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"Long Gone Days imagines the world of war that's coming for us."

Maddi Chilton, Kill Screen

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Long Gone Days (OUT now!)

Long Gone Days is an RPG set in the real world about the human cost of war, focusing on civilians and language barriers.

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Also available onHumble Bundle |itch.io |GameJolt

Long Gone Days follows the story ofRourke, a young man born and raised in the undergrounds of a private military company calledThe Core, after being sent on a support mission to Poland.

Motivated to finally be able to show the fruits of his training, he carries out his first orders to perfection only to find out that The Core was far from being the noble organization he thought he knew.



  • Communication is Key: As Long Gone Days is set in the real world, you'll encounter several language barriers. Recruit interpreters in order to communicate with others.
  • Keep Morale High: Choose dialogue options wisely as they impact your party members' Morale, affecting how they perform during battles. While doing so, keep in mind every character has different personality traits and motivations.

  • Sniper Mode: Long Gone Days has two battle systems. Using Rourke's rifle, spot your enemies and take down your targets.
  • No Random Encounters: Long Gone Days features front-view turn-based battles with body-targeting system, and every battle is directly related to the plot.

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Destructoid

"Its opening chapter is a convincing glimpse of what's to come. The game's current form is a small slice of compelling dialogue and interesting characters, set against a backdrop of conflict that seems plausible and weighty."

Ray Porreca, Destructoid.
Gamasutra

"Many games explore the life of a soldier through action and gunplay. [...] Long Gone Days, set out to do more than that, focusing on the emotional toll that war has on soldiers."

Joel Couture, Gamasutra.
RPG Site

"With its slick presentation, ominous soundtrack, and dark storytelling creating a solid foundation, Long Gone Days represents a unique and powerful message for players to become enamored with."

Zack Reese, RPG Site.
Kill Screen

"Long Gone Days imagines the world of war that's coming for us."

Maddi Chilton, Kill Screen.
Cliqist

"The world that the characters inhabit seems interesting, and it is just different enough from our own to still seem plausible. All in all, this game seems like a refreshing twist in the usual elements of the genre."

Megan Myrick, Cliqist.
Alpha Beta Gamer

"An extremely well thought out, beautifully designed RPG that many game developers should take note of."

Aaron Williams, Alpha Beta Gamer.
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