Horn Top Hop
Level | |
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Horn Top Hop | |
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Level code | 2-3 |
World | Autumn Heights |
Game | Donkey Kong Country: Tropical Freeze |
<<Directory of levels>> |
Horn Top Hop is the third level ofAutumn Heights, and the eleventh overall inDonkey Kong Country: Tropical Freeze and its Nintendo Switchport of the same name. It takes place in an autumn-colored forest withlarge leaves floating around in places that the characters can use as jumping platforms. However, its main feature, which gives it its name, is theHootzes blowing into variously-sizedalphorns in time with the music. This consistent timing can be easily seen upon exiting a secret area, in which one will actively wait for a specific part of the music to begin playing.
InTime Attack mode, a time of 1:45.00 is required to get a gold medal, a time of 2:05.00 for silver, and a time of 2:26.00 for bronze.
Overview
The level starts out on what appears to be a continuation ofMountain Mania, with a barrel which the player can use to bring in eitherDiddy Kong,Cranky Kong, orDixie Kong. After going past someTrench Tucks, the Kongs will find a checkpoint, and then a series of gaps with floating leaves in between them, which can support their weight for a few seconds and be used as quick platforms. Following this, they must use one of the leaves, which moves sideways as well, to cross a gap and collectbananas over it, and then second and third areas in a similar way after which there is another Checkpoint. Following this and the crossing of a large area with several of the leaves, as well asTucks, the Kongs will go through a row of large alphorns blowing air, after which there is an ascending series of leaves, at the top of which there is aSchnautzel shooting fireballs, followed by a long row of spikes which must be crossed by using floating leaves, and then another checkpoint. After this, there are more Trench Tucks, this time wearing helmets likePointy Tucks, disallowing the Kongs to jump on them. Following that, the Kongs will shoot through aBarrel Cannon to a secret area containing the last Puzzle Piece, and leading a path to theSlot Machine Barrel, ending the level.
Collectibles
KONG Letters
- K: Soon after the row of Trench Tucks, in the bowl of the horn the Hootz is blowing into.
- O: Above the Hot Hootz on the floating leaves.
- N: Above the area with the blowing horns and Pufftons, can be reached from the climbing grass.
- G: In between the two Trench Tucks after the third checkpoint, above the horn blowing air.
Puzzle Pieces
- In the sack hanging above where the first floating leaves are (it can be opened by throwing theTuff Tucks on it)
- Above the climbing grass near where theSchnautzel is.
- After the leaf-platform gap, there is a secret area next to where the Puffton is flying, where the Kongs must collect all the bananas in less than 30 seconds to receive the third puzzle piece.
- After the third checkpoint, the fourth Puzzle Piece will pop out of the same hole the Pointy Tucks was in.
- Appears after all the bananas on the round grass-covered platform in the secret area before the end of the level, are collected.
Enemies
- Tucks
- Tuff Tucks
- Trench Tucks
- Pointy Tucks
- Painguin Tucks
- Hootzes
- Hot Hootzes
- Blue Hootzes
- Pufftons
- Tufftons
- Tuff Fluffs
- Schnautzels
- Walbricks
- Lemmingtons
Gallery
The Kongs jump around in an area with hoppingTucks.
Naming
Internal names
Game | File | Name | Meaning |
---|---|---|---|
Donkey Kong Country: Tropical Freeze | content/Worlds/w03_alps/l03_alps_horns.pak | l03_alps_horns.pak | Alps Level 3: Horns |
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ホルンがひびく森[?] Horun ga Hibiku Mori | Echoing Horn Forest | |
French | Plates-formes précaires[?] | Precarious Platforms | |
German | Laubeshymnen[?] | FromLaub (foliage/leaves that are not attached to a tree) andHymne (hymn/anthem) | |
Italian | Corni Canterini[?] | Singing Horns | |
Spanish | Trompas tremendas[?] | Tremendous Horns |