List of stages debuting inSuper Smash Bros. Brawl

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This is a list ofSuper Smash Bros. series stages that debuted inSuper Smash Bros. Brawl. The page details their role in this series.

See also:

Contents

Delfino Plaza

Delfino Plaza in Super Smash Bros. Ultimate
Delfino Plaza inSuper Smash Bros. Ultimate
Main article:Delfino Plaza (stage)

InSuper Smash Bros. Brawl,Super Smash Bros. for Wii U, andSuper Smash Bros. Ultimate, Delfino Plaza is available from the start.

Luigi's Mansion

Luigi's Mansion stage in Super Smash Bros. Ultimate
Luigi's Mansion inSuper Smash Bros. Ultimate
Main article:Luigi's Mansion (stage)

InSuper Smash Bros. Brawl, Luigi's Mansion is available as an unlockable stage. InSuper Smash Bros. for Wii U andSuper Smash Bros. Ultimate, it is available from the start.

Mushroomy Kingdom

Mushroomy Kingdom in Super Smash Bros. Ultimate
Mushroomy Kingdom inSuper Smash Bros. Ultimate
Main article:Mushroomy Kingdom

InSuper Smash Bros. Brawl,Super Smash Bros. for Nintendo 3DS, andSuper Smash Bros. Ultimate, Mushroomy Kingdom is available from the start.

Figure-8 Circuit

Figure-8 Circuit in Super Smash Bros. Ultimate
Figure-8 Circuit inSuper Smash Bros. Ultimate
Main article:Figure-8 Circuit (stage)

InSuper Smash Bros. Brawl,Super Smash Bros. for Wii U, andSuper Smash Bros. Ultimate, Figure-8 Circuit is available from the start.

Mario Bros.

Mario Bros. stage in Super Smash Bros. Ultimate
Mario Bros. inSuper Smash Bros. Ultimate
Main article:Mario Bros. (stage)

InSuper Smash Bros. Brawl, Mario Bros. is available as an unlockable stage. InSuper Smash Bros. Ultimate, it is available from the start.

Yoshi's Island

Yoshi's Island stage in Super Smash Bros. Ultimate
Yoshi's Island inSuper Smash Bros. Ultimate
Main article:Yoshi's Island (Super Smash Bros. Brawl)

InSuper Smash Bros. Brawl,Super Smash Bros. for Nintendo 3DS, andSuper Smash Bros. Ultimate, Yoshi's Island is available from the start.

Rumble Falls

Rumble Falls
Rumble Falls inSuper Smash Bros. Brawl
Main article:Rumble Falls (stage)

Rumble Falls only appears inSuper Smash Bros. Brawl as a stage available from the start.

75 m

75 m in Super Smash Bros. Ultimate.
75 m inSuper Smash Bros. Ultimate
Main article:75 m (stage)

InSuper Smash Bros. Brawl, 75 m is available as an unlockable stage. InSuper Smash Bros. for Wii U andSuper Smash Bros. Ultimate, it is available from the start.

Bridge of Eldin

Bridge of Eldin stage in Super Smash Bros. Ultimate
The Bridge of Eldin inSuper Smash Bros. Ultimate

TheBridge of Eldin is a playablestage inSuper Smash Bros. Brawl. It first appears as a location inThe Legend of Zelda: Twilight Princess. The Bridge of Eldin is flat and very wide, allowing players to run away and regroup easily. Various hills andHyrule Castle are visible in the background. The Bridge of Eldin returns as a stage inSuper Smash Bros. for Wii U andSuper Smash Bros. Ultimate.

Occasionally,King Bulblin andLord Bullbo run straight across the stage. During this, they place a bomb on the center of the bridge, and after a few seconds, the bomb detonates and creates a pit. Anyone caught in the blast radius takes heavy damage. After some time, aTwilight Portal appears and repair the bridge. King Bulblin and Lord Bullbo are able to ram into other players who get in the way, causing damage. However, other players can hit King Bulblin and Lord Bullbo, making them lose balance and not be able to ram into the players. Occasionally, a regularBulblin follows the two. The Bulblin causes no damage and can easily be knocked off the stage. InSuper Smash Bros. for Wii U, King Bulbin, Lord Bullbo, and Bublins do not appear on the 8-Player Smash iteration of the stage.

Songs in My Music

Super Smash Bros. Brawl

NameSourceCreditsRequirements
Main Theme
(The Legend of Zelda)
The Legend of ZeldaArrangement Supervisor: Yuzo Koshiro
Ocarina of Time MedleyThe Legend of Zelda: Ocarina of TimeArrangement Supervisor: Michiko Naruke
Title (The Legend of Zelda)The Legend of ZeldaArrangement Supervisor: Shogo SakaiGrab CD
The Dark WorldThe Legend of Zelda: A Link to the PastArrangement Supervisor: Arata Iiyoshi
Hidden Mountain & ForestThe Legend of Zelda: A Link to the PastArrangement Supervisor: Shota KageyamaClear Event 18 on Hard
Hyrule Field ThemeThe Legend of Zelda: Ocarina of TimeArrangement Supervisor: Yutaka Iraha
Main Theme (Twilight Princess)The Legend of Zelda: Twilight PrincessOriginal
The Hidden VillageThe Legend of Zelda: Twilight PrincessOriginalGrab CD
Midna's LamentThe Legend of Zelda: Twilight PrincessOriginalGrab CD

Super Smash Bros. for Wii U

NameSourceCreditsRequirements
Main Theme Ver. 2 (The Legend of Zelda)Super Smash Bros. Brawl
(The Legend of Zelda)
Arrangement Supervisor: Yuzo Koshiro
Dark World / Dark World DungeonThe Legend of Zelda: A Link to the PastArrangement Supervisor: Keiichi Okabe
Title (The Legend of Zelda)Super Smash Bros. Brawl
(The Legend of Zelda)
Arrangement Supervisor: Shogo Sakai
Hidden Mountain & ForestSuper Smash Bros. Brawl
(The Legend of Zelda: A Link to the Past)
Arrangement Supervisor: Shota Kageyama
Ocarina of Time MedleySuper Smash Bros. Brawl
(The Legend of Zelda: Ocarina of Time)
Arrangement Supervisor: Michiko Naruke
Hyrule Field ThemeSuper Smash Bros. Brawl
(The Legend of Zelda: Ocarina of Time)
Arrangement Supervisor: Yutaka Iraha
Main Theme (Twilight Princess)The Legend of Zelda: Twilight PrincessOriginal
The Hidden VillageThe Legend of Zelda: Twilight PrincessOriginalCollect CD
Midna's LamentThe Legend of Zelda: Twilight PrincessOriginal

Gallery

  • Super Smash Bros. Brawl

    Super Smash Bros. Brawl

  • Super Smash Bros. Brawl screenshot of King Bulblin and Lord Bullbo attacking Zero Suit Samus and Kirby

    Super Smash Bros. Brawl screenshot of King Bulblin and Lord Bullbo attackingZero Suit Samus andKirby

  • Super Smash Bros. for Wii U

    Super Smash Bros. for Wii U

Names in other languages

LanguageNameMeaningNotes
Japaneseオルディン大橋[?]
Orudin ōhashi
Eldin Bridge
Chinese (simplified)奥尔汀大桥[?]
Ào'ěrtīng dàqiáo
Eldin Bridge
Chinese (traditional)奧爾汀大橋[?]
Ào'ěrtīng dàqiáo
Eldin Bridge
DutchEldinbrug[?]Eldin bridge
FrenchPont d'Ordinn[?]Bridge of Eldin
GermanBrücke von Eldin[?]Bridge of Eldin
ItalianIl ponte di Oldin[?]The bridge of Eldin
Korean올딘 대교[?]
Oldin Daegyo
Eldin Bridge
PortuguesePonte de Eldin[?]Bridge of Eldin
RussianМост Элдина[?]
Most Eldina
Bridge of Eldin
SpanishGran Puente de Eldin[?]Great Bridge of Eldin

Pirate Ship

Pirate Ship
The Pirate Ship stage

Pirate Ship is an unlockable stage inSuper Smash Bros. Brawl based onThe Legend of Zelda: The Wind Waker, and is the home stage ofToon Link.

The stage takes place mainly onTetra's Ship fromThe Wind Waker, as it sails across theGreat Sea. If a player falls into the water, they temporarily swim, though touching the front hull of the ship acts as ameteor smash. At certain points, the ship will sail by asea platform, which fire bombs at the boat that damage any nearby opponents. TheKing of Red Lions will also appear as an additional platform from the right side of the stage for a short time. At certain points the weather will change from sunny to stormy, and a whirlwind appears which catches the ship and throws it above clouds for a short time before it falls back into the sea, also temporarily decreasing gravity. The ship may also run aground a rocky island, which can be used as a platform. If a player stands on the ship's catapult, they may be thrown away by it.

This stage has a very minor role in the Subspace Emissary. After defeatingTabuu, the player can go back toThe Forest stage. There, towards the beginning of the stage, is a newly placed floating red door. Upon entering it, the player will be taken to the Pirate Ship, to battle Toon Link. If defeated, he will become playable. If the player is defeated, they will be taken back to the Emissary map.

The Pirate Ship stage returns as a downloadable stage inSuper Smash Bros. for Wii U, for the price of US$1.49. The Omega version of the stage takes place on top of one of the sea platforms, while the Pirate Ship itself can be seen sailing in the background. The normal version of the stage is unavailable in 8-Player Smash, while the Omega form allows a maximum of eight players. However, if the ui_stage_db.bin file has been modded to allow 8 players in the normal stage, the stage comes with 8-Player spawn points at the start of the match, and it lacks the extra stage hazards such as the bombs, the tornado, and the rocky island, possibly intending this stage to be 8-Player compatible.

The Pirate Ship reappears inSuper Smash Bros. Ultimate.

InSuper Smash Bros. Brawl, the unlock match for Toon Link takes place here.

Trophy
Pirate Ship
Pirate Ship trophy
Appears in:
GCNThe Legend of Zelda: The Wind Waker
DSThe Legend of Zelda: Phantom Hourglass
A ship commandeered by Tetra that sails to the far corners of the deep blue sea. When Link gets on board, he is challenged with a test given by the pirate underling Niko. In that test, Link must learn to use jumps and rope swinging to get through an obstacle course and reach Niko. If successful, he receives the Spoils Bag and bombs.

Songs

Super Smash Bros. Brawl

NameSourceCreditsRequirements
Dragon Roost IslandThe Legend of Zelda: The Wind WakerOriginal
The Great SeaThe Legend of Zelda: The Wind WakerOriginal
Tal Tal HeightsThe Legend of Zelda: Link's AwakeningArrangement Supervisor: Yusuke TakahamaClear All-Star Mode on Easy
Song of StormsThe Legend of Zelda: Ocarina of TimeArrangement Supervisor: Tsukasa MasukoClear Event 37
Gerudo ValleyThe Legend of Zelda: Ocarina of TimeOriginal
Molgera BattleThe Legend of Zelda: The Wind WakerOriginal
Village of the Blue MaidenThe Legend of Zelda: Four Swords AdventuresOriginalGrab CD
Termina FieldThe Legend of Zelda: Majora's MaskOriginalGrab CD

Super Smash Bros. for Wii U

The songs for this stage are reused from otherThe Legend of Zelda stages in the game.

