Haunted Hollows
Level | |
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Haunted Hollows | |
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Level code | 6-3 |
Game | Donkey Kong Land III |
<<Directory of levels>> |
Haunted Hollows is the thirty-third level inDonkey Kong Land III and the third level ofthe Lost World. It takes place in a cavern submerged in water. During the first half,Dixie andKiddy must swim underwater and avoid some aquatic enemies along their path, includingBounty Basses,Lurchins, andKocos. The second half takes place outside the water, and it becomes a normal cavern level akin toStalagmite Frights. TheKongs encounter many types of enemies on land, such asKrumples andKuchukas.Squitter is playable during the secondBonus Level.
Layout
From the start of the level, the heroes need to swim through a damp cave. They swim west as they travel, avoiding Bounty Basses and Kocos. Eventually, the group find a straight, underwater pathway where they need to dodge a few Lurchins to survive. Past this area, the heroes have to swim a little farther west and then head upwards to reach the next area. There, they need to begin traveling east and watch out for more underwater enemies, mainly Kocos. After a while, the group approach the shore of the water, where they have to dodge several Lurchins. Afterthe letter O, the monkeys see a barrel above them. They must jump into it to blast to a higher level of the area. From there, they need to travel up a few stony ledges, without stepping on any Bristles, and then hit theStar Barrel nearby.
Halfway through the level, the apes have to walk west and defeat several enemies, including the mighty Krumples. Eventually, they find another barrel. Jumping into it, they are shot to a higher area, where they need to beat two Rekoils. Soon, they are greeted by a Kuchuka and a Knocka. They need to pass them both and jump over a few Krumples to find some Sneeks and Krimps. After passing all these foes,Kiddy Kong andDixie Kong find a barrel. They have to jump into it and blast to an even higher area. There, they, again, have to defeat some Rekoils and a Sneek. Afterwards, they find a couple of Kuchukas. They must dodge the two foes and head more westward to find more enemies. After passing the level's final Kuchuka, the Kongs come across theEnd of Level Flag.
Enemies
Items and objects
The following items and objects appear in the following quantities:
- Animal Barrel: 1
- Banana Bunch: 2
- Bear coins: 1
- Ghost Barrel: 1
- DK Barrel: 3
K-O-N-G Letters
- K: Near the first Koco in the level.
- O: Found in between a Lurchin and a Koco.
- N: Obtained while getting launched out of Barrel Cannons.
- G: Found above a Bristles, past two Kuchukas.
DK Coin
After the second DK Barrel, the Kongs must swim straight to the top of the underwater area. They must jump on a platform to the left, where they encounter theKoin. Dixie or Kiddy must pick up theSteel Barrel next to Koin and throw it at the left wall behind him. The Steel Barrel ricochets into Koin's back and defeats him, and the Kongs are rewarded theDK Coin.
Bonus Levels
Haunted Hollows has twoBonus Levels, listed by type:
- Collect the Stars!: After the letter K, the Kongs encounter the first Lurchin of the level. By swimming above it, the Kongs can enter aBonus Barrel above. In theBonus Level, the Kongs have 20 seconds to collect 12stars. The stars are in groups of three, each guarded by a Kuchuka. The Kongs must avoid the enemies as they collect the stars. After obtaining every star, theBonus Coin appears at the end of the area.
- Bash the Baddies!: Shortly after the Star Barrel, the Kongs find a DK Barrel above a Kuchuka. They must go right to the next Kuchuka and jump into a Barrel Cannon hidden above it. The Barrel Cannon blasts them up into the second Bonus Barrel. In the Bonus Level, the Kongs must enter anAnimal Barrel to transform intoSquitter, who has 40 seconds to defeat numerous Buzzes in the area. Some Buzzes are above an abyss, so Squitter must create a web platform to stand over the abyss and defeat the Buzz. After defeating every Buzz, a Bonus Coin appears at the end. Before reaching the Bonus Coin, Squitter must pass aNo Animal Sign to turn back into the Kongs.
Gallery
Names in other languages
Language | Name | Meaning | Notes |
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Japanese | あんこくのしょうにゅうどう[?] Ankoku no Shōnyūdō | Limestone Cave of Darkness |