Mario vs. Donkey Kong is a
puzzleplatformer for the
Game Boy Advance. Its gameplay and scenario are heavily inspired by
Donkey Kong for the
Game Boy, as it features the return of many elements from that game, such as the primary setting of a construction site, Mario's athleticism, his usage of the
hammer, and his rivalry with
Donkey Kong. It also borrows elements from
Super Mario Bros. 2, especially in terms of Mario's more complex movement mechanics and how he can pick up and throw enemies and items. The level design of
Mario vs. Donkey Kong is more puzzle-focused than previous platformers in the franchise; Mario must find the best route to complete the level by hitting switches and interacting with other objects, often in a specific order to reach the goal. This game spawned multiple sequels and became the first installment of the
Mario vs. Donkey Kong series; this is the only game in the series, however, to feature Mario himself as a playable character, since the later games have the player control
Mini-Marios.