NameSourceCredits
Dragon Roost IslandThe Legend of Zelda: The Wind WakerOriginal
The Great Sea / Menu SelectThe Legend of Zelda: The Wind WakerArrangement Supervisor: Tetsuya Shibata
Composition: Nintendo
Arrangement: Unique Note Co., Ltd.
The Legend of Zelda MedleyThe Legend of ZeldaArrangement Supervisor: Taku Inoue
Composition: Nintendo
Arrangement: BANDAI NAMCO Studios Inc.
Dark World / Dark World DungeonThe Legend of Zelda: A Link to the PastArrangement Supervisor: Keiichi Okabe
Composition: Nintendo
Arrangement: MONACA
Tal Tal HeightsSuper Smash Bros. Brawl
(The Legend of Zelda: Link's Awakening)
Arrangement Supervisor: Yusuke Takahama
Composition: Nintendo
Arrangement: TARGET ENTERTAINMENT INC.
Song of StormsSuper Smash Bros. Brawl
(The Legend of Zelda: Ocarina of Time)
Arrangement Supervisor: Tsukasa Masuko
Composition: Nintendo
Arrangement: M's Factory Inc.
Gerudo ValleyThe Legend of Zelda: Ocarina of TimeOriginal
Gerudo ValleyThe Legend of Zelda: Ocarina of TimeArrangement Supervisor: Rio Hamamoto
Composition: Nintendo
Arrangement: BANDAI NAMCO Studios Inc.
Ocarina of Time MedleySuper Smash Bros. Brawl
(The Legend of Zelda: Ocarina of Time)
Arrangement Supervisor: Michiko Naruke
Composition: Nintendo
Arrangement: Naru2 Co.,Ltd.
Village of the Blue MaidenThe Legend of Zelda: Four Swords AdventuresOriginal
Termina FieldThe Legend of Zelda: Majora's MaskOriginal
Ballad of the GoddessThe Legend of Zelda: Skyward SwordOriginal

Gallery

  • The King of Red Lions

    The King of Red Lions

  • The ship beached on a rock

    The ship beached on a rock

  • The Pirate Ship about to get caught by a twister

    The Pirate Ship about to get caught by a twister

  • The Pirate Ship in the air after the twister

    The Pirate Ship in the air after the twister

  • The Pirate Ship as it appears in Super Smash Bros. for Wii U

    The Pirate Ship as it appears inSuper Smash Bros. for Wii U

  • The Pirate Ship as it appears in Super Smash Bros. Ultimate

    The Pirate Ship as it appears inSuper Smash Bros. Ultimate

Names in other languages

LanguageNameMeaningNotes
Japanese海賊船かいぞくせん[?]
Kaizoku-sen
Pirate Ship
Chinese海盜船[?]
Hǎidàochuán
Pirate Ship
GermanPiratenschiff[?]Pirate Ship
ItalianLa nave dei pirati[?]The pirate ship
Korean해적선[?]
Haejeok-seon
Pirate Ship
RussianПиратский корабль[?]
Piratskiy korabl'
Pirate Ship
Spanish (NOA)Barco pirata[?]Pirate Ship

Norfair

Norfair stage in Super Smash Bros. Ultimate
Norfair inSuper Smash Bros. Ultimate

Norfair is the name of a location onPlanet Zebes in theMetroid series, and a stage inSuper Smash Bros. Brawl that also appears inSuper Smash Bros. for Wii U andSuper Smash Bros. Ultimate. It consists of five platforms, and similar to the Planet Zebes andBrinstar stages from the last twoSuper Smash Bros. games, thelava in this stage rises up from below. However, unlike the last two Metroid stages, Norfair's lava can come in from any direction. It may rise from the bottom of the stage, the sides of the stage, and even behind the stage. In the case of the lava coming from behind, the only way to escape it is by hiding away in a hatch that will appear on a random platform of the stage. However, only one hatch will appear, so the players will have to fight for the hatch. After an extended period of time, the hatch will close, and the lava from behind will hit, damaging any players trapped outside. If the players locked outside jump high enough, they can just barely dodge it, but that is difficult to accomplish.

The Ω form of the stage takes place on a larger version of the lowermost platform, with the soft platforms removed. No lava hazards appear.

Songs

Super Smash Bros. Brawl

My Music
NameSourceCreditsRequirements
Main Theme
(Metroid)
MetroidArrangement Supervisor: Kenji YamamotoAvailable by default
Ending
(Metroid)
MetroidArrangement Supervisor: Tsukasa MasukoBrawl on Norfair 10 times
NorfairMetroidArrangement Supervisor: Yuzo KoshiroGrab CD
Theme of Samus Aran, Space WarriorSuper MetroidArrangement: Masato KoudaAvailable by default
Battle Scene / Final Boss
(Golden Sun)
Golden Sun: The Lost AgeArrangement: Motoi SakurabaGrab CD
Marionation GearChōsōjū Mecha MGArrangement: Masafumi TakadaAvailable by default
Not in My Music
NameSourceCreditsPlays In
Vs. RidleySuper MetroidArrangement Supervisor: Yusuke TakahamaEvent No. 23 ("Molten Norfair")

Super Smash Bros. for Wii U

NameSourceCreditsRequirements
Main Theme (Metroid)Super Smash Bros. Brawl
(Metroid)
Arrangement Supervisor: Kenji YamamotoAvailable by default
BrinstarSuper Smash Bros. Melee
(Metroid)
Arrangement Supervisor: Shogo SakaiAvailable by default
Brinstar DepthsSuper Smash Bros. Melee
(Metroid)
Arrangement Supervisor: Shogo SakaiAvailable by default
NorfairSuper Smash Bros. Brawl
(Metroid)
Arrangement Supervisor: Yuzo KoshiroAvailable by default
Ending (Metroid)Super Smash Bros. Brawl
(Metroid)
Arrangement Supervisor: Tsukasa MasukoAvailable by default
Theme of Samus Aran, Space WarriorSuper Smash Bros. Brawl
(Super Metroid)
Arrangement: Masato KoudaAvailable by default
The Burning Lava FishMetroid: Other MOriginalAvailable by default
Battle Scene / Final Boss (Golden Sun)Super Smash Bros. Brawl
(Golden Sun: The Lost Age)
Arrangement: Motoi SakurabaAvailable by default
Marionation GearSuper Smash Bros. Brawl
(Chōsōjū Mecha MG)
Arrangement: Masafumi TakadaCollect CD

Gallery

  • Norfair in Super Smash Bros. Brawl

    Norfair inSuper Smash Bros. Brawl

  • The safe hatch in Super Smash Bros. Brawl.

    The safe hatch inSuper Smash Bros. Brawl.

  • Fighters launch from a large ball of fire.

    Fighters launch from a large ball of fire.

  • Norfair in its Ω form in Super Smash Bros. for Wii U

    Norfair in its Ω form inSuper Smash Bros. for Wii U

Names in other languages

LanguageNameMeaningNotes
Japaneseノルフェア[?]
Norufea
Norfair
Chinese诺尔飞亚[?]
Nuò'ěrfēiyà
Norfair
DutchNorfair[?]-
FrenchNorfair[?]-
GermanNorfair[?]-
ItalianNorfair[?]-
Korean노르페어[?]
Noreufe'eo
Norfair
PortugueseNorfair[?]-
RussianНорфер[?]
Norfer
Norfair
SpanishNorfair[?]-

Frigate Orpheon

Frigate Orpheon
Frigate Orpheon
Frigate Orpheon
Frigate Orpheon's second platform
Frigate Orpheon in Super Smash Bros. Ultimate
Frigate Orpheon as it appears inSuper Smash Bros. Ultimate

Frigate Orpheon is the name of the first shipSamus infiltrates inMetroid Prime, as well as a stage inSuper Smash Bros. Brawl andSuper Smash Bros. Ultimate. TheParasite Queen, the first boss ofMetroid Prime, appears in the background. Acting as a somewhat small stage, it is made up of one long platform, with another smaller platform hovering above on one side, and another that moves up and down.

On occasion, the lights in the ship will go off, although this is purely aesthetics. One hazard is the stage's occasional rotation. Every now and then, after the siren goes off, the platforms will flip 180 degrees, causing any player on the stage to fall. However, the players don't move with the stage, so they must try to stay in the air as the second platform appears. The second platform is just as long, but with a smaller platform hovering in the middle, not the side, and two platforms hovering beneath the main platform. These two lower platforms periodically move off-screen.

Songs

My Music

NameSourceCreditsRequirements
Vs. RidleySuper MetroidArrangement Supervisor: Yusuke Takahama
Vs. Parasite QueenMetroid PrimeOriginalGrab CD
Opening / Menu
(Metroid Prime)
Metroid PrimeArrangement Supervisor: Kenji Yamamoto
Sector 1Metroid FusionArrangement Supervisor: Minako Hamano
Vs. Meta RidleyMetroid PrimeOriginal
Multiplayer
(Metroid Prime 2)
Metroid Prime 2OriginalBrawl on the Frigate Orpheon stage 10 times.

Not in My Music

NameSourceCreditsPlays In
Ending
(Metroid)
MetroidArrangement Supervisor: Tsukasa MasukoEvent No. 16 ("Power Suit ON!")

Trophy information

Trophy
Parasite Queen
Parasite Queen trophy
Appears in:
GCNMetroid Prime
Space Pirates performed many experiments using Phazon as a means to artificially enhance physical strength. The Parasite Queens are the result of these experiments on one small life-form. This Parasite Queen lived in a nuclear power reactor and fired destructive beams at Samus from its mouth. The barrier that spun around the queen reflected its and Samus's attacks.

Names in other languages

LanguageNameMeaningNotes
Japaneseフリゲートオルフェオン[?]
Furigēto Orufeon
Frigate Orpheon
Chinese驱逐舰奥飞昂[?]
Qūzhújiàn Àofēi'áng
Destroyer Orpheon
GermanFregatte Orpheon[?]Frigate Orpheon
ItalianLa Fregata Orpheon[?]The Frigate Orpheon
Korean프리깃 오르피온[?]
Peurigit Oreupion
Frigate Orpheon
RussianФрегат Орфеон[?]
Fregat Orfeon
Frigate Orpheon
Spanish (NOA)Fragata Orpheon[?]Frigate Orpheon

Halberd

Halberd
The Battleship Halberd

Halberd is one of the stages that appears inSuper Smash Bros. Brawl, based onMeta Knight'sbattleship of the same name from theKirby series, which first appears inKirby Super Star. The stage itself is based onRevenge of Meta Knight, the game fromKirby Super Star the Halberd appears in. The ship is named after a Swedish axe-like weapon, as well as the developer of theKirby series,HAL Laboratory.

The stage starts inside of a hanger, the floor opening to reveal a platform that is similar in design to theBattlefield stage. The platform then raises and flies around the Halberd as it takes off over the ocean, where the stage is primarily set. Later in the stage, the platform lands on the Halberd itself. The stage continues to be a Battlefield-type stage; however, the background has an added gimmick. The Combo Cannon, a double-barreled battery with an extendable robot arm, is in the background. It will occasionally shoot laser beams, cannonballs, and even attack with its robot arm.

The stage reappears inSuper Smash Bros. for Wii U. In this incarnation, the stage can only be played with four players in its normal form, but with a maximum of eight players in its Omega form. The Omega form of the stage is set entirely on the base platform that flies around the Halberd. The Halberd reappears as a stage as well as aspirit inSuper Smash Bros. Ultimate.

Subspace Emissary

In theSubspace Emissary inSuper Smash Bros. Brawl, it is taken from Meta Knight in a deleted scene, prior to the events of the game. It is first seen at theMidair Stadium, dropping offShadow Bugs afterMario's and Kirby's fight. It is then seen inSkyworld, dropping off more Shadow Bugs. Kirby and the rescued princess (eitherPeach orZelda), flying on aWarp Star, are chased by the Halberd. The Halberd destroys the Warp Star, and the duo is forced to land on the ship. Then,Fox attacks the Halberd in hisArwing but is swiftly defeated, knocking Kirby and the princess off of the ship.

Later,Falco, Fox, andDiddy Kong ride atop theGreat Fox and battle the Halberd with it, but the Halberd defeats the Great Fox, which crashes intoThe Glacial Peak. Because of this,Lucario andMeta Knight are able to climb aboard the Halberd.Solid Snake, who is revealed to be aboard the Halberd hiding in his box, comes out of hiding. Lucario and Meta Knight find him, and they engage in battle. They all learn that they are on the same side and fight their way through to the trophies of Princess Peach and Zelda.

Suddenly, Shadow Bugs come in and create clones of the princesses, which are fought by the three heroes. After the evil clones are defeated, Peach and Zelda are freed. Lucario and Meta Knight then advance to the top of the Halberd while Snake stays for a while before going up, too. Zelda transforms intoSheik to hide from Snake, and she and Peach advance to the top of the Halberd. Meanwhile, Fox, in his Arwing, is trying to attack the Halberd once again. As the Arwing fires at the Halberd, it almost hits Peach, so Sheik jumps up and attacks it, destroying it. Fox and Sheik jump away from the Arwing, land on the Halberd, and try to attack each other. Peach promptly stops them.

Meanwhile, Snake, Lucario, and Meta Knight reach the Control Room to find it filled withMr. Game & Watches. Snake runs in and attacks them, making them all fly out of the window. Snake jumps out after them, landing next to Peach, Zelda, and Fox. All the Mr. Game & Watches turn into Shadow Bugs, creatingDuon. Falco arrives too, and they all defeat Duon. The trophy of the real Mr. Game and Watch is left behind. After this, Meta Knight takes control of the Halberd. It is seen for the last time as all of the ships charge intoSubspace, and it is destroyed by theSubspace Gunship. The heroes' ships fly out of the Halberd and successfully ride into Subspace.

