List of stages debuting inSuper Smash Bros. for Wii U

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This is a list ofSuper Smash Bros. series stages that debuted inSuper Smash Bros. for Wii U. The page details their role in this series.

See also:

Contents

Mushroom Kingdom U

Mushroom Kingdom U stage in Super Smash Bros. Ultimate
Mushroom Kingdom U inSuper Smash Bros. Ultimate
Main article:Mushroom Kingdom U

InSuper Smash Bros. for Wii U andSuper Smash Bros. Ultimate, Mushroom Kingdom U is available from the start.

Mario Galaxy

Mario Galaxy (stage) in Super Smash Bros. Ultimate
Mario Galaxy inSuper Smash Bros. Ultimate
Main article:Mario Galaxy (stage)

InSuper Smash Bros. for Wii U andSuper Smash Bros. Ultimate, Mario Galaxy is available from the start.

Mario Circuit

Mario Circuit stage in Super Smash Bros. Ultimate
Mario Circuit inSuper Smash Bros. Ultimate
Main article:Mario Circuit (Super Smash Bros. for Wii U)

InSuper Smash Bros. for Wii U andSuper Smash Bros. Ultimate, Mario Circuit is available from the start.

Woolly World

The Woolly World stage in Super Smash Bros. for Wii U
Woolly World inSuper Smash Bros. for Wii U
Main article:Woolly World

Woolly World only appears inSuper Smash Bros. for Wii U as a stage available from the start.

Jungle Hijinxs

Jungle Hijinxs in Super Smash Bros. for Wii U
Jungle Hijinxs inSuper Smash Bros. for Wii U
Main article:Jungle Hijinxs (stage)

Jungle Hijinxs only appears inSuper Smash Bros. for Wii U as a stage available from the start.

Skyloft

A stage from Super Smash Bros. for Wii U
Skyloft

Skyloft is a stage that appears inSuper Smash Bros. for Wii U andSuper Smash Bros. Ultimate, originating fromThe Legend of Zelda: Skyward Sword. It is a touring stage similar toDelfino Plaza fromSuper Smash Bros. Brawl.

Characters are transported around different parts of Skyloft via one main flat platform and three fall-through platforms. Locations where characters are dropped off include in front of the Statue of the Goddess, on top of the Light Tower, on the bridge crossing the river, in front of the Bazaar, on top of bird nests, and near the Skyloft residents' homes.

Songs in My Music

NameSourceCreditsRequirements
Ballad of the Goddess / Ghirahim's ThemeThe Legend of Zelda: Skyward SwordArrangement Supervisor: Ryo Nagamatsu
Composition: Nintendo
Arrangement: Nintendo
Main Theme / Underworld ThemeThe Legend of ZeldaArrangement Supervisor: Hideki Sakamoto
Composition: Nintendo
Arrangement: noisycroak Co.,Ltd.
Gerudo ValleyThe Legend of Zelda: Ocarina of TimeArrangement Supervisor: Rio Hamamoto
Composition: Nintendo
Arrangement: BANDAI NAMCO Studios Inc.
Clear 10-Man Smash within 17 seconds
Saria's Song / Middle Boss BattleThe Legend of Zelda: Ocarina of TimeArrangement: Michiru Yamane
Composition: Nintendo
The Great Sea / Menu SelectThe Legend of Zelda: The Wind WakerArrangement Supervisor: Tetsuya Shibata
Composition: Nintendo
Arrangement: Unique Note Co., Ltd.
Tal Tal HeightsSuper Smash Bros. Brawl
(The Legend of Zelda: Link's Awakening)
Arrangement Supervisor: Yusuke Takahama
Composition: Nintendo
Arrangement: TARGET ENTERTAINMENT INC.
Village of the Blue MaidenThe Legend of Zelda: Four Swords AdventuresOriginal
Ballad of the GoddessThe Legend of Zelda: Skyward SwordOriginal
Lorule Main ThemeThe Legend of Zelda: A Link Between WorldsOriginal

Super Smash Bros. for Wii U trophy information

NameImageAppears inDescription
SkyloftSkyloft trophyWii The Legend of Zelda: Skyward Sword (11/2011)NA:In The Legend of Zelda: Skyward Sword, Link and Zelda grew up on a series of floating islands called Skyloft. When you play this stage, you'll get to fight in several areas seen in Skyward Sword, including the Knight Academy and around the Statue of the Goddess. It's a pretty fast-moving tour, though, so don't get left behind!

EU:In The Legend of Zelda: Skyward Sword, Skyloft is a series of floating islands where Link and Zelda grew up. When you play this stage here, you'll get to fight in various areas seen in Skyward Sword, including the Knight Academy and around the Statue of the Goddess. It's a pretty fast-moving tour, though, so don't get left behind!

Gallery

  • Full overview of the stage

    Full overview of the stage

Names in other languages

LanguageNameMeaningNotes
Japaneseスカイロフト[?]
Sukairofuto
Skyloft
Chinese空中樓閣 (Traditional)
空中楼阁 (Simplified)
[?]

Kōngzhōnglóugé
Skyloft
Also the Chinese translation for the idiom "castle in the air."
DutchSkyloft[?]-
FrenchCélesbourg[?]Fromcéleste (celestial) andbourg (town)
GermanWolkenhort[?]Cloudhoard
ItalianOltrenuvola[?]Beyond the cloud
Korean스카이로프트[?]
Seukairopeuteu
Skyloft
PortugueseArquipélago Celeste[?]Celestial Archipelago
RussianНебоземь[?]
Nebozem'
Sky Land
Spanish (NOA)Neburia[?]-
Spanish (NOE)Altárea[?]Portmanteau ofalto ("high") andárea ("area")

Pyrosphere

A stage from Super Smash Bros. for Wii U
Pyrosphere

Pyrosphere is a stage that only appears inSuper Smash Bros. for Wii U, representing theMetroid series. It is specifically based off the location appearing inMetroid: Other M. The stage holds up to eight players in both its regular and Omega forms.

Pyrosphere is set in the Geothermal Power Plant, and features a large base platform and two smaller platforms on both sides of the stage. Enemies from the game occasionally appear and attack players. These includeFG II-Grahams, flying turrets which shoot at players;Joulions, which explode after being attacked;Zeros, which can be picked up and thrown; and, most notably,Ridley. Ridley will attack all players, but if attacked by a specific player enough, Ridley will join sides with that player, and will cease to hurt him or her. Ridley can also be KO'd, which adds a point to the player that defeated him.

Along withJungle Hijinxs,Orbital Gate Assault, andWoolly World, Pyrosphere is one of the only stages fromSuper Smash Bros. for Wii U to not reappear inSuper Smash Bros. Ultimate.

Songs in My Music

NameSourceCreditsRequirements
Vs. RidleySuper Smash Bros. Brawl
(Super Metroid)
Arrangement Supervisor: Yusuke Takahama
Composition: Nintendo
Arrangement: TARGET ENTERTAINMENT INC.
Title (Metroid)MetroidArrangement: Kohta Takahashi
Composition: Nintendo
EscapeMetroidArrangement: Akari Kaida
Composition: Nintendo
Sector 1Super Smash Bros. Brawl
(Metroid Fusion)
Arrangement Supervisor: Minako Hamano
Composition: Nintendo
Arrangement: Nintendo
Vs. Parasite QueenMetroid PrimeOriginalRecover stat boosts stolen by a Metroid in Smash Tour
Vs. Meta RidleyMetroid PrimeOriginal
Multiplayer (Metroid Prime 2: Echoes)Metroid Prime 2: EchoesOriginal
Psycho BitsMetroid Prime HuntersOriginalCollect CD
Nemesis RidleyMetroid: Other MOriginal
Lockdown Battle ThemeMetroid: Other MOriginalCollect CD

Names in other languages

LanguageNameMeaningNotes
Japaneseパイロスフィア[?]
Pairosufia
Pyrosphere
DutchPyrosphere[?]-
FrenchPyrosphère[?]Pyrosphere
GermanPyrosphäre[?]Pyrosphere
ItalianPirosfera[?]Pyrosphere
PortuguesePirosfera[?]Pyrosphere
RussianПиросфера[?]
Pirosfera
Pyrosphere
SpanishPirosfera[?]Pyrosphere

The Great Cave Offensive

Great Cave Offensive in Super Smash Bros. for Wii U
The entirety of the stage

The Great Cave Offensive appears as a stage inSuper Smash Bros. for Wii U andSuper Smash Bros. Ultimate, based on the sub-game fromKirby Super Star andits remake. The stage is set inside a large cavern with every area of The Great Cave Offensive making an appearance, the Sub-Tree at the top, the Crystal area on the right, the Old Tower in the center running front top to bottom, and the Garden on the bottom left. Both this and the Omega version of the map are available in 8-Player Smash.

