Manic Mincers

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Level
Manic Mincers
Donkey Kong and Diddy Kong progressing through the Manic Mincers level in the Chimp Caverns.
Level code6 - 2
WorldChimp Caverns
GameDonkey Kong Country
<<Directory of levels>>

Manic Mincers is the thirtieth level inDonkey Kong Country and the second level ofChimp Caverns. It is a cave level featuring severalMincers as the main obstacle, and they move in different patterns, either horizontal, vertical, clockwise, as well as some not moving at all. Early in the level,Donkey Kong andDiddy Kong can releaseRambi the Rhino from hisanimal crate to ride him for the rest of the level. Rambi cannot defeat the Mincers, because if he hits one, he runs away. Rambi can help the Kongs access a fewBonus Levels. A fewKrushas are in the level, andGnawties are the most common enemy of the level. The lighting subtly changes at times; for instance, it gets slightly darker just before the Rambi Crate but lighter after the letter O.

Layout[edit]

Manic MincersManic Mincers
Manic Mincers' appearance in the Game Boy Color version, top, and the Game Boy Advance version, bottom

A Gnawty and a small pit containing a Mincer can be found at the level's entrance. Two more Mincers are ahead, moving in vertical paths. The level's firstDK Barrel wobbles immediately before them, and a Gnawty walks between them. A small wall with theletter K next to it is located near the second Mincer in this area, which has a small pit in it. A Mincer floats in and out of the abyss. Ananimal crate containing Rambi the Rhino sits near here by a pit consisting of two moving Mincers that are always parallel to each other. The primates can find a few Gnawties marching down the area after the abyss, being followed by two higher pieces of land with Mincers on the edge of them. Another Gnawty can be found before a pair of Mincers on the highest piece of land. In this Mincer group, one stationary Mincer sits on the ground with the letter O over it, while the other Mincer moves up and down above it. Another pair of Mincers are ahead that move in the same pattern, except this time the top Mincer is stationary while the other moves. Four more stationary Mincers grind against the ground after this, and a fifth Mincer travels between the last two of the obstacles. The level'sContinue Barrel can be found shortly after the last Mincer in this area.

ATNT Drum can be found immediately after the barrel, along with two Mincers; one of these Mincers are stationary, while the other orbits around it at a quick pace. The heroes can find a DK Barrel on a raised piece of land after they pass a Krusha. Two additional Mincers moving in a circular path are ahead above an abyss that is followed by abarrel and an alcove containing a Krusha. Three more Mincers can be found ahead, each traveling in a circular patten around aBanana Bunch. The primates can find a wide abyss ahead of here with a Mincer grinding in the center of it. A small platform hovers across the whole pit to help the heroes cross it. A TNT Drum and another Krusha can be found on the opposite side of this pit, followed by a second wide abyss with another moving platform in it. As it pulls them over the abyss, they are taken past two Mincers and the letter N.

A DK Barrel shakes on the other side of the pit, and it can be broken to free a lost partner. A Mincer orbits a small platform floating in an abyss nearby, which is followed by a lone piece of land with a pair of Krushas on it. Another abyss after this area contains a small platform used to cross it. Two sharp Mincers surround it. Once the heroes cross the pit, they come towards a few Gnawties and a sign indicating that the level is almost over on a straight pathway. A stationary Mincer with another Mincer speeding around it can be found nearby, being followed by a group of high ledges. Gnawties march along a pathway that leads farther into the level in front of the ledges. Using a small cave (leading to aBonus Level) around this area, the primates can access the top of the high pieces of land, where a DK Barrel and a TNT Barrel wait. The primates' path is soon blocked by a wall created by two Mincers stacked on top of each other, which can be jumped over with the use of a tire sticking out of the ground next to them. An exit sign stands on the other side of the obstacles with a tunnel ahead of them that leads out of the level.

Enemies[edit]

The following enemies appear in the following quantities:

ImageNameCount
Gnawty sprite from Donkey Kong CountryGnawty16
A sprite of a Klaptrap in Donkey Kong CountryKlaptrap (blue)3[note 1]
Sprite of a blue Krusha in Donkey Kong CountryKrusha (blue)5
A Mincer in Donkey Kong Country.Mincer37[note 2]

Items and objects[edit]

The following items and objects appear in the following quantities:

K-O-N-G Letters[edit]

Manic Mincers
The location of the letter G, at the end of the second Bonus Level
  • K: The letter K is against a wall, which the third Mincer of the level moves over vertically.
  • O: Between two Mincers shortly after the Rambi Crate.
  • N: After crossing the first abyss with a moving platform, the Kongs pass the third Krusha from the Continue Barrel. From the next moving platform above an abyss, the Kongs must jump up to the letter N.
  • G: At the end of the second Bonus Level.