Songs in My Music

Super Smash Bros. Brawl

NameSourceCreditsRequirements
Meta Knight's RevengeKirby Super StarArrangement: Noriyuki Iwadare
Composer: HAL Laboratory, Inc.
N/A
Gourmet RaceKirby Super StarArrangement: Motoi Sakuraba
Composer: HAL Laboratory, Inc.
N/A
Butter BuildingKirby's AdventureArrangement: Jun Fukuda
Composer: HAL Laboratory, Inc.
N/A
Boss Theme MedleyKirby SeriesArrangement Supervisor: Kentaro Ishizaka
Composer: HAL Laboratory, Inc.
Arranger: HAL Laboratory, Inc.
N/A
Checker KnightsKirby Air RideOriginalN/A
Forest / Nature AreaKirby & The Amazing MirrorOriginalN/A
Frozen HillsideKirby Air RideOriginalBrawl on Halberd 10 times
The Legendary Air Ride MachineKirby Air RideArrangement Supervisor: Shogo Sakai
Composer: HAL Laboratory, Inc.
Arranger: HAL Laboratory, Inc.
Clear Event 13
King Dedede's ThemeKirby's Dream LandArrangement Supervisor: Yoko Shimomura
Composer: HAL Laboratory, INC.
Arranger: Midiplex Co., Ltd.
Clear Event 15
0² BattleKirby 64: The Crystal ShardsArrangement: Koji Hayama
Composer: HAL Laboratory, Inc.
Collect over 5000 coins in a Coin match
Vs. MarxKirby Super StarArrangement Supervisor: Yasunori Mitsuda
Composer: HAL Laboratory, Inc.
Arranger: PROCYON STUDIO CO., LTD.
Grab CD
Squeak Squad ThemeKirby Squeak SquadArrangement: Hirokazu Tanaka. ex
Composer: HAL Laboratory, Inc.
Grab CD

Super Smash Bros. for Wii U

NameSourceCreditsRequirements
The Legendary Air Ride MachineSuper Smash Bros. Brawl
(Kirby Air Ride)
Arrangement Supervisor: Shogo Sakai
Composer: HAL Laboratory, Inc.
Arranger: HAL Laboratory, Inc.
King Dedede's ThemeSuper Smash Bros. Brawl
(Kirby's Dream Land)
Arrangement Supervisor: Yoko Shimomura
Composer: HAL Laboratory, Inc.
Arranger: Midiplex Co., Ltd.
Clear a Master Order on Hard difficulty or higher as King Dedede
Butter BuildingSuper Smash Bros. Brawl
(Kirby's Adventure)
Arrangement: Jun Fukuda
Composer: HAL Laboratory, Inc.
Collect CD
Gourmet RaceSuper Smash Bros. Brawl
(Kirby Super Star)
Arrangement: Motoi Sakuraba
Composer: HAL Laboratory, Inc.
Meta Knight's RevengeSuper Smash Bros. Brawl
(Kirby Super Star)
Arrangement: Noriyuki Iwadare
Composer: HAL Laboratory, Inc.
Vs. MarxSuper Smash Bros. Brawl
(Kirby Super Star)
Arrangement: Yasunori Mitsuda
Composer: HAL Laboratory, Inc.
Arranger: PROCYON STUDIO
Collect CD
0² BattleSuper Smash Bros. Brawl
(Kirby 64: The Crystal Shards)
Arrangement: Koji Hayama
Composer: HAL Laboratory, Inc.
Boss Theme MedleySuper Smash Bros. Brawl
(Kirby Series)
Arrangement Supervisor: Kentaro Ishizaka
Composer: HAL Laboratory, Inc.
Arranger: HAL Laboratory, Inc.

Trophy information

Super Smash Bros. Brawl

Trophy
Combo Cannon
Combo Cannon trophy
Appears in:
SNESKirby Super Star
The main gun of the battleship Halberd. As the name references, it has two guns--the top one shoots out slow-moving shells, and the bottom one fires a powerful laser. There's a mechanical arm at the base that is used to grab enemies and hold them to be blasted by the laser cannon. It has a wide attack range and once shot down Dyna Blade after she aided Kirby.
Trophy
Halberd
Halberd trophy
Appears in:
SNESKirby Super Star
Meta Knight's battleship, built to help Meta Knight take control of Dream Land. It's crewed by Meta Knight and the Meta-Knights and is equipped with the Combo Cannon and a shrimplike robot called the Heavy Lobster. Kirby destroys the ship's reactor, causing the Wheelies who power the ship to flee. In the end, the ship crashes into the sea while the sun sets in the background.

Super Smash Bros. for Nintendo 3DS

Trophy
Halberd
A trophy from Super Smash Bros. for Nintendo 3DS
Category: Series Related
Kirby's rival, the masked warrior Meta Knight, constructed this ship to conquer Dream Land. Just in case you forget who owns it, the ship's bow is designed to look like his mask. How is a small guy like Kirby supposed to defeat a battleship?! Maybe he'll find a way inside...
Trophy
Combo Cannon
A trophy from Super Smash Bros. for Nintendo 3DS
Category: Series Related
This giant cannon is the main weapon of the Battleship Halberd. Any invader will think twice when cannonballs and laser beams are brought to bear. You'll have to be really careful around these weapons, since even the platforms underfoot will try to lift you into the path of the beam. Watch out!

Gallery

  • The Halberd prepares to lift off.

    The Halberd prepares to lift off.

  • The Halberd takes off.

    The Halberd takes off.

  • The battlefield will move around the Halberd.

    The battlefield will move around the Halberd.

  • The battlefield lands on the Halberd's bridge.

    The battlefield lands on the Halberd's bridge.

  • The Combo Cannon fires a cannonball.

    The Combo Cannon fires a cannonball.

  • The Combo Cannon attacks with its right arm.

    The Combo Cannon attacks with its right arm.

  • The Combo Cannon targets someone.

    The Combo Cannon targets someone.

  • The Combo Cannon fires a laser.

    The Combo Cannon fires a laser.

  • The battlefield leaves the Halberd bridge.

    The battlefield leaves the Halberd bridge.

  • Duon is fought on the Halberd bridge.

    Duon is fought on the Halberd bridge.

Names in other languages

LanguageNameMeaningNotes
Japanese戦艦ハルバード[?]
Senkan Harubādo
Battleship Halberd
DutchHalberd[?]-
FrenchHalberd[?]-
GermanHalberd[?]-
ItalianLa Halberd[?]The Halberd
Korean전함 할버드[?]
Jeonham Halbeodeu
Battleship Halberd
PortugueseHalberd[?]-
RussianАлебарда[?]
Alebarda
Halberd
SpanishHal Abarda[?]Halberd

Lylat Cruise

Lylat Cruise
Lylat Cruise
Lylat Cruise
The ship inCorneria's atmosphere
Lylat Cruise in Super Smash Bros. Ultimate
Lylat Cruise inSuper Smash Bros. Ultimate

Lylat Cruise is a stage inSuper Smash Bros. Brawl,Super Smash Bros. for Wii U andSuper Smash Bros. Ultimate. Unlike previousStar Fox stages, this one takes place on a ship called the Pleiades, and not theGreat Fox. The ship will pass through theLylat System. It plunges through many obstacles, including the Core of an asteroid, in the atmosphere ofCorneria, and even through a space battle. TheArwings also shoot the players on the stage, just like they did in the last two games. InUltimate, the Arwings' design has been updated to match their appearance inStar Fox Zero.Fox McCloud,Falco Lombardi, andWolf O'Donnell can communicate with otherStar Fox andStar Wolf members by using their SmashTaunts, similar to howSolid Snake can communicate to otherMetal Gear characters onShadow Moses Island.Barrels andCrates in this stage take the "futuristic" style. AsMasahiro Sakurai and his translators point out in the Smash Bros. DOJO!!, although it is set in space, gravity does not change.

This stage has a minor role in The Subspace Emissary. After defeatingTabuu, the player can go back toThe Ruins. When lowered into the pit, there is an extra red door at the bottom of the pit. The player must enter it to faceWolf in the Lylat Cruise. If he is defeated, Wolf is unlocked.

TheFinal Destination variant inWii U andUltimate does not tilt and removes the three smaller platforms. The main platform is completely flat. The stage does not warp and only features the Star Fox and Star Wolf dogfight.

In bothBrawl andUltimate, the unlock match for Wolf takes place here; in the former, this is also true of the unlock match for Falco.

Songs in My Music

Super Smash Bros. Brawl

NameSourceCreditsRequirements
Space ArmadaStar FoxArrangement: Kenji Ito
CorneriaStar FoxArrangement Supervisor: Kentaro IshizakaGrab CD
Main Theme (Star Fox)Star FoxArrangement: Seiji Momoi
Main Theme (Star Fox 64)Star Fox 64Arrangement Supervisor: Yusuke Takahama
Area 6Star Fox 64Arrangement Supervisor: Hajime Wakai
Area 6 Ver. 2Star Fox 64Arrangement Supervisor: Hajime WakaiGrab CD
Star WolfStar Fox 64Arrangement Supervisor: Kentaro Ishizaka
Star Wolf (Star Fox: Assault)Star Fox: AssaultOriginalClear 38th event on Hard difficulty
Space BattlegroundStar Fox: AssaultOriginal
Break Through the IceStar Fox: AssaultOriginalGrab CD
Tunnel Scene (X)XArrangement Supervisor: Yusuke TakahamaGrab CD

Super Smash Bros. for Wii U

NameSourceCreditsRequirements
Main Theme (Star Fox)Super Smash Bros. Brawl
(Star Fox)
Arrangement: Seiji Momoi
Corneria (Brawl)Super Smash Bros. Brawl
(Star Fox)
Arrangement Supervisor: Kentaro Ishizaka
VenomSuper Smash Bros. Melee
(Star Fox 64)
Arrangement Supervisor: Tadashi Ikegami
Star WolfSuper Smash Bros. Brawl
(Star Fox 64)
Arrangement Supervisor: Kentaro Ishizaka
Area 6 Ver. 2Super Smash Bros. Brawl
(Star Fox 64)
Arrangement Supervisor: Hajime WakaiCollect CD
Tunnel Scene (X)Super Smash Bros. Brawl
(X)
Arrangement Supervisor: Yusuke Takahama

Non-playableStar Fox characters trophy information

The characters below make an appearance during the Smash Taunt.

NameImageDescription
Peppy HarePeppy Hare trophyA member of the original Star Fox team. Peppy Hare was an esteemed pilot, now retired and currently commanding the Star Fox team from the mother ship, the Great Fox. Although he's known for a propensity for nagging, the praise and trust his team gives him hasn't changed throughout the years.
Slippy ToadSlippy Toad trophyA top-notch mechanic with less-than-stellar battle skills. Respected for his talent, he joins the Star Fox team and shows his mechanical genius in everything from vehicle maintenance to weapons development. Slippy often holds the team back with his clumsiness but makes up for it with his likeable personality and morale-boosting presence.
KrystalKrystal trophyA member of the Star Fox team welcomed in Star Fox Adventures after the team met her on planet Sauria when responding to a distress signal. Krystal is capable of telepathy and is a valuable member in combat. After becoming romantically involved with Fox, their relationship gets very rocky in Star Fox Command.
Panther CarosoPanther Caroso trophyThe newest member of the Star Wolf team, rivals of Team Star Fox. A show-off who often embarrasses his teammates, he considers himself quite the ladies' cat and can hardly contain himself from making passes at attractive females, including Krystal, who he's clearly smitten with. Panther's trademark is a red rose. All things said, he's still a highly skilled pilot.
Leon PowalskiLeon Powalski trophyA member of the Star Wolf team and a cold-blooded assassin. Without an inkling of goodwill or moral standing, Leon carries out duties as required by the job, remaining indifferent and robotic throughout. On top of his lethal skills, he maintains a solid reputation as a skilled pilot. Leon has been a teammate of Wolf's ever since belonging to the Venom army.

Gallery

  • Corneria

    Corneria

  • Corneria's atmosphere

    Corneria's atmosphere

  • Warping to another area

    Warping to another area

  • Star Fox vs. Star Wolf

    Star Fox vs. Star Wolf

  • Planetary skirmish

    Planetary skirmish

  • Asteroid field

    Asteroid field

  • Peaceful space

    Peaceful space

  • The Smash Taunt

    The Smash Taunt

  • A conversation occurs

    A conversation occurs

Names in other languages

LanguageNameMeaningNotes
Japaneseライラットクルーズ[?]
Rairatto Kurūzu
Lylat Cruise
Chinese萊拉特巡航 (Traditional)
莱拉特巡航 (Simplified)
[?]