This is the largest stage in the game, being so big that to speed up the gameplay, "Danger Zones" (walls of lava) are on the wall set to automatically K.O. anyone above 100% damage. Treasure chests appear and disappear on the stage throughout the match, which spawn items when attacked. Minecarts appear on the stage that automatically move across the stage after some time, and players can ride upon them to hit other fighters.

The Omega version of the stage is set on a single circular platform, the left half based on the Sub-Tree area and the right being the Crystal area.

At the beginning of development, this stage wasoriginally conceptualized as a stage based onKirby's Epic Yarn. The stage was revamped into The Great Cave Offensive due to the announcement ofYoshi's Woolly World and the team deciding to createa stage based on that game.[1]

Songs

NameSourceCreditsRequirements
The Great Cave OffensiveKirby Super StarArrangement Supervisor: Hideki Sakamoto
Composition: HAL Laboratory, Inc.
Arrangement: noisycroak Co., Ltd.
Butter Building Ver. 2Kirby's AdventureArrangement Supervisor: Tsukasa Masuko
Composition: HAL Laboratory, Inc.
Arrangement: M's Factory Inc.
King Dedede's Theme Ver. 2Kirby's Dream LandArrangement: Hideki Ishigaki, Hideki Onoue (HIDE+HIDE)
Composition: HAL Laboratory, Inc.
Forest/Nature AreaKirby & The Amazing MirrorArrangement Supervisor: Yasunori Mitsuda
Composition: HAL Laboratory, Inc.
Arrangement: PROCYON STUDIO
Green Greens Ver. 2Kirby's Dream LandArrangement: Masashi Hamauzu
Composition: HAL Laboratory, Inc.
Green Greens (Melee)Super Smash Bros. Melee
(Kirby's Dream Land)
Arrangement Supervisor: Hirokazu Ando
Composition: HAL Laboratory, Inc.
Arrangement: HAL Laboratory, Inc.
Squeak Squad ThemeSuper Smash Bros. Brawl
(Kirby: Squeak Squad)
Arrangement: Hirokazu Tanaka
Composition: HAL Laboratory, Inc.
Collect CD
Celestial ValleyKirby Air RideOriginal
Frozen HillsideKirby Air RideOriginalCollect CD
The Adventure BeginsKirby's Return to Dream LandOriginal
Through the ForestKirby's Return to Dream LandOriginal
Floral FieldsKirby: Triple DeluxeOriginal

Gallery

  • Omega version

    Omega version

Names in other languages

LanguageNameMeaningNotes
Japanese洞窟大作戦[?]
Dōkutsu Daisakusen
Great Cave Campaign
Chinese (simplified)洞窟大作战[?]
Dòngkū dà zuòzhàn
Great Cave Battle
Chinese (traditional)洞窟大作戰[?]
Dòngkū dà zuòzhàn
Great Cave Battle
DutchHet Grote Grotavontuur[?]The Great Cave Adventure
FrenchLa Caverne du Péril[?]The Cave of Peril
GermanDas Höhlen-Abenteuer[?]The Cave Adventure
ItalianLa Grande Offensiva Speleologica[?]The Great Speleological Offensive
Korean동굴대작전[?]
Donggul Daejakjeon
Great Cave Campaign
PortugueseA Grande Caverna dos Tesouros[?]The Great Cave of Treasures
RussianПещерный переполох[?]
Peshchernyy perepolokh
Cave Stir
SpanishEl gran ataque de las cavernas[?]The great caves' attack

Orbital Gate Assault

Orbital Gate in Super Smash Bros. for Wii U.
Orbital Gate Assault

Orbital Gate Assault is a stage that only appears inSuper Smash Bros. for Wii U. It originates fromStar Fox: Assault.

The fight begins on theGreat Fox. After some time the fighters are dropped onto anAparoid missile; like the Great Fox the missile's jet boosters can damage fighters. During this time, an Aparoid fighter crashes onto the missile, damaging anybody hit by it and releasing an item, as well asArwings appearing and flying away before the missile strikes the gate's force field. Touching the barrier surrounding the gate inflicts damage and knockback. Three Arwings destroy the missile and the battle shifts there. The fighters will be dropped off at the second missile as the Arwings barrel roll away. The second missile will hit the gate at the opposite direction but will be destroyed by the Arwings again, the battle once again being set on the Arwings before the fighters are dropped off on the Great Fox and the cycle starts over.ROB 64's line ("Missile approaching. It is targeting the gate.") is an archival recording ofDex Manley fromStar Fox: Assault.

The omega version of the stage is set on a platform designed after the Orbital Gate itself. The platform travels around the Orbital Gate alongside three Arwings, though the battle no longer takes place.

One of two Star Foxconversations can be initiated on this stage by holding the shield button when selecting this stage withFox andFalco both absent from the match.

The unlock match for Falco takes place here.

Along withJungle Hijinxs,Pyrosphere, andWoolly World, Orbital Gate Assault is one of the only stages that appear inSuper Smash Bros. for Wii U to not reappear inSuper Smash Bros. Ultimate.

Songs in My Music

NameSourceCreditsRequirements
Theme from Area 6 / Missile SlipstreamStar Fox 64 /Star Fox CommandArrangement Supervisor: Motoi Sakuraba
Star Wolf's Theme / Sector ZStar Fox 64Arrangement Supervisor:Mahito Yokota
CorneriaSuper Smash Bros. Melee
(Star Fox)
Arrangement Supervisor: Hirokazu Ando
Main Theme (Star Fox 64)Super Smash Bros. Brawl
(Star Fox 64)
Arrangement Supervisor: Yusuke Takahama
Area 6Super Smash Bros. Brawl
(Star Fox 64)
Arrangement: Hajime Wakai
Space BattlegroundStar Fox: AssaultOriginal
Break: Through the IceStar Fox: AssaultOriginal
Star Wolf (Star Fox: Assault)Star Fox: AssaultOriginalGet a score of more than 20 in a single Rival Smash
Tunnel Theme (X-Scape)X-ScapeOriginalCollect CD

Trophy information

NameImageAppears inDescription
Orbital GateOrbital Gate trophyGCN Star Fox: Assault (02/2005)The site of a battle in Star Fox: Assault. After locating the enemy homeworld, the Star Fox team was standing by at the Orbital Gate to begin the final attack, but the Aparoids suddenly mounted an offensive of their own! In the Smash Bros. stage, you fight atop the Arwings and enemy missiles as they battle it out.

