Super Mario (series)
Super Mario | |
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The updated/current versions of the logo, introduced inSuper Mario 3D Land | |
First installment | Super Mario Bros. (1985) |
Latest installment | Super Mario Bros. Wonder (2023) |
Number of installments | 48 (22 main, 14 ports, 9 remakes, 2 compilations, 1 promotional) |
Subseries | Super Mario Advance |
Franchise | Super Mario |
Key staff | Shigeru Miyamoto,Takashi Tezuka,Koji Kondo,Yoichi Kotabe,Yoshiaki Koizumi,Koichi Hayashida,Shigehisa Nakaue |
TheSuper Mario series is a line ofplatform games and the biggest and most prominent series in theSuper Mario franchise. It started in 1985 withSuper Mario Bros. on theFamily Computer and subsequently theNintendo Entertainment System, which has been followed by many sequels released on almost everyNintendo video game console to date, with the exception of theGame Boy Color and theGame Boy Advance, on which only remakes, ports, or other spin-offs were released. The series started with side-scrolling platformers, but has also featured 3D platform games sinceSuper Mario 64. TheSuper Mario Bros. series, a subset of the greaterSuper Mario series, comprises 2D side-scrolling games such as the aforementionedSuper Mario Bros.,New Super Mario Bros. U, andSuper Mario Bros. Wonder.[1]
Most of these games follow the story ofMario, usually accompanied by his brotherLuigi and sometimes his friendsToad andYoshi, in his quest to rescuePrincess Peach fromBowser, who has kidnapped her and wants to conquer theMushroom Kingdom or another location. The Mario brothers must adventure through several areas and defeatBowser's Minions on their journey. Some of the games deviate from this in some way, such as Bowser having a different evil plan that does not involve kidnapping Peach (as inSuper Mario 3D World andSuper Mario Bros. Wonder), or being entirely absent in favor of a different villain (as inSuper Mario Bros. 2 andSuper Mario Land).
The series is developed by several Nintendo divisions. The main games have been developed byNintendo Entertainment Analysis and Development, with the exception of theSuper Mario Land titles, which were handled byNintendo R&D 1. Following its merge withNintendo Software Planning & Development in September 2015, the series is now handled byNintendo Entertainment Planning and Development.
In 2010, the series celebrated theSuper Mario Bros. 25th Anniversary. The celebration involved a series of videos showing various tricks throughout the series' games on theWii's Nintendo Channel, as well as releasing aWii port ofSuper Mario All-Stars, which included ahistory booklet of theSuper Mario series and a CD containing several songs from games in the series. In 2015, the series celebrated theSuper Mario Bros. 30th Anniversary with the commemorative game beingSuper Mario Maker. Specialamiibo based on Mario's sprite fromSuper Mario Bros. with both classic and modern color schemes were released as well. 2020 marked theSuper Mario Bros. 35th Anniversary with several games released, includingSuper Mario 3D All-Stars.
List of games
Main games
Title | |
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Cover, original release and system | Synopsis |
Super Mario Bros. | |
![]() ![]() NES | Super Mario Bros. is the first entry of this series. In the story, Mario and his brother Luigi set out on an adventure across theMushroom Kingdom to rescuePrincess Toadstool and themushroom retainers from the villainousKing Bowser.Super Mario Bros. was the best-selling video game for the NES in 1999[2] and, until being surpassed byWii Sports in 2009, the best-selling video game of all time.Super Mario Bros. also had a major part in both the takeoff of the NES and the revival of the American video game industry after thevideo game crash of 1983, and earned Mario a permanent position as Nintendo's mascot. |
Super Mario Bros.: The Lost Levels | |
![]() ![]() Disk System | After the success ofSuper Mario Bros., a sequel was released one year later inJapan for theFamily Computer Disk System. It uses a slightly altered version ofSuper Mario Bros.' engine, with different levels and new features including altered graphics, Luigi's higher jump and lower traction, original obstacles such as thePoison Mushroom and wind, and five bonus worlds. While the game was titledSuper Mario Bros. 2 in Japan, Nintendo of America originally deemed it too challenging and too much like the original to sell well internationally.[3] Instead, another game was released asSuper Mario Bros. 2 outside of Japan, and the JapaneseSuper Mario Bros. 2 became known asSuper Mario Bros.: The Lost Levels when included in theSuper Mario All-Stars remake years later. The first release of the original game outside Japan was itsVirtual Console release in 2007. |
Super Mario Bros. 2 | |
![]() ![]() NES | Owing to Nintendo of America's decision to not release the JapaneseSuper Mario Bros. 2 outside Japan, the company instead altered the gameYume Kōjō: Doki Doki Panic, which was otherwise never released outside Japan, to replace the main characters with Mario, Luigi, Princess Toadstool, andToad, releasing this version of the game asSuper Mario Bros. 2 outside Japan. This game was released in Japan a few years later asSuper Mario USA. Several enemies first featured in this game, such asShy Guys,Bob-ombs, andBirdo, would go on to become recurring in the franchise.Super Mario Bros. 2 is also the first game in the series to feature four distinct playable characters, as Mario, Luigi, Princess Toadstool, and Toad must save the dream world ofSubcon from the villainousWart. After fighting their way through seven worlds, they eventually save Subcon, and Mario wakes up from his dream. |
Super Mario Bros. 3 | |
![]() ![]() NES | Super Mario Bros. 3 was the finalSuper Mario platformer released for the NES. It was the most expansiveSuper Mario game on the system, featuring 88 levels, four newpower-ups (its flagship one being theSuper Leaf, granting Mario his flyingRaccoon form), and introducing elaborate world maps, becoming a huge critical and commercial success. Many of the new species would become staples of the series, includingBoos,Fire Piranha Plants andDry Bones. The plot follows Mario and Luigi traversing through eight distinctly-themed worlds to rescue Princess Toadstool and defeat Bowser and the debutingKoopalings, who have turned all thekings of theMushroom World into various animals. |
Super Mario Land | |
![]() ![]() Game Boy | Super Mario Land is the first portableSuper Mario game, and the first one not developed by Nintendo EAD but rather its partner division, Nintendo R&D1. The game features a similar aesthetic and gameplay toSuper Mario Bros., adapting it to the limited technology of the Game Boy at the time. This installment has Mario venture through the four kingdoms ofSarasaland to rescue its ruler,Princess Daisy, from the evil alienTatanga. This game is unique in that it features auto-scrolling shooting sections where Mario ridesa submarine ora plane. AlthoughSuper Mario Land and its sequel,Super Mario Land 2: 6 Golden Coins, were originally excluded from the mainSuper Mario series, they were included alongside the more traditional games in material for the 30th and 35th anniversaries ofSuper Mario Bros.,[5] and the history page from the Mario Portal and "The official home for Mario" websites.[6][7] |
Super Mario World | |
![]() ![]() SNES | Super Mario World was a launch title for theSuper Nintendo Entertainment System, representing the series' leap from 8-bit to 16-bit graphics. Its plot is largely similar to past games, but places the characters on the new setting ofDinosaur Land.Super Mario World is notable for featuring a highly detailed and interconnected world map, and introducing theCape Feather power-up. Its main contribution to the franchise, however, is the debut of theYoshi species, who became popular enough to receivetheir own line of games. |
Super Mario Land 2: 6 Golden Coins | |
![]() ![]() Game Boy | A sequel to the originalSuper Mario Land,Super Mario Land 2: 6 Golden Coins features aesthetics and gameplay reminiscent ofSuper Mario World. Directly following the ending of the predecessor, Mario discovers thatWario has seized his realm ofMario Land and taken control ofhis castle by scattering his sixGolden Coins, which Mario must retrieve to have access to the castle. Aside from introducing Wario to the greaterSuper Mario universe, the ideas ofSuper Mario Land 2 have remained largely contained to this game. |
Super Mario 64 | |
![]() ![]() Nintendo 64 | Super Mario 64 was a launch title for theNintendo 64. As the first fully three-dimensional title in the series, it is regarded as one of the most important games of all time, and has sold over eleven million copies worldwide as of 2015.[8] This was also the second game to call Princess Peach by her current name (withYoshi's Safari being the first). In the game, Mario is invited to theMushroom Castle to have cake with Peach, but soon discovers that Bowser has taken the castle over and stolen itsPower Stars. By jumping into paintings and surfaces around the castle, Mario gains access to self-contained courses that he can explore for Power Stars.Super Mario 64 heavily expands Mario's moveset: he is given apunch attack and several stunts that became series staples, such as theGround Pound and theWall Jump. |
Super Mario Sunshine | |
![]() ![]() GameCube | Super Mario Sunshine is a 3DSuper Mario game that follows Mario and his new companionF.L.U.D.D. in the tropical vacation destination ofIsle Delfino, where Peach is threatened by aMario doppelganger, who has also framed him for polluting the land withgoop and bringing darkness upon it. This impostor is later revealed to beBowser Jr., Bowser's son and a constant presence in the series from this point on. The gameplay revolves around the use of F.L.U.D.D., a versatile water pack, to optimize Mario's movement and interact with enemies and stage elements.Super Mario Sunshine is currently the onlySuper Mario game to feature full voice acting for cutscenes. |
