Black/White Level Up |
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % |
---|
— | Superpower |  |  | 120 | 100 | 5 | -- |
The user attacks the target with great power. However, it also lowers the user's Attack and Defense. |
— | Powder Snow |  |  | 40 | 100 | 25 | 10 |
The user attacks with a chilling gust of powdery snow. It may also freeze the targets. |
— | Growl |  |  | -- | 100 | 40 | -- |
The user growls in an endearing way, making the opposing team less wary. The foes' Attack stats are lowered. |
— | Bide |  |  | ?? | -- | 10 | -- |
The user endures attacks for two turns, then strikes back to cause double the damage taken. |
— | Icy Wind |  |  | 55 | 95 | 15 | -- |
The user attacks with a gust of chilled air. It also reduces the targets' Speed stat. |
5 | Growl |  |  | -- | 100 | 40 | -- |
The user growls in an endearing way, making the opposing team less wary. The foes' Attack stats are lowered. |
9 | Bide |  |  | ?? | -- | 10 | -- |
The user endures attacks for two turns, then strikes back to cause double the damage taken. |
13 | Icy Wind |  |  | 55 | 95 | 15 | -- |
The user attacks with a gust of chilled air. It also reduces the targets' Speed stat. |
17 | Fury Swipes |  |  | 18 | 80 | 15 | -- |
The target is raked with sharp claws or scythes for two to five times in quick succession. |
21 | Brine |  |  | 65 | 100 | 10 | -- |
If the target's HP is down to about half, this attack will hit with double the power. |
25 | Endure |  |  | -- | -- | 10 | -- |
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. |
29 | Swagger |  |  | -- | 90 | 15 | -- |
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. |
33 | Slash |  |  | 70 | 100 | 20 | -- |
The target is attacked with a slash of claws or blades. Critical hits land more easily. |
36 | Flail |  |  | ?? | 100 | 15 | -- |
The user flails about aimlessly to attack. It becomes more powerful the less HP the user has. |
37 | Icicle Crash |  |  | 85 | 90 | 10 | -- |
The user attacks by harshly dropping an icicle onto the target. It may also make the target flinch. |
41 | Rest |  |  | -- | -- | 10 | -- |
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
45 | Blizzard |  |  | 120 | 70 | 5 | 10 |
A howling blizzard is summoned to strike the opposing team. It may also freeze them solid. |
53 | Hail |  |  | -- | -- | 10 | -- |
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. |
59 | Thrash |  |  | 120 | 100 | 10 | -- |
The user rampages and attacks for two to three turns. It then becomes confused, however. |
66 | Sheer Cold |  |  | ?? | 30 | 5 | -- |
The target is attacked with a blast of absolute-zero cold. The target instantly faints if it hits. |
Black 2/White 2 Level Up |
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % |
---|
— | Superpower |  |  | 120 | 100 | 5 | -- |
The user attacks the target with great power. However, it also lowers the user's Attack and Defense. |
— | Aqua Jet |  |  | 40 | 100 | 20 | -- |
The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first. |
— | Powder Snow |  |  | 40 | 100 | 25 | 10 |
The user attacks with a chilling gust of powdery snow. It may also freeze the targets. |
— | Growl |  |  | -- | 100 | 40 | -- |
The user growls in an endearing way, making the opposing team less wary. The foes' Attack stats are lowered. |
— | Bide |  |  | ?? | -- | 10 | -- |
The user endures attacks for two turns, then strikes back to cause double the damage taken. |
— | Icy Wind |  |  | 55 | 95 | 15 | -- |
The user attacks with a gust of chilled air. It also reduces the targets' Speed stat. |
5 | Growl |  |  | -- | 100 | 40 | -- |
The user growls in an endearing way, making the opposing team less wary. The foes' Attack stats are lowered. |
9 | Bide |  |  | ?? | -- | 10 | -- |
The user endures attacks for two turns, then strikes back to cause double the damage taken. |
13 | Icy Wind |  |  | 55 | 95 | 15 | -- |
The user attacks with a gust of chilled air. It also reduces the targets' Speed stat. |
17 | Fury Swipes |  |  | 18 | 80 | 15 | -- |
The target is raked with sharp claws or scythes for two to five times in quick succession. |
21 | Brine |  |  | 65 | 100 | 10 | -- |
If the target's HP is down to about half, this attack will hit with double the power. |
25 | Endure |  |  | -- | -- | 10 | -- |
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. |
29 | Swagger |  |  | -- | 90 | 15 | -- |
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. |
33 | Slash |  |  | 70 | 100 | 20 | -- |
The target is attacked with a slash of claws or blades. Critical hits land more easily. |
36 | Flail |  |  | ?? | 100 | 15 | -- |
The user flails about aimlessly to attack. It becomes more powerful the less HP the user has. |
37 | Icicle Crash |  |  | 85 | 90 | 10 | -- |
The user attacks by harshly dropping an icicle onto the target. It may also make the target flinch. |
41 | Rest |  |  | -- | -- | 10 | -- |
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
45 | Blizzard |  |  | 120 | 70 | 5 | 10 |
A howling blizzard is summoned to strike the opposing team. It may also freeze them solid. |
53 | Hail |  |  | -- | -- | 10 | -- |
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. |
59 | Thrash |  |  | 120 | 100 | 10 | -- |
