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Shazam (music app)

From Wikipedia, the free encyclopedia
Music identification application

Shazam
Screenshot
Shazam running oniOS
Original author(s)Shazam Entertainment Limited
Developer(s)Apple Inc.
Initial release19 August 2002; 22 years ago (2002-08-19)[1]
Operating system
Websiteshazam.comEdit this at Wikidata

Shazam is anapplication that can identifymusic based on a short sample played using the microphone on the device.[2] It was created by the British company Shazam Entertainment, based inLondon, and has been owned byApple since 2018. The software is available forAndroid,macOS,iOS,Wear OS,watchOS and as aGoogle Chrome extension.

The original UK developer of the app, Shazam Entertainment Limited, was founded in 1999 by Chris Barton, Philip Inghelbrecht, Avery Wang, and Dhiraj Mukherjee.[3] On 24 September 2018, the company was acquired by Apple for a reported $400 million.[4][5]

Overview

[edit]
The target zone of a song that was scanned by Shazam.[6]

Shazam identifiessongs using anaudio fingerprint based on a time-frequency graph called aspectrogram. It uses a smartphone or computer's built-in microphone to gather a brief sample of the audio being played. Shazam stores a catalogue of audio fingerprints in a database. The user records a song for 10 seconds and the application creates an audio fingerprint. Shazam works by analyzing the captured sound and seeking a match based on an acoustic fingerprint in a database of millions of songs.[7] If it finds a match, it sends information such as the artist, song title, and album back to the user. Some implementations of Shazam incorporate relevant links to services such asiTunes,Apple Music,Spotify,YouTube Music, orGroove Music.[8]

Shazam can identify music being played from any source, provided that the background noise level is not high enough to prevent an acoustic fingerprint from being taken, and that the song is present in the software's database.

The company released a paid app called Shazam Encore, which was discontinued when the company was bought by Apple in 2018. In September 2012, the service was expanded to enable TV users in the US to identify featured music, access cast information, and get links to show information online, as well as added social networking capabilities.[9]

In 2014, Shazam redesigned its app and added features.[10]

History

[edit]
Shazam's icon

Shazam Entertainment Limited was founded in 1999 by Chris Barton andPhilip Inghelbrecht, who were MBA students at theUniversity of California, Berkeley, and Dhiraj Mukherjee, who worked at a London-based internet consulting firm calledViant.[11][12] In need of adigital signal processing specialist, the founding team then hired Avery Wang, who had received hisPhD fromStanford University.[13]

2002–2006: Early days

[edit]

Initially, in 2002, the service was launched only in the UK and was known as "2580", as the number was theshort code that customers dialled from their mobile phone to get music recognized.[3] The phone would automatically hang up after 30 seconds. A result was then sent to the user in the form of a text message containing the song title and artist name. At a later date, the service also began to add hyperlinks in the text message to allow the user to download the song online.[14]

Shazam launched in the US on theAT&T Wireless network in 2004 in a joint offering with Musicphone, a now defunct San Francisco-based company. The service was free at launch with AT&T saying that it would charge $0.99 for each use in the future.[15]

In 2006, users were charged £0.60 per call or had unlimited use for £4.50 a month, as well as an online service to keep track of all tags.[14]

2006–2017: Smartphone app and expansion

[edit]

Shazam first became available as an app in 2006 exclusively on theAmp'd Mobile cellular service.

Shazam for iPhone debuted on 10 July 2008, with the launch of Apple's App Store. The free app enabled users to launch iTunes and buy the song directly,[16] although the service struggled to identify classical music.[17]

Shazam launched on theAndroid platform on 30 October 2008,[18] and on theWindows Mobile Marketplace a year later.[19] Encore first appeared for the iPhone in November 2009.[20]

In December 2009, Shazam was downloaded ten million times in 150 countries across 350 mobile operators. Around eight percent of users purchased a track after it was identified by the service.[3] Its success led to a funding round fromKleiner Perkins Caufield & Byers in October 2009.[3][21] In January 2011, Apple announced that Shazam was the fourth most downloaded free app of all time on the App Store, while rivalSoundHound had the top paid iPad app.[22]