New Super Mario Bros. | |
![]() ![]() Nintendo DS | New Super Mario Bros. was the firstSuper Mario game sinceSuper Mario World to feature the classic 2D playstyle of theSuper Mario Bros. games, substantially building upon it. The title features a solo story mode with Mario or Luigi, a two-player wireless game called Mario vs. Luigi, and a minigame mode for up to four players. It introduced various enemies and obstacles to the franchise alongside new power-ups: theMega Mushroom,Mini Mushroom, andBlue Shell.New Super Mario Bros. received three sequels, forming their own subset ofSuper Mario games. |
Super Mario Galaxy | |
![]() ![]() Wii | Super Mario Galaxy is a 3DSuper Mario game themed around space travel, and diverges from past 3D games by being much more linear in level design. In the story, Mario attends the Star Festival at the request of Princess Peach, when the town comes under attack by Bowser's air forces. He abducts Peach's entire castle and warps it to the center of the universe, prompting Mario to save her. Most of the game's levels consist of many small planets and planetoids; Mario's interaction with gravity, a newspin ability and the independently controlledStar Pointer are new and important aspects of the gameplay. New power-ups this time include theBee,Boo andSpring Mushrooms.Super Mario Galaxy has a hub area in theComet Observatory, home of theLumas andRosalina, who have since gained prominence in the franchise. |
New Super Mario Bros. Wii | |
![]() ![]() Wii | Being the indirect follow-up toNew Super Mario Bros. for the DS,New Super Mario Bros. Wii adapts that game's format to a home console experience. This installment was the first to allow for four players to simultaneously control their characters, a feature Shigeru Miyamoto had wanted for years. In the story, Bowser and his minions kidnap Peach by using cake as a disguise, so Mario, Luigi,Yellow Toad and Blue Toad set off to rescue her. This game sees the return of the Koopalings in their first 3D models, absent sinceMario & Luigi: Superstar Saga, as well as rideable Yoshis, which this time are limited to designated stages. ThePenguin Suit and thePropeller Mushroom are new power-ups in this game. |
Super Mario Galaxy 2 | |
![]() ![]() Wii | Super Mario Galaxy 2 is the direct sequel toSuper Mario Galaxy, borrowing most of its gameplay from its predecessor but streamlining it to fit a simpler narrative. Instead of an elaborate hub area, this game utilizes a world map similar to the side-scroller games. Yoshi returns as a rideable item, and now can use power-ups designed for him: theBlimp Fruit, theDash Pepper and theBulb Berry. Mario also receives new power-ups in theCloud Flower and theRock Mushroom. |
Super Mario 3D Land | |
![]() ![]() Nintendo 3DS | Super Mario 3D Land is a hybrid game described as a "3D game that plays like a 2D game," and therefore its levels are much more linear and compact than in the other 3D titles, more along the lines of the side-scrolling games. This title served as a showcase of the stereoscopic 3D feature of the Nintendo 3DS, and as such several bonus areas are specifically designed to be played with that feature on. Another theme is the returning Super Leaf item (which now grants Mario hisTanooki form), and theBoomerang Flower is a new item. |
New Super Mario Bros. 2 | |
![]() ![]() Nintendo 3DS | New Super Mario Bros. 2 is the third game in theNew Super Mario Bros. line and a direct sequel toNew Super Mario Bros. The game's main focus is coins, with the primary goal being to collect one million of them. For this purpose, levels feature a high amount of coins and several forms of generating them, including the new power-up, theGold Flower.New Super Mario Bros. 2 notably borrows most of its graphics, music and assets fromNew Super Mario Bros. Wii, while also featuring some elements from classic games, such as Raccoon Mario fromSuper Mario Bros. 3 andReznor fromSuper Mario World. A side mode,Coin Rush, included the first instance of downloadable content in aSuper Mario game. |
New Super Mario Bros. U | |
![]() ![]() Wii U | New Super Mario Bros. U was released as a launch title for the Wii U, and was the firstSuper Mario game to be released in high-definition. In this game, Bowser takes over Peach's castle and launches Mario, Luigi and the Toads across the Mushroom Kingdom, forcing them to make their way back while battling Bowser Jr. and the Koopalings once again. It plays very similarly toNew Super Mario Bros. Wii, including its four-player mode—however, a player with a Wii U GamePad can create platforms in what Nintendo refers to as "Boost Mode." A single-player Challenge Mode is also featured. Several elements of this game pay homage toSuper Mario World: its continuous world map,Baby Yoshis, and returning enemies such asSumo Bros andBony Beetles, among others. TheSuper Acorn is the new power-up of the game, with which Mario can becomeFlying Squirrel Mario. |
Super Mario 3D World | |
![]() ![]() Wii U | Super Mario 3D World is the home console follow-up toSuper Mario 3D Land. The game's main feature is the newCat form, caused by picking up aSuper Bell, alongside four-player simultaneous multiplayer. Other new power-ups include theDouble Cherry and theLucky Bell. It features the entire playable cast ofSuper Mario Bros. 2 as playable characters, including the same abilities they have in said game, as well as Rosalina as an unlockable playable character. The story follows Mario, Luigi, Princess Peach, and Toad as they attempt to rescue theSprixie Princesses that Bowser has captured and free theSprixie Kingdom. |
Super Mario Maker | |
![]() ![]() Wii U | Super Mario Maker features a game creation system that allows players to create their own 2DSuper Mario levels. Players can choose between four different styles based onSuper Mario Bros.,Super Mario Bros. 3,Super Mario World, andNew Super Mario Bros. U for their levels, each adapting certain mechanics and power-ups exclusive to the original games. Level creations could be submitted to the internet so players could share their levels worldwide.Super Mario Maker was released on time for the series' 30th anniversary. |
Super Mario Run | |
![]() December 15, 2016 iOS | Super Mario Run is an auto-runner platform game and the first dedicatedSuper Mario title for mobile devices. It was released first on iOS in December 2016, and it was released for Android in March 2017. The game is free-to-start, with optional in-app content to purchase at a one-time fee. Its gameplay is similar to that of theNew Super Mario Bros. subseries but with a different control style. LikeSuper Mario 3D World, it features the cast ofSuper Mario Bros. 2 as playable characters, alongsideYoshi,Toadette, andPrincess Daisy, who all make their first fully playable appearances in a 2DSuper Mario game. |
Super Mario Odyssey | |
![]() October 27, 2017 Nintendo Switch | Super Mario Odyssey released for theNintendo Switch in late 2017. As a new entry in the 3D games and a new sandbox-style 3DSuper Mario game afterSuper Mario 64 andSuper Mario Sunshine, it focuses on Mario and a new character namedCappy (who takes the form of theMario Cap) visiting kingdoms far from the Mushroom Kingdom and collectingPower Moons, ultimately in an attempt to prevent Bowser force-marrying Princess Peach and to rescue Cappy's sisterTiara. Cappy has multiple uses, such as being thrown like a boomerang (which can be used tocontrol life forms and inanimate objects) and jumping off him in midair like a platform. In addition, this is the first mainSuper Mario game to be compatible withamiibo, and it was launched alongside a trio of amiibo based on the game. |
Super Mario Maker 2 | |
![]() June 28, 2019 Nintendo Switch | Super Mario Maker 2 is the sequel to the Wii U titleSuper Mario Maker. This sequel introduces many new additions and improvements, such as slopes, more level themes, and aSuper Mario 3D World style. |
Super Mario Bros. Wonder | |
![]() October 20, 2023 Nintendo Switch | Super Mario Bros. Wonder is a side-scroller and the successor to theNew Super Mario Bros. line. Its plot involves Mario and his allies setting out to save theFlower Kingdom from Bowser. The game plays similarly to theNew Super Mario Bros. subseries with its four-player mode. The game's central mechanic isWonder Effects, temporary world-changing events that are triggered by collectingWonder Flowers. Another notable debuting feature is abadge system that allows players to customize gameplay with additional abilities. It also introduces three new power-ups: theElephant Fruit,Bubble Flower, andDrill Mushroom. This is the first game to featureKevin Afghani succeedingCharles Martinet in voicing Mario and Luigi. |
Related games
These original games are related to theSuper Mario series while not being considered part of it by official Nintendo websites. Several of them feature the adventures of characters other than Mario, sometimes leading into their own series. Notably,Shigeru Miyamoto stated that he consideredSuper Mario World 2: Yoshi's Island to be part of the coreSuper Mario franchise in an interview published in 2012.[9]
Title | |
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Cover, original release and system | Synopsis |
Mario Bros. | |
