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DirectDraw Surface

From Wikipedia, the free encyclopedia
Graphic file format
DirectDraw Surface
Filename extension
.dds
Internet media typeimage/vnd-ms.dds, image/x-direct-draw-surface
Uniform Type Identifier (UTI)com.microsoft.dds[1]
Magic number'D' 'D' 'S' ' '
Developed byMicrosoft
Initial release1999; 26 years ago (1999)
Type of formatImage file formats
Websitedocs.microsoft.com/en-us/windows/win32/direct3ddds/dx-graphics-dds

TheDirectDraw Surface container file format is aMicrosoft format for storing datacompressed with the previously proprietaryS3 Texture Compression (S3TC) algorithm,[2] which can be decompressed in hardware byGPUs. This makes the format useful for storing graphicaltextures andcubic environment maps as adata file, both compressed and uncompressed.[3] Thefile extension for this data format is '.dds'.[4]

History

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This format was introduced withDirectX 7.0. In DirectX 8.0, support for volume textures was added. WithDirect3D 10, the file format was extended to allow anarray of textures to be included, as well as support for new Direct3D 10.x and 11 texture formats.[5]

Initial DDS support landed inGIMP 2.10.10 released on April 4, 2019.[6]

See also

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References

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  1. ^"CGImageSource.SupportedTypes".Claris FileMaker MBS Plug-in. MonkeyBread Software.
  2. ^Dominé, Sébastien (March 11, 2003)."Using Texture Compression in OpenGL". NVIDIA Corporation. Archived fromthe original(PDF) on November 20, 2004. Retrieved2010-01-29.
  3. ^Brooker, Darren (2006).Essential CG lighting techniques with 3ds max (2nd ed.). Elsevier. p. 22.ISBN 0-240-52022-X.{{cite book}}:|work= ignored (help)
  4. ^Ahearn, Luke (2009).3D Game Textures: Create Professional Game Art Using Photoshop (2nd ed.). Focal Press. p. 55.ISBN 978-0-240-81148-2.
  5. ^"Programming Guide for DDS". Microsoft. 2010. Retrieved2010-06-15.
  6. ^"GIMP - GIMP 2.10.10 Released".www.gimp.org. 7 April 2019. Retrieved1 April 2021.

External links

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