights held the all-time record as the top revenue-producing onlineRPG for almost ten years until the success ofUltima Online in the late 1990s.BioWare subsequently purchased the rights to the name, and built a new generation of award-winning multiplayer RPGs set in the Neverwinter universe.
- Tony La Russa Baseball. Upon its founding in 1988 Stormfront's first project was a baseball title, which over the following eight years was to become theTony La Russa Baseball series of games, working closely with baseball managerTony La Russa. La Russa remains a member of the company's Board of Directors today. Daglow had previously designed or co-designed a number of baseball games, includingBaseball,Intellivision World Series Baseball andEarl Weaver Baseball, the latter two with programmerEddie Dombrower.
- Gold Box D&D Games. In 1990 the company began working withSSI on a series ofGold BoxDungeons & Dragons RPG games. This led to the company's first #1 hit,Gateway to the Savage Frontier (1991), and the first game where an AI character might fall in love with the player (depending on how they reacted to situations in the game),Treasures of the Savage Frontier (1992).
- Stronghold (1993). The firstRTS game to use a3D perspective,Stronghold also featured aGUI interface in an era when most games continued to use text menus.
Highlights 1993–1999
[edit]- NASCAR Racing, the original versions of the top-selling Americanauto racing game series of all time, created by Stormfront for EA Sports.John Madden Football game designerScott Orr, who produced a long series of games with Stormfront, championed the development ofAndretti Racing, which led in turn to the creation ofNASCAR.
- Madden NFL. Stormfront created the original PC versions ofMadden for EA Sports.
- Byzantine: The Betrayal, Although the game earned limited distribution in the United States, Stormfront's 1997Discovery Channel gameByzantine: The Betrayal swept the EuropeanEMMA Awards at theFrankfurt Book Fair, winning honors as Best Adventure Game, Game of the Year, and CD of the Year.
- Tiger Woods PGA Tour Golf, EA Sports.
- Tony La Russa Baseball 3 andOld Time Baseball. In 1994-1995 the company self-published these two baseball games, both distributed by EA. Thebaseball strike of 1994 severely hampered sales, and Stormfront returned to being solely a developer.
- Stormfront was the first video game developer to usemotion control photography in a video game, in the Electronic Arts gameEagle Eye Mysteries, (1993).
Highlights 2000–2005
[edit]Highlights 2006–2008
[edit]- The Spiderwick Chronicles (2008) Wii, Xbox 360, PS2, and PC, published by Sierra, based on the Paramount film (adapted from the illustrated children's fantasy books written byHolly Black and illustrated byTony DiTerlizzi).
- Eragon (2006). Published byVivendi Universal Games forXbox 360, PS2, Xbox and PC, based on theTwentieth Century Fox movieEragon, adapted from the best-sellingChristopher Paolini fantasy novel.
- (2008) Stormfront closed on March 31, 2008.[1]
Interactive television
[edit]Stormfront had an ongoing involvement in the development of games forInteractive television since its first experiments on Florida cable systems in 1990, and produced demos for companies including OpenTV.
Year | Title | Publisher | Platform(s) |
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1996 | Andretti Racing | EA Sports | PC,PlayStation andSega Saturn |
1997 | Andretti Racing '98 | EA Sports | PC |
2001 | Blood Wake | Microsoft Game Studios | Xbox |
1997 | Byzantine: The Betrayal | Discovery Channel | PC |
1994 | Eagle Eye Mysteries in London | Creative Wonders (EA Kids) | PC andMac |
1993 | Eagle Eye Mysteries | Creative Wonders (EA Kids) | PC and Mac |
2006 | Eragon | Vivendi Universal Games | Xbox 360, Xbox, PC andPS2 |
1994 | ESPN Baseball Tonight | Sony | PC |
1995 | ESPN National Hockey Night | Sony | PC |
2004 | Forgotten Realms: Demon Stone | Atari | Xbox, PC and PS2 |
1991 | Gateway to the Savage Frontier | SSI | PC,C64 andAmiga |
1999 | Hot Wheels Turbo Racing | EA | PlayStation andNintendo 64 |
2001 | Legend of Alon D'ar | UbiSoft | PS2 |
2000 | Lego My Style: Kindergarten | Lego Media | PC and Mac |
2000 | Lego My Style: Preschool | Lego Media | PC and Mac |
1996 | Madden NFL '97 | EA Sports | PC |
1997 | Madden NFL '98 | EA Sports | PC |
1994 | Mario Andretti Racing | EA Sports | Sega Genesis |
1997 | NASCAR 98 | EA Sports | PlayStation and Sega Saturn |
1998 | NASCAR 99 | EA Sports | PlayStation and Nintendo 64 |
1999 | NASCAR 2000 | EA Sports | PC, PlayStation and Nintendo 64 |
1991 | Neverwinter Nights | AOL, SSI | PC |
1995 | Old Time Baseball | Self-published | PC |
2001 | Pool of Radiance: Ruins of Myth Drannor | Ubisoft | PC |
1993 | Rebel Space | Prodigy | PC and Mac |
1996 | Star Trek: Deep Space Nine: Harbinger | Viacom New Media | PC and Mac |
1998 | Starfire Soccer Challenge | Purple Moon | PC and Mac |
1993 | Stronghold | SSI | PC |
2002 | The Lord of the Rings: The Two Towers | EA | PS2, Xbox,GBA[3] |
2008 | The Spiderwick Chronicles | Sierra | Wii, Xbox 360 and PC |
2000 | Tiger Woods PGA Tour Golf 2001 | EA Sports | PlayStation |
1991 | Tony La Russa Ultimate Baseball | SSI | PC |
1993 | Tony La Russa Ultimate Baseball | EA Sports | Sega Genesis |
1994 | Tony La Russa Baseball '95 | EA Sports | Sega Genesis |
1994 | Tony La Russa Baseball II | SSI | PC |
1995 | Tony La Russa Baseball 3 | Self-published | PC |
1996 | Tony La Russa Baseball 3: 1996 Edition | Self-published | PC |
1997 | Tony La Russa Baseball 4 | Maxis | PC |
1992 | Treasures of the Savage Frontier | SSI | PC and Amiga |
1989 | Quantum Space | AOL | PC, Mac,Apple II and C64 |
1988 | TheQuantumLink Serial | AOL | PC, Mac, Apple II and C64 |