Dawn of the Monsters is a co-operative kaiju beat ‘em up out for Nintendo Switch, PC, PlayStation 4 and 5, Xbox One and Series X, and Stadia.
Take control of four awe-inspiring playable behemoths in order to take on the evil Nephilim—a horde of creatures that are hellbent on destroying the planet. Liberate four major metropolitan areas, from Toronto to Tokyo, in this epic action game.
Featuring beautiful 2.5D graphics inspired by the works of Mike Mignola, bone-crunching combat with the depth of a fighter, RPG upgrades, and fully destructible environments. Couch co-op is bigger and badder than ever before.
Four unique, monstrous playable characters: Megadon, Ganira, Aegis Prime, and Tempest Galahad
Earth-shattering monster-against-monster one- or two-player co-op beat ‘em up action across more than 35 missions
Fully destructible cities based on real-world locations
Perform brutal Rage Attacks, devastating Cataclysm Attacks, and merciless finishing Executions
Fierce bosses and dozens of different enemy types
Customize your monsters with DNA Augments
What isD.A.W.N. and what are theNephilim? Check out the World of Dawn of the Monster page to learn more about the lore and characters!
Developer
13AM Games
Publisher
WayForward
Genre
Beat ‘em up
Digital Release Date
March 1, 2022(Stadia)
March 15, 2022 (other consoles and PC)
June 27, 2024(Android & iOS)
Platforms
Nintendo Switch, PC, PS4, PS5, Xbox One, Xbox Series X, Stadia (digital)
Nintendo Switch, PS4, PS5 (physical)
Android, iOS(via Crunchyroll Premium)
Players
1-2 players local
Hashtag
#DawnOfTheMonsters
Dawn of the Monsters has a designer toy line from Seismic, LLC (check them out oninstagram,facebook, andtwitter). Each figure is hand painted, crafted in soft vinyl, and sold in a limited edition quantity.
You can purchase your very own figure athttps://www.seismictoys.com/




Dawn of the Monsters V1.1 Patch Notes!



13AM Games is an upstart gaming studio operating out of Toronto. Our nine member team came from a variety of diverse backgrounds--creative advertising, civil engineering, film, writing, graphic design, programming--to make video games, the one thing we’re all passionate about.
We like building games that are as much fun to design as they are to play.
Our office is very loud.