![]() ![]() Arcade machine | Mario Bros. is an arcade game where Mario and Luigi must defeat various enemies while plumbing. The game introduces various mechanics that would later appear inSuper Mario games such as coins, Warp Pipes, and POW Blocks.Shellcreepers would serve as inspiration for Koopa Troopas in later games, andFighter Flies would reappear inSuper Mario Land. The game is also recreated in variousSuper Mario games and other related reissues.Super Mario Bros. 3 has a2 Player Game mode that is a recreation of it. This version of the game replaces the Shellcreepers with Spinies, presumably to avoid confusion of players jumping on them, similar to Koopas.Super Mario All-Stars's remake of the aforementioned game contains aversion of the 2 Player Game that can be played from the start.Another remake of it appears in all theSuper Mario Advance games. An edited version of the NES version,Luigi Bros., appears inSuper Mario 3D World. Aplatform inspired by the one that the Mario Bros. used to flip enemies upside down would appear inNew Super Mario Bros. andNew Super Mario Bros. U. It is alsoreferenced in otherSuper Mario games. InNew Super Mario Bros.'sMario Vs. Luigi mode, the jingle that plays when one of the brothers spawns out of the pipe is the same one that plays when they respawn in the original game. InNew Super Mario Bros. Wii theCoin Battle course,World![]() |
Super Mario Bros. (Game & Watch) | |
![]() ![]() Game & Watch | In 1986, one year after the release of Nintendo's first biggest commercial success, the company released a simplified version of the game on their Game & Watch system. It essentially has the same plot, reduced down to only eight levels; however, after beating every level, they will have to be repeated. Mario will have to go through nine loops, avoidingLakitus andBullet Bills, each time with the levels increasing in difficulty. There are also two types of levels: scroll screen levels, in which Mario will have to reach a certain point to advance, and timer screen levels, in which Mario must get through the world in a given amount of time. Additionally, another difference between the original and this remake is that Mario will find Princess Toadstool at the end of every level, without having to fight a boss. |
Super Mario Bros. Special | |
![]() ![]() NEC PC-8801,Sharp X1 | Super Mario Bros. Special is a game made byHudson Soft and licensed byNintendo for the NEC PC-8801 and Sharp X1 series of Japanese PCs, and later released in South Korea for the Samsung SPC-1500 in 1987.Super Mario Bros. Special is the second sequel toSuper Mario Bros., released a few months afterSuper Mario Bros.: The Lost Levels in 1986. While superficially very similar to the originalSuper Mario Bros., the game features original levels but scrolls screen-by-screen rather than smoothly. Jumping and running physics also differ from the original, providing a more challenging experience thanSuper Mario Bros. Due to the computers' technology being slightly inferior to that of the NES/Famicom, the graphics and audio differ from the original NES game as well, with the X1 utilising more colors and smoother scrolling than the PC-88, and does not includeLuigi or a multiplayer mode. |
Yume Kōjō: Doki Doki Panic | |
![]() ![]() Family Computer Disk System | Yume Kōjō: Doki Doki Panic started development as a vertically scrollingSuper Mario Bros.-style game, eventually gaining horizontal scrolling as well to be more similar. Due to a licensing agreement withFuji Television, it starred a family of Arabian characters owned by the network. This game would go on to become the westernSuper Mario Bros. 2, with the Arabian characters replaced with Mario and friends, though other characters (namely enemies and bosses) remaining; many would become recurring to the series. |
Super Mario Bros. (Nelsonic Game Watch) | |
![]() ![]() Nelsonic Game Watch | Super Mario Bros. is a simplified reinterperetation of theoriginal game released on theNelsonic Game Watch. The instruction leaflets for these watches contain many spelling errors and inconsistent terminology. Mario has to struggle up a castle to rescue the princess and defeat theKoopa Dragon. |
Super Mario Bros. 3 (Nelsonic Game Watch) | |
![]() ![]() Nelsonic Game Watch | Super Mario Bros. 3 is a direct sequel to the previous watch and a tie-in product to the North American release of theoriginal game. It is also known asSuper Mario 3 andSuper Mario III. This installment contains theSuper Leaf, which transforms Mario intolong tail Mario. |
Super Mario World (Nelsonic Game Watch) | |
![]() ![]() Nelsonic Game Watch | TheSuper Mario World game watch is also a tie-in product for the North American release of theoriginal game. This sequel is also known asSuper Mario Bros. 4 andSuper Mario 4. Mario rides adinosaur to rescue the princess from Koopa. |
Wario Land: Super Mario Land 3 | |
![]() ![]() Game Boy | Wario Land: Super Mario Land 3 is the third and final originalSuper Mario Land title and the first installment in theWario Land series, released in 1994, five years after its first predecessor and two years after its second predecessor. Taking place after his defeat inSuper Mario Land 2: 6 Golden Coins, Wario decides to go on a quest to earn himself enough money and riches to get himself a castle of his own. During his quest, he finds many treasures as he battlesCaptain Syrup and her army, theBlack Sugar Gang. The gameplay inWario Land differs slightly from the previousSuper Mario Land installments. For example, if the player holds down the B button, then Wario does not run. His speed does increase, however, if Wario is using theJet Wario power-up, which allows him to temporarily fly through the air at super speed. His other power-ups includeBull Wario, which gives him super strength and the ability to stick to ceilings and conveyor belts, and theDragon Wario power-up, which allows him to breathe fire. Wario is also able to hold and throw enemies (as well ascoins, which are usually required to exit a stage). |
Super Mario World 2: Yoshi's Island | |
![]() ![]() SNES | While the title suggests it being a sequel toSuper Mario World,Super Mario World 2: Yoshi's Island is in fact the prequel not only to theSuper Mario series but the chronological first game of the wholeSuper Mario franchise. The game starts off on the day the Mario Bros. were born and are to be delivered to their parents by a dedicatedstork. Foretelling the threat they will represent to theKoopa clan in the future, Kamek tries to kidnap the babies from the stork but only manages to snatch one baby (Baby Luigi) and imprisons the stork as well. The other baby (Baby Mario) falls on Yoshi's Island where he is picked by theYoshis that reside in there. The Yoshis come to the decision to aid the baby to rescue his brother and the stork from the Koopa clan led by the youngBaby Bowser. |
BS Super Mario USA | |
![]() ![]() Satellaview | A follow-up toSuper Mario USA (Super Mario Bros. 2),BS Super Mario USA was released as four installments, and each one involved the player heading into each world to collect a gold Mario statue and defeat the bosses until finally reaching and defeating Wart. Each level could be replayed until the clock reached 50 minutes. As the player progressed, St. Giga's Satellite radio would stream an audio drama to tell the story. After the events ofSuper Mario Bros. 2, theKing of Subcon had golden Mario statues put up all around Subcon, to thank him and his friends for their deeds. However, three Birdos, Mouser, Tryclyde, Fryguy and Clawgrip have stolen them, and now Mario must get them back and defeat Wart again. |
1-Up Hunt! | |
![]() 2006 Adobe Flash | New Super Mario Bros. 1-Up Hunt! was an online advergame developed inAdobe Flash and published by Nintendo to promoteNew Super Mario Bros., first released in 2006 for the Nintendo DS. It was playable on theNintendo Arcade section of nintendo.com, which featured many other web advergames published by Nintendo.[10] |
New Super Luigi U | |
![]() ![]() Wii U | New Super Luigi U is an additional content pack forNew Super Mario Bros. U that was also released as a stand-alone game to celebrate theYear of Luigi, available at retail until the end of the 2013. It has all-new levels and Luigi supplants Mario as the lead character, withNabbit becoming the fourth playable character, taking Mario's place. |
Captain Toad: Treasure Tracker | |
![]() ![]() Wii U | Captain Toad: Treasure Tracker is a puzzle-platform game, a spin-off and prequel ofSuper Mario 3D World based onCaptain Toad's Adventures stages from the latter but featuring extensive depth and variety. The game also featuresToadette as a new playable character, but also takes the role of damsel-in-distress. Aport was released on July 13, 2018 for the Nintendo Switch and Nintendo 3DS, which replaces the bonus stages based onSuper Mario 3D World with stages based on kingdoms fromSuper Mario Odyssey. |
Super Mario Bros. 35 | |
![]() October 1, 2020 Nintendo Switch | Super Mario Bros. 35 was a side-scrolling, battle royale platform game where 35 players competed against each other until one player remained standing. |
Reissues and compilations
Title | |
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Cover, original release and system | Synopsis |
VS. Super Mario Bros. | |
![]() ![]() VS. System | VS. Super Mario Bros. is a two-player arcade game released in North America in 1986. The game is mostly the same as the originalSuper Mario Bros.; Mario or Luigi went on a quest to save the princess from Bowser and restore order to the Mushroom Kingdom. The game is made harder thanSuper Mario Bros. in that it had fewer warp zones and more enemies, along with options for the arcade owner to make it more difficult still and thus restrict the time an average player got for their money. The game replaced "duplicate" levels from the original with levels which would later be used in the JapaneseSuper Mario Bros.: The Lost Levels. |
All Night Nippon: Super Mario Bros. | |
![]() ![]() Disk System | All Night Nippon: Super Mario Bros. is an officially licensed hack ofSuper Mario Bros.: The Lost Levels. Gameplay is the same, but many characters such as themushroom retainers are replaced with Japanese celebrities from the radio showAll Night Nippon. Other changes are also made for this game, such as World 1 being set during nighttime andPrincess Peach's outfit was changed. The game was only released in Japan. |
Super Mario All-Stars | |