Gallery

Names in other languages

LanguageNameMeaningNotes
Japaneseオービタルゲート周域[?]
Ōbitaru Gēto Shūiki
Orbital Gate Area
DutchStrijd om het Ruimtestation[?]Battle in the Space Station
FrenchPortail en orbite[?]Portal in orbit
GermanOrbitales Tor[?]Orbital Gate
ItalianStazione spaziale[?]Space station
PortugueseAssalto ao Portal Orbital[?]Assault on the Orbital Gate
RussianОрбитальный штурм[?]
Orbital'nyy shturm
Orbital assault
SpanishEstación espacial[?]Space station

Kalos Pokémon League

A stage from Super Smash Bros. for Wii U
Normal section of Kalos Pokémon League

Kalos Pokémon League is a stage that appears inSuper Smash Bros. for Wii U andSuper Smash Bros. Ultimate. Hailing fromPokémon X andPokémon Y, this stage is based on the Pokémon League in theKalos region, where, as with other installments in the series, Trainers with eight badges may challenge the Elite Four and current Champion to become a Pokémon League Champion.

At first players start at the large platform where the lobby of Pokémon League is in the background. There is a large platform with two smaller platforms on each side; the two smaller platform move up as it is about to switch places. Just as in the original game, there are four chambers: the Ironworks Chamber, the Blazing Chamber, the Flood Chamber, and the Dragonmarks Chamber. Each chamber has its own respective number of Pokémon as well as stage hazards. The stage moves itself to the lobby and onto the other chamber.

In the Ironworks Chamber section, two large swords fall onto the stage, which damage players on contact.Steelix,Scizor,Klinklang, andHonedge appear in the background. Pools of liquid metal ooze out in the middle of the stage, turning characters who step on it into metal in an effect similar toMetal Boxes. Attacking swords embeds them to the deeper ground. OccasionallyRegisteel appears on the background. Once it appears, it stomps onto the ground, making the two swords spin around. Any character who is caught in the tremor is buried into the stage.

In the Blazing Chamber section, two platforms descend from the top. Along with the summoning ofBlaziken,Infernape,Pyroar andTepig, flame pillars burst out and lift the aforementioned platforms and can also damage players.Ho-Oh sometimes appears, raising the fire pillars up to the top of the screen and creating flames on each side of the pit.

The Flood Chamber is unique among them in that two waterways connect the stage, making it impossible to fall into the bottom while the waterways are connected. In this area,Wailord,Piplup,Clawitzer andBlastoise appears as background Pokémon. After a few seconds, streams of water pass through the left to right side or vice versa, pushing players to the left or right toward the blast line. As another stage hazard,Manaphy appears and creates aWhirlpool that sucks players in and down into the bottomless pit.

In the Dragonmarks Chamber, the stone sculpture of dragon opens by itself as four Pokémon,Garchomp,Dragonite,Axew andHydreigon, appear in the background. Occasionally the dragon head roars, causing a violet flame burst out on the left or right side and on the middle.Rayquaza sometimes appears, acting as a stage hazard. It damages anyone who makes a contact with it, as it spins around similar to how it usedExtreme Speed move inSuper Smash Bros. Brawl. Its line of sight is indicated by a flash of lightning.

The stage's Omega form takes place on a large, cylinder-shaped platform in the main lobby area. The stage remains at the same place and does not move to the aforementioned four chambers.

Songs in My Music

NameSourceCreditsRequirements
Battle! (Trainer Battle) (Pokémon X / Pokémon Y)Pokémon X /Pokémon YArrangement Supervisor: Yuzo Koshiro
Composition: GAME FREAK inc.
Arrangement: Ancient-corp
Battle! (Champion) / Champion CynthiaPokémon Diamond /Pokémon PearlArrangement Supervisor: Manaka Katoka
Composition: GAME FREAK inc.
Arrangement: Nintendo
Route 10Pokémon Black /Pokémon WhiteArrangement Supervisor: Yoko Shimomura
Composition: GAME FREAK inc.
Arrangement: Midiplex Co., Ltd.
N's Castle MedleyPokémon Black /Pokémon WhiteArrangement Supervisor: Shota Kageyama
Composition: GAME FREAK inc.
Arrangement: GAME FREAK inc.
Battle! (Reshiram/Zekrom)Pokémon Black /Pokémon WhiteArrangement Supervisor: Atsuko Asahi
Composition: GAME FREAK inc.
Arrangement: Nintendo
Clear at least 10 rounds in Crazy Orders while playing asGreninja.
Route 23Pokémon Black 2 /Pokémon White 2Arrangement: Yuka Tsujiyoko
Composition: GAME FREAK inc.
Battle! (Team Flare)Pokémon X /Pokémon YArrangement: Motoi Sakuraba
Composition: GAME FREAK inc.
Pokémon Center (Pokémon Red / Pokémon Blue)Super Smash Bros. Brawl
(Pokémon Red /Pokémon Blue)
Arrangement Supervisor: Kentaro Ishizaka
Composition: GAME FREAK Inc.
Arrangement: HAL Laboratory, Inc.
Battle! (Team Galactic)Super Smash Bros. Brawl
(Pokémon Diamond /Pokémon Pearl)
Arrangement Supervisor: Masato Kouda
Composition: GAME FREAK inc.
Route 209 (Pokémon Diamond / Pokémon Pearl)Super Smash Bros. Brawl
(Pokémon Diamond /Pokémon Pearl)
Arrangement Supervisor: Shogo Sakai
Composition: GAME FREAK inc.
Arrangement: HAL Laboratory, Inc.
Battle! (Dialga/Palkia) / Spear PillarSuper Smash Bros. Brawl
(Pokémon Diamond /Pokémon Pearl)
Arrangement Supervisor: Takahiro Nishi
Composition: GAME FREAK inc.
Arrangement: GAME ARTS Co.,Ltd.
Battle! (Wild Pokémon) (Pokémon X / Pokémon Y)Pokémon X /Pokémon YOriginalCollect CD
Victory Road (Pokémon X / Pokémon Y)Pokémon X /Pokémon Y
Battle! (Champion) (Pokémon X / Pokémon Y)Pokémon X /Pokémon Y

Names in other languages

LanguageNameMeaningNotes
Japaneseカロスポケモンリーグ[?]
Karosu Pokemon Rīgu
Kalos Pokémon League
Chinese卡洛斯寶可夢聯盟 (Traditional)
卡洛斯宝可梦联盟 (Simplified)
[?]

Kǎluòsī Bǎokěmèng liánméng
Kalos Pokémon League
DutchKalos League[?]-
FrenchLigue Pokémon de Kalos[?]Kalos Pokémon League
GermanKalos-Pokémon-Liga[?]Kalos Pokémon League
ItalianLega Pokémon di Kalos[?]Kalos Pokémon League
Korean칼로스 포켓몬리그[?]
Kalloseu Poketmon Rigeu
Kalos Pokémon League
PortugueseLiga Kalos[?]Kalos League
RussianЛига Калос[?]
Liga Kalos
Kalos League
SpanishLiga Pokémon de Kalos[?]Kalos Pokémon League

Coliseum

Coliseum is a stage appearing inSuper Smash Bros. for Wii U. The stage is based not upon a specific game, but rather upon the recurringarenas in theFire Emblem series. As inArena Ferox inSuper Smash Bros. for Nintendo 3DS the stage is set inside the arena itself, though by default, it is a flat, grounded stage. During the match, parts of the floor rise to create platforms of varying heights.

The Omega variant of this stage is set on an elevated platform over a pit.

The unlock match forLucina takes place here.

Coliseum reappears as a stage inSuper Smash Bros. Ultimate.

