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Planetary Annihilation

From Wikipedia, the free encyclopedia
Real-time strategy game by Uber Entertainment
2014 video game
Planetary Annihilation
Developer(s)Uber Entertainment (prior to August 2018)
Planetary Annihilation Inc. (since August 2018)[2]
Publisher(s)Planetary Annihilation Inc.
Director(s)Jon Mavor[3]
Producer(s)Marc Scattergood
Jeremy Ables
Designer(s)Jon Mavor
Programmer(s)Jon Mavor
William Howe-Lott[4]
Michael Robbins[5]
Artist(s)Steve Thompson
Ben Golus
Andrew Chistophersen
Aung Oo
Composer(s)Howard Mostrom[6]
Platform(s)Microsoft Windows,OS X,Linux[7]
ReleaseSeptember 5, 2014[1]
Genre(s)Real-time strategy
Mode(s)Single-player,multiplayer

Planetary Annihilation is areal-time strategyPC game originally developed byUber Entertainment, whose staff included several video game industry veterans who worked onTotal Annihilation andSupreme Commander. The game was released in 2014, and thestand-alone expansionPlanetary Annihilation: Titans was released in 2015.

Since 2018, Planetary Annihilation Inc. maintains development of bothPlanetary Annihilation andPlanetary Annihilation: Titans via ongoing content additions and balance changes.

Gameplay

[edit]

In interviews withPC Gamer andJoystiq, lead game developer Jon Mavor commented that the game's complexity and playtime can vary, from half-hour, 2-player battles to lengthy matches with potentially 40-players, but at release 40-player matches were not yet available.[8][9]Planetary Annihilation features a planet-based map system with different types of planets and asteroid like moons. Players will be able to conquer other planets and even entire systems on maps said to include "hundreds of worlds", through the Galactic War. These planets are dynamic in that they can be 'annihilated' using other planets or catalysts, a major focus for Uber Entertainment. The game's creators stated thatPlanetary Annihilation is inspired by 1997 real-time strategy gameTotal Annihilation as its focus is more towards 'macro' gameplay as opposed to 'micro' gameplay. In development updates, Mavor has commented that "a million" in-game units is a design goal of the development team.[10] The player(s) lose when their last commander is destroyed.

Development

[edit]

Jon Mavor wrote thegraphics engine forTotal Annihilation and was also thelead programmer onSupreme Commander. The game's art style was created by Steve Thompson, who also previously worked onTotal Annihilation andSupreme Commander. Voice actorJohn Patrick Lowrie, who did all the narrations forTotal Annihilation, did the narrations forPlanetary Annihilation as well.[7]

According to Mavor, while game visualization began in May 2012, three months prior to the game's public announcement, the game concept itself had been in development for approximately three years by that time. Additionally, the server and game engine technologies that would underpin the game had been in development for several years prior to the game's public reveal, with some of the server technology having already made its way into PlayFab, Uber Entertainment's back-end server network.[11]

Kickstarter funding

[edit]

Rather than pursue investor funding,Planetary Annihilation's developer Uber Entertainment chose to use thecrowdfunding siteKickstarter for their financial backing. They revealed the game to the public in August 2012, with their Kickstarter funding goal set at $900,000.[7][12] At the campaign's conclusion on September 14,Planetary Annihilation had raised approximately $2,228,000 via Kickstarter and an additional $101,000 via PayPal.[7][13]

Kickstarter featuredPlanetary Annihilation as the 11th Kickstarter project to have raised over a million dollars, using it to highlight the successes that games had been enjoying on the site.[14]

Acquisition

[edit]

In August 2018, a new company Planetary Annihilation Inc., formed from original PA developers and Kickstarter backers, acquired the rights toPlanetary Annihilation andPlanetary Annihilation: Titans.[15] As of February 2021, the game still receives support in the form of balance changes, and several new units have been added. In addition, PA Inc. continues to support tournaments and seasonal events.[16]

Release

[edit]

The Alpha was launched on June 8, 2013[17] for alpha-level backers, with Steam Early Access released on June 13.[18]

The Beta version of the game was released on September 26, 2013,[19] and was later opened up to all initial Kickstarter backers on November 19.[20] The release date was postponed to early 2014.[21]

Planetary Annihilation launched on September 5, 2014 onWindows,Mac andLinux.[22]

Planetary Annihilation: Titans, astandalone expansion of the game was released on August 18, 2015. It adds 21 units to the game, including five titan class units. It also adds multi-level terrain, a bounty mode, and an improvedtutorial.[23]

Planetary Annihilation: Titans was gifted free to original Kickstarter backers from 2012[24] with a discount for other owners.[25][2]Classic Planetary Annihilation was removed from sale in September 2018.[15]

Critical reception

[edit]
Reception
Aggregate score
AggregatorScore
Metacritic62/100[26]
Review scores
PublicationScore
Eurogamer6/10[27]
IGN4.8/10[28]