![]() ![]() SNES | Super Mario All-Stars, known asSuper Mario Collection in Japan, was released in 1993 also for theSuper Nintendo Entertainment System. It is a compilation featuring 16-bit versions of the first four mainSuper Mario series games:Super Mario Bros.,Super Mario Bros. 2,Super Mario Bros. 3 and, in its first release outside of Japan,Super Mario Bros.: The Lost Levels. This game updated the four games' graphics and sound to enhance them, with certain changes to the mechanics. A Wii rerelease, calledSuper Mario All-Stars Limited Edition, occurred in 2010. |
Super Mario All-Stars + Super Mario World | |
![]() ![]() SNES | Super Mario All-Stars + Super Mario World is an America/Europe-only reissue ofSuper Mario All-Stars that also includesSuper Mario World for theSuper Nintendo Entertainment System. |
BS Super Mario Collection | |
![]() ![]() Satellaview | A remake ofSuper Mario Collection (Super Mario All-Stars),BS Super Mario Collection is a game for the Super Famicom add-on Satellaview. Like withBS Super Mario USA, as the player progressed through the game, voice acting and music would be streamed to the system using the Satellaview's Soundlink capabilities. |
Super Mario Bros. Deluxe | |
![]() ![]() Game Boy Color | Super Mario Bros. Deluxe is a Game Boy Color remake which includes the first twoSuper Mario games ever released:Super Mario Bros. andSuper Mario Bros.: The Lost Levels (that last under the name ofSuper Mario Bros. for Super Players). Besides those games, it also featured many other collectibles, including images that could be printed with the Game Boy Printer, Cable Link interface multi-player, records sharing by infrared connection, a calendar, a fortune teller, etc. Unlike other remakes, it was not developed by Nintendo EAD, but rather by Nintendo R&D2. |
Super Mario Advance | |
![]() ![]() Game Boy Advance | Super Mario Advance is a remake ofSuper Mario Bros. 2 made for the handheld game system, the Game Boy Advance, and released in 2001. Like theSuper Mario All-Stars remake,Super Mario Advance had updated graphics, alongside various gameplay additions and improvements such as a points scoring system and collectableAce Coins. Additionally,Mario Bros. is included with the game. It spawned a series of similar remakes, all featuringMario Bros. as well. |
Super Mario World: Super Mario Advance 2 | |
![]() ![]() Game Boy Advance | Super Mario World: Super Mario Advance 2 is a remake ofSuper Mario World made for the Game Boy Advance. It is the second title in theSuper Mario Advance series and was released in 2002. There are various differences between the originalSuper Mario World andSuper Mario Advance 2 such as Luigi's sprite being changed and made taller than Mario to match his normal appearance. The game was a gigantic hit for Nintendo and the Game Boy Advance, selling 3,290,000 copies in North America and 5,460,000 copies worldwide. |
Yoshi's Island: Super Mario Advance 3 | |
![]() ![]() Game Boy Advance | Yoshi's Island: Super Mario Advance 3 is a remake ofSuper Mario World 2: Yoshi's Island for the Game Boy Advance. The game features similar visuals to the original game, though due to the lack of the Super FX chip, the game tracks behind some graphical aspects.Super Mario Advance 3 has six new levels andYoshi's Story voice acting and sound effects. |
Super Mario Advance 4: Super Mario Bros. 3 | |
![]() ![]() Game Boy Advance | In 2003, the fourth (and final)Super Mario Advance installment,Super Mario Advance 4: Super Mario Bros. 3, was released for the Game Boy Advance. It boasted similar graphics and sound to theSuper Mario All-Stars version ofSuper Mario Bros. 3, and made use of the e-Reader. A fewe-Reader cards came included with new copies of the game, while two sets (referred to as "series") of cards, were released and sold alongside the game. By scanning special cards into the e-Reader, players were able to upload items, videos, and most importantly, new levels into the game. One notable item was theCape Feather fromSuper Mario World, which allowed Mario to transform intoCaped Mario. There were also two Switch cards that the player could activate (and deactivate) the effects of by scanning them; the Orange Switch and the Blue Green Switch. Scanning these switches triggered small functions in the game. The e-Reader feature is still coded in the European version, but is disabled by default. TheVirtual Console andGame Boy Advance - Nintendo Switch Online versions would feature all e-Reader levels and features unlocked by default for all regions. |
Classic NES Series: Super Mario Bros. | |
![]() ![]() Game Boy Advance | The original NES version ofSuper Mario Bros. was released for the Game Boy Advance as part of theClassic NES series of games in commemoration for the 20th anniversary of the release of the original Famicom and NES. It is a direct port, and as a result features no new additions or bugfixes. Consequently, the only significant difference is that the graphics were downscaled to fit the GBA screen resolution. |
Famicom Mini: Super Mario Bros. 2 | |
![]() ![]() Game Boy Advance | In Japan, theClassic NES Series were known asFamicom Mini. The originalSuper Mario Bros. 2 (orSuper Mario Bros.: The Lost Levels) was released only in Japan. Much likeSuper Mario Bros., it didn't feature any new additions, the bugs were left untouched, and the graphics were down-scaled. |
Super Mario 64 DS | |
![]() ![]() Nintendo DS | Super Mario 64 DS is a remake ofSuper Mario 64. It was released in 2004 for the Nintendo DS. It is also the first Mario game released for the Nintendo DS. Though it is a remake, there are many differences between it and the original (four playable characters and 30 new Power Stars are two examples of this). The game begins the same as the old one; Peach invites Mario to the castle for cake. However, instead of just Mario, Wario and Luigi come for cake, while Yoshi sleeps on the roof of the castle. Bowser then takes over the castle, captures Peach, and locks Mario, Luigi, and Wario inside three rooms. Lakitu then wakes Yoshi up, and now he has to save Mario and the others in order to save the princess once again, this time through teamwork. |
Super Mario All-Stars Limited Edition | |
![]() ![]() Wii | Released for the Wii in 2010,Super Mario All-Stars Limited Edition is a port ofSuper Mario All-Stars that celebrates the 25th anniversary of Mario. |
New Super Mario Bros. U + New Super Luigi U | |
![]() ![]() Wii U | A compilation of bothNew Super Mario Bros. U andNew Super Luigi U on the same disc, initially released exclusively with the Mario & Luigi Deluxe Wii U set (known as the Premium Pack in Europe).New Super Mario Bros. U + New Super Luigi U includes notable changes to the originals, including a new title screen and over 200 videos included as bonus content. This compilation was released separately as aNintendo Selects title in 2016. |
Super Mario Maker for Nintendo 3DS | |
![]() ![]() Nintendo 3DS | A port of Wii U'sSuper Mario Maker released in 2015,Super Mario Maker for Nintendo 3DS was released on December 2, 2016. Despite being a Nintendo 3DS title, the game does not support stereoscopic 3D, and gameplay is, therefore, strictly available in 2D. Due to hardware limitations for the 3DS, players can no longer share their levels online, and other elements from the Wii U version, like theMystery Mushrooms and amiibo compatibility, have been removed. The game features Super Mario Challenge, a single player mode with 100 pre-installed courses designed by Nintendo, with medal objectives included for each course. |
New Super Mario Bros. U Deluxe | |
![]() January 11, 2019 Nintendo Switch | New Super Mario Bros. U Deluxe is a combined port of the Wii U gamesNew Super Mario Bros. U andNew Super Luigi U, enhanced with exclusive features. This port is described as part of the main series for theSuper Mario Bros. 35th Anniversary and in the Mario history section of Nintendo's website.[7] |
Super Mario 3D All-Stars | |
![]() September 18, 2020 Nintendo Switch | Super Mario 3D All-Stars is a rerelease ofSuper Mario 64,Super Mario Sunshine, andSuper Mario Galaxy with revamped controls, HD resolution, and a music player that released as part of the35th anniversary ofSuper Mario Bros.. Much likeNew Super Mario Bros. U Deluxe, on Nintendo's website, it is considered part of the main series.[7] |
Game & Watch: Super Mario Bros. | |
![]() November 13, 2020 | Unlike theSuper Mario Bros.Game & Watch game released in 1987,Game & Watch: Super Mario Bros. is a direct port ofSuper Mario Bros. andSuper Mario Bros.: The Lost Levels fit into a Game & Watch system with full-color screen display. The system also features aSuper Mario-themed version ofBall. |
Super Mario 3D World + Bowser's Fury | |
![]() February 12, 2021 Nintendo Switch | Super Mario 3D World + Bowser's Fury is a port of the Wii U gameSuper Mario 3D World that released for Nintendo Switch in 2021. It contains new features, such as quicker movement speed, higher resolution, andamiibo compatibility. The game also has a newBowser's Fury mode, in which Mario and Bowser Jr. aim to saveLake Lapcat fromFury Bowser. LikeNew Super Mario Bros. U Deluxe, the port is described as part of the main series in the Mario history section of Nintendo's website.[7] |
Canceled
Title | |
---|---|
Cover, original release and system | Synopsis |
Super Mario's Wacky Worlds | |
![]() Philips CD-i | Super Mario's Wacky Worlds is a canceledPhilips CD-i game developed byNovaLogic. It is thought to follow-up onSuper Mario World after aNintendo sales executive suggested that the CD-i could play simple Nintendo games,[11] which is a result ofPhilips acquiring the rights to several Nintendo characters for use on their platform. The game was to feature a game world mostly based on real-lifeEarth locations, with themed old and new enemies in theSuper Mario World sprite style. However, despite NovaLogic impressing Nintendo with their work-in-progress, it was canceled due to the commercial failure of the CD-i.[11] |
VB Mario Land | |