Songs

NameSourceCreditsRequirements
The DevotedFire Emblem: Radiant DawnOriginal
Coliseum Series MedleyFire Emblem (Series)Arrangement: Akari Kaida
Composition:INTELLIGENT SYSTEMS
Fight 1 (Fire Emblem Gaiden)Fire Emblem GaidenArrangement: Michiru Yamane
Composition: INTELLIGENT SYSTEMS
Meeting Theme Series MedleyFire Emblem (Series)Arrangement: Yuka Tsujiyoko
Composition: INTELLIGENT SYSTEMS
Fire Emblem: Mystery of the Emblem MedleyFire Emblem (Series)Arrangement Supervisor: Jesahm
Composition: INTELLIGENT SYSTEMS
Arrangement:BANDAI NAMCO Studios Inc.
Time of ActionFire Emblem: Radiant DawnOriginal
Id (Purpose)Fire Emblem AwakeningOriginal
Duty (Ablaze)Fire Emblem AwakeningOriginal
Conquest (Ablaze)Fire Emblem AwakeningOriginalGet four or more Fever Rushes in one game of solo Trophy Rush asRobin.
Glory of HeraclesGlory of HeraclesArrangement: Hideki Ishigaki, Hideki Onoue (HIDE+HIDE)
Composition: PAON CORPORATION
Collect CD
Attack (Soma Bringer)Soma BringerOriginal
Lost in Thoughts All AloneFire Emblem FatesArrangement Supervisor: Junichi Nakatsuru
Composition: INTELLIGENT SYSTEMS
Arrangement: BANDAI NAMCO Studios Inc.
Included withCorrin DLC
Lost in Thoughts All AloneFire Emblem FatesOriginalIncluded with Corrin DLC

Names in other languages

LanguageNameMeaningNotes
Japanese闘技場[?]
Tōgijō
Arena
Chinese鬥技場 (Traditional)
斗技场 (Simplified)
[?]

Dòu jì chǎng
Arena
DutchArena[?]-
FrenchArène[?]Arena
GermanKolosseum[?]Coliseum
ItalianArena[?]Arena
Korean투기장[?]
Tugijang
Arena
PortugueseColiseu[?]Coliseum
RussianКолизей[?]
Kolizey
Coliseum
SpanishColiseo[?]Coliseum

Flat Zone X

A stage from Super Smash Bros. for Wii U

Flat Zone X is an unlockable stage appearing inSuper Smash Bros. for Wii U, unlocked by breaking at least 100 blocks in a single game of solo Trophy Rush while playing asMr. Game & Watch. Based upon and set inside aGame & Watch handheld, the stage combines the various games featured in theFlat Zone andFlat Zone 2 stages inSuper Smash Bros. Melee andSuper Smash Bros. Brawl, respectively.

Like Flat Zone 2 inSuper Smash Bros. for Nintendo 3DS, theOmega form of this stage is set on top of the gas station from theOil Panic portion of the stage.

The unlock match for Mr. Game & Watch takes place here.

Flat Zone X reappears inSuper Smash Bros. Ultimate. Due to theDr. Mario music listed below now playing onSuper Mario stages, the stage now has the fewest amount of My Music tracks with only two, being tied withMidgar, unless the player has purchased Challenger Pack 8.

Songs in My Music

NameSourceCredits
Flat Zone 2Super Smash Bros. Brawl
(Game & Watch)
Original
Composition: Kenichi Okuma
Flat ZoneSuper Smash Bros. Melee
(Game & Watch)
Original
Composition Supervisor: Hirokazu Ando
Chill (Dr. Mario)Super Smash Bros. Brawl
(Dr. Mario)
Arrangement: Masaaki Iwasaki
Composition: Nintendo
Dr. MarioSuper Smash Bros. Melee
(Dr. Mario)
Arrangement Supervisor: Shogo Sakai
Composition: Nintendo
Arrangement: HAL Laboratory, Inc.

Events

  • That Elusive 9 (Solo)

Names in other languages

LanguageNameMeaningNotes
JapaneseフラットゾーンX[?]
Furatto Zōn Ekkusu
Flat Zone X
Chinese平面世界X[?]
Píngmiàn shìjiè X
Plane World X
Dutch2D-Zone X[?]-
FrenchEspace 2D X[?]2D Space X
German2D-Welt X[?]2D World X
ItalianLa zona bidimensionale X[?]The two-dimensional zone X
Korean플랫 존X[?]
Peullaet Jon X
Flat Zone X
PortugueseZona Plana X[?]Flat Zone X
RussianПлоская зона X[?]
Ploskaya zona X
Flat Zone X
SpanishZona extraplana X[?]Extra-Flat Zone X

Palutena's Temple

The Palutena's Temple stage in Super Smash Bros. for Wii U.
Palutena's Temple

Palutena's Temple is a stage appearing inSuper Smash Bros. for Wii U andSuper Smash Bros. Ultimate, based upon the location as it appears inKid Icarus: Uprising. The stage is a larger stage in the same vein asTemple fromSuper Smash Bros. Melee andNew Pork City inSuper Smash Bros. Brawl. The left side of the stage is set on and inside the temple itself, while the right side is set on a floating island nearby, with a temple and statue ofPalutena in the background. There is a bridge connecting the two sides of the stage near the top that can be broken, though there are also moving platforms and clouds that can be used to reach either side. On the top left side of the stage is a smaller temple area that flies up offscreen and back down periodically, and on the left side is a large platform that raises and lowers, with a ladder next to it.

The Omega form of the stage is set on the large moving platform in front of the Palutena statue.

The unlock match forDark Pit takes place here.

Palutena's Guidance

Palutena's Guidance with Chrom in Super Smash Bros. for Wii U
Palutena's Guidance for Robin with Chrom
Main article:Smash Taunt § Palutena's Guidance

By using Pit's downtaunt for one frame on this stage, he begins aSmash Taunt, entering a praying stance rather than his normal taunt. This triggers a conversation between Pit, Palutena, andViridi about one of the opposing fighters, referred to as Palutena's Guidance. The concept is similar toSnake'scodec conversations inSuper Smash Bros. Brawl and is based on the conversations that periodically occur throughout gameplay between the characters inKid Icarus: Uprising. If Pit is KO'd at any point during the conversation, it automatically ends, and it does not trigger at all if Pit is attacked while he is in the stance to trigger the taunt. This taunt can only be used once per match, and is disabled in itsΩ form (as well as itsBattlefield form inSuper Smash Bros. Ultimate). Palutena's Guidance uses a generic conversation for DLC fighters, in which Palutena says she has no data on them.

Palutena's Guidance returns inSuper Smash Bros. Ultimate, where new conversations were made for characters who were absent from the base roster ofSuper Smash Bros. for Wii U. While the first DLC character ofSuper Smash Bros. Ultimate,Piranha Plant, received its own Palutena's Guidance, none of the fighters that are part the Fighters Pass for the game have their own conversations, instead using the same generic conversation asSuper Smash Bros for Wii U's DLC characters.

Songs in My Music

NameSourceCreditsRequirements
Boss Fight 1 (Kid Icarus: Uprising)Kid Icarus: UprisingOriginal
In the Space-Pirate ShipComposition Supervisor: Noriyuki Iwadare
Arrangement: Noriyuki Iwadare
Composition: TWO FIVE
Score 80,000 points or more on Stage 2 in Solo Target Blast while playing as Palutena.
Wrath of the Reset BombArrangement Supervisor: Yuzo Koshiro
Composition: Ancient-corp.
Arrangement: Ancient-corp.
Lightning Chariot BaseArrangement Supervisor: Masafumi Takada
Composition: Sound Prestige LLC.
Arrangement: Sound Prestige LLC.
Destroyed SkyworldArrangement: Manami Kiyota
Magnus's ThemeOriginal
Dark Pit's ThemeOriginal
Hades's Infernal ThemeOriginal
Thunder Cloud TempleOriginal
WeyardGolden Sun: Dark DawnOriginalCollect CD

Super Smash Bros. for Wii U trophy information

NameImageAppears inDescription
Palutena's TemplePalutena's Temple trophy from Super Smash Bros. for Wii UNES Kid Icarus (08/1987)
3DS Kid Icarus: Uprising (03/2012)
NA:In the Kid Icarus series, Skyworld is where gods and angels live in harmony. Late in the story of Kid Icarus: Uprising, however, it falls apart, and the ruins of Palutena's Temple have become a stage to battle on. The bridge can be destroyed, splitting the stage in two, but you can still cross the gap using clouds or moving platforms.

