Fire Pro Wrestling | |
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![]() Logo utilized inFire Pro Wrestling World | |
Genre(s) | Professional wrestling |
Developer(s) | Human Entertainment,Spike,Spike Chunsoft |
Publisher(s) | Human Entertainment, Spike,BAM! Entertainment,Agetec,505 Games,Microsoft Studios, Spike Chunsoft |
Creator(s) | Masato Masuda[1] |
Platform(s) | Various (seetable) |
First release | Fire Pro Wrestling Combination Tag June 22, 1989[2] |
Latest release | Fire Pro Wrestling World December 18, 2017 |
Fire Pro Wrestling (ファイヤープロレスリング,Faiyā Puro Resuringu) is aprofessional wrestlingvideo game series originating from Japan, started in 1989 byHuman Entertainment, and currently developed and owned bySpike Chunsoft. The series is distinguished by itsgrappling system, which is primarily based on timed button presses and strategy. Another signature feature of the series is its Edit mode, a character creation feature with many options to customize appearances, wrestling moves and characterartificial intelligence behavior.
Unlike many other pro wrestling games, mostFire Pro games are not licensed by any majorprofessional wrestling promotion, but feature likenesses of real-life wrestlers under different names. Games in the series generally utilize 2-Dsprite-based graphics, with some later games incorporating 3D graphical elements. Most of the titles in theFire Pro Wrestling series have originally been released in Japan, although some of the games have seen releases in North America and worldwide.
Unlike many other pro wrestling games, most games in theFire Pro Wrestling series are not licensed by any majorprofessional wrestling promotion, but feature likenesses of real-life wrestlers under different names. Games in the series generally utilize 2-Dsprite-based graphics, with some later games incorporating 3-D graphical elements. The spin-off seriesKing of Colosseum features polygonal3-D graphics.
TheFire Pro Wrestling series of games distinguish themselves from other wrestling games by combining several unique features. One feature is the focus on a timing-based grappling control system. The grappling control system encourages the use of complex strategy, built on working up to using increasingly powerful moves on the player's opponent. The timing-based system also stands in contrast to the button-mashing tactics with which most 2-D wrestling gamers are familiar.
Another feature ofFire Pro Wrestling games is the inclusion of a large roster of playable wrestlers and fighters from different promotions located around the world. The wrestlers and promotions are renamed from their real-life counterparts to avoid issues withcopyright, and represent many different styles of professional wrestling: North AmericanWWE style sports-entertainment, Mexicanlucha-libre, various styles of Japanesepuroresu: athletic junior-heavyweight style, realistic strong-style, women's joshi wrestling, and violenthardcore wrestling, as well as different styles of othercombat sports.
A variety of match types are available in theFire Pro Wrestling series of games, with flexible settings for the rules within each match. This complements the variety of wrestlers available as playable characters. Different match types include conventional singles andtag-team wrestling matches, extreme hardcore matches such as the "Landmine Death Match" or "Electric Barbed WireCage Match", and various types of combat sports matches.
Another distinguishing feature of theFire Pro Wrestling games, particularly the later games in the series, is the inclusion of an extensive and highly detailed wrestler creation and edit mode. The edit mode ofFire Pro Wrestling games allows players to build game characters with a high level of attention to detail. Appearance characteristics, such as clothing and ring attire, and physical build, head and facial features, can be customized for a created wrestler. A detailed set of wrestling and fighting moves, drawn from the large pool of moves contained in each game, can also be assigned to a created wrestler. The edit mode also allows players to make detailed changes to the CPU logic of an edited wrestler, making it possible for a skilled creator to create a wrestler that behaves very much like his real-life counterpart, even when controlled by the computer.
Later titles in the series allowed for customization of other aspects of professional wrestling, including changing the design of the ring mat and apron, creating customized championship belts, and creation and editing of referees. The detailed character creation and edit mode of theFire Pro Wrestling games became an influential feature that was eventually added to other wrestling and sports games.