In August 2012, Shazam announced the service had been used to tag five billion songs, TV shows and advertisements. In addition, Shazam claimed to have over 225 million users across 200 countries.[23] A month later, the service claimed to have more than 250 million users with two million active users per week.[9] In 2014, the app announced it had 100 million monthly active users and over 500 million downloads.[24] In October 2014, Shazam announced its technology had been used to identify 15 billion songs.[25]

The Shazam app was listed among Techland's 50 Best Android Applications for 2013.[26]

In August 2014, Shazam announced there would be no more updates for Shazam(RED) after 7 August.[27]

Apple's launch ofiOS 8 in September 2014 came with the integration of Shazam into Apple's virtual assistantSiri.[28]

In February 2013, Shazam announced a partnership with the music storeBeatport, adding its library ofelectronic music to the service.[29] On 3 April 2013 Shazam announced an exclusive partnership withSaavn, an Indian online music streaming service. The deal added nearly 1 million songs inIndian languages to Shazam's database.[30][31][32][33] In July 2014, Shazam announced a partnership with Rdio that allows Shazam users to stream full songs within the app.[34]

In May 2015, Shazam was launched onWear OS (formerly Android Wear).[35]

Rich Riley[36] joined Shazam as CEO in April 2013.[37] after over 13 years atYahoo![38] Riley replaced Andrew Fisher, who was hired fromInfospace into the CEO role in 2005 to strengthen industry partnerships and grow the userbase.[3] Fisher is now executive chairman.

In addition to music, Shazam has announced collaborations with partners across television, advertising and cinema. In May 2014,National CineMedia announced a partnership with Shazam to incorporate Shazam into FirstLook pre-show segments that run inRegal,AMC andCinemark cinemas.[39] In November 2014, NCM and Shazam announced that NCM FirstLook pre-shows are now Shazam enabled on over 20,000 movie screens across the United States.[40]

In August 2014, Shazam announced the launch of Resonate, a sales product that allows TV networks to access its technology and user base. The news included the announcement of partnerships with AMC,A&E,Dick Clark Productions andFuse.[2]

Shazam announced a 2015 partnership withSun Broadcast Group on Shazam for Radio, a new offering that will allow radio stations to push customised content to listeners on Sun Broadcast's over 8,000 radio stations in the US.[41]

In December 2016, Shazam announced a partnership with social media applicationSnapchat.[42] The new feature comes as part of the latest Snapchat update and integration with Shazam, which allows Snapchat users to use Shazam'sMusic information retrieval technology by pressing and holding the camera screen.[43]

Shazam first made a profit in 2016, 16 years after its founding and 14 years after its product launch.[12]

2018–present: Subsidiary of Apple Inc.

[edit]

In December 2017,Apple Inc. announced its acquisition of Shazam for a reported $400 million (£300 million).[44] On 23 April 2018 theEuropean Commission stated that it would be reviewing the acquisition.[45] The European Commission approved the acquisition on 6 September 2018 and the deal was completed on 24 September 2018.[46][47]

Funding

[edit]

Shazam's initial $7.5M in venture capital investment, in September 2001, came from Lynx New Media, IDG Ventures Europe, and FLV, a Belgian speech-recognition investment fund.[48]

In September 2012, Shazam raised a US$32 million round of funding.[49] In July 2013,América Móvil invested US$40 million in Shazam for an undisclosed share,[50] which helped put their technology in the hands of millions of users in Latin America.[48] In March 2014, Shazam confirmed another US$20 million in new funding, raising the total value of the company to US$500 million.[51] The company's earlier backers include Europeanventure capital firmDN Capital, whichinvested in Shazam in 2004.[52]

Patent infringement lawsuit

[edit]

In May 2009, Tune Hunter accused Shazam of violatingU.S. patent 6,941,275, which covers music identification and purchase in a portable device.[53] Shazam settled the case in January 2010.[54]

See also

[edit]