Key items[edit]

  • Photograph (Game Boy Advance version only): While the Kongs ride Rambi, they must use him to defeat a Krusha. By doing so, they earn aphotograph for the ninth page of theirscrapbook, which shows them riding Rambi in a jungle area.

Bonus Levels[edit]

Manic Mincers' first bonus area from Donkey Kong Country
The first Bonus Level

Manic Mincers has three Bonus Levels, listed by their type in the Game Boy Advance version:

  • Bash the Baddies!: Beyond theContinue Barrel is a barrel next to a small alcove with the second Krusha. They can either defeat Krusha and then pick up the barrel to blast away the wall to the right of it, or they can break the right wall. The opening leads into the firstBonus Level. There, the Kongs must jump from three Klaptraps to earn many Banana Bunches. After jumping on each Klaptrap three times, the Kongs are rewarded aLife Balloon.
  • Find the Exit!: After the arrow sign indicating a nearby exit, the Kongs must pass two Mincers and then enter an opening from a small platform to access theBonus Level. Inside, the Kongs must sneak under vertically-moving three Mincers (four in the Game Boy Advance remake). The letter G is at the end, followed by the exit. In the original version, unlike other Bonus Levels, this one does not have to be entered to complete the game, nor does the Bonus Room Blitz theme play in the area.
  • Stop the Barrel!: After exiting the second Bonus Level, the Kongs must pick up aTNT Drum. They must pick up the barrel and carry it down a ledge. They must avoid hitting the Gnawties and blast away a wall to the left of two vertical Mincers to enter the third and last Bonus Level. Alternatively, they can use Rambi to break down the wall. In the Bonus Level, the Kongs must observe a Life Balloon as it moves between four barrels before it stops and disappears. The Kongs must jump at the barrel that the Life Balloon stopped in to be awarded it. The Kongs return into the main level after either winning or losing. In theGame Boy Color remake, the third Bonus Level's entrance is entered from the wall after the Mincers rather than in front.

Gallery[edit]

  • The Kongs and Rambi jump between two Mincers

    The Kongs and Rambi jump between two Mincers

  • Rambi defeats a Krusha

    Rambi defeats a Krusha

  • Donkey Kong defeats a Krusha with a TNT Drum

    Donkey Kong defeats a Krusha with a TNT Drum

  • The third Bonus Level

    The third Bonus Level

  • Rambi facing a Gnawty in the Game Boy Color version

    Rambi facing a Gnawty in the Game Boy Color version

  • Donkey Kong jumping over a Mincer in the Game Boy Color version

    Donkey Kong jumping over a Mincer in the Game Boy Color version

  • The Kongs riding Rambi, after releasing him from his crate, in the Game Boy Advance version

    The Kongs riding Rambi, after releasing him from his crate, in the Game Boy Advance version

  • The Kongs jumping over a Mincer in the Game Boy Advance version

    The Kongs jumping over a Mincer in the Game Boy Advance version

Names in other languages[edit]

LanguageNameMeaningNotes
Japaneseあばれスピナーのがけ[?]
Abare Supinā no gake
Cliff of the Rampaging Mincers
FrenchHachis Horrible[?]Minced Horror
GermanDyna-Grotten[?]Dyna Grottos
ItalianTritatutto[?]Mincer
SpanishPicadora Maniaca[?]Manic Mincers

Footnotes and references[edit]

Footnotes[edit]

  1. ^Found only in abonus room.
  2. ^Three Mincers are found in abonus room.

References[edit]


Donkey Kong Countrylevels
Kongo JungleJungle HijinxsRopey RampageReptile RumbleCoral CapersBarrel Cannon CanyonVery Gnawty's Lair
Monkey MinesWinky's WalkwayMine Cart CarnageBouncy BonanzaStop & Go StationMillstone MayhemNecky's Nuts
Vine ValleyVulture CultureTree Top TownForest FrenzyTemple TempestOrang-utan GangClam CityBumble B. Rumble
Gorilla GlacierSnow Barrel BlastSlipslide RideIce Age AlleyCroctopus ChaseTorchlight TroubleRope Bridge RumbleReally Gnawty Rampage
Kremkroc Industries, Inc.Oil Drum AlleyTrick Track TrekElevator AnticsPoison PondMine Cart MadnessBlackout BasementBoss Dumb Drum
Chimp CavernsTanked Up TroubleManic MincersMisty MineNecky Nutmare*Loopy LightsPlatform PerilsNecky's Revenge
Gangplank GalleonGang-Plank Galleon
OtherDK's Tree HouseCandy's Save PointFunky's FlightsCranky's CabinCandy's Challenge*Funky's Fishing#Crosshair Cranky*Candy's Dance Studio
* Exclusive to theGame Boy Color version
Exclusive to theGame Boy Advance version
# Exclusive to both remakes