Planetary Annihilation received a mixed reception upon release. The game was praised for its ambitious concept, but criticized for playability and overall incompleteness.Rock, Paper, Shotgun's Brendan Caldwell writes: "Planetary Annihilation is a slick, modernised RTS, engineered from the ground up to appeal to the fast-paced, competitive, hotkey-loving esports crowd".[29]PC Gamer's Emanuel Maiberg, experiencing hard to learn gameplay unaided by proper tutorials and disrupted by technical issues, states: "I know there's a great, massive RTS beneath all these issues. I've seen glimpses of it when everything works correctly, but at the moment I can't recommendPlanetary Annihilation without a warning that it's bound to disappoint and frustrate, even if you do teach yourself to play it".[30]IGN's Rob Zacny summarizes: "A cool idea about robot armies battling across an entire solar system breaks apart when the realities of controlling multiple worlds at the same time set in".[28]

References

[edit]
  1. ^"Planetary Annihilation Beta release date news post".Uberent. Archived fromthe original on 2013-09-16. Retrieved2013-09-13.
  2. ^ab"Planetary Annihilation Inc: The Future of PA and Titans".Planetary Annihilation: Titans. 2018-08-17. Retrieved2019-01-03.
  3. ^"Planetary Annihilation - A Next Generation RTS".
  4. ^"Re: What's the language used in the video?".
  5. ^"Change is good". Archived fromthe original on 2014-05-24.
  6. ^"Interview with Howard Mostrom, Audio Director and Composer for Uber Entertainment, Creator of the upcoming PC title Planetary Annihilation". Archived fromthe original on 2013-06-20.
  7. ^abcd"Planetary Annihilation - A Next Generation RTS by Uber Entertainment Inc — Kickstarter". Kickstarter.com. 2012-08-15. Retrieved2012-09-02.
  8. ^"Planetary Annihilation interview [Updated with Kickstarter link]".PC Gamer. 15 August 2012. Retrieved2012-08-20.
  9. ^Hinkle, David (2012-08-15)."Planetary Annihilation, a new RTS Uber wants to get Kickstarted". Joystiq. Retrieved2012-08-20.
  10. ^"Twitch.tv Interview". Archived fromthe original on 2012-11-09. Retrieved2012-10-31.
  11. ^Pikover, James (11 September 2012)."Everything you need to know about Planetary Annihilation, before it completes funding". Venturebeat. Retrieved2012-09-11.
  12. ^"The PA Report - When $900,000 isn't much money: the story of Planetary Annihilation's Kickstarter". Penny-arcade.com. Archived from the original on 2012-09-02. Retrieved2012-09-02.{{cite web}}: CS1 maint: bot: original URL status unknown (link)
  13. ^"Planetary Annihilation - A Next Generation RTS by Uber Entertainment Inc :: Kicktraq". Kicktraq.com. 2012-08-15. Retrieved2012-09-14.
  14. ^"The Year of the Game » The Kickstarter Blog — Kickstarter". Kickstarter.com. 2012-09-06. Retrieved2012-09-14.
  15. ^ab"planetaryannihilation.com - The Future of PA and Titans".Planetary Annihilation: Titans. 2018-09-05. Retrieved2019-01-03.
  16. ^"TITANS 1v1 Ranked Season 10".Planetary Annihilation: TITANS. 2021-01-22. Retrieved2021-02-06.
  17. ^Jon (2013-06-08)."Mavor's Rants: Annihilation alpha launched!". Mavorsrants.com. Archived fromthe original on 2013-12-03. Retrieved2013-06-14.
  18. ^"Planetary Annihilation on Steam". Store.steampowered.com. Retrieved2013-06-14.
  19. ^Nicholson, Brad (2013-09-26)."Beta Begins Now". Uber Entertainment. Archived fromthe original on 2013-10-02. Retrieved2013-10-01.
  20. ^Nicholson, Brad (2013-11-19)."You're In! Come Smash Some Planets With Us, Backers!". Uber Entertainment. Archived fromthe original on 2013-11-23. Retrieved2013-11-23.
  21. ^Nicholson, Brad (2013-12-06)."Planetary Annihilation Now Coming When It's Done". Uber Entertainment. Archived fromthe original on 2013-12-08. Retrieved2013-12-07.
  22. ^"Planetary Annihilation Has Officially Launched | Planetary Annihilation". Archived fromthe original on 2014-09-07. Retrieved2014-09-07.
  23. ^Yin-Poole, Wesley (August 18, 2015)."Planetary Annihilation: Titans announced, released".Eurogamer. Gamer Network. RetrievedAugust 18, 2015.
  24. ^"Update 116: Planetary Annihilation: TITANS have arrived! · Planetary Annihilation - A Next Generation RTS".Kickstarter. Retrieved2019-01-03.
  25. ^"Planetary Annihilation :: Planetary Annihilation: TITANS is available now!".steamcommunity.com. 2015-08-18. Retrieved2019-01-03.
  26. ^"Planetary Annihilation".Metacritic.
  27. ^Smith, Quintin (16 September 2014)."Planetary Annihilation review".Eurogamer. Retrieved2 October 2014.
  28. ^abZacny, Rob (September 5, 2014)."Planetary Annihilation Review - Worlds Apart".IGN. RetrievedSeptember 26, 2014.
  29. ^"Planetary Annihilation review | Rock, Paper, Shotgun".Rock Paper Shotgun. 17 September 2014. Retrieved2015-12-17.
  30. ^"Planetary Annihilation review".PC Gamer. 3 October 2014. Retrieved2015-12-17.

External links

[edit]
Total Annihilation video games
Main series
Successors
Creators
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