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TIE Experimental Project

This article details a subject that falls under the Legends continuity.

OnALegendsArticle

"Those things look like some weird new TIE design."
Rebel pilot —20?cb=20250116042720Link▶️(file info)[1]

TheTIE Experimental Project was a secretImperial research project to develop innovative new remote-piloted starfighters based uponTIE technology. Sponsored byGrand AdmiralDemetrius Zaarin and under the leadership ofDirector Lenzer, the program was based atResearch StationObsidian. The project was disrupted and ended by theRebel Alliance before it could reach fruition.

History[]

In his role as Grand Admiral, Zaarin was responsible for several top secret projects to develop advanced starfighter technology for the Empire. However, while the TIE Defender and TIE Avenger development programs were intended to produce starfighters suitable for the Empire's most elite pilots, the TIE Experimental Project was initiated in order to develop pilotless TIE craft that would eventually be capable of entering combat slaved to a battle computer.

Shortly after theBattle of Hoth, the project had reached the stage where five varieties of experimental starfighter were capable of being flown remotely by pilots aboard modifiedEscort Transports. These Escort Transports would attempt to remain outside the combat zone, while computers recorded and analyzed the starfighter pilots' performance for later incorporation into the AI systems of fully automated fighter craft.

In order to gather combat data for the later stages of the TIE Experimental Project, Zaarin was permitting Lenzer's prototype starfighters to prey upon commercial shipping in theVilonis Sector. While this data was crucial to the continuation of the project, the skirmishes also served Zaarin's purposes in several other ways. Firstly, with commercial shipping at a standstill, the Rebels in the region had far greater difficulty gaining supplies, as there was far less civilian traffic for their agents to hide among. Secondly, fear of lawlessness and pirate activity was likely to have increased public desire for a strong Imperial presence in the sector, allowing Zaarin to step-up his activities there, perhaps in preparation for his attempted coup against EmperorPalpatine. Finally, the attacks acted as a lure to draw out Rebel forces in the region.

Investigation by theLiberty[]

"They were odd-looking things. I had never seen anything like them before. Perhaps these were the experimental TIEs we have been hearing about."
―Ace Azzameen[2]
The  and accompanying fighters set out on their investigative mission.

TheLiberty and accompanying fighters set out on their investigative mission.

TheRebel Alliance became aware of the TIE Experimental Project after receiving numerous reports of strange craft conducting raids on commercial shipping in theVilonis sector. The alarming reports mentioned entire convoys disappearing after swarms of the unknown spacecraft set upon the defenseless freighters. The attacks were so swift that, when Alliance fighters responded, by the time they arrived at the scene the only remains were burning debris. Because of this, local shipping firms were afraid to travel the sector, and Rebel High Command directed theMon Calamari Star CruiserLiberty, under the command of AdmiralYamarus, to investigate.

An  engages a .

AnRZ-1 A-wing interceptor engages aTIE Bizarro.

The first strong intelligence was gleaned during a staff transfer from the Calamari CruiserDefiance to theLiberty. During a realspace transit of theBelat system, the staff convoy intercepted a distress call fromnearby, and twoRZ-1 A-wing interceptors from Blue squadron (one of which was piloted byAce Azzameen) were dispatched to check it out.

They arrived in the middle of a battle, where starfighters looking like "some weird new TIE design" were ravaging a convoy. After moving to intercept the raiders, the pilots speculated that these new fighters might be a "secret weapon of the Empire". The Rebels also noted the presence of Escort Transports far outside the battle zone, however these craft escaped into hyperspace when approached. Once the raiders were all destroyed or driven off, the A-wings returned to their rendezvous with theLiberty. There, technicians immediately began analyzing their flight recorders for useful data, and discovered that the enemy craft had "exceptional speed and maneuverability,"[1] as well as an unusually potentturbolaser (a weapon more commonly found oncapital ships). Because of its peculiar design, this fighter was dubbed theTIE Bizarro.

A  is blasted by Rebel .

ATIE BigGun is blasted by RebelZ-95s.