Láilātè xúnháng
Lylat Cruise
DutchLylat-Cruise[?]-
FrenchTraversée de Lylat[?]Lylat Crossing
GermanLylat-Patrouille[?]Lylat Cruise
ItalianIl Sistema Lylat[?]The Lylat System
Korean라일라트 크루즈[?]
Raillateu Keurujeu
Lylat Cruise
PortugueseCruzeiro no Sistema Lylat[?]Lylat System Cruise
RussianТур Лайлат[?]
Tur Laylat
Lylat Tour
SpanishSistema Lylat[?]Lylat System

Pokémon Stadium 2

Pokémon Stadium 2
Pokémon Stadium 2 inSuper Smash Bros. Brawl
Pokémon Stadium 2 stage in Super Smash Bros. Ultimate
Pokémon Stadium 2 inSuper Smash Bros. Ultimate

Pokémon Stadium 2 is a stage inSuper Smash Bros. Brawl, and it returns inSuper Smash Bros. for Wii U andSuper Smash Bros. Ultimate. Although basically a copy of thePokémon Stadium fromSuper Smash Bros. Melee, it differs in appearance to match that ofPokémon Stadium 2, hence the name. The terrain will occasionally shift into one of four different types, and these types are different than those that the other Pokémon Stadium changes into. The terrain types areIce,Electric,Ground, andFlying. Ice will cause the battlefield to become extremely slippery, thus, making it hard for players to keep their footing. The Electric terrain will cause two conveyor belts to appear, moving the players to the outer edge of the battlefield if they stand on them. In the Ground terrain, a mountain of earth appears in the center of the stage. When the Flying terrain appears, all players will be able to float in the air much longer after jumping, as strong wind blows upwards. The electric field contains conveyer belts which dragitems off the stage, and move players standing on them. Each different stage type contains some Pokémon in the background which are of the appropriate type. These Pokémon are:

Pokémon Stadium 2 also has a very minor role in the Subspace Emissary. After completing the Story mode, the player can go back to the Swamp stage, and enter a newly placed red door. By entering it, the player will faceJigglypuff; if beaten, it will become playable. If not, the player will be taken back to the Emissary map, and the level will end with the "Stage Clear" Screen. The door to the Jigglypuff battle will stay until Jigglypuff is unlocked.

InSuper Smash Bros. Brawl, the unlock match for Jigglypuff takes place here.

Songs in My Music

Super Smash Bros. Brawl

NameSourceCreditsRequirements
Pokémon Main ThemePokémonArrangement: Seiji Momoi
Road to Viridian City (From Pallet Town / Pewter City)Pokémon Red and BlueArrangement Supervisor: Shogo SakaiClear Event 8
Pokémon CenterPokémonArrangement Supervisor: Kentaro IshizakaCollect 200 different stickers
Pokémon Gym / EvolutionPokémonArrangement: Kenichi Okuma
Wild Pokémon Battle! (Ruby / Sapphire)Pokémon Ruby / SapphireArrangement Supervisor: Shogo Sakai

Super Smash Bros. for Wii U

NameSourceCredits
Pokémon Main Theme (Pokémon Red / Pokémon Blue)Super Smash Bros. Brawl
(Pokémon Red/Blue)
Arrangement: Seiji Momoi
Battle! (Wild Pokémon) (Pokémon Diamond / Pokémon Pearl)Pokémon Diamond/PearlArrangement: Koji Hayama
Road to Viridian City (From Pallet Town / Pewter City)Super Smash Bros. Brawl
(Pokémon Red/Blue)
Arrangement Supervisor: Shogo Sakai
Pokémon Gym / Evolution (Pokémon Red / Pokémon Blue)Super Smash Bros. Brawl
(Pokémon Red/Blue)
Arrangement: Kenichi Okuma
Poké FloatsSuper Smash Bros. Melee
(Pokémon Red/Blue)
Arrangement Supervisor: Hirokazu Ando
Pokémon StadiumSuper Smash Bros. Melee
(Pokémon Red/Blue)
Arrangement Supervisor: Shogo Sakai
Pokémon Stadium 2Super Smash Bros. Melee
(Pokémon Gold/Silver)
Arrangement Supervisor: Hirokazu Ando
Battle! (Wild Pokémon) (Pokémon Ruby / Pokémon Sapphire)Super Smash Bros. Brawl
(Pokémon Ruby/Sapphire)
Arrangement Supervisor: Shogo Sakai
Victory Road (Pokémon Ruby / Pokémon Sapphire)Super Smash Bros. Brawl
(Pokémon Ruby/Sapphire)
Arrangement:Motoi Sakuraba

Gallery

  • Ground Stadium

    Ground Stadium

  • Electric Stadium

    Electric Stadium

  • Flying Stadium

    Flying Stadium

  • Ice Stadium

    Ice Stadium

  • A poster with a picture of a cat that resembles the Wii Hint Cat can be seen inside the house where Snorunt resides in a close view. It is unknown whose cat it is; Masahiro Sakurai has confirmed that it is not his, despite major rumors to the contrary.[1]

    A poster with a picture of a cat that resembles the Wii Hint Cat can be seen inside the house where Snorunt resides in a close view. It is unknown whose cat it is;Masahiro Sakurai has confirmed that it is not his, despite major rumors to the contrary.[1]

Names in other languages

LanguageNameMeaningNotes
Japaneseポケモンスタジアム 2[?]
Pokemon Sutajiamu 2
Pokémon Stadium 2
DutchPokémon Stadium 2[?]-
FrenchStade Pokémon 2[?]Pokémon Stadium 2
GermanPokémon Stadium 2[?]Pokémon Stadium 2
ItalianLo Stadio Pokémon 2[?]The Pokémon Stadium 2
Korean포켓몬 스타디움 2[?]
Poketmon Seutadium 2
Pokémon Stadium 2
PortugueseEstádio Pokémon 2[?]Pokémon Stadium 2
RussianСтадион Покемонов 2[?]
Stadion Pokemonov 2
Pokémon Stadium 2
SpanishEstadio Pokémon 2[?]Pokémon Stadium 2

Spear Pillar

Spear Pillar
Spear Pillar
Spear Pillar in Super Smash Bros. Ultimate
The top half of Spear Pillar inSuper Smash Bros. Ultimate, with Palkia in the background.

Spear Pillar is an unlockable stage inSuper Smash Bros. Brawl, coming fromPokémon Diamond Version andPokémon Pearl Version, the latest installment of thePokémon series at the time. Spear Pillar is unlocked by beating Event Match 25: The Aura is With Me. It is set on a normal platform, but contains a small cave area underneath it, which players can run into.

The stage will randomly have a purple background or a blue background. Blue is a warning thatDialga fromPokémon Diamond Version will appear, and purple is a warning thatPalkia fromPokémon Pearl Version will appear on the stage. Less frequently,Cresselia from both versions will appear. During any particular battle, only one of these Pokémon will appear.Uxie,Mesprit andAzelf sometimes appear in the background, though they serve no purpose.

Spear Pillar returns inSuper Smash Bros. Ultimate. Although Palkia retains its status as aPoké BallPokémon fromSuper Smash Bros. for Nintendo 3DS /Wii U, it still also makes an appearance in the stage.

InSuper Smash Bros. Brawl, the unlock match forLucario takes place here.

  • Dialga: Fires blue energy beams, uses Roar of Time to make all players move in slow motion for a while, jumps onto the stage and damages anyone nearby, tilts the stage at a slight angle, or breaks parts of the top level.
  • Palkia: Fires purple versions of the energy beams used by Dialga, uses Spacial Rend to either reverse the stage from left to right, including the controls; tips the stage upside down, tilts it at a slight angle, breaks parts of the top level, or reduces the gravity, making falling players float longer than usual.
  • Cresselia: Shoots a boomerang-like energy blade, which spins around the stage, or uses Psycho Cut (shoots waves straight at the top platform). InPokémon Diamond Version andPokémon Pearl Version, Cresselia does not appear on Spear Pillar. It actually appears onFullmoon Island and will roam Sinnoh after it is encountered.

Songs in My Music

NameSourceCreditsRequirements
Victory RoadPokémon Ruby / SapphireArrangement: Motoi Sakuraba
Dialga / Palkia Battle at Spear Pillar!Pokémon Diamond / PearlArrangement Supervisor: Takahiro Nishi
Wild Pokémon Battle! (Diamond / Pearl)Pokémon Diamond / PearlArrangement: Yuka Tsujiyoko
Vs. Team GalacticPokémon Diamond / PearlArrangement: Masato KoudaGrab CD
Route 209Pokémon Diamond / PearlArrangement Supervisor: Shogo SakaiGrab CD

Gallery

  • Dialga in Super Smash Bros. Brawl

    Dialga inSuper Smash Bros. Brawl

  • Palkia in Super Smash Bros. Brawl

    Palkia inSuper Smash Bros. Brawl

  • Cresselia in Super Smash Bros. Brawl

    Cresselia inSuper Smash Bros. Brawl

Names in other languages

LanguageNameMeaningNotes
Japaneseテンガンざん やりのはしら[?]
Tenganzan Yari no Hashira
Mt. Tengan Spear Pillar
Chinese天冠山 槍之柱 (Traditional)
天冠山 枪之柱 (Simplified)
[?]

Tiānguān shān qiāng zhī zhù
Mt. Tengan Spear Pillar
GermanSpeersäule[?]Spear Pillar
ItalianVetta Lancia[?]Spear Summit
Korean창기둥 꼭대기[?]
Chang'gidung Kkokdaegi
Spear Pillar Summit
RussianКопейное Плато[?]
Kopeynoye Plato
Spear Plateau
Spanish (NOA)Columna Lanza[?]Spear Pillar

Port Town Aero Dive

Port Town Aero Dive
The start of Port Town Aero Dive
Port Town Aero Dive stage in Super Smash Bros. Ultimate
Port Town Aero Dive as it appears inSuper Smash Bros. Ultimate

Port Town Aero Dive is a recurring location in theF-Zero series andCaptain Falcon's home town appearing as a stage inSuper Smash Bros. Brawl and returning inSuper Smash Bros. for Wii U andSuper Smash Bros. Ultimate, specifically based upon the variation of the Port Town track inF-Zero GX. It is very similar toMute City fromSuper Smash Bros. Melee, as the stage is merely a group of platforms hovering across an F-Zero race course at high speeds. The platforms will eventually stop, forcing the players to fight on the race course, rather than the platforms, just like Mute City. Occasionally, the platforms will hover off the track itself, but it will eventually come back to the track. Like in Mute City,F-Zero machines will sometimes drive past the fighters while they are on the track and can run into them to damage them. However, unlike in Mute City, F-Zero machines on this stage can neither be attacked nor be knocked out, and they can easily KO fighters at below 100% damage.

None of the songs featured in My Music inSuper Smash Bros. Brawl andSuper Smash Bros. for Wii U have ever played on a Port Town track in any of theF-Zero games.

Port Town Aero Dive in its Ω form appearance in Super Smash Bros. for Wii U.
Port Town Aero Dive in its Ω form

The Ω form of the stage takes place on the touring platform. The platform is thicker than usual, and it now has grabbable ledges and cannot be passed through from below. F-Zero machines sometimes appear in the background, and the platform does not stop at a particular location.

Port Town Aero Dive
The giant R.O.B.

A giant statue ofR.O.B. can be seen on the track. This Easter egg is also on theF-Zero GX track that the stage is based on. InSuper Smash Bros. Ultimate, the R.O.B. model more closely resembles that of the playable R.O.B.[2]

InSuper Smash Bros. Brawl, the unlock match for Captain Falcon takes place here.

Songs in My Music

Super Smash Bros. Brawl

NameSourceCreditsRequirements
Mute CityF-ZeroArrangement: Yasufumi FukudaAvailable by default
Fire FieldF-ZeroArrangement Supervisor: Yusuke TakahamaClear Event No. 24 ("Come on, Blue Falcon").
White LandF-ZeroArrangement Supervisor: Arata IiyoshiAvailable by default
Car SelectF-Zero XOriginalGrab CD
Dream ChaserF-Zero XOriginalBrawl on the Port Town Aero Dive stage 10 times.
Devil's Call in Your HeartF-Zero XOriginalAvailable by default
Climb Up! And Get The Last Chance!F-Zero XOriginalAvailable by default
Brain CleanerF-Zero GXOriginalAvailable by default
Shotgun KissF-Zero GXOriginalAvailable by default
Planet ColorsF-Zero GXOriginalGrab CD
Golden Forest (1080° Snowboarding)1080° SnowboardingOriginalGrab CD
Mach Rider (Melee)Super Smash Bros. MeleeOriginalDefeat 50 enemies in Endless Brawl.

