X3D Version 4.0 Standard Overview

TheX3D® version 4 (X3D4) Architecture Specification is a major upgrade to the Extensible 3D (X3D) Graphics International Standard that provides close support for the HTML5 Recommendation, Khronos glTF Physically Based Rendering (PBR), Web Audio API, and MIDI 2.0, along with numerous other features.Humanoid Animation 2.0 (HAnim2) is also fully supported, including BVH-style motion animation. 

Functionally identical copies are published by ISO and Web3D Consortium under each organization's respective copyright.  This mature specification is a major update building on prior versions of X3D and is a direct evolution of the originalVirtual Reality Modeling Language (VRML)

This effort is driven by theX3D Graphics Working Group with many contributions from multiple working groups and daily community outreach. Additional assets includeISO Publication (with public-accesszip) and Web3D ConsortiumPress Release.

TheX3D Standards Progress page reports how we are upgrading the entirefamily of X3D Specifications to match the X3D 4.0 Architecture.  Completed file-encoding standards include: 

History

Significant Opportunities!

X3D Graphics is always evolving, and theWeb3D Consortium Standards Strategy carefully guides all these improvements.  X3D version 4enables authors to publish interactive 3D content anywhere on the Web, without restrictions or plugins. Next-generation evolution + revolution is combined with archival compatibility of existing legacy content. Please see:

  • Web3D Consortium Github Archive includes all draft ISO specifications with private access limited to Web3D members.
  • Working-set wish list:X3D Version 4.0 Technical Development showed our evolutionary plans for baseline X3D architecture. 
  • X3D Version 4.1 will addMixed Augmented Reality (MAR) capabilities for diverse virtual and augmented reality (VR, AR) devices.
  • Discussions atWeb3D 2019 indicate we may be ready to resume competitive comparison of compression techniques in X3Dv4.1.  Subsequent working-group decisions now encourage focus on availability of compressed glTF binary and Efficient XML Interchange (EXI) capabilities.

Normalizing interaction (event model) semantics with HTML5 can further open up X3D for the vast majority of Web authors.  The Web3D Consortium has identifiedX3DOM andX_ITE as prototypes for the next generation X3D version 4.0 that support direct integration into HTML5 webpages without requiring the use of any browser plug-in. The Consortium and the X3D community are working closely with open-source exemplars to maintain and expand the X3D standard as it progresses and moves into full browser support. The Consortium also continues to support all existing X3D and VRML content.

Steady progress towards X3D version 4 has continued and completed successfully, again demonstrating that Web3D Consortium has a proven effective process as aStandards Development Organization (SDO).  We cordially invite you toJoin Web3D as we continue to reliably build a stable foundation that establishes 3D graphics as a "first-class citizen" in the World Wide Web.

Thanks for considering these major strategic opportunities!  PleaseContact Us if you thinkWeb3D Consortium members need to consider additional open technologies.