![]() Virtual Boy | VB Mario Land, also known asMario Adventure,[12] was a canceledVirtual Boy game which was revealed at the Winter Consumer Electronics Show in early 1995.[13] AWario-like object can be seen in one of the released screenshots, so it is thought to be an unproduced follow-up toSuper Mario Land 2: 6 Golden Coins. The game was to use two-dimensional side-scrolling elements, as well as the use of three-dimensional movement between the background and foreground of the stage. Its three-dimensionalMario Bros.–style mini-game was repurposed asMario Clash.[14] |
Super Mario 64 2 | |
![]() Nintendo 64DD | Super Mario 64 2, the direct sequel toSuper Mario 64, is a canceledNintendo 64DD game.Luigi[15] and a rideableYoshi[16] were set to appear, which were ideas unused during the creation of the original game.[17]Shigeru Miyamoto has stated in 1999 that the game's actual development only got as far as a two player demo level featuringMario and Luigi.[18][better source needed] An unreleased port ofSuper Mario 64 to the 64DD demoed at Space World 1996, known asSuper Mario 64 Disk Version, may be related.[19] |
Major characters
It has been requested that this section berewritten.Reason: Some flowery writing; supporting characters should be more descriptive
Main protagonists
Character | |||
---|---|---|---|
Image | Brief biography | First appearance | First playable appearance in theSuper Mario series |
Mario | |||
![]() | Mario is the main protagonist in his titular series of games. Mario is the star of the largest game franchise Nintendo has published. Many characters have fought alongside Mario in his adventures in platformers and RPGs, but many have also fought against him during those times. Mario has gone through many physical changes, from his original 8-bit appearance, to his current 128-bit appearance. Mario commonly rescues Princess Peach, as well as several others, such asToads, as his adventures continue. Mario has even been accepting enough to team up at times with his greatest foe, Bowser. | ||
Luigi | |||
![]() | Luigi is Mario's taller, younger, twin brother. Luigi first debuted inMario Bros. for the Game & Watch in 1983, packaging off bottles alongside Mario as a factory worker, before reappearing in the arcade gameMario Bros. and later inSuper Mario Bros. for the NES, playable only in the two-player mode of the game. He later appeared inSuper Mario Bros. 2, being playable in one-player mode for the first time along with Toad and Peach. Luigi has appeared in many of Mario's games, but there were some from which he was excluded — among which areSuper Mario Land andSuper Mario 64. | ||
Princess Peach | |||
![]() | Princess Peach — originally "Princess Toadstool" in localization — is the damsel-in-distress of the series. Princess Peach is the ruler of theMushroom Kingdom, and is protected by manyToads. However, her protection commonly fails and eventually results in her being kidnapped, be it by Bowser, or by another villain. InSuper Mario Bros. 2,Super Mario 3D World,Super Mario Run, andSuper Mario Bros. Wonder, Peach is one of the playable characters and one of the main protagonists. | ||
Princess Daisy | |||
![]() | Princess Daisy initially served as the damsel-in-distress in her debut game,Super Mario Land. She is the ruler of the countrySarasaland which is inhabited by many various species not found in the Mushroom Kingdom. Although she is the only known ruler, her father was mentioned by her inMario Party 3. She was kidnapped by the evil alien Tatanga who took her and hypnotized the inhabitants of Sarasaland. After Tatanga's defeat by Mario, Daisy was rescued and the Sarasaland kingdom was restored. Since Daisy's return to the Mario series overall (starting with theNintendo 64 version ofMario Tennis), she has been a frequent participant in a majority of spin-off installments. 28 years afterSuper Mario Land, Daisy officially made her reintroduction in theSuper Mario series by appearing inSuper Mario Run as a playable protagonist. | ||
Toad | |||
![]() | Toad originally played the role of Princess Peach's assistant; however, he has been reduced to lesser roles since his debut appearance, with his role in main games having sometimes been replaced by Toadsworth. His first playable appearance was inSuper Mario Bros. 2. Though he appears identical to many others inhis species, Toad is actually an entirely different character; this causes much confusion as to whether or not certain Toads are the Toad discussed. Similar confusion occurs regarding whether he is the same as the character resemblingBlue Toad inSuper Mario 3D World. | ||
Yoshi | |||
![]() | Yoshi is Mario's dinosaur-like companion and one of his most trusty allies during his adventures. In many games Yoshi is present, he is always disposed to give Mario a ride on his back; while riding him and under Mario's command, Yoshi can use his long chameleon-like tongue to swallow a diverse variety of objects, including enemies. Yoshi also supports additional abilities Mario is unable to do on his own like Yoshi's signatureFlutter Kick.Super Mario 64 DS features Yoshi as a standalone playable character. In fact, the game opens with Yoshi as the sole playable character that needs to rescue Mario and co. Though he lacks power, he compensates this with his ability to swallow enemies and turn them into anegg, which in turn serves as a homing projectile to take out several enemies at once. InSuper Mario Run andSuper Mario Bros. Wonder, Yoshi is a standalone playable character, along with his colored species. | Super Mario 64 DS (as a fully playable character) | |
Wario | |||
![]() | Wario is Mario's yellow-clad, greedy childhood friend and rival. Though he has antagonized Mario since his debut inSuper Mario Land 2: 6 Golden Coins, Wario proved to be a valuable ally during the events ofSuper Mario 64 DS, where he, alongside Luigi, originally came to "crash the party" of Mario and Peach. Wario is the strongest character in the game, being able to destroy some obstacles the other character would have no choice but avoid them. | ||
Rosalina | |||
![]() | Rosalina makes her first overallSuper Mario franchise appearance by playing a supporting role inSuper Mario Galaxy. In that game (and itssequel), she is the adoptive mother of theLumas. Her main duty is to watch the Lumas and help keep the galaxies safe. Throughout theSuper Mario Galaxy installment, Rosalina gives helpful and important advice/tips toMario on his journey to save the galaxies in crisis and rescue Peach from Bowser's capture. Rosalina makes her first playable appearance for theSuper Mario series overall inSuper Mario 3D World, making her the second female protagonist, following Princess Peach. | ||
Captain Toad | |||
![]() | Captain Toad is a red Toad dressed with an oversized backpack and a headlamp, he is the leader of theToad Brigade, a group of Toads that provides help to Mario inSuper Mario Galaxy andSuper Mario Galaxy 2. He subsequently appears inSuper Mario 3D World as a playable character in special levels calledCaptain Toad's Adventures; additionally, this resulted in him getting the starring role in the game's prequel (Captain Toad: Treasure Tracker), along with Toadette. | ||
Toadette | |||
![]() | Toadette was originally introduced as a playable racing partner for Toad inMario Kart: Double Dash!! She has since appeared in other games as a playable character and has played supporting roles in several titles. Her first prominent role in the series was in theSuper Mario 3D World prequelCaptain Toad: Treasure Tracker, where she played a main character the game's storyline. Toadette officially debuted in theSuper Mario mainstream series by appearing inSuper Mario Run as a referee and later becoming playable in the game. Toadette makes a return to theSuper Mario series by playing a role inSuper Mario Odyssey as an archivist for theToad Brigade. Her most recent appearance for the mainstreamSuper Mario series isNew Super Mario Bros. U Deluxe; during gameplay, she gains a unique Princess Peach-like form known asPeachette (after obtaining aSuper Crown power up). She also makes an appearance inSuper Mario Maker 2, where she is featured as one of the four playable characters alongsideMario,Luigi, andToad. She is featured as a supporting character in the game's Story Mode, where she is called "Chief" and is in charge of rebuildingPrincess Peach's castle after it is erased byUndodog. | ||
Yellow Toad and Blue Toad | |||
![]() ![]() | Yellow Toad and Blue Toad appear inNew Super Mario Bros. Wii as main protagonists along withMario andLuigi. They reprise the same role inNew Super Mario Bros. U andSuper Mario Bros. Wonder. InNew Super Mario Bros. U Deluxe, they share a character slot under the name "Toad". | ||
Nabbit | |||
![]() | Nabbit debuted inNew Super Mario Bros. U, where he steals items fromToad Houses. He appears as one of the four main playable characters inNew Super Luigi U replacing Mario from the original game; unlike the other characters, he is invincible to enemies and cannot use power-ups (except forSuper Stars), which instead become 1-Up Mushrooms at the end of the level. InNew Super Mario Bros. U Deluxe, he can be played in theNew Super Mario Bros. U levels for the first time (though he is not playable inChallenge Mode). |
Supporting characters
Character | ||
---|---|---|
Image | Brief biography | First appearance |
Kings | ||
![]() | Thekings are the rulers of seven kingdoms inSuper Mario Bros. 3, were each was turned into a different creature by theKoopalings. | |
Lakitu Bros. | ||
![]() | TheLakitu Bros. are a pair of cameramanLakitus that monitor Mario's progress throughoutSuper Mario 64. One of them acts as the camera throughout the game and is thus never directly seen aside from areas in mirrors, and the other appears in the opening and gives information at the start of certain courses. | |
Hoot | ||
![]() | Hoot is a friendly owl fromWhomp's Fortress in the gameSuper Mario 64. If Mario wakes him up, he will allow Mario to grab his feet to get a lift. Inthe remake, he also appears in all missions ofCool, Cool Mountain, and later missions ofSnowman's Land,Tiny-Huge Island, andTall, Tall Mountain. | |
Dorrie | ||
