Spaceport Alpha

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Spaceport Alpha
Spaceport Alpha, from Diddy Kong Racing.
LocationFuture Fun Land
Balloon(s) required41 (race, N64)
40 (race, DS)
45 (challenge, N64)
44 (challenge, DS)
TransportationCar,Hovercraft,Plane
Meet T.T (N64)2:16.00
Beat T.T.2:09.03
NotesThe stage takes place inside a space station.
Course map
Minimap of Spaceport Alpha from Diddy Kong Racing
N64
Spaceport Alpha course icon from Diddy Kong Racing DS.
DS
<<List of tracks>>

Spaceport Alpha is the third track ofFuture Fun Land, the nineteenth main race track, and the twenty-fourth overall course inDiddy Kong Racing and itsNintendo DS remake,Diddy Kong Racing DS. The track requires 41Gold Balloons to be unlocked (40 in the remake), but, once the track and the world boss are completed, it takes 45 balloons to play it again with theSilver Coin Challenge (44 to play theBalloon Touch Challenge in the Nintendo DS remake). Theplane is the standard vehicle for this course, but thecar andhovercraft can also be used after it is completed twice or inTime Trials. The officialDiddy Kong Racing website suggested racing as Conker on this track.[1]

The course is set inside a large spaceport full of many high-tech devices. The course features two large rooms, one of which has a giant 64 on its floor (referencing theNintendo 64). The track also features a powerful fan that can push the racers up through a narrow passage in a tunnel, along with a long room full of roadblocks and lasers.

In the Nintendo DS version of the game, Spaceport Alpha features several differences. While the course is set up in a very similar way, the second large room after the fan has a DS sign printed on its floor, instead of a 64, to reference the Nintendo DS. The lasers have also been removed, and the music has been replaced by a more high-tech theme, with the original theme being used forSpacedust Alley.

Layout[edit]

Spaceport Alpha from Diddy Kong Racing

The track begins in a wide area. A small alcove in the wall to the right of the starting line holds aPower-Up Token, and fourItem Balloons are placed farther ahead where the road becomes slightly skinnier. Another room is located after a small tunnel, and it features a small road for those driving cars. Around this thin road, the ground becomes slanted, and some Item Balloons and Power-Up Tokens are placed on it. Several gadgets are shown on the wall to the left, as well as a few pictures ofWizpig's head. A Zipper is located at the exit of a room, leading to a wide, empty room with arrows and windows on its walls. The arrows point to a narrow tunnel. The tunnel curves downwards, so racers in planes who do not travel straight down can easily run into the wall. At the bottom of the tunnel, a fan can be reached that pushes all racers back up through the other end of the tunnel. There is another large, empty room at the end of the tunnel, and it has a DS sign painted on its floor and some arrows pointing to another room on its walls.

Large windows are also around the walls with electrical currents going across them. In the next room, the walls are painted red, and arrows point to the exit of the small room to the right. A straight pathway makes up the next area, which is full of many large roadblocks, which are placed along the walls and in the center of the ground. Lasers also shoot from the walls in the original version of the game. Additionally, there is a variety of Item Balloons scattered place-to-place, as well as a few Zippers near the walls. At the end of the long room, a narrow tunnel is placed to the right. The round tunnel consists of a wall full of several shades of blue and some Item Balloons. The tunnel continues into a long control-room like area. On the windows to the left of the long room, one can see the outside of the spaceport into space. Some car Zippers are located along the ground of the area, along with a Power-Up Token and some Item Balloons. Outside of the tunnel is another car Zipper, taking racers to another wide area. Bananas (orRareware Coins in the DS version) line up along the walls here, and to the left of this area is the finish line.