Super Smash Bros. for Wii U

NameSourceCreditsRequirements
Mute City Ver. 3F-ZeroArrangement: Kenji Ito
Composition: Nintendo
Available by default
Mute CitySuper Smash Bros. Melee
(F-Zero)
Arrangement Supervisor: Takuto Kitsuta
Composition: Nintendo
Arrangement: HAL Laboratory, Inc.
Available by default
Mute City Ver. 2Super Smash Bros. Brawl
(F-Zero)
Arrangement: Yasufumi FukudaCollect CD
White LandSuper Smash Bros. Brawl
(F-Zero)
Arrangement Supervisor: Arata Iiyoshi
Composition: Nintendo
Arrangement: GAME ARTS Co.,Ltd.
Available by default
Fire FieldSuper Smash Bros. Brawl
(F-Zero)
Arrangement Supervisor: Yusuke Takahama
Composition: Nintendo
Arrangement: TARGET ENTERTAINMENT INC.
Available by default
Big BlueSuper Smash Bros. Melee
(F-Zero)
Arrangement Supervisor: Hirokazu Ando
Composition: Nintendo
Arrangement: HAL Laboratory, Inc.
Available by default
Mute CityF-ZeroOriginalAvailable by default
Red CanyonF-ZeroOriginalAvailable by default
Car SelectF-Zero XOriginalCollect CD
Dream ChaserF-Zero XOriginalAvailable by default
Devil's Call in Your HeartF-Zero XOriginalAvailable by default
Climb Up! And Get The Last Chance!F-Zero XOriginalAvailable by default
Brain CleanerF-Zero GXOriginalAvailable by default
Shotgun KissF-Zero GXOriginalAvailable by default
Planet ColorsF-Zero GXOriginalAvailable by default
Golden Forest1080° SnowboardingOriginalCollect CD

Names in other languages

LanguageNameMeaningNotes
Japaneseポートタウン エアロダイブ[?]
Pōtotaun Aarodaibu
Port Town Aero Dive
Chinese港口镇 高空俯冲[?]
Gǎngkǒu zhèn gāokōng fǔchōng
Port Town Aero Dive
DutchPort Town Aero Dive[?]-
FrenchPort Town[?]-
GermanPort Town[?]-
ItalianPort Town[?]-
Korean포트타운 에어로 다이브[?]
Poteutaun E'eoro Daibeu
Port Town Aero Dive
PortuguesePort Town Aero Dive[?]-
RussianАэрогонка Порт-Тауна[?]
Aerogonka Port-Tauna
Port Town Aero Race
SpanishPort Town Aero Dive[?]-

New Pork City

New Pork City
New Pork City inSuper Smash Bros. Brawl
New Pork City in Super Smash Bros. Ultimate
New Pork City's appearance inSuper Smash Bros. Ultimate

New Pork City is the name of anEarthBound (Mother) series stage featured in the game,Super Smash Bros. Brawl. Its name is a portmanteau ofNew York City, the largest city in theUnited States, andPorky Minch, the recurring villain in theEarthBound series. The stage is fromLucas' game,Mother 3, and is the largest stage inSuper Smash Bros. Brawl, and contains several hazards. The stage can be compared with theTemple fromSuper Smash Bros. Melee, by the fact that its size and blockades allow players to run and hide from their opponents with ease. The lower wooden platform can be destroyed with a few hits. Also, astatue of Porky,Ness' rival fromEarthBound and the main antagonist ofMother 3, can be seen in the right side of New Pork City.

Lucas being intimidated by the Ultimate Chimera from Super Smash Bros. Brawl
Lucas being intimidated by the Ultimate Chimera

One of the stage's features is theUltimate Chimera, a character in the gameMother 3. It randomly appears anywhere across the stage, and starts attacking the players. The creature is invincible, and any attempts at damaging it or knocking it away fail. However, in the event that the Ultimate Chimera ends up on a breakable platform, the player can use an attack to destroy the platform, causing the Ultimate Chimera to fall and respawn on the field in another area. Likewise, if the Ultimate Chimera manages to attack the players on the stage, it instantly KOs the players (unless an obstacle stops them), sending them flying across the stage. Each bite deals 100% if the player is by the edge of the Chimera's mouth, and 200% if trapped inside.

The stage selection screen lists New Pork City as an area fromEarthBound, though it actually appeared inMother 3. It is, however, from theEarthBound (Mother) universe.

New Pork City reappears inSuper Smash Bros. Ultimate. In this game, the undersides of the floating solid platforms are colored purple instead of yellow.

Songs in My Music

NameSourceCreditsRequirements
Porky's ThemeMother 3Arrangement Supervisor: Shogo SakaiAvailable by default
Unfounded Revenge / Smashing Song of PraiseMother 3Arrangement Supervisor: Kentaro IshizakaAvailable by default
Mother 3 Love ThemeMother 3Arrangement Supervisor: Shogo SakaiGrab CD
You Call This a Utopia?!Mother 3Arrangement Supervisor: Kentaro IshizakaGrab CD
Humoresque of a Little DogMotherArrangement Supervisor: Masato KoudaAvailable by default
SnowmanEarthBoundArrangement Supervisor: Shogo Sakai
Composition: Keiichi Suzuki and Hirokazu Tanaka
Grab CD

Names in other languages

LanguageNameMeaningNotes
Japaneseニューポークシティー[?]
Nyūpōku shitī
New Pork City
GermanNew Pork City[?]-
ItalianNew Pork City[?]-
Korean뉴포크시티[?]
Nyu Pokeu Siti
New Pork City
RussianНью-Порк[?]
Nyu-Pork
New Pork
SpanishCiudad Nueva Puerco[?]Pun on "Ciudad Nueva York" (New York City)
Spanish (NOA)New Pork City[?]-

Summit

Summit
The Summit's panorama
Polar Bear
The Polar Bear appears during the fight
Summit stage in Super Smash Bros. Ultimate
The Summit inSuper Smash Bros. Ultimate

TheSummit is a stage inSuper Smash Bros. Brawl, acting as theIce Climbers' stage. It takes place on a huge chunk of ice with a couple of platforms hovering above it. For the first few parts of the fight, the chunk of ice stands firmly still on the top ofIcicle Mountain.[3] After a certain time passes, the stage breaks off, and lands in the water with mighty force. However, players can still fight while the stage is falling, but the stage is tilted slightly. Once the stage reaches the water, it stops tilting to and fro, and is much easier to stand on. However, this does not stop the stage from bobbing up and down.

ThePolar Bear lands on the top of the stage once it has reached the water, and occasionally pushes it deeper into the water. When this happens, a large, orange fish that actually originated in theBalloon Fight series, rather than in theIce Climber series, leaps out of the water and attack other players. If the fish grabs a player in its mouth, the player is dragged below the water and loses a life. This is the third time the fish has appeared in theSuper Mario franchise; the fish first appeared in theWarioWare series. InWarioWare, Inc.: Mega Microgame$!, it appears in themicrogameBalloon Fight. The fish is seen againWarioWare: Smooth Moves in another microgame calledBalloon Fight, and in the unlockableminigameBalloon Trip. Players are able to fight under the water, so long as their feet touch the ground. Additionally, the platforms on the stage are able to flap up and down. After enough time passes, the stage rises back to the top of the mountain to repeat the cycle.

The Summit reappears inSuper Smash Bros. Ultimate, where its My Music library is now shared withDuck Hunt,Hanenbow,PictoChat 2,Balloon Fight,Living Room,Find Mii,Tomodachi Life,Wrecking Crew,Pilotwings, andWuhu Island.

In the debug menu ofSuper Smash Bros. Melee, there is a stage named "IceTop", which freezes the game when selected; due to the name, it is possible that Summit (or a predecessor thereof) was planned to appear in the game.

Songs in My Music

NameSourceCreditsRequirements
Ice ClimberIce ClimberArrangement Supervisor: Toshiyuki Sudo
Balloon TripBalloon FightArrangement: Koji Hayama
Shin OnigashimaShin OnigashimaArrangement: Masafumi Takada
Clu Clu LandClu Clu LandArrangement Supervisor: Keigo OzakiGet over 1,200 feet in Home-Run Contest
Icicle Mountain (Melee)Super Smash Bros. MeleeOriginalClear Classic Mode on Normal difficulty

Gallery

  • The fish from Balloon Fight

    The fish fromBalloon Fight

  • The condor

    The condor

Names in other languages

LanguageNameMeaningNotes
Japanese頂上[?]
Chōjō
Summit
Chinese峰頂 (Traditional)
峰顶 (Simplified)
[?]

Fēng dǐng
Summit
FrenchSommet[?]Summit
GermanGipfel[?]Summit
ItalianLa cima[?]The summit
Korean정상[?]
Jungsang
Summit
RussianСнежная вершина[?]
Snezhnaya vershina
Snow Peak
SpanishLa Cúspide[?]The Peak

Castle Siege

Castle Siege
The roof of the castle
A stage from Super Smash Bros. for Wii U
Castle Siege as it appears inSuper Smash Bros. for Wii U
Castle Siege stage in Super Smash Bros. Ultimate
Castle Siege as it appears inSuper Smash Bros. Ultimate

Castle Siege is a stage inSuper Smash Bros. Brawl and returning inSuper Smash Bros. for Wii U andSuper Smash Bros. Ultimate, based on theFire Emblem series. LikeSmashville, the scenery is not based on any particularFire Emblem game. It is also the firstFire Emblem stage in anySuper Smash Bros. game, asSuper Smash Bros. Melee had no stages from that series.

The stage is set on top of a castle. It has numerous platforms, and in the background the rest of the castle can be seen, under attack fromballistae. However, after a certain amount of time passes, the stage transitions to the throne room. This has a few platforms above the main ground, held up by statues that can be destroyed. Several enemy soldiers can be seen in the background, including the general sitting on the throne. Finally, the stage transitions to an underground lava cavern. There, players fight on a rock platform balanced on a thin spire, which tilts back and forth depending on where players are standing.

InSuper Smash Bros. Brawl, the unlock match forMarth takes place here.

Songs in My Music

Super Smash Bros. Brawl

NameSourceCreditsRequirements
Fire Emblem ThemeFire Emblem: Shadow Dragons and the Blade of LightArrangement Supervisor: Shogo Sakai
Lyrics Supervisor: Masahiro Sakurai
Lyrics Translation: Taro Yamashita
Soprano: Oriko Takahashi / Tenor: Ken Nishikiori
Composer: INTELLIGENT SYSTEMS
Arranger: HAL Laboratory, Inc.
Lyricist: SORA
With Mila's Divine Protection (Celica Map 1)Fire Emblem GaidenArrangement: Noriyuki Iwadare
Composer: INTELLIGENT SYSTEMS
AttackFire EmblemArrangement: Kenji Ito
Composer: Yuka Tsujiyoko
Preparing to AdvanceFire Emblem: The Sacred StonesArrangement: Yuka Tsujiyoko
Composer: Yoshihiko Kitamura
Winning Road - Roy's HopeFire Emblem: The Binding BladeArrangement Supervisor: Kentaro Ishizaka
Composer: Yuka Tsujiyoko
Arranger: HAL Laboratory, Inc.
Grab CD
Shadow Dragon MedleyFire Emblem: Shadow Dragons and the Blade of LightArrangement Supervisor: Keigo Ozaki
Composer: INTELLIGENT SYSTEMS
Arranger: GAME ARTS Co.,Ltd.
Grab CD
Ike's ThemeFire Emblem: Radiant DawnOriginalHaveIke join the party in The Subspace Emissary
Against the Dark KnightFire Emblem: Path of RadianceOriginal
Crimean Army SortieFire Emblem: Path of RadianceOriginal
Power-Hungry FoolFire Emblem: Path of RadianceOriginalPlay 10 matches on Castle Siege
Victory is NearFire Emblem: Path of RadianceOriginalGrab CD
Fire Emblem (Melee)Super Smash Bros. MeleeOriginal

Super Smash Bros. for Wii U

NameSourceCreditsRequirements
Fire Emblem ThemeFire Emblem: Shadow Dragon and the Blade of LightArrangement Supervisor: Shogo Sakai
Lyrics Supervisor: Masahiro Sakurai
Lyrics Translation: Taro Yamashita
Soprano: Oriko Takahashi / Tenor: Ken Nishikiori
Composer: INTELLIGENT SYSTEMS
Arranger: HAL Laboratory, Inc.
Lyricist: SORA
Fire EmblemSuper Smash Bros. MeleeOriginal
With Mila's Divine Protection (Celica Map 1)Fire Emblem GaidenArrangement: Noriyuki Iwadare
Composer: INTELLIGENT SYSTEMS
Attack (Fire Emblem)Fire EmblemArrangement: Kenji Ito
Composer: Yuka Tsujiyoko
Preparing to AdvanceFire Emblem: The Sacred StonesArrangement: Yuka Tsujiyoko
Composer: Yoshihiko Kitamura
Against the Dark KnightFire Emblem: Path of RadianceOriginal
Crimean Army SortieFire Emblem: Path of RadianceOriginal
Ike's ThemeFire Emblem: Radiant DawnOriginalCollect CD
Shadow Dragon MedleyFire Emblem: Shadow Dragons and the Blade of LightArrangement Supervisor: Keigo Ozaki
Composer: INTELLIGENT SYSTEMS
Arranger: GAME ARTS Co.,Ltd.
Power-Hungry FoolFire Emblem: Path of RadianceOriginalCollect CD
Victory is NearFire Emblem: Path of RadianceOriginal
Winning Road - Roy's HopeFire Emblem: The Binding BladeArrangement Supervisor: Kentaro Ishizaka
Composer: Yuka Tsujiyoko
Arranger: HAL Laboratory, Inc.
Grab CD
Lost in Thoughts All AloneFire Emblem FatesArrangement Supervisor: Junichi Nakatsuru
Composer: INTELLIGENT SYSTEMS
Arranger: BANDAI NAMCO Studios Inc.
Downloadable alongsideCorrin DLC
Lost in Thoughts All AloneFire Emblem FatesOriginalDownloadable alongside Corrin DLC

Gallery

  • The roof

    The roof

  • The throne room

    The throne room

  • The underground

    The underground

Names in other languages

LanguageNameMeaningNotes
Japanese攻城戦[?]
Kōjōsen
Castle Siege
Chinese攻城戰 (Traditional)
攻城战 (Simplified)
[?]