![]() | Dorrie is a large blue plesiosaur-like creature found inHazy Maze Cave inSuper Mario 64. He later appears inWorld 4 ofNew Super Mario Bros. In both games, ground pounding of his back will cause him to lower his head for Mario to climb upon; in the latter, he also briefly gains speed. | |
Toadsworth | ||
![]() | Toadsworth is an elderly Toad and Princess Peach's longtime steward where he comes along with Mario and Princess Peach to Isle Delfino. | |
FLUDD | ||
![]() | FLUDD, short for Flash Liquidizer Ultra Dousing Device, is Mario's partner inSuper Mario Sunshine, and was invented byProfessor E. Gadd. It is a sapient water-shooting apparatus that comes equipped with a hovering mechanism; this can be swapped out for turbo and rocket nozzles. FLUDD is used primarily to clean up thegraffiti left aroundIsle Delfino byShadow Mario. | |
Baby Luma | ||
![]() | Baby Luma is Mario's main companion during the events ofSuper Mario Galaxy and its sequelSuper Mario Galaxy 2. It differentiates fromits brethren due to its unique beige coloration. | |
Ray | ||
![]() | Ray is a friendlyManta Ray inSuper Mario Galaxy thatPenguins ride for sport. Mario can also ride him at two points. | |
Lubba | ||
![]() | Lubba is a pudgy purple Luma and the head honcho of the Lumas inSuper Mario Galaxy 2. | |
Co-Star Luma | ||
![]() | TheCo-Star Luma is an orangeLuma that can be controlled by a second player inSuper Mario Galaxy 2 when in Co-Star Mode. However, its movement is normally limited to following Mario, although it is capable of immobilizing enemies and picking up items from afar. | |
Fluzzard | ||
![]() | Fluzzard is a large bird fromSuper Mario Galaxy 2 that is also quite shy. Mario can ride from his talons, similar toHoot, but he only ever seems to glide. | |
Cosmic Spirit | ||
![]() | TheCosmic Spirit is an entity resembling bothRosalina andCosmic Mario, although it is unknown if she has any connection to either of them. She can assist Mario by taking control of his body; however, any stars received will bebronze. She only appears inSuper Mario Galaxy 2. | |
The Chimp | ||
![]() | The Chimp is a rather competitive monkey fromSuper Mario Galaxy 2, who appears in many levels having set up challenges for Mario to beat. If Mario succeeds, he awards him a star. | |
Sprixie Princesses | ||
![]() | Sprixie Princesses are a group of seven characters fromSuper Mario 3D World. They act as the rulers of the Sprixie Kingdom and the Sprixies, a race of fairies who play a major role in the story. | |
Plessie | ||
![]() | Plessie is a rideable dinosaur resembling bothYoshis andDorrie. He helps the heroes by swimming rapidly through rivers with them on his back. | |
Cappy | ||
![]() | Cappy is Mario's main ally throughout the events ofSuper Mario Odyssey, and assists him in various ways. | |
Pauline | ||
![]() | Pauline was originally introduced as the original damsel-in-distress Mario had to rescue fromDonkey Kong's clutches. Presented as Mario's girlfriend, this has long being retconned in her modern appearances that describe her simply as a close friend to Mario instead. Despite being the first female character introduced to theSuper Mario franchise, it took her 36 years to finally appear in a mainstreamSuper Mario game inSuper Mario Odyssey where she is presented as the mayor ofNew Donk City. | |
Jaxi | ||
![]() | Jaxi is a living statue resembling both a lion and a jaguar that Mario can ride inSuper Mario Odyssey. It destroys any breakable objects it touches, and defeats small enemies in the same way. | |
Glydon | ||
![]() | Glydon is a friendly globetrotting lizard found inSuper Mario Odyssey who aspires to glide to and from all the highest places. If Mariocaptures him, he can use him to glide. | |
Prince Florian | ||
![]() | Prince Florian is the prince of theFlower Kingdom inSuper Mario Bros. Wonder. He journeys with the heroes as a guide in their adventure to stop Bowser, and wearsbadges that bestow additional abilities upon them. |
Main antagonists
Character | ||
---|---|---|
Image | Brief Biography | First Appearance |
Bowser | ||
![]() | Bowser is the main antagonist throughout theSuper Mario series, first appearing inSuper Mario Bros. He is the King of allKoopas, and is found to be the final boss in almost all platformers. Commandinghis army, Bowser sets to conquer theMushroom Kingdom by kidnapping its rightful ruler,Princess Peach, and holding her captive on his heavily guardedcastle. He deploys a countless amount of minions to stop anyone that oppose him. Mario and Luigi have to traverse his castle in order to reach the final confrontation against Bowser. | |
Wart | ||
![]() | Wart is the main antagonist and final boss ofSuper Mario Bros. 2. He is leader of the8 bits, an evil organization that set to conquer the land of dreams known asSubcon; to do so, Wart uses a device called theDream Machine to create countless amounts of monsters. Wart has one weakness though: he is highly allergic to vegetables. Mario and co. use this to their advantage when they finally confront Wart. With vegetables provided oddly by the Dream Machine, Mario and co. are able to defeat Wart and free theSubcons that were imprisoned by him, bringing peace to Subcon. | |
Tatanga | ||
![]() | Tatanga is the main antagonist and final boss inSuper Mario Land. Tatanga invaded the kingdom of Sarasaland with the intention of conquering it, he brainwashed its inhabitants to do his bidding and captured Princess Daisy to marry her. Using the Sky Pop, Mario eventually takes down Tatanga on the skies of theChai Kingdom and finally rescues Princess Daisy. Tatanga comes back inSuper Mario Land 2: 6 Golden Coins to serve as the boss of theSpace Zone, where he has been entrusted by Wario with one of the 6 Golden Coins, so Mario has to battle him once more to retrieve it. | |
Wario | ||
![]() | Wario made his debut onSuper Mario Land 2: 6 Golden Coins as the main antagonist and final boss. It is explained by Mario thatWario has always been jealous of his popularity since they were kids and has tried to steal hiscastle several times. Wario was able to succeed when Mario was away to free Sarasaland from Tatanga's invasion. To prevent Mario from entering the castle, Wario scattered the 6 Golden Coins all overMario Land and now are guarded by his underlings. Mario eventually recovers all the Golden Coins, enters his castle and confronts Wario in the throne room. Wario engages Mario in battle using several power-ups but despite his best efforts, he is ultimately defeated and flees. Wario would set to appear in other titles in the series, including manySuper Mario spin-offs and even star his ownseries. | |
Bowser Jr. | ||
![]() | Bowser Jr. is Bowser's son and first appears as the main antagonist inSuper Mario Sunshine where he took the persona ofShadow Mario. He has then appeared throughout theSuper Mario series as one of the main bosses. He kidnapped Princess Peach who he thought was his mother. He is the heir to the Koopa throne. | |
Dry Bowser | ||
![]() | Dry Bowser is the undead and skeletal version ofBowser. He made his debut inNew Super Mario Bros., where he came about as the result of Mario defeating Bowser by dropping him into lava at the end ofNew Super Mario Bros.'s firstcastle. However, both inNew Super Mario Bros. 2 andSuper Mario 3D Land, Dry Bowser appears even though Bowser is not turned into a skeleton when he falls into the lava at the end of the final boss battles.[20][21] |
Supporting antagonists
Character | ||
---|---|---|
Image | Brief Biography | First Appearance |
Fake Bowser | ||
![]() | Fake Bowsers are members of Bowser's Minions that have been turned into copies of Bowser by his black magic. They are fought at the end of each castle, barring the final, inSuper Mario Bros. andSuper Mario Bros.: The Lost Levels. InSuper Mario 3D Land, derivatives known asTail Bowsers have spikystriped tails due to contact with aSuper Leaf. However, they are less common in this game. | |
Bowser's Brother | ||
![]() | Bowser's Brother is the apparent twin of Bowser. He is distinct from fake Bowsers, as he does not transform upon defeat. He is also noted for his dark turquoise color, which was removed fromthe 16-bit version. There is a fake iteration of him as well in the 8-bit version. While certain materials interpret him as Bowser's actual sibling, various sources offer conflicting explanations. | |
Birdos | ||
![]() | Birdo, along with other members of her species, work forWart inSuper Mario Bros. 2. They have funnel-shaped snouts from which they shoot projectiles. The pink ones shooteggs, green and gray shootfireballs, and red ones can shoot both. They can be defeated by throwing eggs back at them, or withMushroom Blocks. They appear at the end of most levels. | |
Mouser | ||
![]() | Mouser is abomb-tossing rat with sunglasses fromSuper Mario Bros. 2. He can be beaten by throwing them back at him. A version with pink ears, gloves, and shoes appears inWorld 1 and a version with green details appears inWorld 3. A white one with red details appears inWorld 5 inYume Kōjō: Doki Doki Panic, but it was deemed too difficult when it was being translated and was replaced withClawgrip. Both Mousers appear identical inSuper Mario All-Stars andSuper Mario Advance. | |
Triclyde | ||
![]() | Triclyde is a large, 3-headed snake fromSuper Mario Bros. 2. Two of the heads spit fireballs; the only way to defeat him is withMushroom Blocks. He appears inWorlds 2 and6 in most versions of the game, but only in World 2 inSuper Mario Advance. | |
Boom Boom | ||
![]() | Boom Boom is one of Bowser's henchmen, and a frequently-fought mid-boss. He first debuted inSuper Mario Bros. 3, where he battles Mario or Luigi in fortresses. Boom Boom then later made his return appearance inSuper Mario 3D Land as one of the game's main antagonists who often appears inairships, along with his partnerPom Pom; he and his identically named species have returned in many games since. | |
Koopalings | ||