References

[edit]
  1. ^"Shazam turns 20 - Apple (SA)".Apple. Retrieved21 August 2022.
  2. ^ab"Shazam Launches Resonate TV Sales Platform".Billboard. 5 August 2014. Retrieved15 June 2015.
  3. ^abcdeGillies, Trent (14 June 2015)."Shazam names that tune, drawing in money and users".CNBC.
  4. ^Singleton, Micah."Apple confirms it has acquired Shazam".The Verge. Retrieved11 December 2017.
  5. ^"Apple acquires Shazam, offering more ways to discover and enjoy music".Apple. Retrieved16 September 2023.
  6. ^Wang, Avery (2003)."An Industrial-Strength Audio Search Algorithm"(PDF). International Symposium on Music Information Retrieval (ISMIR). Baltimore, MD.CiteSeerX 10.1.1.217.8882.
  7. ^Shazam - About Shazam
  8. ^Jacobs, Bryan (25 September 2010)."How Shazam Works To Identify (Nearly) Every Song You Throw at It".Gizmodo. Archived fromthe original on 9 December 2018. Retrieved13 June 2017.
  9. ^abKinder, Lucy (17 September 2012)."Shazam hits 250 million users and adds TV tagging capability".The Telegraph. London.Archived from the original on 12 January 2022. Retrieved17 September 2012.
  10. ^"Shazam unveils app redesign". Digital TV Europe. 25 February 2014. Retrieved15 June 2015.
  11. ^Newnham, Danielle (17 December 2013).Mad Men of Mobile: Leading Entrepreneurs and Innovators Share Their Stories, from Siri to Shazam.ISBN 978-1-4942-6656-1.
  12. ^abSheppard, Emma (7 December 2016)."Shazam co-founder: 'We were growing a business in a collapsing market'".The Guardian. Retrieved1 October 2023.
  13. ^"Avery Wang".SETI Institute. 28 April 2022. Retrieved1 October 2023.
  14. ^abLim, Andrew (24 April 2006)."Shazam & AQA: The answer is on your mobile".CNET UK. Archived fromthe original on 26 January 2013. Retrieved29 September 2012.
  15. ^Charny, Ben (15 April 2004)."Dial-that-tune comes to US". CNET. Archived from the original on 4 February 2014.{{cite news}}: CS1 maint: bot: original URL status unknown (link)
  16. ^Rosoff, Matt (10 July 2008)."Shazam on iPhone could change music discovery". CNET. Archived fromthe original on 19 February 2014. Retrieved29 September 2012.
  17. ^Ho, Kevin (17 July 2008)."iPhone apps: Testing Shazam's limits – classical music". CNET. Archived fromthe original on 15 December 2013. Retrieved29 September 2012.
  18. ^Reisinger, Don (21 October 2008)."Shazam moves to Android, works with Amazon MP3 Store". CNET. Archived fromthe original on 1 February 2014. Retrieved29 September 2012.
  19. ^Dolcourt, Jessica (7 October 2009)."Shazam debuts in Windows Marketplace for Mobile". CNET. Archived fromthe original on 19 February 2014. Retrieved30 September 2012.
  20. ^Dolcourt, Jessica (9 November 2009)."Shazam iPhone app gets premium Encore". CNET. Archived fromthe original on 10 February 2015. Retrieved30 September 2012.
  21. ^Saint, Nick (15 October 2009)."Shazam Draws Investment, Is Already Profitable".Business Insider. Archived fromthe original on 22 April 2017. Retrieved30 September 2012.
  22. ^Reisinger, Don (19 January 2011)."Apple reveals top apps of all time". CNET. Archived fromthe original on 4 February 2014. Retrieved30 September 2012.
  23. ^Sawers, Paul (7 August 2012)."Shazam: Five billion songs, TV shows and ads tagged".The Next Web. Retrieved30 September 2012.
  24. ^Summers, Nick (20 August 2014)."Shazam Hits 100 Million Monthly Active Users". Thenextweb.com. Retrieved15 June 2015.
  25. ^"15 billion songs have been identified by music recognition service Shazam". Silicon Republic. 10 October 2014. Retrieved15 June 2015.
  26. ^Newman, Jared (1 July 2013)."50 Best Android Apps for 2013".Techland.Archived from the original on 4 July 2013. Retrieved30 June 2013.
