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The Wayback Machine - http://web.archive.org/web/20250830213829/https://www.swtor.com/patchnotes/1.1.4/2222012
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2/22/2012

2/22/2012

1.1.4 Patch Notes

2/22/2012

General

  • The key formerly bound to /bug can now be mapped to any action and no longer opens the /bug window. The command is no longer able to be bound to a quickslot, but player can still type /bug in chat to open a new bug report.

Classes and Combat

    General

    • Using abilities with indirect targeting (such as area of effect abilities) will no longer cause players to be flagged for PvP if a PvP-flagged player from the opposing faction is within the ability's range, and the ability will have no effect on the PvP-flagged player.

    Imperial Agent

      Operative
      • Medical Therapy: Kolto Probe and Recuperative nanotech will now properly benefit from this skill.

    Bounty Hunter

      Powertech
      • Carbonize: PvP armor for Combat Tech will no longer prevent this skill from stunning enemies.

Flashpoints and Operations

    Operations

      Eternity Vault
      • Casting Mind Trap will no longer cause Soa to lose threat against his primary target.
      Karagga's Palace
      • G4-B3 Heavy Fabricator now has fewer hit points in Normal Mode.

Items

    Vendors

    • "Show Usable" now properly filters to only show equipable items.

Missions and NPCs

    Missions

      Republic
      • Unlikely Allies: Resetting no longer requires players to abandon and re-acquire the mission in order to complete it.

PvP

    Warzones

      General
      • Fixed a queue interface exploit that allowed players to bring additional players into a warzone. While imbalances can still happen under specific circumstances, the issue can no longer be intentionally triggered by players in this way.
      Alderaan Civil War
      • The Eastern Turret no longer fires twice under some circumstances when it is captured by the Imperials.

    World PvP

      Ilum
    • The /stuck command will no longer teleport players to the location where they died.

UI

    General

    • Added a /version command.
    • Added several new preferences for cooldown appearance:
      • Show Ready Flash: Toggles a bright flash when an ability finishes cooldown.
      • Show Global Cooldown Ready Flash: Toggles a bright flash when an ability finishes global cooldown.
      • Cooldown Style: Changes the art style for the cooldown graphic.
      • Global Cooldown Style: Changes the art style for the global cooldown graphic.
      • Show Cooldown Timer: Toggles cooldown time text on top of the ability icon in the quickbar.

    Bug Fixes

    • Sorting will now function properly in the Guild Window.
    • Items placed in a quickbar are no longer removed when training abilities.
    • Using Shift + Right Click to split a stack of usable items will no longer cause the item to be used.
    • Some UI settings (such as quickbar lock, chat font size, and minimap zoom) will no longer reset upon area transition.

Miscellaneous Bug Fixes

  • Players will no longer experience occasional disconnection when purchasing Crafting Materials from the GTN.
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