Generation VI Level Up |
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % |
---|
— | Thunder Punch |  |  | 75 | 100 | 15 | 10 |
The target is punched with an electrified fist. It may also leave the target with paralysis. |
— | Smog |  |  | 30 | 70 | 20 | 40 |
The target is attacked with a discharge of filthy gases. It may also poison the target. |
— | Leer |  |  | -- | 100 | 30 | 100 |
The opposing team gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced. |
— | Ember |  |  | 40 | 100 | 25 | 10 |
The target is attacked with small flames. It may also leave the target with a burn. |
— | Smokescreen |  |  | -- | 100 | 20 | -- |
The user releases an obscuring cloud of smoke or ink. It reduces the target's accuracy. |
5 | Ember |  |  | 40 | 100 | 25 | 10 |
The target is attacked with small flames. It may also leave the target with a burn. |
8 | Smokescreen |  |  | -- | 100 | 20 | -- |
The user releases an obscuring cloud of smoke or ink. It reduces the target's accuracy. |
12 | Feint Attack |  |  | 60 | -- | 20 | -- |
The user approaches the target disarmingly, then throws a sucker punch. It hits without fail. |
15 | Fire Spin |  |  | 35 | 85 | 15 | 100 |
The target becomes trapped within a fierce vortex of fire that rages for four to five turns. |
19 | Clear Smog |  |  | 50 | -- | 15 | -- |
The user attacks by throwing a clump of special mud. All status changes are returned to normal. |
22 | Flame Burst |  |  | 70 | 100 | 15 | -- |
The user attacks the target with a bursting flame. The bursting flame damages Pokémon next to the target as well. |
26 | Confuse Ray |  |  | -- | 100 | 10 | -- |
The target is exposed to a sinister ray that triggers confusion. |
29 | Fire Punch |  |  | 75 | 100 | 15 | 10 |
The target is punched with a fiery fist. It may also leave the target with a burn. |
36 | Lava Plume |  |  | 80 | 100 | 15 | 30 |
An inferno of scarlet flames torches everything around the user. It may leave targets with a burn. |
42 | Sunny Day |  |  | -- | -- | 5 | -- |
The user intensifies the sun for five turns, powering up Fire-type moves. |
49 | Flamethrower |  |  | 90 | 100 | 15 | 10 |
The target is scorched with an intense blast of fire. It may also leave the target with a burn. |
55 | Fire Blast |  |  | 110 | 85 | 5 | 10 |
The target is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn. |
62 | Hyper Beam |  |  | 150 | 90 | 5 | -- |
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
TM & HM Attacks |
TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % |
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TM06 | Toxic |  |  | -- | 90 | 10 | -- |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM10 | Hidden Power |  |  | 60 | 100 | 15 | -- |
A unique attack that varies in type depending on the Pokémon using it. |
TM11 | Sunny Day |  |  | -- | -- | 5 | -- |
The user intensifies the sun for five turns, powering up Fire-type moves. |
TM12 | Taunt |  |  | -- | 100 | 20 | -- |
The target is taunted into a rage that allows it to use only attack moves for three turns. |
TM15 | Hyper Beam |  |  | 150 | 90 | 5 | -- |
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
TM17 | Protect |  |  | -- | -- | 10 | -- |
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM21 | Frustration |  |  | ?? | 100 | 20 | -- |
A full-power attack that grows more powerful the less the user likes its Trainer. |
TM22 | Solar Beam |  |  | 120 | 100 | 10 | -- |
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. |
TM24 | Thunderbolt |  |  | 90 | 100 | 15 | 10 |
A strong electric blast is loosed at the target. It may also leave the target with paralysis. |
TM26 | Earthquake |  |  | 100 | 100 | 10 | -- |
The user sets off an earthquake that strikes those around it. |
TM27 | Return |  |  | ?? | 100 | 20 | -- |
A full-power attack that grows more powerful the more the user likes its Trainer. |
TM29 | Psychic |  |  | 90 | 100 | 10 | 10 |
The target is hit by a strong telekinetic force. It may also reduce the target's Sp. Def stat. |
TM31 | Brick Break |  |  | 75 | 100 | 15 | -- |
The user attacks with a swift chop. It can also break any barrier such as Light Screen and Reflect. |
TM32 | Double Team |  |  | -- | -- | 15 | -- |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM35 | Flamethrower |  |  | 90 | 100 | 15 | 10 |
The target is scorched with an intense blast of fire. It may also leave the target with a burn. |
TM38 | Fire Blast |  |  | 110 | 85 | 5 | 10 |
The target is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn. |
TM39 | Rock Tomb |  |  | 60 | 95 | 15 | 100 |
Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement. |
TM41 | Torment |  |  | -- | 100 | 15 | -- |
The user torments and enrages the target, making it incapable of using the same move twice in a row. |
TM42 | Facade |  |  | 70 | 100 | 20 | -- |
An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM43 | Flame Charge |  |  | 50 | 100 | 20 | 100 |
The user cloaks itself with flame and attacks. Building up more power, it raises the user's Speed stat. |
TM44 | Rest |  |  | -- | -- | 10 | -- |
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM45 | Attract |  |  | -- | 100 | 15 | -- |
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
TM46 | Thief |  |  | 60 | 100 | 25 | -- |
The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item. |
TM47 | Low Sweep |  |  | 65 | 100 | 20 | 100 |
The user attacks the target's legs swiftly, reducing the target's Speed stat. |
TM48 | Round |  |  | 60 | 100 | 15 | -- |
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
TM50 | Overheat |  |  | 130 | 90 | 5 | 100 |
The user attacks the target at full power. The attack's recoil harshly reduces the user's Sp. Atk stat. |
TM52 | Focus Blast |  |  | 120 | 70 | 5 | 10 |
The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def. |
TM56 | Fling |  |  | ?? | 100 | 10 | -- |
The user flings its held item at the target to attack. Its power and effects depend on the item. |
TM59 | Incinerate |  |  | 60 | 100 | 15 | -- |
The user attacks opposing Pokemon with fire. If a Pokemon is holding a certain item, such as a berry, the item becomes burned up and unusable |
TM61 | Will-O-Wisp |  |  | -- | 85 | 15 | -- |
The user shoots a sinister, bluish-white flame at the target to inflict a burn. |
TM68 | Giga Impact |  |  | 150 | 90 | 5 | -- |
The user charges at the target using every bit of its power. The user must rest on the next turn. |
TM78 | Bulldoze |  |  | 60 | 100 | 20 | 100 |
The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced. |
TM80 | Rock Slide |  |  | 75 | 90 | 10 | 30 |
Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch. |
TM87 | Swagger |  |  | -- | 90 | 15 | -- |
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. |
TM88 | Sleep Talk |  |  | -- | -- | 10 | -- |
While it is asleep, the user randomly uses one of the moves it knows. |
TM90 | Substitute |  |  | -- | -- | 10 | -- |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM94 (XY) HM06 (ORAS) | Rock Smash |  |  | 40 | 100 | 15 | 50 |
The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat. |
TM94 (ORAS) | Secret Power |  |  | 70 | 100 | 20 | 30 |
The user attacks the target with a secret power. Its added effects vary depending on the user's environment. |
TM98 | Power-Up Punch |  |  | 40 | 100 | 20 | 100 |
Striking opponents over and over makes the user's fists harder. Hitting a target raises the Attack stat. |
TM100 | Confide |  |  | -- | -- | 20 | 100 |
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. |
HM04 | Strength |  |  | 80 | 100 | 15 | -- |
The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders. |