Having completed their analysis of the A-wing data, theLiberty technicians decided that further research demanded that actual examples of these prototype craft needed to be captured. To this end, a scheme was concocted whereby the Alliance would stage a mock-convoy of cargo craft designed to entice whoever controlled these raiders into attacking. Cargo groupSulin was a convoy of computer controlledMB-C1 medium transports that had been programmed to avoid Imperial customs checkpoints, while transmitting fake transponder data. It was hoped that they would be a suitable lure to ensnare the Imperial prototypes. Escorting the convoy would be Rebel starfighters equipped withion pulse warheads, designed to disable but not destroy the attacking combatants. However, secrecy was the key to this mission, and it was deemed necessary to conceal Alliance involvement. To this end, a flight of 6Z-95 Headhunters, designatedBandit Squadron, were dispatched to fulfill this mission.

The lure worked decisively, and soon two squadrons of the experimental TIEs attacked the convoy, in addition to two mysterious escort transports lurking in the background. Surprised by the skill of the Rebel pilots in even a low-performance craft such as the Z-95, an escort transport and one of each type of experimental TIEs were swiftly disabled. Not only did the pilots of Bandit Squadron manage to capture the enemy craft, but they were also able to save the majority of the MB-C1s, as well as destroying all the remaining attacking craft beforeHeavy Lifter groupAtlas came to retrieve the disabled prototypes. The experimental TIEs captured on this mission came in two varieties. The first was clearly a variant on the basicTIE/LN starfighter, but with additional twin wing-mounted laser turrets. Its configuration matched that of an attack force that "came as a deadly surprise to aB-wing group patrolling too close to an Imperial base". Because of its distinguishing features, it was designated theTIE BigGun. The second craft was a variant on theTIE/IN interceptor, modified by the addition of two heavy missile magazines outside the wing panels. Again, its design matched that of raiders encountered by Rebel forces: anT-65 X-wing starfighter squadron had been "severely crippled by this new TIE starfighter".[1] Because of its missile armament, it became known as theTIE Warhead. Lastly, the captured escort transports ofSuluk group were revealed to be carrying pilots for the experimental TIEs. However, the life support aboard these vessels had been rigged to "malfunction" were they to be disabled, and the entire crew perished before the Alliance was able to interrogate them. However, the communications equipment found on board was strongly suggestive of the role played by these pilots.

Rebel forces assault .

Rebel forces assaultBretie Facility.

The next encounter with the TIE Experimental Project happened as a result of a lucky intelligence finding. Rebel agents discovered an Imperial cargo facility namedBretie Facility in orbit aroundNomlis III in theKurdin. The intelligence revealed that the Imperial station was involved as a production center for the clandestine project. The Alliance decided to send in a commando strike team aboard theGamma-class ATR-6 Assault TransportStorm Unit to "infiltrate the installation, steal all pertinent data, and then destroy the facility".[1]

Experimental TIEs ambush the cruiser .

Experimental TIEs ambush the cruiserLiberty.

Although successful in the mission to eliminate Bretie Facility, the returning strike team was somehow followed back to theLiberty, whereupon a large-scale assault on the Rebel cruiser was mounted by several waves of experimental TIEs. However, due to the immense bravery and skill of theLiberty's pilots, the attack was thwarted, although the cruiser suffered heavy damage.

Two new types of experimental TIE were encountered during this ambush. The first was simply a modified TIE hull packed with explosives, acting as a pilot-guided space bomb. Therefore was almost inevitable that the Rebels named it theTIE Bomb. The last of the prototypes was an incredibly swift fighter, described by Rebel pilotGwen Habbert as looking "like the Imperials welded an engine booster pack to a simple TIE fighter. Wow, can that thing move!" .[1] The description stuck, and the fighter gained the monikerTIE Booster.

After the ambush was defeated, technicians aboard theLiberty decoded the data from the production facility. They determined that the Imperials were conducting research into revolutionary TIE designs in a project headed by a Director Lenzer. They discovered that Lenzer was gathering statistics on human pilot combat flying techniques in order to build a new generation of droid fighters many times more lethal than theVulture droids of theConfederacy of Independent Systems during theClone Wars.

