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Today@Yesterday

Ver.1.2 - August 3rd, 2003


is a demo.high-precision texture formats and version-2.0 of Pixel Shaderrepresent real-time true rendering.

Technical features of the demo are:The andeffects work properly by rendering with the
shows the.
Andimages are are variety of thepatterns that can be generated in the demo.

These effects are still expensive for real-time rendering like games,but will hopefully be of practical use in the near future.
Enjoy the future real-time rendering!

Additionary, andtexture formats that can be rendered are highly recommended.If the current Direct3D driver doesn't support any texture formats,and effects will not work.And if doesn't support anyformats (at least floating point or integer per component),both of the image quality and the frame rate will be down :-(

Maybe you feel that frame-rate is slow.Follows are some tips for increasing the frame-rate.The demo loads initial setteings fromor the first command line argment of.Please make reference toand.












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