Gōng chéng zhàn
Siege
DutchBelaagde Burcht[?]Besieged Castle
FrenchChâteau assiégé[?]Besieged Castle
GermanDie belagerte Burg[?]The besieged castle
ItalianIl castello assediato[?]The besieged castle
Korean공성전[?]
Gongseongjeon
Castle Siege
PortugueseCerco ao Castelo[?]Castle Siege
RussianОсада замка[?]
Osada zamka
Castle Siege
SpanishCastillo asediado[?]Castle Siege

Flat Zone 2

Flat Zone 2
Flat Zone 2

Flat Zone 2 is an unlockable stage inSuper Smash Bros. Brawl, acting as the secondGame & Watch stage in theSuper Smash Bros. series, the first beingFlat Zone fromSuper Smash Bros. Melee. This stage also reappears inSuper Smash Bros. for Nintendo 3DS, also as an unlockable stage. In both games, this stage is unlocked by unlockingMr. Game & Watch, but requires also to have completed the 35 first challenges inSuper Smash Bros. for Nintendo 3DS.

As with Flat Zone, the stage is set inside a Widescreen-series model withSuper Smash Bros. written at the top. Also as Flat Zone, the characters are flattened.

Unlike the original Flat Zone, Flat Zone 2 normally shifts to different Game & Watch game scenarios, rather than staying in one area the entire battle. The arena can change betweenFire (1981 version),Oil Panic's bottom screen (1982),Lion (1981), orChef. When the alarm icon is shown at the top-right corner of the screen, the arena will change a few seconds later.

The stage is always set in Fixed Camera mode regardless of Special Brawl settings, as opposed to the original Flat Zone which frequently has its camera zoom in on players.

TheFinal Destination variation of the stage inSuper Smash Bros. for Nintendo 3DS is set on the roof of the gas station in theOil Panic portion of the stage. InSuper Smash Bros. for Wii U, a stage namedFlat Zone X appears, which is a combination of Flat Zone and Flat Zone 2. Flat Zone 2,Rumble Falls, andPictoChat are the only stages fromSuper Smash Bros. Brawl that do not return inSuper Smash Bros. Ultimate. However, while Flat Zone 2 itself does not appear independently, Flat Zone X makes a return.

In bothSuper Smash Bros. Brawl andSuper Smash Bros. for Nintendo 3DS, the unlock match for Mr. Game & Watch takes place here.

Songs

Super Smash Bros. Brawl

NameSourceCreditsRequirements
Flat Zone 2Game & Watch GalleryComposer: Kenichi Okuma
Chill (Dr. Mario)Dr. MarioArrangement: Masaaki IwasakiGrab CD
Flat Zone (Melee)Super Smash Bros. MeleeOriginal

Super Smash Bros. for Nintendo 3DS

NameSourceCredits
Flat Zone 2Game & Watch GalleryOriginal
Flat ZoneGame & WatchComposition Supervisor: Hirokazu Ando
Composition: HAL Laboratory, Inc.
Arrangement: HAL Laboratory, Inc.

Gallery

  • Fire

    Fire

  • Oil Panic

    Oil Panic

  • Lion

    Lion

  • Chef

    Chef

Names in other languages

LanguageNameMeaningNotes
Japaneseフラットゾーン2[?]
Furatto Zōn 2
Flat Zone 2
Chinese平面世界2[?]
Píngmiàn Shìjiè 2
Flat World 2
Dutch2D-Zone 2[?]-
FrenchEspace 2D nº 2[?]2D Space no.2
German2D-Welt 2[?]2D World 2
ItalianLa zona bidimensionale 2[?]The two-dimensional zone 2
Korean플랫 존 2[?]
Peullaet Jon 2
Flat Zone 2
PortugueseZona Plana 2[?]Flat Zone 2
RussianПлоская зона 2[?]
Ploskaya zona 2
Flat Zone 2
SpanishZona extraplana 2[?]Extra flat zone 2

Skyworld

This section is about the Kid Icarus stage fromSuper Smash Bros. Brawl. For World 5 fromSuper Mario Bros. 3 also known as "Sky World", seeSky Land.
Omega variant of Skyworld in Super Smash Bros. for Wii U
Omega variant of Skyworld

Skyworld is a stage based onAngel Land,Pit's homeland fromKid Icarus, and is a stage inSuper Smash Bros. Brawl with a statue the goddess,Palutena, in the background. It has fragile platforms that may be destroyed by powerful attacks. It is even possible for the main platform to get destroyed, turning the level into a stage of cloud platforms, which can be dropped through by pressing down on the Control Stick. However, the platforms will regenerate in a short while.

The stage returns inSuper Smash Bros. for Wii U. Aside from a higher graphic resolution, the stage retains its properties fromSuper Smash Bros. Brawl. Its Omega variant takes place next to a fountain. Skyworld reappears inSuper Smash Bros. Ultimate.

Subspace Emissary

Level
Skyworld
Skyworld in the Subspace Emissary
GameSuper Smash Bros. Brawl
BossNone
<<Directory of levels>>

InSuper Smash Bros. Brawl'sSubspace Emissary, Skyworld is the second stage in theWorld of Trophies. While the stage shares the same name, the layout is completely different. Before entering the stage, a cutscene plays showing Pit watching the fight betweenMario andKirby at theMidair Stadium. Once the arena is taken intoSubspace, Palutena appears, gives Pita bow, and sends him on his way.

Pit starts on a small cloud platform, and dropping through will cause him to fall through other clouds that cannot be stood upon before landing on a solid platform below. Afterward are several cloud platforms with twoItem Boxes. Below the platforms and to the right is another Item Box, and breaking it open will reveal a door, which leads to a cutscene showing theHalberd droppingShadow Bugs, which form intoPrimids Pit has to fight off. After doing so, the path forward appears. Continuing onward, Pit will come across aCymul over an Item Box followed by aGreap, which Pit mush defeat to reveal a door. Entering the door, Pit will come acrossMario in histrophy form and will rescue him, allowing the player to pick between the two for the next segment. The player will then fall through some clouds before landing in an area with severalGlunders. Continuing downward, the player will land on a purple platform that will move to the next area. Crossing a platform withJyks on them, the player will then have to jump across a large wheel followed by several platforms with enemies. Behind the third moving pillar ahead is a door that will take the player to an area with some Item Boxes; breaking the first box will cause the screen to scroll upward, and breaking the box at the top will reveal the door to go back at the bottom of the segment. Continuing forward in the main area, the player will have to fight several Primids, someSpaaks, and aRoturret before the way to the end of the stage opens. Going through the final door will play a cutscene showing Mario and Pit watching the Halberd leave as anArwing goes after it and theSea of Clouds stage will open.

Playable characters

  • Mario
  • Pit

Enemies

Stage Clear Reward

  • Mario and Pit join.

Songs

Super Smash Bros. Brawl

My Music
NameSourceCreditsRequirements
UnderworldKid IcarusArrangement Supervisor: Shogo Sakai
SkyworldKid IcarusArrangement Supervisor: Arata Iiyoshi
Title (Kid Icarus)Kid IcarusArrangement: Kenji ItoGrab CD
Title (Kid Icarus)Kid IcarusOriginal
Kid Icarus Original MedleyKid IcarusOriginal
Not in My Music
NameSourceCreditsPlays In
Menu 1Super Smash Bros. BrawlEvent No. 39 ("All-Star Battle x 2")
WarioWare Inc. MedleyWarioWare, Inc.Arrangement Supervisor: Ryoji YoshitomiCo-op Event 8 ("All MINE!")
Played in Subspace Emissary stage (in order of appearance)
NameSourceCreditsPlays In
UnderworldKid IcarusArrangement Supervisor: Shogo SakaiThe first area (continues from the "Pit's Descent" movie)
SkyworldKid IcarusArrangement Supervisor: Arata IiyoshiThe middle part of the stage
UnderworldKid IcarusArrangement Supervisor: Shogo SakaiThe final area, where Mario is met (continues from the "Mario and Pit Meet" movie)

Super Smash Bros. for Wii U

NameSourceCreditsRequirements
UnderworldKid IcarusArrangement Supervisor: Shogo Sakai
SkyworldKid IcarusArrangement Supervisor: Arata Iiyoshi
Title (Kid Icarus)Kid IcarusArrangement: Kenji ItoGrab CD
Kid Icarus Original MedleyKid IcarusOriginal
Not in My Music
NameSourceCreditsPlays In
Lightning Chariot BaseKid Icarus: UprisingArrangement Supervisor: Masafumi Takada"The Destroyer Cometh" event
Dark Pit's ThemeKid Icarus: UprisingOriginal"Doppelgänger Duel" event

Names in other languages

LanguageNameMeaningNotes
Japanese天空界[?]
Tenkūkai
Skyworld
DutchLuchtrijk[?]Sky Realm
FrenchRoyaume céleste[?]Celestial Kingdom
GermanReich der Lüfte[?]Kingdom of the skies
ItalianIl Regno celeste[?]The Sky Kingdom
Korean천공계[?]
Cheongonggye
Skyworld
PortugueseMundo Celeste[?]Celestial World
RussianПоднебесье[?]
Podnebesye
The Skies
SpanishReino del Cielo[?]Sky Kingdom

WarioWare, Inc.

WarioWare, Inc. stage in Super Smash Bros. Ultimate
WarioWare, Inc. inSuper Smash Bros. Ultimate
Main article:WarioWare, Inc. (stage)

InSuper Smash Bros. Brawl andSuper Smash Bros. Ultimate, WarioWare, Inc. is available from the start. InSuper Smash Bros. for Nintendo 3DS, it is available as an unlockable stage.

Distant Planet

"Red Bulborb" redirects here. For the Red Bulborb as a Smash Run enemy inSuper Smash Bros. for Nintendo 3DS, seeList of Smash Run enemies § Bulborb.
Distant Planet
Distant Planet inSuper Smash Bros. Brawl
King Dedede jumping into a Red Bulborb's mouth in the Distant Planet stage from Super Smash Bros. Brawl
The Red Bulborb fromSuper Smash Bros. Brawl
Distant Planet in Super Smash Bros. Ultimate
Distant Planet inSuper Smash Bros. Ultimate

Distant Planet is the name ofCaptain Olimar's home stage inSuper Smash Bros. Brawl which later appears inSuper Smash Bros. for Nintendo 3DS andSuper Smash Bros. Ultimate. The stage is set on the planet that Captain Olimar landed on inPikmin.

It takes place on a group of leaves, vines, and a hillside, in reference to the natural terrain ofPikmin.Pellet Posies regularly grow out of the ground, and when attacked they drop their pellets, which can be tossed at opponents for light damage. However, their main purpose is to be thrown at an Onion when one flies down on the stage to getitems. Onions can also be attacked, after three hits it will fly back up. Onions also fly back up after a minute. Occasionally it will start to rain, which makes the steep hillside treacherous, since water will rapidly flow down and sweep players off the stage. The other main hazard is a Red Bulborb that sometimes appears on the right side of the stage, and eat any player that jumps near it, then dragging them offstage for a KO. Even when its mouth is closed, landing on it and remaining there for too long could result in a KO if it decides to go back off the stage with a player on its back.

In the background of the stage, a Red Bulborb, aCloaking Burrow-nit, a large toppled over soda can, and a flower resembling aCreeping Chrysanthemum orMargaret in one of the pots is seen.

InSuper Smash Bros for Nintendo 3DS, theFinal Destination form of Distant Planet is set on a piece of land. Although there are vines in the background, none appear on the stage itself, and the Bulborb also does not appear.

TheSuper Smash Bros. symbol can be seen on the can in the background.

Songs

Super Smash Bros. Brawl

NameSourceCreditsRequirements
Main Theme (Pikmin)PikminOriginal
World Map (Pikmin 2)Pikmin 2Arrangement Supervisor: Yasunori Mitsuda
Composer: Nintendo
Arranger: PROCYON STUDIO CO., LTD.
Stage Clear / Title (Pikmin)PikminArrangement Supervisor: Kentaro Ishizaka
Composer: Nintendo
Arranger: HAL Laboratory, Inc.
Forest of HopePikminOriginal
Ai no UtaPikminOriginal
Environmental NoisesPikminArrangement Supervisor: Takahiro Nishi
Composer: Nintendo
Arranger: GAME ARTS Co.,Ltd.
Ai no Uta (French Version)PikminOriginalHit over 37,500 feet in the Home-Run Contest between every character.
Tane no UtaPikmin 2OriginalGrabCD.

Super Smash Bros. for Nintendo 3DS

NameSourceCredits
Main Theme (Pikmin)PikminOriginal
Stage SelectPikmin 2Arrangement: Masashi Hamauzu
Composition: Nintendo

Names in other languages

LanguageNameMeaningNotes
Japaneseとある星[?]
Toaru hoshi
A certain planet
Chinese某個星球 (Traditional)
某个星球 (Simplified)
[?]