The combination of features included inFire Pro Wrestling games allows players to create "dream matchups" between wrestlers from different promotions, or different eras in the history of professional wrestling, as well as matches between real-life wrestlers and fighters, fictional characters and non-wrestling athletes and celebrities.
Beginning with the first title in the series from Human Entertainment,Fire Pro Wrestling Combination Tag forPC Engine in 1989, theFire Pro Wrestling series eventually produced editions of games for many systems, notably theSuper Famicom,Sega Saturn,Game Boy Advance,Dreamcast and thePlayStation 2. Human also released a wrestling game outside of the series in 1989 forGame Boy. TitledPro Wrestling in its native Japan, it was released internationally asHAL Wrestling. Most of the titles in theFire Pro Wrestling series have been released exclusively in Japan, although some of the games have seen releases in North America.
The series became popular in Japan, but did not see an official international release until afterSpike took over the franchise in 2000. Early games in the series were popular outside Japan withimport gamers, and at least one game,Super Fire Pro Wrestling X Premium for Super Famicom, received an unofficialfan translation throughvideo game console emulators.Fire Pro Wrestling A for the Game Boy Advance was released internationally asFire Pro Wrestling in 2001, and was one of the titles initially available when the Game Boy Advance was launched in Japan and North America. Four editions of the game have received official English translations:Fire Pro Wrestling (2001) andFire Pro Wrestling 2 (2002) for the GBA,Fire Pro Wrestling Returns for PS2 (2007), andFire Pro Wrestling World for the Steam PC platform (2017) and PS4 (2018).
A 3-D avatar-based version ofFire Pro Wrestling for theXbox 360 was released in 2012. In hopes of appealing to a more casual audience, the developers decided on debuting a new gameplay engine that would use a button-mashing minigame system to perform moves, and not using the well-reviewed timing elements from previous versions of the game.
Spike Chunsoft developed another installment,[3] titledFire Pro Wrestling World, returning the series to its roots, in terms of graphical presentation and gameplay mechanics. Also, the new game was the first in the series to incorporate online multiplayer gameplay on the PC via Steam and the PlayStation 4 console.[4]Fire Pro Wrestling World was released onSteam for the PC platform in 2017.[5] The PlayStation 4 version was released in 2018. The game was licensed byNew Japan Pro-Wrestling, makingFire Pro Wrestling World the first title in the series to be licensed by the promotion,[6] and the first NJPW-licensed game in over eleven years.
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Fire Pro Wrestling 3: Legend Bout Original release date(s):
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Super Fire Pro Wrestling 2 Original release date(s):
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Fire Pro Women: All Star Dream Slam Original release date(s):
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Wrestling Universe: Fire Pro Women: Dome Super Female Big Battle: All Japan Women VS J.W.P. Original release date(s):
| Release years by system: PC Engine (ARCADE CD-ROM²) |
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Super Fire Pro Wrestling X Original release date(s):
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Fire Pro Wrestling G Original release date(s):
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Fire Pro Wrestling for WonderSwan Original release date(s):
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Fire Pro Wrestling i Original release date(s):
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Fire Pro Wrestling D Original release date(s):
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Fire Pro Wrestling Z Original release date(s):
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Original release date(s): | Release years by system: PlayStation 2 PlayStation Network (Direct port of PS2 version to PlayStation 3) |
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Fire Pro Wrestling in Mobage Original release date(s):
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HAL Wrestling Original release date(s): | Release years by system: Game Boy |
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All Japan Pro Wrestling: Soul of Champion Original release date(s):
| Release years by system: PlayStation |
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King of Colosseum (Red) New Japan x All Japan x Pancrase Disc Original release date(s):
| Release years by system: PlayStation 2 |
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King of Colosseum (Green) ~NOAH x Zero-One Disc~ Original release date(s):
| Release years by system: PlayStation 2 |
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Original release date(s):
| Release years by system: PlayStation 2 |
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