PAL:In the Kid Icarus series, Skyworld is where gods and angels live in harmony. Late in the story of Kid Icarus: Uprising, however, it falls apart, and the ruins of Palutena's Temple have become a stage in this game. The bridge can be destroyed, splitting the stage in two, but you can still cross the gap using clouds or moving platforms.

Names in other languages

LanguageNameMeaningNotes
Japaneseエンジェランド[?]
Enje Rando
Angel Land
DutchPalutena's Tempel[?]Palutena's Temple
FrenchTemple de Palutena[?]Palutena's Temple
GermanPalutenas Tempel[?]Palutena's Temple
ItalianTempio di Palutena[?]Palutena's Temple
Korean엔젤랜드[?]
Enjellandeu
Angel Land
PortugueseTemplo da Palutena[?]Palutena's Temple
RussianХрам Палютены[?]
Khram Palyuteny
Palutena's Temple
SpanishTemplo de Palutena[?]Palutena's Temple

Gamer

Gamer stage in Super Smash Bros. Ultimate
Gamer inSuper Smash Bros. Ultimate
Main article:Gamer (stage)

InSuper Smash Bros. for Wii U andSuper Smash Bros. Ultimate, Gamer is available from the start.

Garden of Hope

A stage from Super Smash Bros. for Wii U
The Garden of Hope

Garden of Hope is a stage that appears inSuper Smash Bros. for Wii U andSuper Smash Bros. Ultimate, originating fromPikmin 3 for theWii U. The stage is made up of two platforms connected by a bridge, with two tin lifts on either side of the stage itself. On the left platform is an upside-down porcelain pot, which can break apart when damaged several times, while on the right is aclimbing stick, which serves as an obstruction and is also destructible. Like inGerudo Valley inSuper Smash Bros. for Nintendo 3DS, the connecting bridge can be broken as well. If any of the objects are broken,Pikmin will appear from the background after a while to repair them.

Occasionally, aPeckish Aristocrab may appear and sidestep across the stage, breaking the pot and stick (if not already broken) and damaging any players it touches. If the bridge is broken, however, it will fall down the pit. ARed Bulborb occasionally appears in the background, although it has no effect on the gameplay.

Songs in My Music

NameSourceCreditsRequirements
Stage Select (Pikmin 2)Pikmin 2Arrangement Supervisor: Masashi Hamauzu
Mission Mode (Pikmin 3)Pikmin 3Arrangement Supervisor: Taku InoueClear Solo Classic within 20 minutes asOlimar
Stage Clear / Title (Pikmin)Super Smash Bros. Brawl
(Pikmin)
Arrangement Supervisor: Kentaro Ishizaka
Environmental NoisesSuper Smash Bros. Brawl
(Pikmin)
Arrangement Supervisor: Takahiro Nishi
World Map (Pikmin 2)Super Smash Bros. Brawl
(Pikmin 2)
Arrangement Supervisor:Yasunori Mitsuda
Main Theme (Pikmin)PikminOriginal
Forest of HopePikminOriginalCollect CD
Garden of HopePikmin 3Original

Names in other languages

LanguageNameMeaningNotes
Japanese再会の花園[?]
Saikai no Hanazono
Garden of Reunion
Chinese再會花園 (Traditional)
再会花园 (Simplified)
[?]

Zài huì huāyuán
Lit. "Reunion Garden"
「再會」 (zài huì) is another way of saying "goodbye" or "see you again."
DutchPikmin-Paradijs[?]Pikmin Paradise
FrenchVerger de l'espoir[?]Orchard of Hope
GermanGarten der Begegnung[?]Garden of Encounter
ItalianSerra speranza[?]Hope greenhouse
Korean재회의 화원[?]
Jaehoe-ui Hwawon
Garden of Reunion
PortugueseJardim da Esperança[?]Garden of Hope
RussianСад Надежды[?]
Sad Nadezhdy
Garden of Hope
SpanishVergel de la Esperanza[?]Garden of Hope

Town and City

A stage from Super Smash Bros. for Wii U
Town and City as it appears inSuper Smash Bros. for Wii U

Town and City, originally namedTown & City,[2] is a stage that appears inSuper Smash Bros. for Wii U andSuper Smash Bros. Ultimate, originating fromAnimal Crossing: City Folk for theWii. The stage is similar toSmashville fromSuper Smash Bros. Brawl, being a simple stage that has various characters from theAnimal Crossing series appear in the background. The stage travels over the village, moving into theCity fromAnimal Crossing: City Folk. Much like Smashville fromSuper Smash Bros. Brawl, the stage has been shown to take place at different times, including day, evening, and night depending on the current time set on the console's internal clock; the elements that appear on the stage such as the places and animals are also influenced by the time of day at which the stage is played. InUltimate, the stage was renamed "Town and City" as its current name.

Songs in My Music

NameSourceCredits
Plaza / Title (Animal Crossing: City Folk / Animal Crossing: Wild World)Animal Crossing: City Folk /Animal Crossing: Wild WorldArrangement: Kumi Tanioka
TourAnimal Crossing: New LeafArrangement Supervisor: Hajime Wakai
Kapp'n's SongAnimal Crossing: New LeafArrangement Supervisor: Shohei Tsuchiya (ZUNTATA)
Outdoors at 7 p.m. (Sunny) / Main StreetAnimal Crossing: New LeafArrangement Supervisor: Manaka Kataoka
Bubblegum K.K.Animal Crossing: New LeafArrangement Supervisor: Atsuko Asahi

Super Smash Bros. for Wii U trophy information

NameImageAppears inDescription
Town and CityTown and City trophy from Super Smash Bros. for Wii UWii Animal Crossing: City Folk (11/2008)Get a bird's-eye view of the town and city from Animal Crossing: City Folk as you fight on a platform overhead. Your Wii U console's clock dictates the time of day and which animals and places appear. Don't get too distracted by all that, though, because the platform itself is pretty simple–perfect for a battle of skill!

Names in other languages

LanguageNameMeaningNotes
Japanese村と街[?]
Mura to Machi
Village and Town
Chinese村莊與街道 (Traditional)
村庄与街道 (Simplified)
[?]

Cūnzhuāng yǔ jiēdào
Village and Street
DutchDorp en Stad[?]Village and City
French (NOA)Ville et village[?]Town and Village
French (NOE)Ville & centre-ville[?]Town & Cityscape
GermanStadt & Großstadt[?]City and big City
ItalianCampagna e città[?]Country and city
Korean마을과 타운[?]
Ma'eul-gwa Taun
Village and Town
PortugueseDa Vila à Cidade[?]From Town to City
RussianГородок и город[?]
Gorodok i gorod
Little City and City
Spanish (NOA)El pueblo y la ciudad[?]The town and the city
Spanish (NOE)Sobrevolando el pueblo[?]Flying over the town

Wii Fit Studio

A stage from Super Smash Bros. for Wii U
Wii Fit Studio

TheWii Fit Studio is a stage inSuper Smash Bros. for Wii U andSuper Smash Bros. Ultimate, representing theWii Fit Trainer. It features a flat terrain with no edges, and platforms designed after the Wii Balance Boards fromWii Fit. Up to eight players can fight on it, while its Omega version (the flat version with edges and no platforms) can only be played with up to six fighters. The background of the stage features a screen that is sometimes a mirror or otherwise shows silhouettes demonstrating yoga poses. Training equipment and a walking Wii Balance Board can also be seen. In 8-Player Smash, the mirror is replaced with a solid wall. InSuper Smash Bros. Ultimate, faceless versions of the female and male Wii Fit Trainer appear in the background on the stage itself.