  27. ^Important News About Shazam(RED) – Shazam Support
  28. ^Ferlazzo, Lisa (28 September 2014)."Shazam Partners With Apple to Bring Music Recognition to Siri". JBG News. Archived fromthe original on 29 November 2014.
  29. ^"Beatport's Matthew Adell on Shazam Deal, Why Music Biz Is a 'Disaster Model'".Billboard. 7 February 2013. Retrieved21 September 2013.
  30. ^"Shazam Forms Exclusive New Partnership with Saavn for the Best Indian Music Discovery Experience".Financial Mirror. 3 April 2013. Archived fromthe original on 22 April 2017. Retrieved15 June 2015.
  31. ^"Shazam Broadens Its Horizons - Speakeasy".The Wall Street Journal. Archived fromthe original on 22 July 2020. Retrieved4 August 2017.
  32. ^"Shazam Partners With The 'Spotify of India', Saavn, To Improve Its South Asian Music Recognition". TechCrunch. 3 April 2013. Retrieved15 June 2015.
  33. ^SN, Vikas (4 April 2013)."Updated: Shazam Ties Up With Saavn To Identify Hindi & Regional Music; Implications". MediaNama. Retrieved15 June 2015.
  34. ^"Shazam Partners With Rdio to Stream Full Songs Inside App (Exclusive)".Billboard. 14 July 2014. Retrieved15 June 2015.
  35. ^"Shazam now works on your Android watch". 22 May 2015.
  36. ^"Shazam CEO Rich Riley on How 'I accidentally invented the toolbar'".BBC. 8 October 2016. Retrieved9 October 2016.
  37. ^"Shazam CEO Rich Riley on How He Got Carlos Slim's Backing And His Own Music Tastes".HuffPost. 30 August 2013. Retrieved15 June 2015.
  38. ^"Shazam Names Rich Riley New CEO, Aiming For Eventual IPO".Billboard. 29 April 2013. Retrieved15 June 2015.
  39. ^"Movie Theater Pre-Shows Are About To Become Shazam-able, Thanks To Partnership With NCM". TechCrunch. 14 May 2014. Retrieved15 June 2015.
  40. ^Santus, Rex (7 November 2014)."Using Shazam at movie theaters could score you free tickets for 50 years". Mashable. Retrieved15 June 2015.
  41. ^Lopez, Napier (9 October 2014)."Shazam Makes a Big Move into Interactive Radio Content". Thenextweb.com. Retrieved15 June 2015.
  42. ^"Shazam Announces Integration with Snapchat". Shazam Newsroom. 13 December 2016. Archived fromthe original on 2 May 2017. Retrieved14 December 2016.
  43. ^Natt Garun (13 December 2016)."You can now Shazam a song from within Snapchat". The Verge. Retrieved14 December 2016.
  44. ^"Apple 'to buy Shazam for $400m'".BBC News. Retrieved10 December 2017.
  45. ^"Apple's Shazam deal faces European probe".BBC News. Retrieved23 April 2018.
  46. ^"EU approves Apple acquisition of music discovery app Shazam". 6 September 2018.
  47. ^"Apple acquires Shazam, offering more ways to discover and enjoy music".Apple Newsroom. Retrieved24 September 2018.
  48. ^abJacobs, Emma (31 January 2014)."Shazam: the app that calls the tune".Financial Times. Retrieved13 December 2023.
  49. ^Kincaid, Jason (22 June 2011)."Shazam Raises A Huge Round to the Tune of $32 Million".TechCrunch. Retrieved20 September 2012.
  50. ^"Carlos Slim invests $40m in music app Shazam".Financial Times. 7 July 2013.
  51. ^"Shazam Confirms $20M in New Funding, Raising Value to $500M".Billboard. 10 March 2014. Retrieved15 June 2015.
  52. ^"London's DN Capital Closes $200 Million Fund". Digits (blog).The Wall Street Journal. 1 September 2014.
  53. ^Ogg, Erica (14 May 2009)."Apple, AT&T, Samsung, Verizon, and others sued over Shazam app". CNET. Archived fromthe original on 7 November 2012. Retrieved29 September 2012.
  54. ^Wauters, Robin (6 January 2010)."Shazam Settles Patent Infringement Case With Tune Hunter".

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