![]() | TheKoopalings are introduced as Bowser’s children inSuper Mario Bros. 3 and then considered Bowser's minions fromNew Super Mario Bros. Wii onwards. They are bosses in various games. Their names areLarry Koopa,Morton Koopa Jr.,Wendy O. Koopa,Iggy Koopa,Roy Koopa,Lemmy Koopa andLudwig von Koopa. | |
Reznor | ||
![]() | Reznor are fire-breathing Triceratops that made their debut inSuper Mario World. According to the game's instruction manual, they were cursed by Bowser. They are mid-bosses that Mario and Luigi fight infortresses found onDinosaur Land. They are now found in the Mushroom Kingdom since their appearance inNew Super Mario Bros. 2. Similar to how the Koopalings are named after various musicians, Reznor are named afterTrent Reznor of the industrial rock bandNine Inch Nails. | |
Kamek | ||
![]() | Kamek is a powerfulMagikoopa and apparent advisor toBowser (or at least high-ranking member in his army), and the archenemy of Yoshi. He is the main antagonist in theYoshi franchise while being one of the main bosses in theSuper Mario series. | |
Big Bob-omb | ||
![]() | King Bob-omb, formerly Big Bob-omb, is a largeBob-omb with a crown, mustache, and no key. He first appeared inSuper Mario 64, where he is the first boss. He is fought twice inthe remake, and has appeared semi-frequently in spinoffs. | |
Whomp King | ||
![]() | TheWhomp King is a large crownedWhomp who debuted inSuper Mario 64, where he is the boss ofWhomp's Fortress. He reprises his role in theremake and returns inSuper Mario Galaxy 2 as the boss ofThrowback Galaxy. | |
Petey Piranha | ||
![]() | Petey Piranha is mutantPiranha Plant fromSuper Mario Sunshine. He appeared twice in that game, once inNew Super Mario Bros., and appears semi-regularly in spinoffs. He can fly and spit muddygoop, among other things. His head is similar to that ofDino Piranha,Fiery Dino Piranha, andPeewee Piranha from later games. | |
King Boo | ||
![]() | King Boo is a large, crownedBoo who debuted inLuigi's Mansion as the main antagonist and Luigi's arch-nemesis. Since then, he would make frequent appearances in spinoffs and eventually make hisSuper Mario series debut inSuper Mario 64 DS (under the name Big Boo), where he appears as the boss Mario must defeat in order to free Luigi. He would not make his second mainstream appearance untilSuper Mario Bros. Wonder, where he appears during certainWonder Effects. | |
Cosmic Mario and Cosmic Clones | ||
![]() | Cosmic Mario is a dark blue entity shaped like Mario fromSuper Mario Galaxy. He looks similar toShadow Mario, but Mario must race him for the star. He is capable of many of Mario's moves. If the player is usingLuigi, Cosmic Luigi will appear instead, and use more shortcuts. InSuper Mario Galaxy 2 andSuper Mario 3D Land, similar creatures calledCosmic Clones appear. However, they follow Mario or Luigi's exact movements, which can be troublesome if one needs to hold still for a moment or cross a previously-walked path. | |
Pom Pom | ||
![]() | Pom Pom is a partner to Boom Boom who often appears onairships and trains where she must be battled. She uses throwing-based projectile weapons to attack, and can slam down while spinning in her shell. She can also teleport and copy herself with ninja hand signs. | |
Broodals | ||
![]() | TheBroodals are a group ofrabbit wedding planners inSuper Mario Odyssey, whose group name seems to be a portmanteau of "brood," "bridal," and possibly "brutal." Bowser hires them to arrange the wedding between him andPeach, and to stop Mario when he tries to stop the wedding from happening. Their boss isMadame Broode, an obese red-clad rabbit with a petChain Chomp, while their leader isTopper, the squat Broodal in green attire. The other Broodals areSpewart (in blue),Rango (in yellow), andHariet (in purple). |
Friendly species
Species | ||
---|---|---|
Image | Brief biography | First appearance |
Toads | ||
![]() | Toads are the major residents of the Mushroom Kingdom and many other parts of the Mushroom World; most are loyal subjects of Princess Peach. Unlike the Toads that serve as playable characters, these non-playable Toads usually bring assistance to Mario and co. in their adventures like hosting theToad Houses mini-games to earn power-ups or extra lives. In their original appearance inSuper Mario Bros., many Toads were transformed into inanimate objects like bricks by Bowser's black magic, while seven important Toads were held kept captive at the end of castle levels. Some Toads seen inSuper Mario Bros. 3 seem to serve thekings of each world. InSuper Mario 64, Toads were imprisoned withinPeach's Castle's walls and paintings, providing some hints to Mario when finally found. A group of six Toads accompanied Mario and Princess Peach on their vacation onIsle Delfino inSuper Mario Sunshine. TheToad Brigade was introduced inSuper Mario Galaxy, where each member was given a distinctive personality. InSuper Mario Run, winning rallies awards the player with numerous Toads to habitate the player's kingdom. | |
Subcons | ||
![]() | Subcons are peaceful fairy-like folk inSuper Mario Bros. 2. They reside in and protect the dream world,Subcon. | |
Yoshis | ||
![]() | Yoshis are a species of friendly dinosaur-like creatures native toYoshi's Island. Originally, only three colored Yoshis were introduced inSuper Mario World: Green, Red, Blue, and Yellow. Except for the green one, each colored Yoshi has an unique ability when they swallow a Koopa shell. While it seems Yoshis may be invaluable on their own unless commanded by Mario, they have proved otherwise in many games of the series like inSuper Mario World 2: Yoshi's Island, where a group of them agreed on takingBaby Mario on a journey to rescue his capturedbrother. Regular Yoshis reprise their ridable role in games likeNew Super Mario Bros. Wii and its sequel,New Super Mario Bros. U. | |
Piantas | ||
![]() | Piantas are a species of palm-like humanoids originally residents ofIsle Delfino. | |
Nokis | ||
![]() | Nokis are a race of mollusk-like beings who originate from Isle Delfino as well. | |
Lumas | ||
![]() | Lumas are star-like creatures that first appear inSuper Mario Galaxy. | |
Sprixies | ||
![]() | Sprixies are fairy-like creatures appearing inSuper Mario 3D World. They are the inhabitants of theSprixie Kingdom, ruled by the seven Sprixie Princesses. | |
Poplins | ||
![]() | Poplins are inhabitants of theFlower Kingdom inSuper Mario Bros. Wonder. Several of them giftWonder Seeds to the heroes, while others operateshops. | |
Talking Flowers | ||
![]() | Talking Flowers are inhabitants of theFlower Kingdom inSuper Mario Bros. Wonder. They are small flowers that talk to the player when approached. The messages they say are small reactions to what is currently ongoing in the level, which may serve as hints. |
Common and recurring enemies and obstacles
Species | |||
---|---|---|---|
Image | Brief biography | First appearance | Relatives in the series |
Goomba | |||
![]() | Goombas are shiitake-like creatures that were once members of the Mushroom Kingdom, but turned traitor and defected to Bowser's legions when he attacked. They are the most basic and common enemies in theSuper Mario games, serving as very easily defeated standard enemies (they can be defeated with a single jump). They appear in the vast majority of games; however,Super Mario Bros. 2,Super Mario Land,Super Mario World, andSuper Mario Sunshine do not feature Goombas, with their role being given to theGoombo inSuper Mario Land and theStrollin' Stu inSuper Mario Sunshine.Super Mario World features the relatedGaloomba, but they are tougher. |
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Koopa Troopa | |||
![]() | Koopa Troopas belong to the turtle-likeKoopa race thatBowser himself leads. Their key gameplay characteristic is that they retreat into their shells when jumped upon, or in some cases,get knocked out of them. They are the among the most basic and common enemies (only Goombas are more ubiquitous) in the franchise, being particularly numerous in the 2D sidescroller games. They were originally depicted as quadrupedal, but starting withSuper Mario World, they begin to walk on two legs, with some exceptions, like inSuper Mario Galaxy. Typically, green ones will walk off ledges they come to, while red ones turn away from them. While sometimes simply known as "Koopas," not allKoopas are Koopa Troopas. | ||
Koopa Paratroopa | |||
![]() | Koopa Paratroopas are Koopa Troopas with wings. With some exceptions, the green ones either hop along or move left and right, while the red ones fly up and down. The rare yellow ones inSuper Mario World instead chase Mario on foot, and will jump over obstacles. Jumping on them causes them to lose their wings. | ||
Piranha Plant | |||
![]() | Piranha Plants are carnivorous plants that often live inpipes, although they are also found planted in the ground, especially in the 3D games. Normally, they cannot be jumped upon, but this is not the case in the 3D games afterSuper Mario 64. |
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Cheep Cheep | |||
![]() | Cheep Cheeps are fish that are typically depicted with wing-like fins and mohawks, although there has been some variation. While they normally swim or jump, their exact behavior may vary drastically by game or even within the same game. | ||
Blooper | |||
![]() | Bloopers, formerly Bloobers, are white squid-like creatures that usually follow Mario through the water with dangerous speed and accuracy. The ones ofIsle Delfino instead travel on land near water, and spitink, and die if they fall in the water. | ||
Lakitu | |||
![]() | Lakitus are cloud-ridingKoopas that dropSpiny Eggs, which becomeSpinies upon hitting the ground. In some games, the cloud can be ridden in after they are defeated. | ||
Spiny Egg | |||
![]() | Spiny Eggs are dropped byLakitus and becomeSpinies when they hit the ground. There is also a green type that doesn't hatch anda kind that turns intoPiranha Plants. | ||
Spiny | |||
![]() | Spinies are small, spikedKoopas that cannot be jumped upon. They are dropped byLakitus aseggs, though some can be found in other places, such as upside down in caves. | ||