Mǒu gè xīngqiú
A certain planet
DutchVerre Planeet[?]Distant Planet
FrenchPlanète lointaine[?]Distant Planet
GermanFerner Planet[?]Far Planet
ItalianIl pianeta remoto[?]The remote planet
Korean어느 별[?]
Eoneu Byeol
One Planet/A Planet
PortuguesePlaneta Distante[?]Distant Planet
RussianДалекая планета[?]
Dalekaya planeta
Distant Planet
SpanishPlaneta remoto[?]Remote Planet

Shadow Moses Island

Shadow Moses Island
Shadow Moses Island, as it appears inSuper Smash Bros. Brawl
Shadow Moses Island in Super Smash Bros. Ultimate
Shadow Moses Island as it appears inSuper Smash Bros. Ultimate

Shadow Moses Island is a default stage in the gameSuper Smash Bros. Brawl, and returns inSuper Smash Bros. Ultimate. It is from the firstMetal Gear Solid game, and acts asSolid Snake's home stage. The walls on either side can be destroyed with normal attacks, allowing for players to be launched out of the screen from the sides and lose a life.

InSuper Smash Bros. Ultimate, itsBattlefield andΩ forms take place above the heliport on a large platform that resembles the bottom platform of the original stage, while the original stage itself can be seen in the background.

If 15 matches are played here inSuper Smash Bros. Brawl, Snake will challenge the player on this stage. If he is defeated, he will be unlocked as a playable fighter. InSuper Smash Bros. Ultimate, he is the 39th character unlocked through VS matches and can be the fifth character unlocked by playing Link's Classic Mode route. Both methods have him fought on Shadow Moses Island.

On this stage, Snake can activate aSmash Taunt in which he uses his codec to get information about his opponents fromSuper Smash Bros. Brawl through acodec conversation withOtacon,Colonel,Mei Ling, or (ifFalco is being faced)Slippy Toad. These conversations have no influence on the actual battle. While the stage and Snake himself are absent inSuper Smash Bros. for Wii U, this concept is revisited forPit'sPalutena's Guidance conversations onPalutena's Temple. The codec conversations return inSuper Smash Bros. Ultimate, though it is limited toSuper Smash Bros. Brawl's roster as there are no new conversations. Like Palutena's Guidance, they cannot be activated in the stage's Ω and Battlefield forms.

The Metal Gear RAY, Metal Gear REX, or two GEKKO may appear in the background of the stage, but they do not affect gameplay. A spotlight also occasionally aims around the stage, and if it catches a player, an exclamation point appears above the player in a similar manner to the originalMetal Gear Solid games, complete with the same sound effect. Like in the original games, this does not occur for Snake if he is hiding in his box for his taunt. Because of the GEKKO's appearance in the stage,Super Smash Bros. Brawl marks their first game appearance, due toMetal Gear Solid 4: Guns of the Patriots being released afterward.

Songs in My Music

NameSourceCreditsRequirements
MGS4 ~Theme of Love~ Smash Bros. Brawl VersionMetal Gear Solid 4: Guns of the PatriotsArrangement Supervisor: Akihiro Honda
EncounterMetal Gear SolidArrangement: Yasufumi Fukuda
Theme of TaraMetal Gear (MSX2)Arrangement Supervisor: Takahiro Nishi
Battle in the BaseMetal Gear Solid 3: Snake EaterOriginal
Yell "Dead Cell"Metal Gear Solid 2: Sons of LibertyOriginal
CavernMetal Gear SolidOriginal
Snake Eater (Instrumental)Metal Gear Solid 3: Snake EaterOriginalBrawl on Shadow Moses Island 15 times
Theme of Solid SnakeMetal Gear 2: Solid SnakeOriginalGrab CD
Calling to the NightMetal Gear Solid Portable OpsOriginalGrab CD

Names in other languages

LanguageNameMeaningNotes
Japaneseシャドーモセス島[?]
Shadō Mosesu-tō
Shadow Moses Island
GermanShadow Moses Island[?]-
ItalianL'isola di Shadow Moses[?]Shadow Moses Island
Korean쉐도우 모세스 섬[?]
Swedou Moseseu Seom
Shadow Moses Island
RussianОстров Шедоу Мозес[?]
Ostrov Shedou Mozes
Shadow Moses Island
Spanish (NOA)Isla Shadow Moses[?]Shadow Moses Island

Green Hill Zone

Green Hill Zone is a stage based on thefirst level ofSonic the Hedgehog, appearing as an unlockable stage andSonic the Hedgehog's home stage inSuper Smash Bros. Brawl, which eventually returns inSuper Smash Bros. for Nintendo 3DS andSuper Smash Bros. Ultimate as a default stage. InSuper Smash Bros. Brawl, it is automatically unlocked when the player unlocks Sonic.

Screenshot of Tails, Silver, and Knuckles in the Green Hill Zone of Super Smash Bros. Brawl.
Knuckles, Tails, and Silver on the Green Hill Zone inSuper Smash Bros. Brawl

In the background,Miles "Tails" Prower,Knuckles the Echidna, andSilver the Hedgehog often appear running through the loop. If the terrain is attacked too often, a section of it will collapse, but it can eventually repair itself. APoint Marker from theSonic games occasionally appears on the stage, which temporarily spins when attacked and deals damage to opponents.

TheFinal Destination form of Green Hill Zone is set on a flat platform; the Point Markers also do not appear.

InSuper Smash Bros. Brawl, the unlock match for Sonic takes place here.

Songs

Super Smash Bros. Brawl

NameSourceCreditsRequirements
Green Hill ZoneSONIC THE HEDGEHOG (1991)Original
Angel Island ZoneSONIC THE HEDGEHOG 3Arrangement Supervisor: Jun Senoue
Scrap Brain ZoneSONIC THE HEDGEHOG (1991)Original
Emerald Hill ZoneSONIC THE HEDGEHOG 2Original
Sonic BoomSONIC THE HEDGEHOG CDOriginal
Super Sonic RacingSONIC ROriginalGrab CD
Open Your HeartSONIC ADVENTUREOriginal
Live & LearnSONIC ADVENTURE 2Original
Sonic HeroesSONIC HEROESOriginalGrab CD
Right There, Ride OnSONIC RUSHOriginalGrab CD
HIS WORLD (Instrumental)SONIC THE HEDGEHOG (2006)OriginalBrawl on Green Hill Zone 10 times
Seven Rings in HandSonic and the Secret RingsOriginal

Super Smash Bros. for Nintendo 3DS

NameSourceCredits
Green Hill ZoneSONIC THE HEDGEHOG (1991)Original
Live & LearnSONIC ADVENTURE 2Original

Names in other languages

LanguageNameMeaningNotes
Japaneseグリーンヒルゾーン[?]
Gurīn Hiru Zōn
Green Hill Zone
ChineseGreen Hill Zone[?]-
DutchGreen Hill Zone[?]-
FrenchZone Green Hill[?]Green Hill Zone
GermanGreen Hill Zone[?]-
ItalianZona Green Hill[?]Green Hill Zone
Korean그린 힐 존[?]
Geurin Hil Jon
Green Hill Zone
PortugueseZona Green Hill[?]Green Hill Zone
RussianЗеленые холмы[?]
Zelenyye kholmy
Green Hills
SpanishZona Green Hill[?]Green Hill Zone

Smashville

Smashville
Smashville inSuper Smash Bros. Brawl

Smashville is a stage inSuper Smash Bros. Brawl,Super Smash Bros. for Wii U andSuper Smash Bros. Ultimate. It is based off of theNintendo seriesAnimal Crossing. The stage consists of a simple platform floating in mid-air, with a smaller, moving one above it. Aside from theAnimal Crossing scenery, the stage is rather similar toBattlefield. As with the games in theAnimal Crossing series, the sky will change to match theWii,Wii U, orNintendo Switch's internal clock. Similar to the original game, balloons fly by, but carryFood instead ofpresents. The name "Smashville" is a reference to the fact that players can name their town inAnimal Crossing anything they want. However, with the character limit of eight, "Smashville" would be two letters too long to enter in theAnimal Crossing games prior toAnimal Crossing: New Horizons.

Super Smash Bros. Brawl
K.K. Slider's live concert
Smashville in Super Smash Bros. Ultimate
Smashville inSuper Smash Bros. Ultimate

Also, just like in theAnimal Crossing games, if the game is played on a Saturday at 8:00 PM,K.K. Slider will appear in a live concert and play music. In the background of the stage, manyAnimal Crossing characters can be seen watching the fight.Brewster can also be seen sellingcoffee to the spectators. Also, in the land below the stage, taxis can be seen driving aroundtown. TheVillager, a character who would go on to be a playable character forSuper Smash Bros. for Nintendo 3DS /Wii U, can sometimes be seen as a spectator in the background of this stage, albeit with a different haircut.

Songs

My Music

NameSourceCreditsRequirements
Title
(Animal Crossing)
Animal CrossingArrangement Supervisor: Kazumi Totaka
Tortimer Island Medley
(Wii U)
Animal Crossing: New LeafArrangement Supervisor: Masafumi TakadaCollect CD
Go K.K. Rider!Animal CrossingArrangement Supervisor: Keigo Ozaki
2:00 a.m.Animal CrossingArrangement: Tomoko SasakiGrab CD (Brawl)
Town Hall and Tom Nook's StoreAnimal Crossing: Wild WorldArrangement Supervisor: Kentaro Ishizaka
The RoostAnimal Crossing: Wild WorldArrangement Supervisor: Kazumi Totaka

Not in My Music

NameSourceCreditsPlays In
DJ K.K.Animal CrossingOriginalK.K. Slider's Concert
K.K. CondorAnimal CrossingOriginalK.K. Slider's Concert
K.K. Cruisin'Animal CrossingOriginalK.K. Slider's Concert
K.K. GumboAnimal CrossingOriginalK.K. Slider's Concert
K.K. WesternAnimal CrossingOriginalK.K. Slider's Concert
Rockin' K.K.Animal CrossingOriginalK.K. Slider's Concert
K.K. MedleyAnimal CrossingOriginalK.K. Slider's Concert
King Dedede's ThemeKirby's Dream LandArrangement Supervisor: Yoko ShimomuraEvent No. 15 ("The Hammer of the King")

Trophy information for background characters fromSuper Smash Bros. Melee

NameDescription
Totakeke
K.K. SliderA wandering musician whose daily life is a bit of a mystery. He plays in front of the train station every Saturday night starting at 8.00 p.m. He has a large repertoire and plays both old and new hits from all over the world. His music is so ingrained in the villagers that it's impossible to imagine them living without it.
Tom Nook
Tom NookThis guy's the friendly neighborhood shopkeeper who kindly helps the player set up his or her first house. He has a nose for business, and his customer service is second to none. During the course of the game, his store starts as a corner shop, expands to become a convenience store, and finally becomes a thriving supermarket.

Names in other languages

LanguageNameMeaningNotes
Japaneseすま村[?]
Sumamura
Smash Village; portmanteau ofsumabura, Japaneseofficial abbreviation of "Smash Brothers", andmura, village.
Chinese任天村[?]
Rèntiāncūn
Portmanteau of 任天堂 (Rèntiāntáng, Nintendo) and 村 (cūn, village)
DutchSmashdorp[?]Smash Village
FrenchSmash Ville[?]Smash Town
GermanSmash-Stadt[?]Smash City
ItalianSmash Village[?]Smash Village
Korean스매시 마을[?]
Seumaesi Ma'eul
Smash Village
PortugueseVila Smash[?]Smash Village
RussianСмешвиль[?]
Smeshvil'
Smashville
SpanishPueblo Smash[?]Smash Town

PictoChat

PictoChat
The PictoChat stage inSuper Smash Bros. Brawl

PictoChat is astage that only appears inSuper Smash Bros. Brawl. It is based on thePictoChat communication application found on theNintendo DS. It starts off as a simplistic, flat stage, but as time passes, small sketches form on the stage. They can act as additional platforms, obstacles, or hazards to the combatants. The main platform will commonly say "Now entering:", followed by the name of one of the fighters participating in the match, selected at random.

Although it does not return in laterSuper Smash Bros. games, a successor calledPictoChat 2 appears inSuper Smash Bros. for Nintendo 3DS andSuper Smash Bros. Ultimate. PictoChat,Rumble Falls, andFlat Zone 2 are the only stages fromSuper Smash Bros. Brawl that do not return inSuper Smash Bros. Ultimate.

