Simian Shimmy

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
Level
Simian Shimmy
The level Simian Shimmy from Donkey Kong Land III
Level code4-5
GameDonkey Kong Land III
<<Directory of levels>>

Simian Shimmy, namedTree in theTime Attack mode, is the twenty-third level inDonkey Kong Land III and the fifth level ofGreat Ape Lakes, where it is located in the eastern woods region. This level takes place in a forest of giant hollow trees, inhabited by gruffMinkys,Sneeks andBuzzes. Just likeMinky Mischief andRedwood Rampage, the level is labyrinthine and filled with many different pathways thatDixie Kong andKiddy Kong can take through the trees. As theKongs go through the level, they must climbropes and leap from bark platforms and gnarled branches. Arrow-shapedbananas indicate the main path but there areBarrel Cannons in several alternate paths. There are a couple ofBarrel Shields that help the Kongs dodge the Minkys' acorns. Simian Shimmy is one of the twelve levels in the Time Attack mode, where it has to be completed in 1 minute and 22 seconds, and shortcuts of hidden Barrel Cannons are vital to complete the level on time.

Layout[edit]

When the level begins, the apes walk across a few branches to reach another tree. Hopping up a few platforms, they enter a small opening to find the outside of the two trees. After jumping up the branches in that area, they can find another long area inside the second tree trunk. Continually hopping up the platforms in this tree, they can use a few Nids to help them bounce to the next outside area, where they start to climb up a few branches again. Grabbing the letter K on the top branch, they can find another crossing between two trees. Making their way to the next tree, they need to fall down some platforms and exit the trunk to find an area full of more branches. Climbing down the area and avoiding Buzzes, they enter a tree trunk with a long rope going down it. A few Minkys are on the way down the rope, and the apes head to the left to get in another tree once they are passed. Hopping up more platforms and crossing into the next tree trunk, the heroes soon make their way down to theStar Barrel.

About halfway through the level, the apes travel up the first trunk in their path and jump along some branches to find the entrance to the next tree. Inside, they climb up a long rope while dodging Minkys. A Barrel Shield can be used here to help the Kongs. At the top of this area, the heroes walk along more branches, jumping over a Buzz, to find the next tree. At the top of this tree, they find the letter N and the short pathway across a tree, leading to another tree trunk. There is a rope to climb down inside this area, and Minkys interfere with the Kongs' progress as they make their way down. At the bottom of this area, they cross into another tree and drop down some more platforms and branches to find the next tree. This tree, as any other trees, has a long rope going down from it. With the help of some Barrel Shields, the group should be able to travel all the way up the rope, avoiding several Minkys. Entering the outside of the trunk, the apes leap up a few more branches to find the letter G and make their way into another area of the tree. They can find theEnd of Level Flag there.

Enemies[edit]

Items and objects[edit]

The following items and objects appear in the following quantities:

K-O-N-G Letters[edit]

  • K: Found on a tree branch northeast of a Bristles.
  • O: Inside of a Booty Bird.
  • N: Found while climbing a hollow tree past the Star Barrel.
  • G: On a branch near the End of Level Flag.

DK Coin[edit]

Dixie Kong holding a Steel Barrel at Koin in Simian Shimmy in Donkey Kong GB: Dinky Kong & Dixie Kong
The Koin of Simian Shimmy

TheSteel Barrel is beneath a Niknak that the Kongs must jump from to reach the second Bonus Barrel. Dixie or Kiddy must pick up the Steel Barrel and drop into a gap below. The active Kong lands into an area below with theKoin. They must throw the Steel Barrel at the wall to the left for it to bounce back into Koin, which defeats him and gives theDK Coin to the Kongs. The Kongs can enter a Barrel Cannon to the left to blast back up to the main path.

Bonus Levels[edit]

Dixie Kong exploring the second Bonus Level of Simian Shimmy in Donkey Kong GB: Dinky Kong & Dixie Kong
The second Bonus Level of Simian Shimmy

Simian Shimmy has twoBonus Levels, listed by type:

  • Collect the Stars!: When the Kongs reach a Booty Bird with the letter O, they must bounce on the enemy to enter a hidden Barrel Cannon, which blasts them northeast on a branch. The Kongs must jump up back and forth between a few more branches to enter aBonus Barrel at top. In the Bonus Level, the Kongs must collect 27stars within 20 seconds. The stars are in groups of three strung along two hollow trees. The heroes must ascend the first tree with Nids, walk on a branch connecting the trees at the top, and descend a rope in the second tree to reach the end. TheBonus Coin appears at the end once every star is collected.
  • Find the Token!: The second Bonus Barrel is reached in a similar way to the first. Shortly after the letter N, the Kongs must bounce on a Niknak and jump from a few branches to reach a Bonus Barrel at the top. In the Bonus Level, the Kongs have forty seconds to find the Bonus Coin. They must climb up some ropes and jump from some branches while following a trail ofbananas to find the Bonus Coin at the end. Following the banana trail will lead to the Bonus Coin.

Gallery[edit]

  • Dixie standing on a branch

    Dixie standing on a branch

  • Dixie finds a bear coin

    Dixie finds a bear coin

  • Dixie jumps to the first Bonus Barrel

    Dixie jumps to the first Bonus Barrel

  • Dixie hides behind a Barrel Shield to protect herself from a Minky

    Dixie hides behind a Barrel Shield to protect herself from a Minky

  • Dixie finds the letter G

    Dixie finds the letter G

Names in other languages[edit]

LanguageNameMeaningNotes
Japanese木のぼり大さくせん[?]
Kinobori dai Sakusen
Tree Climbing Strategy
Donkey Kong Land III
CharactersBearDixie KongKiddy KongWrinkly Kong
Animal FriendsEllieEnguardeSquawksSquitter
BossesArichBarbosBleakKAOSBaron K. Roolenstein
EnemiesBazukaBazzaBooty BirdBounty BassBristlesBuzzKarbineKlaspKnockaKobbleKocoKopterKrimpKrumpleKuchukaLemguinLurchinMinkyNidNiknakRekoilSkiddaSneek
LevelsCape CodswallopRed WharfSeabed ShantyFord KnocksTotal RekoilKoco ChannelLiftshaft LotteryBarbos Bastion
Primate PlainsCoral QuarrelMinky MischiefJetty JittersBlack Ice BlitzRiverbank RiotMiller InstinctBleak Magic
Blackforest PlateauRocketeer RallyVertigo VergePolar PitfallsSurface TensionTundra BlundaRedwood RampageArich Attack
Great Ape LakesJungle JeopardyFootloose FallsDeep Reef GriefKarbine KaosSimian ShimmyRockface ChaseKrazy Kaos
Tin Can ValleyTropical TightropesClifftop CrittersRickety RapidsBazuka BombardUgly DuctingStalagmite FrightsK Rool Duel
Lost WorldWhiplash DashKuchuka KarnageHaunted HollowsRainforest RumbleBarrel BoulevardGhoulish GrottoK Rools Last Stand
BarrelsAnimal BarrelBarrelBarrel CannonBlast BarrelBonus BarrelDK BarrelIron BarrelRotatable BarrelStar BarrelWarp Barrel
Other items and objectsBananaBanana BunchBear coinBonus CoinExtra Life BalloonKONG LettersEnd of Level FlagPropellerpackStarToboggan
MiscellaneousAsk Uncle TuskGalleryGlitchesMultimediaCardsPre-release and unused ContentQuotesStaff