Buzzy Beetle | |||
![]() | Buzzy Beetles are small yet toughKoopas that are immune to fire, and tend to live in caves. They sometimes crawl on ceilings, in which case they will drop when Mario and Luigi come nearby. | ||
Hammer Bro | |||
![]() | Hammer Bros. areKoopas that are commonly found in pairs, and tend to jump while throwing an endless supply ofHammers. | ||
Bullet Bill | |||
![]() | Bullet Bills are ammunition that usually travel in a straight line. In some of the 3D games, they will follow Mario, a behavior that is similar to theBull's-Eye Bills in the 2D games. | ||
Bill Blaster | |||
![]() | Bill Blasters are two-sided cannons that shootBullet Bills. They are usually emblazoned with a skull. InSuper Mario 64 andSuper Mario 64 DS, they are gray cubes with a scrap metal-like texture and only one cannon.Super Mario 64 is notable for having only one of these enemies in the entire game; it is located at the beginning of the staircase to the top ofWhomp's Fortress.Super Mario 64 DS, however, adds another in a new area behind Whomp's Fortress, as well as some inDire, Dire Docks. | ||
Lava Bubble | |||
![]() | Lava Bubbles, formerly Podoboos, are balls of fire that leap out ofLava. Starting inSuper Mario World, their design sometimes includes eyes. | ||
Fire Bar | |||
![]() | Fire Bars are rows of fireballs rotating around blocks. Their length varies greatly, and are commonly found in castle levels. | ||
Wind | |||
![]() | Wind pushes Mario around, potentially into a pit. However, it can also push him out of a pit, or across a gap. It appears in many levels ofSuper Mario 64, and it makes a notable appearance inWorld 2-4 ofNew Super Mario Bros. Wii. | ||
Shy Guy | |||
![]() | Shy Guys areWart's main troops inSuper Mario Bros. 2. They are notable for their amount of derivatives, but have for the most part been relegated to spinoffs, particularly theYoshi franchise. InSuper Mario Bros. 2, the red ones walk off of ledges and the pink ones turn around. The pink ones are blue in the remakes. | ||
Bob-omb | |||
![]() | Bob-ombs are walking bombs. In some games, they actively chase Mario before exploding; in others, they will not ignite until Mario attacks them. Japanese material typically refers to theSuper Mario Bros. 2 ones under a different name, "Bob." | ||
Pokey | |||
![]() | Pokeys are tall segmented cacti. While it has been inconsistent as to whether or not it's safe to jump upon them, the head is usually the weak point. | ||
Spike Trap | |||
![]() | Spike Traps are areas of sharp, pointy spikes that can power down the Mario Bros. and can take away health and lives. Spike Traps are either stationary, retractable, attached to a moving object, or any combination of these positions. Yoshi, however, is normally immune to their harmful effects. | ||
Paragoomba | |||
![]() | Paragoombas are wingedGoombas. Some of them jump, some fly back and forth, and others drop parasiticMini Goombas. Jumping on them causes them to becomeGoombas. | ||
Dry Bones | |||
![]() | Dry Bones are skeletalKoopa Troopas that often appear in castles. When jumped upon, they will temporarily fall apart, putting themselves back together after a few moments. | ||
Cannon | |||
![]() | Cannons are commonly found onairships and shootcannonballs. | ||
Boo | |||
![]() | Boos, formerly known as "Boo" Diddlys and Boo Buddies, are shy, spherical ghosts that attack only when Mario's back is turned from them due to their shy personalities. | ||
Thwomp | |||
![]() | Thwomps are floating stone faces that crash down either when Mario gets close, or in a set pattern. | ||
Chain Chomp | |||
![]() | Chain Chomps, sometimes just called "Chomps," are large iron balls that act similar to guard dogs, with chains holding them back. Sometimes they lack chains, commonly rolling around likeboulders instead. | ||
Burner | |||
![]() | Burners, also known as Rocket Engines, are fire-shooting cannons commonly found onairships. | ||
Rocky Wrench | |||
![]() | Rocky Wrenches are depicted either as mole-likeKoopas or a possible relative ofMonty Mole. Regardless, they hide under manhole cover-like lids and throw wrenches. | ||
Spike | |||
![]() | Spikes areKoopas that throw an endless supply ofspiked balls from their mouths, orspiked rollers inSuper Mario 3D World. | ||
Spike Ball | |||
![]() | Spike Balls are huge metal spheres covered in spikes, and were initially depicted as being thrown bySpikes. Since then, they have appeared independently. | ||
Falling spike | |||
![]() | Falling spikes are spikes on the ceiling, sometimes stalactites, that fall down. | ||
Galoomba | |||
![]() | Galoombas, formerly "Goombas," are a relative ofGoombas that aren't squished by jumping, instead stunning them. InSuper Mario 3D World, they can be crushed with aGround Pound, but not picked up and carried, like inSuper Mario World. | ||
Monty Mole | |||
![]() | Monty Moles are creatures that pop out of the ground to either give chase or throw rocks at the player and then quickly hide back underground. | ||
Chargin' Chuck | |||
![]() | Chargin' Chucks are American football-playingKoopas that take multiple hits to defeat. InSuper Mario World, they also had a very wide variety of attacks. | (N/A) | |
Swoop | |||
![]() | Swoops, also known as Swoopers, are bats that often hang from the ceilings of caves, when they see Mario, they swoop down upon him. | ||
Spinner | |||
![]() | Spinners, also known as Ball 'n' Chains, are spiked balls on the ends of chains that swing around in a circle, similar toRoto-Discs. | ||
Urchin | |||
![]() | Urchins are spiny blue or purple echinoderms that move around by either rolling or floating. | ||
Magikoopa | |||
![]() | Magikoopas areKoopa wizards that can summon other enemies orfireballs with their magic. A notable member isKamek. | ||
Fuzzy | |||
![]() | Fuzzies are black spiny creatures that usually follow rails in the air. They are not to be confused withthe psychedelia-causing creature of the same name. | ||
Wiggler | |||
![]() | Wigglers are cheerful yet easily-irritable caterpillars with flowers on their heads. | ||
Skewer | |||
![]() | Skewers, also known as Spike Pillars, are large spiked beams that shoot out to attack. | ||
Grinder | |||
![]() | Grinders are large saw blades that follow tracks, althougheven larger versions exist as well. InSuper Mario Galaxy 2, they instead cut upPuzzle Plank Galaxy, and inSuper Mario Maker, placing them off of a track causes them to simply spin in one place. | ||
Boulder | |||
![]() | Boulders make their first appearance being dug up byDiggin' Chuck. They later appear in various other games, and Mario can even become one with theRock Mushroom. | ||
Mechakoopa | |||
![]() | Mechakoopas are wind-up toys resemblingBowser. Jumping on them usually causes them to go into a dormant state, where they can be picked up and thrown. | ||
Maw-Ray | |||
![]() | Maw-Rays (formerly known as Unagi) are large moray eels that often hide away in caves.Eely-Mouth ofSuper Mario Sunshine is comparable. | ||
Amp | |||
![]() | Amps are electric spheres that are often found circling things. | ||
Scuttlebug | |||
![]() | Scuttlebugs are spiders that often jump or hang by webs. | ||
Bully | |||
![]() | Bullies are spherical enemies that attack by pushing Mario around. Mario must do the same to beat them. | ||
Skeeter | |||
![]() | Skeeters are water-strider creatures. Their appearance and aggressiveness, along with the effect of jumping on them, has varied. | ||
Tox Box | |||
![]() | Tox Boxes are cube enemies with one hollow side Mario can stand under without getting crushed. The ones inSuper Mario 64 and the ones inSuper Mario Galaxy have vastly different appearances, as well as slightly different Japanese names. | ||
Cataquack | |||
![]() | Cataquacks are blue creatures resembling both ducks andWiggler segments, and are native toGelato Beach. When they see Mario, they will chase him and fling him up in the air, but are unlikely to damage him. InSuper Mario Galaxy, they are outright unable to damage Mario, but Mario is unable to defeat them. Also in Super Mario Galaxy, they respawn if they fall in water.Super Mario Sunshine also has an aggressive red type that will damage Mario far easier. | ||
Volcanic debris | |||
![]() | Volcanic debris refers to rocks that fall from the shy after being launched from volcanoes. It is highly destructive, being able to break through any kind of block, and well as set offKab-ombs. | ||
Octoomba | |||
![]() | Octoombas, formerly known as Electrogoombas, are alien octopuses that attack by headbutting or shooting projectiles. It and its relatives also make up an "Octo-Army" led byKing Kaliente andPrince Pikante. | ||
Pulse Beam | |||
![]() | Pulse Beams are round laser-using robots, which come in numerous varieties. | ||
Magmaargh | |||
![]() | Magmaarghs are a variant of theBlargg enemy fromSuper Mario World, and far more common. They either lunge up from underneath lava in an attempt to eat the player, or slowly make their way through the platform they are standing on from the side. | ||
Biddybud | |||
![]() | Biddybuds are variously-colored ladybug-like creatures found marching around in groups, and can be defeated instantly with any attack. | ||
Stingby | |||
![]() | Stingbies are bees that chase the player around, attempting to hit them with the stinger on the front. | ||
Coin Coffer | |||
![]() | Coin Coffers are walking purses that give out coins when attacked. | ||
Peepa | |||
![]() | Peepas areBoo relatives which move along a predetermined, typically circular path. Unlike Boos, Peepas do not react if the player looks directly at them. | (N/A) |
Gallery
See also
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | スーパーマリオ[?] Sūpā Mario | Super Mario | |
Chinese (simplified) | 超级马力欧[?] Chāojí Mǎlì'ōu | Super Mario | |
Chinese (traditional) | 超級瑪利歐[?] Chāojí Mǎlì'ōu | Super Mario | |
Korean | 슈퍼 마리오[?] Syupeo Mario | Super Mario |
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