Movatterモバイル変換


[0]ホーム

URL:


Polygon logo
Follow
Followed
Thread18
Link copied to clipboard
4

2025's GOTY race has remained surprisingly static

Related

Geralt (Liam Hemsworth), Ciri (Freya Allan) and Yennefer (Anya Chalotra) huddle in a forest in The Witcher
Tippi Hedren looks worried in front of flames and flying seagulls in The Birds
Simon Pegg and the cast of Shaun of the Dead look on in confusion

The Game of the Year frontrunner hasn’t really changed in six months

Gustave and Lune stand dramatically in key art for Clair Obscur Expedition 33Image: Sandfall Interactive/Kepler Interactive
Sign in to yourPolygon account

At the start of 2025, it was unanimously expected that one game was set to win Game of the Year at The Game Awards, and there was nothing anybody else could do about it. That game wasGrand Theft Auto 6. In May, Rockstar’s opus was delayed into 2026 and out of contention for this year’s award. In theory, the GOTY race was blown wide open.

That’s not quite what happened. Shortly before the announcement ofGTA 6’s delay, a relatively unheralded game from a new French studio and a boutique indie publisher was released to rave reviews. That game wasClair Obscur: Expedition 33. It immediately became the favourite to win Game of the Year — a position it has maintained ever since.

That’s not justour opinion. On theprediction market Kalshi, where users trade contracts — bet, essentially — on the outcome of future events,Clair Obscur’s chance of winning is currently rated at 79%. (Kalshi users think it’s only slightly less likelyClair Obscurwill win GOTY thanZohran Mamdani will be elected mayor of New York City.)Clair Obscur leapt into the lead on Kalshi, with a 48% chance of winning, as soon as news of theGTA 6delay hit, and has dominated the market ever since, climbing steadily, reaching 70% in the summer, and hitting an incredible peak of over 84% in September.

That’s particularly telling, because it was in September whenClair Obscur saw its stiffest competition yet. Two indie game sequels with unimpeachable pedigree saw surprise releases that month:Hollow Knight: Silksong andHades 2. Both games had the 90-plus ratings on review aggregators Metacritic and OpenCritic that are a prerequisite for competing in Game of the Year in most years;Hades 2 even edged higher thanClair Obscur on both sites. Both games also had enough stature, and were widely played enough, to overcome the handicap that indie titles face at the Game Awards, where they struggle to gain traction with the large international jury outside of indie-specific categories.

But likeDonkey Kong BananzaandDeath Stranding 2 before them, andGhost of Yōtei after them,SilksongandHades 2 barely moved the needle. On Kalshi,Silksong topped out at 20%, andHades 2 at 10%. (Everything else currently languishes below 2%.)Clair Obscur seems unassailable. Like the indie pair, it’s a cool pick: a passion project from an unheralded studio, Sandfall Interactive, and an upstart publisher, Kepler Interactive. Unlike them, it sits squarely inthe genre sweet spot that the Game Awards jury has returned to in its GOTY pick time and again: big, narratively ambitious, graphically shiny role-playing and action-adventure games.

Clair Obscur has also, it has to be said, had a lucky draw. Perhaps because this was supposed to beGTA 6’s year, strong AAA releases that fit the traditional GOTY mold have been hard to come by. And the critical community from which the jury is mostly drawn has shown respect but not much passion for the games in this area that have been released, likeYōtei andAssassin’s Creed Shadows. It seems critics are in the mood for something different — just nottoo different.

Looking past the seeming inevitability ofClair Obscur’s win, and the fact it has been locked in as favourite for six months, it’s important to remember how exciting that win would be. For a new studio to score a GOTY-winner with its debut game would be without precedent, and for a tiny publisher like Kepler to see off the likes of Sony and Nintendo would be thrilling. It’s also a major evolution for the Game Awards thatClair Obscur’s two closest (albeit still distant) challengers are small, self-published indie games. That’s never happened before, either.

Still, it’s ironic to be observing a stultifyingly static GOTY race in the year thatGrand Theft Auto 6 vacated the field. It seems we’ve exchanged one foregone conclusion for another.

Follow
Followed
Share
FacebookXLinkedInRedditFlipboardCopy linkEmail
Hazbin Hotel creator Vivziepop plays bingo with her own show
Manic multiplayer cooking game Overcooked is getting a TV show from A24
Hotly anticipated indie game Unbeatable delayed one day before release
Marvel Rivals dev teases Rogue and Gambit by hiding them in patch notes artwork
Vivziepop says Hazbin Hotel season 2 is 'what the show is meant to be'
After a decade, Fallout 4's busted VATS system is getting fixed
See More

[8]ページ先頭

©2009-2025 Movatter.jp