The user rampages and attacks for two to three turns. It then becomes confused, however. |
66 | Sheer Cold |  |  | ?? | 30 | 5 | -- |
The target is attacked with a blast of absolute-zero cold. The target instantly faints if it hits. |
TM & HM Attacks |
TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % |
---|
TM01 | Hone Claws |  |  | -- | -- | 15 | -- |
The user sharpens its claws to boost its Attack stat and accuracy. |
TM05 | Roar |  |  | -- | 100 | 20 | -- |
The target is scared off and replaced by another Pokémon in its party. In the wild, the battle ends. |
TM06 | Toxic |  |  | -- | 90 | 10 | -- |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM07 | Hail |  |  | -- | -- | 10 | -- |
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. |
TM08 | Bulk Up |  |  | -- | -- | 20 | -- |
The user tenses its muscles to bulk up its body, boosting both its Attack and Defense stats. |
TM10 | Hidden Power |  |  | ?? | 100 | 15 | -- |
A unique attack that varies in type and intensity depending on the Pokémon using it. |
TM12 | Taunt |  |  | -- | 100 | 20 | -- |
The target is taunted into a rage that allows it to use only attack moves for three turns. |
TM13 | Ice Beam |  |  | 95 | 100 | 10 | 10 |
The target is struck with an icy-cold beam of energy. It may also freeze the target solid. |
TM14 | Blizzard |  |  | 120 | 70 | 5 | 10 |
A howling blizzard is summoned to strike the opposing team. It may also freeze them solid. |
TM15 | Hyper Beam |  |  | 150 | 90 | 5 | -- |
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
TM17 | Protect |  |  | -- | -- | 10 | -- |
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM18 | Rain Dance |  |  | -- | -- | 5 | -- |
The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
TM21 | Frustration |  |  | ?? | 100 | 20 | -- |
A full-power attack that grows more powerful the less the user likes its Trainer. |
TM27 | Return |  |  | ?? | 100 | 20 | -- |
A full-power attack that grows more powerful the more the user likes its Trainer. |
TM28 | Dig |  |  | 80 | 100 | 10 | -- |
The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
TM31 | Brick Break |  |  | 75 | 100 | 15 | -- |
The user attacks with a swift chop. It can also break any barrier such as Light Screen and Reflect. |
TM32 | Double Team |  |  | -- | -- | 15 | -- |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM39 | Rock Tomb |  |  | 50 | 80 | 10 | -- |
Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement. |
TM40 | Aerial Ace |  |  | 60 | -- | 20 | -- |
The user confounds the target with speed, then slashes. The attack lands without fail. |
TM42 | Facade |  |  | 70 | 100 | 20 | -- |
An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM44 | Rest |  |  | -- | -- | 10 | -- |
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM45 | Attract |  |  | -- | 100 | 15 | -- |
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
TM48 | Round |  |  | 60 | 100 | 15 | -- |
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
TM49 | Echoed Voice |  |  | 40 | 100 | 15 | -- |
The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage. |
TM52 | Focus Blast |  |  | 120 | 70 | 5 | -- |
The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def. |
TM56 | Fling |  |  | ?? | 100 | 10 | -- |
The user flings its held item at the target to attack. Its power and effects depend on the item. |
TM65 | Shadow Claw |  |  | 70 | 100 | 15 | -- |
The user slashes with a sharp claw made from shadows. Critical hits land more easily. |
TM68 | Giga Impact |  |  | 150 | 90 | 5 | -- |
The user charges at the target using every bit of its power. The user must rest on the next turn. |
TM71 | Stone Edge |  |  | 100 | 80 | 5 | -- |
The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio. |
TM75 | Swords Dance |  |  | -- | -- | 30 | -- |
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. |
TM78 | Bulldoze |  |  | 60 | 100 | 20 | -- |
The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced. |
TM79 | Frost Breath |  |  | 40 | 90 | 10 | 100 |
The user blows a cold breath on the target. This attack always results in a critical hit. |
TM80 | Rock Slide |  |  | 75 | 90 | 10 | -- |
Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch. |
TM86 | Grass Knot |  |  | ?? | 100 | 20 | -- |
The user snares the target with grass and trips it. The heavier the target, the greater the damage. |
TM87 | Swagger |  |  | -- | 90 | 15 | -- |
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. |
TM90 | Substitute |  |  | -- | -- | 10 | -- |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM94 | Rock Smash |  |  | 40 | 100 | 15 | -- |
The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat. |
HM01 | Cut |  |  | 50 | 95 | 30 | -- |
The target is cut with a scythe or a claw. It can also be used to cut down thin trees. |
HM03 | Surf |  |  | 95 | 100 | 15 | -- |
It swamps the area around the user with a giant wave. It can also be used for crossing water. |
HM04 | Strength |  |  | 80 | 100 | 15 | -- |
The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders. |
HM06 | Dive |  |  | 80 | 100 | 10 | -- |
Diving on the first turn, the user floats up and attacks on the second turn. It can be used to dive deep in the ocean. |