Songs in My Music

NameSourceCreditsRequirements
PictoChatPictoChatComposition Supervisor: Shogo Sakai
Composition: HAL Laboratory, Inc.
Available by default
Brain Age: Train Your Brain in Minutes a Day!Brain Age: Train Your Brain in Minutes a Day!OriginalAvailable by default
Mii ChannelMii ChannelArrangement Supervisor: Shogo SakaiGrab CD
Wii Shop ChannelWii Shop ChannelOriginalGrab CD
Opening ThemeWii SportsOriginalAvailable by default
Charge!Wii PlayOriginalGrab CD
Shaberu! DS Cooking NaviShaberu! DS Cooking NaviArrangement Supervisor: Toshiyuki Sudo
Composer: Nintendo
Arranger: Nintendo
Grab CD
Lip's ThemePanel de PonArrangement: Masafumi Takada Iwadare
Composer: INTELLIGENT SYSTEMS
Grab CD
Dr. Mario (Melee)Dr. MarioArrangement Supervisor: Shogo Sakai
Composition: Nintendo
Arrangement: HAL Laboratory, Inc.
Available by default

Names in other languages

LanguageNameMeaningNotes
Japaneseピクトチャット[?]
Pikutochatto
PictoChat

Hanenbow

Hanenbow in Super Smash Bros. Ultimate.
Hanenbow inSuper Smash Bros. Ultimate

Hanenbow is astage inSuper Smash Bros. Brawl andSuper Smash Bros. Ultimate, from the gameElectroplankton. InBrawl, it is unlocked by completing Event Match 28: Flower Blooms in the Echoes.

This stage is a leafy, swamp-like place. The leaves will rock and turn yellow, then red, if attacked; attacking the leaves also creates various tones that blend with the stage's ambient background music. InSuper Smash Bros. Brawl, players cannot add any music to the stage, not even through the My Music mode (as Hanenbow does not appear in "My Music", even after being unlocked), likely because the ambiance and tones would interfere with it.

InSuper Smash Bros. Ultimate, as withSummit,Duck Hunt,PictoChat 2,Living Room,Balloon Fight,Tomodachi Life,Find Mii,Wrecking Crew,Pilotwings, andWuhu Island, any music track available in the "Others" playlist can be selected to play on this stage, including the background ambiance, as well as a new remix made for the stage.

There are Hanenbow that fly around the stage bouncing off the leaves, and can hit players that end up in their path. There is also water at the bottom of the stage, which is treated as a pit unlike any other instance of water. Players are also rendered as 2D, similar to the stagesFlat Zone,Flat Zone 2, andFlat Zone X. This is one of three stages inBrawl to have its own icon (a Nanocarp) without having a playable character to go alongside it, the others beingSmashville andPictoChat.

The Hanenbow creature also has asticker inBrawl, and appears as aspirit inUltimate.

Profiles and statistics

Super Smash Bros. Brawl

Sticker
Electroplankton
A sticker of Electroplankton
Artwork from:Electroplankton
Effects inThe Subspace Emissary: [Electric] - Attack +12
Usable by: Anyone
Sticker
Hanenbow
A Sticker of Hanenbow
Artwork from:Electroplankton
Effects inThe Subspace Emissary: [Electric] - Attack +12
Usable by: Anyone

Super Smash Bros. Ultimate

Spirit
#1213 Hanenbow
Hanenbrow's Spirit sprite from Super Smash Bros. UltimateSeries/gameElectroplankton Series
TypeSupport
Slots1
ClassAdvanced
Strength / effect(s)Jump ↑
How to obtainBeedle's Tent

Gallery

  • In Super Smash Bros. Brawl

    InSuper Smash Bros. Brawl

Names in other languages

LanguageNameMeaningNotes
Japaneseエレクトロプランクトン[?]
Erekutoropurankuton
Electroplankton
GermanHanenbow[?]-
ItalianHanenbow[?]-
Korean일렉트로 플랑크톤[?]
Illekteuro Peullangkeuton
Electro Plankton
RussianХаненбоу[?]
Khanenbou
Hanenbow

References

Super Smash Bros. Brawl
Playable charactersMarioLinkSamusKirbyFoxBowserDonkey KongYoshiPeachWarioDiddy KongLuigiR.O.B.Mr. Game & WatchSonic • Others (64 ·Melee ·Brawl)
Final Smash charactersGiga BowserWario-Man
Assist TrophiesHammer BroKat & AnaLakitu &SpiniesMr. ResettiNintendogShadowWaluigi
EnemiesPetey PiranhaGoombaGiant GoombaKoopa TroopaKoopa ParatroopaHammer BroBullet BillSubspace ArmyShy GuyKlaptrapEvil doppelganger
StagesNormal75 mDelfino PlazaLuigi's MansionMario Bros.Mario CircuitMushroomy KingdomRumble FallsWarioWare, Inc.Yoshi's IslandOthers
MeleestagesJungle JapesRainbow CruiseYoshi's IslandOthers
ItemsAssist TrophyBanana PeelBarrelBob-ombCDFire FlowerFreezieGolden HammerGreen ShellHammerHotheadKeyLightningMetal BoxParty BallPeachPeanutPoison MushroomSoccer BallSpringStickers (complete list) •Super MushroomSuper ScopeStarmanStar RodVegetablesWario Bike
Subspace Emissary levelsThe CaveThe JungleThe LakeThe SwampOthers
MovesMiscellaneousJumpTaunt (Smash Taunt)
SpecialStandardUpSideDownFinal Smash
MarioFireballSuper Jump PunchCapeF.L.U.D.D.Mario Finale
LuigiGreen FireballGreen MissileLuigi CycloneNegative Zone
Donkey KongGiant PunchSpinning KongHeadbuttHand SlapKonga Beat
YoshiEgg LayEgg ThrowEgg RollYoshi BombSuper Dragon
BowserFire BreathWhirling FortressFlying SlamBowser BombGiga Bowser
PeachToadPeach ParasolPeach BomberVegetablePeach Blossom
WarioChompCorkscrewWario BikeWario WaftWario-Man
Diddy KongPeanut PopgunRocketbarrel BoostMonkey FlipBanana PeelRocketbarrel Barrage
MiscellaneousBlue FalconCargoChaos EmeraldKart
Further infoAssist Trophy charactersFinal SmashesGalleryGlitchesMultimediaPre-release and unused contentQuotesSound testStaffTrophies
Super Smash Bros. for Nintendo 3DS /Super Smash Bros. for Wii U
Playable charactersBowserBowser Jr. /Koopalings (Larry ·Morton ·Wendy ·Iggy ·Roy ·Lemmy ·Ludwig) •Diddy KongDonkey KongDr. MarioFoxKirbyLinkLuigiMarioMega ManMii FighterMr. Game & WatchPac-ManPeachR.O.B.Rosalina &LumaSamusSonicVillagerWarioYoshi • Others (64 ·Melee ·Brawl ·3DS / Wii U)
Final Smash charactersGiga BowserShadow MarioWario-Man
Assist Trophy charactersAshleyChain ChompHammer BroIsabelleKat & AnaLakitu &SpiniesNintendogShadowWaluigi
EnemiesBanzai BillBig GoombaBill BlasterBullet BillChain ChompFlame ChompFly GuyGoombaHammer BroKoopa ParatroopaKoopa TroopaKritterLakituMagikoopaNabbitPookaShy GuySpike TopTiki BuzzOthers
StagesNintendo 3DS3D LandGolden PlainsJungle JapesMushroomy KingdomPaper MarioRainbow RoadWarioWare, Inc.Yoshi's Island • Others (Melee ·Brawl ·3DS)
Wii U75 mDelfino PlazaGamerJungle HijinxsKongo JungleLuigi's MansionMario Circuit (Brawl)Mario CircuitMario GalaxyMushroom Kingdom UWoolly WorldWrecking CrewWuhu IslandYoshi's Island • Others (Melee ·Brawl ·Wii U)
BothHyrule Castle (64) (DLC) •Peach's Castle (64) (DLC) •Super Mario Maker (DLC) • Others (64 ·3DS / Wii U)
MovesMiscellaneousJumpTaunt (Smash Taunt)
SpecialStandardUpSideDownFinal Smash
MarioFireballSuper Jump PunchCapeF.L.U.D.D.Mario Finale
Dr. MarioMegavitaminsSuper SheetDr. TornadoDoctor Finale
LuigiGreen FireballGreen MissileLuigi CyclonePoltergust 5000
Donkey KongGiant PunchSpinning KongHeadbuttHand SlapKonga Beat
YoshiEgg LayEgg ThrowEgg RollYoshi BombSuper Dragon
BowserFire BreathWhirling FortressFlying SlamBowser BombGiga Bowser
PeachToadPeach ParasolPeach BomberVegetablePeach Blossom
WarioChompCorkscrewWario BikeWario WaftWario-Man
Diddy KongPeanut PopgunRocketbarrel BoostMonkey FlipBanana PeelRocketbarrel Barrage
Rosalina &LumaLuma ShotLaunch StarStar BitsGravitational PullPower Star
Bowser Jr.Clown CannonAbandon ShipClown Kart DashMechakoopaShadow Mario Paint
ItemsAssist TrophyBanana PeelBarrelBeehiveBob-ombBoomerangBullet BillCDCrateFire BarFire FlowerFreezieGolden HammerGrassGreen ShellHammerHotheadLightningMetal BoxParty BallPoison MushroomPOW BlockSoccer BallSpiny ShellSpringSuper StarStar RodSuper LeafSuper MushroomSuper ScopeTreasure chestTrophy
OtherAssist Trophy charactersChallenges (3DS)Challenges (Wii U)EquipmentF.L.U.D.D.Final SmashesGallery (3DS)Gallery (Wii U)Glitches (3DS)Glitches (Wii U)Home-Run ContestMii OutfitsMii HeadgearOriginal soundtrackPre-release and unused contentQuotesSpecial OrdersSound testStaff (3DS)Staff (Wii U)Target BlastTrophies (3DS)Trophies (Wii U)Trophy Rush
Super Smash Bros. Ultimate
Playable fightersBanjo &Kazooie (DLC) •BowserBowser Jr. /Koopalings (Larry ·Morton ·Wendy ·Iggy ·Roy ·Lemmy ·Ludwig) •DaisyDiddy KongDonkey KongDr. MarioFoxInklingIsabelleKing K. RoolKirbyLinkLuigiMarioMega ManMii FighterMr. Game & WatchPac-ManPeachPiranha Plant (DLC) •R.O.B.Rosalina &LumaSamusSonicVillagerWarioYoshiOthers
Assist Trophy charactersAshleyBombermanChain ChompFlies & HandHammer BroKlaptrapKnucklesNintendogShadowThwompWaluigiWily Capsule
BossesGiant Donkey KongGiga BowserMetal Mario
Stages3D Land75 mDelfino PlazaFigure-8 CircuitGamerGolden PlainsHyrule CastleJungle JapesKongo FallsKongo JungleLuigi's MansionMario Bros.Mario Circuit (Wii U)Mario GalaxyMushroom Kingdom (64)Mushroom Kingdom IIMushroom Kingdom UMushroomy KingdomNew Donk City HallPaper MarioPeach's Castle (64)Princess Peach's Castle (Melee)Rainbow CruiseSuper Happy TreeSuper Mario MakerWarioWare, Inc.Wrecking CrewWuhu IslandYoshi's Island (Brawl)Yoshi's Island (Melee)Yoshi's StoryOthers
ItemsAssist TrophyBanana GunBanana PeelBarrelBeehiveBob-ombBoomerangBullet BillCrateFire BarFire FlowerFreezieGolden HammerGrassGreen ShellHammerHotheadLightningMetal BoxParty BallPoison MushroomPOW BlockSoccer BallSpiny ShellStar RodSuper Launch StarSuper LeafSuper MushroomSuper Scope
MovesMiscellaneousJumpTaunt (Smash Taunt)
SpecialStandardUpSideDownFinal Smash
MarioFireballSuper Jump PunchCapeF.L.U.D.D.Mario Finale
Dr. MarioMegavitaminsSuper SheetDr. TornadoDoctor Finale
LuigiGreen FireballGreen MissileLuigi CyclonePoltergust G-00
Donkey KongGiant PunchSpinning KongHeadbuttHand SlapJungle Rush
YoshiEgg LayEgg ThrowEgg RollYoshi BombStampede!
BowserFire BreathWhirling FortressFlying SlamBowser BombGiga Bowser Punch
PeachToadPeach ParasolPeach BomberVegetablePeach Blossom
DaisyDaisy ParasolDaisy BomberDaisy Blossom
WarioChompCorkscrewWario BikeWario WaftWario-Man
Diddy KongPeanut PopgunRocketbarrel BoostMonkey FlipBanana PeelHyper Rocketbarrel
Rosalina &LumaLuma ShotLaunch StarStar BitsGravitational PullGrand Star
Bowser Jr.Clown CannonAbandon ShipClown Kart DashMechakoopaShadow Mario Paint
King K. RoolBlunderbussPropellerpackCrownerangGut CheckBlast-o-Matic
Piranha PlantPtooiePiranhacopterPoison BreathLong-Stem StrikePetey Piranha
OtherAssist Trophy charactersBreak Free (Lead the Way)ChallengesFinal SmashesJump Up, Super Star!Pre-release and unused contentQuotesSound testSpirits (1–500 ·501–1000 ·1001–1500 ·1501–1513) •Staff