Songs in My Music

NameSourceCreditsRequirements
Super HoopWii FitArrangement: Kenji Ito
Skateboard Arena (Free Mode)Wii Fit PlusArrangement Supervisor: Hiroshi Okubo
Wii Fit Plus MedleyWii Fit PlusArrangement: Maki KiriokaClear 100-Man Smash within 3 minutes
Rhythm BoxingWii FitOriginal
Mischievous Mole-wayWii Fit PlusOriginal
Core LugeWii Fit UOriginalCollect CD
Bath Time ThemeNintendogsArrangement Supervisor: Masato Coda with RiRiKA
Bath Time Theme (Vocal Mix)NintendogsArrangement Supervisor: Masato Coda with RiRiKA
Brain Age: Train Your Brain in Minutes a Day!Brain Age: Train Your Brain in Minutes a Day!Original
Menu (Brain Age 2: More Training in Minutes a Day!)Brain Age 2: More Training in Minutes a Day!Original

Names in other languages

LanguageNameMeaningNotes
JapaneseWii Fit スタジオ[?]
Wii Fit Sutajio
Wii Fit Studio
ChineseWii Fit健身房[?]
Wii Fit jiànshēnfáng
Wii Fit Gymnasium
DutchWii Fit-Studio[?]-
French (NOA)Salle d'entraînement Wii Fit[?]Wii Fit Gym
French (NOE)Studio Wii Fit[?]-
GermanWii Fit-Studio[?]-
ItalianPalestra Wii Fit[?]Wii Fit Gymnasium
KoreanWii Fit 스튜디오[?]
Wii Fit Seutyudio
Wii Fit Studio
PortugueseGinásio Wii Fit[?]Wii Fit Gym
RussianЗал Wii Fit[?]
Zal Wii Fit
Wii Fit Hall
SpanishSala de Wii Fit[?]Wii Fit Hall

Wrecking Crew

Wrecking Crew
Wrecking Crew inSuper Smash Bros. Ultimate
Main article:Wrecking Crew (stage)

InSuper Smash Bros. for Wii U andSuper Smash Bros. Ultimate, Wrecking Crew is available from the start.

Pilotwings

Pilotwings stage from Super Smash Bros. for Wii U.
Aerial view of the starting island of Pilotwings

Pilotwings is a stage that appears inSuper Smash Bros. for Wii U andSuper Smash Bros. Ultimate, based on the originalPilotwings for theSNES andPilotwings Resort for theNintendo 3DS.

The combatants start off on the wings of the red biplane from the original game, taking off of the third island fromPilotwings, flying through rings also from the original. As the battle progresses, players eventually drop onto the yellow plane fromPilotwings Resort, which makes its way towardsWuhu Island. Here, it passes the landscape, as well asMiis flying around with jet-packs, flying through the rings fromPilotwings Resort. Afterwards, the yellow plane meets up with the biplane again, causing the stage to loop.

InUltimate, its My Music library is now shared withSummit,Duck Hunt,Hanenbow,PictoChat 2,Living Room,Balloon Fight,Tomodachi Life,Wrecking Crew,Find Mii, andWuhu Island.

Songs

NameSourceCreditsRequirements
Light PlanePilotwingsArrangement Supervisor: Masato Coda with RiRiKA
Composition: Nintendo
Arrangement: designwave co.,ltd
Light Plane (Vocal Mix)PilotwingsArrangement Supervisor: Masato Coda with RiRiKA
Composition: Nintendo
Arrangement: designwave co.,ltd
Turbo JetPilotwings ResortArrangement Supervisor: Asuka Ito
Composition: Nintendo
Arrangement: Nintendo
Pedal GliderPilotwings ResortArrangement Supervisor: Asuka Ito
Composition: Nintendo
Arrangement: Nintendo
Collect CD
Light PlanePilotwingsOriginal
Dillon's Rolling Western: The Last RangerDillon's Rolling Western: The Last RangerOriginal
ST01 Roll Out, Wonderful 100!The Wonderful 101OriginalCollect CD

Super Smash Bros. for Wii U trophy information

NameImageAppears InDescription
Light PlaneLight Plane trophy from Super Smash Bros. for Wii USNESPilotwings (08/1991)NA:Back in the day when planes had fairly weak engines, two pairs of wings were used to increase the plane's lift. These planes weren't meant for crazy acrobatic tricks, though—they were best suited for learning the basics of flying. Ride these, and leave the complicated stuff for another day!

PAL:Back when aircraft engines were relatively weak, planes were often built with wings at the top and bottom for extra lift. That's what this is: a biplane. Leave all the crazy stunts to other planes - this one's for learning the basics. In fact, forget all that complicated stuff about "extra lift" and whatnot, and just enjoy soaring through the air!

Wuhu IslandWuhu Island trophy from Super Smash Bros. for Wii UWiiWii Sports Resort (06/2009)The tropical island from Wii Sports Resort is the perfect place to enjoy a few sporting activities. Go on a close tour of it by selecting the Wuhu Island stage, or get a bird's-eye view of the island with the Pilotwings stage. Just don't get too awestruck—with the stage constantly changing under your feet, you can't afford to lose focus!
PlanePlane trophy from Super Smash Bros. for Wii U3DSPilotwings Resort (03/2011)To get to fly a plane around a tropical resort, normally you'd need to study really hard, take a flying test, fail the test, retake the test, get your license, save up for ages, and then go to a tropical island. In Pilotwings Resort, you get to skip those boring parts and experience speeding, turning, and rolling high in the air right away! Woo!

Gallery

  • The Stage Select icon of the stage

    The Stage Select icon of the stage

  • The biplane takes off

    The biplane takes off

  • The two planes meet up

    The two planes meet up

  • Wuhu Island as it appears in Super Smash Bros. for Wii U

    Wuhu Island as it appears inSuper Smash Bros. for Wii U

  • A plane in the Wii U version of Wuhu Town

    A plane in theWii U version of Wuhu Town

Names in other languages

LanguageNameMeaningNotes
Japaneseパイロットウイングス[?]
Pairottouingusu
Pilotwings
ChinesePilotwings[?]-
DutchPilotwings[?]-
FrenchPilotwings[?]-
GermanPilotwings[?]-
ItalianPilotwings[?]-
KoreanPilotwings[?]-
PortuguesePilotwings[?]-
RussianКрылья пилота[?]
Krylya pilota
Pilotwings
SpanishPilotwings[?]-

Wuhu Island

Wuhu Island
Wuhu Island inSuper Smash Bros. Ultimate
Main article:Wuhu Island

InSuper Smash Bros. for Wii U andSuper Smash Bros. Ultimate, Wuhu Island is available from the start.

Windy Hill Zone

The Windy Hill Zone stage in Super Smash Bros. for Wii U.
Windy Hill Zone inSuper Smash Bros. for Wii U

Windy Hill Zone is a stage appearing inSuper Smash Bros. for Wii U andSuper Smash Bros. Ultimate. It is based on the first world ofSonic Lost World, aSonic game thatSega made exclusively withNintendo. The stage has multiple platforms, containing a main platform, which curves slightly and has a descent to the right of it, and three smaller platforms.Animals are present on the stage, watching the battle. Like theMario Galaxy stage, there is also a gravitational pull that fits the curvature of the main platform. A windmill is also featured, which holds wooden platforms, which fighters can stand on. At the edges of the bottom of the stage there are also two rotating springs, which bounce the player in the direction they are facing at the time which a player collides with it. In 8-Player Smash versions of the stage, the Animals in the background are absent.