The notion of continuously operating squadrons of disposable fighters with "no fatigue, minimal maintenance, and all completely loyal to the Emperor" produced fears that they might "pose a serious threat to the survival of the Rebellion".[1]

Due to the high priority placed on eradication of this enormous threat to the Rebellion, recon flights were dispatched all over nearby systems in order to locate the source of these fighters. It was not long before this strategy achieved results and the main research base was found.

The base was identified as theXQ1 PlatformObsidian and an all-out assault was put into action. B-wings and X-wings launched from theLiberty and hypered into the combat area to engage the station. A surprise awaited them. TheImperial Research ShipSardis was parked close to the station. Scans of theSardis revealed it to be the next stage in the TIE Experimental Project. Similar to theDroid Control Ship fielded by theTrade Federation at theBlockade of Naboo, this vessel acted as both hangar and control ship for the new TIEs. However, the Imperials had been caught unawares, and theSardis was unable to perform to its peak, either because it was uncrewed, or its systems were not yet operational. Responding to the rebel attack,transportsTasson launched from the station to ferry pilots to the waiting Escort Transports ofSuluk group. Once activated, the pilots onboard were able to bring prototype TIEs into action.

However, the concerted attack and superior tactics exhibited by the Rebels gave them the edge in the battle, and not even the intervention of severalTIE Defenders fromShadow Squadron was able to save theObsidian or theSardis. Both were destroyed, and the Rebel forces returned to theLiberty jubilant that they had defeated a potent enemy.

Unbeknown to the Rebels, Admiral Zaarin returned to the wrecked station, and was able to retrieve plentiful data from the systems onboard the station that had survived its destruction remarkably well. It is clear from Zaarin's words at the time that this project was important to him, and had it proceeded much further would have made his later power-grab that much more likely to succeed.

TIE Experimental Project craft[]

Behind the scenes[]

Although the research station is destroyed during the final mission of the battle, in the cutscene that follows Admiral Zaarin orders his crew to gather up the wreckage and return toObsidian station. It is unknown whether this is a blooper, or whether there were in fact more than oneObsidian station. It might also be possible that Zaarin was at the already-destroyedBretie Facility and that he had not yet been aware of the loss ofObsidian.

The title of this sequence of missions fromX-wing Alliance isSecret Weapons of the Empire, a tip of the hat toSecret Weapons of the Luftwaffe, a previous game also developed by Totally Games and released by LucasArts.

Appearances[]

Sources[]

Notes and references[]

In other languages
TIE Series
Galactic Empire starfighters
T.I.E. starfighter ·TIE starfighter ·TIE/LN starfighter (Light Duty) ·Super TIE ·TIE/IN interceptor (Emperor's Royal Guard)
TIE Advanced prototype ·TIE Advanced x1 (Modified) ·TIE/x2 starfighter ·TIE/x3 starfighter ·TIE/ad starfighter
·TIE/fc starfighter ·TIE/rc starfighter ·TIE/rc vanguard ·TIE/sr starfighter
TIE/gt starfighter ·TIE/sa bomber ·TIE/ca Punisher
TIE/sh VIP shuttle ·TIE/br boarding shuttle ·TIE lander ·Shadow Squadron TIE starfighter
TIE/hu Hunter ·TIE/ag Aggressor ·TIE/ph Phantom ·TIE/D Defender ·TIE/D automated starfighter
TIE Oppressor ·TIE Sentinel
Non-Galactic Empire starfighters
Advanced Project ship ·Aleph-class starfighter ·Lone Scout-A ·Lone Scout A-2 ·Nssis-class Clawcraft
Scimitar assault bomber ·TIE Reconnaissance Fighter ·TIE/rpt starfighter ·TIE stealth ·Starhunter ·Predator-class fighter ·Neutralizer-class bomber
Non-starfighter models
Century tank ·TIE ap-1 ·TIE fighter boat ·TIE Subfighter ·TIE torpedo ·Lancet Aerial Artillery
TIE Projects
TIE Experimental Project ·TIE Mod Team ·TIE Bomber Mark 2 proposal
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