Silver Coin locations[edit]

Adventure mode[edit]

  • The first coin is placed near the wall on the right before the player enters the second room.
  • The second coin is on the ground in the second room near a green wall.
  • Before heading up through a tunnel on a strong gust of wind, the racers pass the third coin.
  • In the middle of the large room after the vertical tunnels is the fourth coin.
  • The fifth coin is to the left of a roadblock near the beginning of the straight room full of lasers.
  • In the same room as the fifth coin, the sixth coin is located to the right of the area after a Zipper.
  • The seventh coin can be found immediately before the round, blue tunnel.
  • The eighth coin is in the center of the exit of the blue tunnel.

Adventure Two mode[edit]

  • Just after the start, on the bottom of the track, in between the Item Balloons.
  • On the left side of the track, just before the second corner.
  • In the middle of the entrance to the area with the air gust section.
  • In aZipper in the large empty room.
  • On top of the first platform on the left side of the track in the section with the laser beams.
  • In the middle of the track, halfway through the section with the laser beams.
  • On the right side of the track in the section with the laser beams, just before the exit of the section.
  • Halfway through the blue tunnel, near the top.

Gallery[edit]

Diddy Kong Racing[edit]

  • The start of the track

    The start of the track

  • "N64" is printed on the wall.

    "N64" is printed on the wall.

  • Diddy approaching the fan

    Diddy approaching the fan

  • The laser corridor

    The laser corridor

  • The bright blue tunnel

    The bright blue tunnel

  • The control room

    The control room

  • The empty alcove near the starting line

    The empty alcove near the starting line

Diddy Kong Racing DS[edit]

  • A Diddy portrait near the start

    A Diddy portrait near the start

  • The fan tunnel

    The fan tunnel

  • The floor now has "DS" printed on it instead of "64".

    The floor now has "DS" printed on it instead of "64".

  • Another Diddy portrait

    Another Diddy portrait

  • Bumper boosting off a Zipper

    Bumper boosting off a Zipper

  • The originally empty alcove now contains a Power-Up Token.

    The originally empty alcove now contains a Power-Up Token.

  • The Balloon Touch Challenge

    The Balloon Touch Challenge

  • Map (zoomed out)

    Map (zoomed out)

Names in other languages[edit]

LanguageNameMeaningNotes
JapaneseスペースポートΑ[?]
Supēsupōto Α
Spaceport Α
FrenchStation Alpha[?]Alpha StationDiddy Kong Racing
Spatial Alpha[?]Space AlphaDiddy Kong Racing DS
GermanRaumhafen Alpha[?]Spaceport Alpha
ItalianBase Alpha[?]Alpha Base
SpanishEstación Alfa[?]Alpha Station

Notes[edit]

References[edit]

Diddy Kong Racing /Diddy Kong Racing DS
Playable charactersDiddy KongKrunchDrumstickBumperTiptupT.T.PipsyTimberBanjoaConkeraTiny KongbDixie KongbTajbWizpigb
Supporting charactersTajSquawksb
VehiclesCarPlaneHovercraft
BossesTrickyBlueyBubblerSmokeyWizpig
WorldsDino DomainSnowflake MountainSherbet IslandDragon ForestFuture Fun LandDK Islandb
TracksAncient LakeFossil CanyonJungle FallsHot Top VolcanoEverfrost PeakWalrus CoveSnowball ValleyFrosty VillageWhale BayCrescent IslandPirate LagoonTreasure CavesWindmill PlainsGreenwood VillageBoulder CanyonHaunted WoodsSpacedust AlleyDarkmoon CavernsSpaceport AlphaStar CityThunder CovebMeandering MountbSplashdown PassbStrangled Shrineb
Boss tracksTricky ChallengeBluey ChallengeBubbler ChallengeSmokey ChallengeWizpig's First StrikeWizpig Strikes Back
Challenge levelsFire MountainIcicle PyramidDarkwater BeachSmokey Castle
Items & objectsBananaaCoinbDiscovery CardbGolden BalloonPower-Up TokenbSilver CoinTaj TokenbTreeT.T. amuletWeapon BalloonWish KeyWizpig amuletZipper
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