Songs in My Music

NameSourceCreditsRequirements
Windy Hill - Zone 1Sonic Lost WorldOriginal
Green Hill ZoneSonic the Hedgehog (1991)
Angel Island ZoneSuper Smash Bros. Brawl
(Sonic the Hedgehog 3)
Arrangement Supervisor:Jun Senoue
Composition: SEGA
Arrangement: SEGA
Open Your HeartSonic AdventureOriginal
Live & LearnSonic Adventure 2
Escape from the City
Sonic HeroesSonic Heroes
Wonder WorldSonic Lost World
Right There, Ride OnSonic RushCollect CD
His World (Instrumental)Sonic the Hedgehog (2006)
Seven Rings in HandSonic and the Secret Rings
Knight of the WindSonic and the Black KnightCollect CD
Rooftop RunSonic Generations
Reach for the StarsSonic Colors

Gallery

Names in other languages

LanguageNameMeaningNotes
Japaneseウィンディヒル[?]
Windi Hiru
Windy Hill
DutchWindy Hill Zone[?]-
FrenchZone Windy Hill[?]Windy Hill Zone
GermanWindy Hill Zone[?]Windy Hill Zone
ItalianZona Windy Hill[?]Windy Hill Zone
Korean윈디 힐[?]
Windi Hil
Windy Hill
PortugueseZona Windy Hill[?]Windy Hill Zone
RussianХолмы ветров[?]
Kholmy vetrov
Hills of Winds
SpanishZona Windy Hill[?]Windy Hill Zone

Pac-Land

The Pac-Land stage.
The town portion of Pac-Land

Pac-Land (stylized in-game asPAC-LAND) is an unlockable stage appearing inSuper Smash Bros. for Wii U, based upon the arcade gamePac-Land. It can be unlocked by playing on all three boards in Smash Tour.

Pac-Land is an auto-scrolling stage set within the game world over the course of the various portions of the game; like theGame & Watch stages, the stage and characters are also 2D. The stage starts at Pac-Man's house, and first travels through the town stage. Here, the roofs of the buildings can be used as platforms. Fire hydrants also appear as obstacles, shooting water at players to push them back similar toPac-Man's attack. The next portion of the stage is the forest; tree stumps appear as obstacles blocking the way, and a foreground layer of trees can block the view of the players. The stage next heads to the bridge; this portion of the stage features multiple levels, with fire hydrants like in the town section and geysers of water that spout up to damage and knock back players.

The stage next transitions to Fairyland; the stage does not scroll here, and the Mother Fairy appears here. She presents a pair of magic boots which, if collected with hazards off, temporarily boosts jump height. Afterward, the stage transitions to the return trip, scrolling in the opposite direction; the first environment is the desert, which has cacti as obstacles blocking the way. The next part is the mountain, which features rotating and falling log platforms, moving cloud platforms, and bottomless pits. Finally is the pond, which features a springboard to cross it, before the stage returns to the town and Pac-Man's home. Another trip then starts, though this time with a different background.

The Omega form of the stage is set on a single platform on the mountain portion of the stage.

Pac-Land reappears inSuper Smash Bros. Ultimate.

Songs in My Music

NameSourceCredits
PAC-MAN'S PARK / BLOCK TOWNPAC-MANIAArrangement Supervisor: Yuji Masubuchi
Composition: BANDAI NAMCO Studios, Inc.
Arrangement: BANDAI NAMCO Studios, Inc.
PAC-MANPAC-MANArrangement Supervisor: Yuzo Koshiro
Composition: BANDAI NAMCO Studios, Inc.
Arrangement: Ancient-corp.
PAC-MAN (Club Mix)PAC-MANArrangement: Hirokazu Tanaka. ex
Composition: BANDAI NAMCO Games, Inc.
Namco Arcade '80s Retro Medley 1Namco ArcadeOriginal
Namco Arcade '80s Retro Medley 2Namco ArcadeOriginal
Libble Rabble Retro MedleyLibble RabbleOriginal
Sky Kid Retro MedleySky Kid /Sky Kid DXOriginal
Metro-Cross Retro MedleyMetro-CrossOriginal
Yokai Dochuki Retro MedleyYokai DochukiOriginal
Bravoman Retro MedleyBravomanOriginal

Super Smash Bros. for Wii U trophy information

NameImageAppears inDescription
Mother FairyMother Fairy trophyArcade PAC-LAND (1984)NA:In the side-scrolling world of PAC-LAND, PAC-MAN runs relentlessly until he reaches Fairyland. Why? Because there's a fairy hiding under his hat who wants to get back home. Ghosts will try their best to get in the way, but PAC-MAN is determined to get the job done so he can go back home himself and see his family.

PAL:In PAC-LAND, PAC-MAN's quest to help a lost fairy get home to the Mother Fairy takes him through all sorts of places. As always, though, ghosts do their best to get in PAC-MAN's way. When he finally gets the fairy home safe and sound, the Mother Fairy gives him a pair of magic boots so that he can quickly fly back to his family.

PAC-MAN's HousePac-Man's House trophyArcade PAC-LAND (1984)NA:A dainty, little face-like house, PAC-MAN dreamed of raising a family in his dream home while working hard and eating power pellets. Finally, after lots and lots of hard work, his dream came true! Good job, PAC-MAN! Twenty years (or so) later, he moves into a yellow house with more rooms, but that's in another game.

PAL:PAC-MAN must have always dreamed of raising a family in a house that looks like a face. Well, after spending ages eating power pellets and taking out ghosts, his dream came true! In another game - one which marked his 20th anniversary - he has a bigger house with more rooms. Moving up in the world, eh, PAC-MAN?

Names in other languages

LanguageNameMeaningNotes
Japaneseパックランド[?]
Pakku Rando
Pac-Land
DutchPAC-LAND[?]-
FrenchPAC-LAND[?]-
GermanPAC-LAND[?]-
ItalianPAC-LAND[?]-
Korean팩랜드[?]
Paek Raendeu
Pac-Land
PortuguesePAC-LAND[?]-
RussianПЭКЛЕНД[?]
PEKLEND
PAC LAND
SpanishPAC-LAND[?]-

Miiverse

Miiverse stage in Super Smash Bros. for Wii U
Miiverse

Miiverse is a stage inSuper Smash Bros. for Wii U, released with the version 1.0.8 update on June 14, 2015. Its layout works in the same way asBattlefield, but with many visual differences. The stage is centered aroundMiiverse, with the platforms and background designed to match those of the Miiverse interface. Certain user-created images appear in the background to cheer the fighters on. Users were able to post cheer messages for specific characters to Miiverse by posting in special "support" communities made for every character, which could be chosen to appear when that character is in a match. This is the only downloadable stage that cannot be played online or with more than four characters.

Starting November 7th, 2017, community posts are no longer displayed due to the Miiverse application being shut down; however, the stage itself is still playable.

Songs in My Music

NameSourceCredits
Mii PlazaMii ChannelArrangement Supervisor:Yasunori Mitsuda
Composition: Nintendo
Arrangement: PROCYON STUDIO
Mario Paint MedleyMario PaintArrangement Supervisor: Taku Inoue
Composition: Nintendo
Arrangement: BANDAI NAMCO Studios Inc.
Nintendo Land MedleyNintendo LandArrangement Supervisor: Tsukasa Masuko
Composition: Nintendo
Arrangement: M's Factory Inc.
Tomodachi LifeTomodachi LifeArrangement Supervisor: Masafumi Takada
Composition: Nintendo
Arrangement: Sound Prestige LLC.
Wii Shop ChannelWii Shop ChannelArrangement Supervisor: Hirokazu Koshio (ZUNTATA)
Composition: Nintendo
Arrangement: TAITO CORPORATION
Freakyforms: Your Creations, Alive! MedleyFreakyforms: Your Creations, Alive!Arrangement: Maki Kirioka
Composition: Asobism,co.ltd
Save the World, Heroes!Find Mii IIArrangement Supervisor: Daisuke Matsuoka
Composition: Nintendo
Arrangement: Nintendo
Dark LordFind Mii IIArrangement Supervisor: Daisuke Matsuoka
Composition: Nintendo
Arrangement: Nintendo
Title (Big Brain Academy)Super Smash Bros. Brawl
(Big Brain Academy)
Arrangement Supervisor:Toru Minegishi
Composition: Nintendo
Arrangement: Nintendo
Blue BirdsRhythm HeavenOriginal
Monkey WatchRhythm Heaven FeverOriginal
Title Theme (Nintendo Land)Nintendo LandOriginal
Final Results (Wii Party U)Wii Party UOriginal

References

  1. ^Masked Man (May 11, 2016).The Truth Isn’t That Simple — Sakurai Discusses Fan Misconceptions [Vol. 505]. Source Gaming. Retrieved May 11, 2016.
  2. ^Nintendo Treehouse: Live @ E3 2014 -- Day 2: Super Smash Bros. for Wii U. Posted to YouTube by Nintendo of America on June 12, 2014. Retrieved January 19, 2015.
Super Smash Bros. for Nintendo 3DS /Super Smash Bros. for Wii U
Playable charactersBowserBowser Jr. /Koopalings (Larry ·Morton ·Wendy ·Iggy ·Roy ·Lemmy ·Ludwig) •Diddy KongDonkey KongDr. MarioFoxKirbyLinkLuigiMarioMega ManMii FighterMr. Game & WatchPac-ManPeachR.O.B.Rosalina &LumaSamusSonicVillagerWarioYoshi • Others (64 ·Melee ·Brawl ·3DS / Wii U)
Final Smash charactersGiga BowserShadow MarioWario-Man
Assist Trophy charactersAshleyChain ChompHammer BroIsabelleKat & AnaLakitu &SpiniesNintendogShadowWaluigi
EnemiesBanzai BillBig GoombaBill BlasterBullet BillChain ChompFlame ChompFly GuyGoombaHammer BroKoopa ParatroopaKoopa TroopaKritterLakituMagikoopaNabbitPookaShy GuySpike TopTiki BuzzOthers
StagesNintendo 3DS3D LandGolden PlainsJungle JapesMushroomy KingdomPaper MarioRainbow RoadWarioWare, Inc.Yoshi's Island • Others (Melee ·Brawl ·3DS)
Wii U75 mDelfino PlazaGamerJungle HijinxsKongo JungleLuigi's MansionMario Circuit (Brawl)Mario CircuitMario GalaxyMushroom Kingdom UWoolly WorldWrecking CrewWuhu IslandYoshi's Island • Others (Melee ·Brawl ·Wii U)
BothHyrule Castle (64) (DLC) •Peach's Castle (64) (DLC) •Super Mario Maker (DLC) • Others (64 ·3DS / Wii U)
MovesMiscellaneousJumpTaunt (Smash Taunt)
SpecialStandardUpSideDownFinal Smash
MarioFireballSuper Jump PunchCapeF.L.U.D.D.Mario Finale
Dr. MarioMegavitaminsSuper SheetDr. TornadoDoctor Finale
LuigiGreen FireballGreen MissileLuigi CyclonePoltergust 5000
Donkey KongGiant PunchSpinning KongHeadbuttHand SlapKonga Beat
YoshiEgg LayEgg ThrowEgg RollYoshi BombSuper Dragon
BowserFire BreathWhirling FortressFlying SlamBowser BombGiga Bowser
PeachToadPeach ParasolPeach BomberVegetablePeach Blossom
WarioChompCorkscrewWario BikeWario WaftWario-Man
Diddy KongPeanut PopgunRocketbarrel BoostMonkey FlipBanana PeelRocketbarrel Barrage
Rosalina &LumaLuma ShotLaunch StarStar BitsGravitational PullPower Star
Bowser Jr.Clown CannonAbandon ShipClown Kart DashMechakoopaShadow Mario Paint
ItemsAssist TrophyBanana PeelBarrelBeehiveBob-ombBoomerangBullet BillCDCrateFire BarFire FlowerFreezieGolden HammerGrassGreen ShellHammerHotheadLightningMetal BoxParty BallPoison MushroomPOW BlockSoccer BallSpiny ShellSpringSuper StarStar RodSuper LeafSuper MushroomSuper ScopeTreasure chestTrophy
OtherAssist Trophy charactersChallenges (3DS)Challenges (Wii U)EquipmentF.L.U.D.D.Final SmashesGallery (3DS)Gallery (Wii U)Glitches (3DS)Glitches (Wii U)Home-Run ContestMii OutfitsMii HeadgearOriginal soundtrackPre-release and unused contentQuotesSpecial OrdersSound testStaff (3DS)Staff (Wii U)Target BlastTrophies (3DS)Trophies (Wii U)Trophy Rush
Super Smash Bros. Ultimate
Playable fightersBanjo &Kazooie (DLC) •BowserBowser Jr. /Koopalings (Larry ·Morton ·Wendy ·Iggy ·Roy ·Lemmy ·Ludwig) •DaisyDiddy KongDonkey KongDr. MarioFoxInklingIsabelleKing K. RoolKirbyLinkLuigiMarioMega ManMii FighterMr. Game & WatchPac-ManPeachPiranha Plant (DLC) •R.O.B.Rosalina &LumaSamusSonicVillagerWarioYoshiOthers
Assist Trophy charactersAshleyBombermanChain ChompFlies & HandHammer BroKlaptrapKnucklesNintendogShadowThwompWaluigiWily Capsule
BossesGiant Donkey KongGiga BowserMetal Mario
Stages3D Land75 mDelfino PlazaFigure-8 CircuitGamerGolden PlainsHyrule CastleJungle JapesKongo FallsKongo JungleLuigi's MansionMario Bros.Mario Circuit (Wii U)Mario GalaxyMushroom Kingdom (64)Mushroom Kingdom IIMushroom Kingdom UMushroomy KingdomNew Donk City HallPaper MarioPeach's Castle (64)Princess Peach's Castle (Melee)Rainbow CruiseSuper Happy TreeSuper Mario MakerWarioWare, Inc.Wrecking CrewWuhu IslandYoshi's Island (Brawl)Yoshi's Island (Melee)Yoshi's StoryOthers
ItemsAssist TrophyBanana GunBanana PeelBarrelBeehiveBob-ombBoomerangBullet BillCrateFire BarFire FlowerFreezieGolden HammerGrassGreen ShellHammerHotheadLightningMetal BoxParty BallPoison MushroomPOW BlockSoccer BallSpiny ShellStar RodSuper Launch StarSuper LeafSuper MushroomSuper Scope
MovesMiscellaneousJumpTaunt (Smash Taunt)
SpecialStandardUpSideDownFinal Smash
MarioFireballSuper Jump PunchCapeF.L.U.D.D.Mario Finale
Dr. MarioMegavitaminsSuper SheetDr. TornadoDoctor Finale
LuigiGreen FireballGreen MissileLuigi CyclonePoltergust G-00
Donkey KongGiant PunchSpinning KongHeadbuttHand SlapJungle Rush
YoshiEgg LayEgg ThrowEgg RollYoshi BombStampede!
BowserFire BreathWhirling FortressFlying SlamBowser BombGiga Bowser Punch
PeachToadPeach ParasolPeach BomberVegetablePeach Blossom
DaisyDaisy ParasolDaisy BomberDaisy Blossom
WarioChompCorkscrewWario BikeWario WaftWario-Man
Diddy KongPeanut PopgunRocketbarrel BoostMonkey FlipBanana PeelHyper Rocketbarrel
Rosalina &LumaLuma ShotLaunch StarStar BitsGravitational PullGrand Star
Bowser Jr.Clown CannonAbandon ShipClown Kart DashMechakoopaShadow Mario Paint
King K. RoolBlunderbussPropellerpackCrownerangGut CheckBlast-o-Matic
Piranha PlantPtooiePiranhacopterPoison BreathLong-Stem StrikePetey Piranha
OtherAssist Trophy charactersBreak Free (Lead the Way)ChallengesFinal SmashesJump Up, Super Star!Pre-release and unused contentQuotesSound testSpirits (1–500 ·501–1000 ·1001–1500 ·1501–1513) •Staff