Standard Level Up |
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % |
---|
— | Tackle |  |  | 40 | 100 | 35 | -- |
A physical attack in which the user charges and slams into the target with its whole body. |
— | Growl |  |  | -- | 100 | 40 | -- |
The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats. |
— | Ember |  |  | 40 | 100 | 25 | 10 |
The target is attacked with small flames. This may also leave the target with a burn. |
— | Quick Attack |  |  | 40 | 100 | 30 | -- |
The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first. |
12 | Double Kick |  |  | 30 | 100 | 30 | -- |
The user attacks by kicking the target twice in a row using two feet. |
19 | Flame Charge |  |  | 50 | 100 | 20 | -- |
Cloaking itself in flame, the user attacks the target. Then, building up momentum, the user boosts its Speed stat. |
24 | Agility |  |  | -- | 101 | 30 | -- |
The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. |
30 | Headbutt |  |  | 70 | 100 | 15 | 30 |
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. |
36 | Counter |  |  | ?? | 100 | 20 | -- |
A retaliatory attack that counters any physical move, inflicting double the damage taken. |
42 | Bounce |  |  | 85 | 85 | 5 | 30 |
The user bounces up high on the first turn, then drops onto the target on the next turn. This may also leave the target with paralysis. |
48 | Double-Edge |  |  | 120 | 100 | 15 | -- |
A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
Technical Machine Attacks |
TM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % |
---|
TM001 | Take Down |  |  | 90 | 85 | 20 | -- |
A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
TM004 | Agility |  |  | -- | 101 | 30 | -- |
The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. |
TM007 | Protect |  |  | -- | 101 | 10 | -- |
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
TM008 | Fire Fang |  |  | 65 | 95 | 15 | 10 |
The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn. |
TM012 | Low Kick |  |  | ?? | 100 | 20 | -- |
A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. |
TM014 | Acrobatics |  |  | 55 | 100 | 15 | -- |
The user nimbly strikes the target. This attack does massive damage if the user isn't holding an item. |
TM020 | Trailblaze |  |  | 50 | 100 | 20 | -- |
The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. |
TM024 | Fire Spin |  |  | 35 | 85 | 15 | 100 |
The user traps the target inside a fierce vortex of fire that inflicts damage for four to five turns. |
TM025 | Facade |  |  | 70 | 100 | 20 | -- |
This move's power is doubled if the user is poisoned, burned, or paralyzed. |
TM032 | Swift |  |  | 60 | 101 | 20 | -- |
Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
TM035 | Mud Shot |  |  | 55 | 95 | 15 | -- |
The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat. |
TM038 | Flame Charge |  |  | 50 | 100 | 20 | -- |
Cloaking itself in flame, the user attacks the target. Then, building up momentum, the user boosts its Speed stat. |
TM039 | Low Sweep |  |  | 65 | 100 | 20 | -- |
The user makes a swift attack on the target's legs, which lowers the target's Speed stat. |
TM047 | Endure |  |  | -- | 101 | 10 | -- |
The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
TM049 | Sunny Day |  |  | -- | 101 | 5 | -- |
The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
TM060 | U-turn |  |  | 70 | 100 | 20 | -- |
After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
TM064 | Bulk Up |  |  | -- | 101 | 20 | -- |
The user tenses its muscles to bulk up its body, boosting its Attack and Defense stats. |
TM070 | Sleep Talk |  |  | -- | 101 | 10 | -- |
The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
TM072 | Electro Ball |  |  | ?? | 100 | 10 | -- |
The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power. |
TM085 | Rest |  |  | -- | 101 | 5 | -- |
The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
TM087 | Taunt |  |  | -- | 100 | 20 | -- |
The target is taunted into a rage that allows it to use only attack moves for three turns. |
TM088 | Swords Dance |  |  | -- | 101 | 20 | -- |
A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat. |
TM102 | Gunk Shot |  |  | 120 | 80 | 5 | 30 |
The user shoots filthy garbage at the target to attack. This may also poison the target. |
TM103 | Substitute |  |  | -- | 101 | 10 | -- |
The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
TM118 | Heat Wave |  |  | 95 | 90 | 10 | 10 |
The user attacks by exhaling hot breath on opposing Pokémon. This may also leave them with a burn. |
TM125 | Flamethrower |  |  | 90 | 100 | 15 | 10 |
The target is scorched with an intense blast of fire. This may also leave the target with a burn. |
TM130 | Helping Hand |  |  | -- | 101 | 20 | -- |
The user assists an ally by boosting the power of that ally's attack. |
TM132 | Baton Pass |  |  | -- | 101 | 40 | -- |
The user switches places with a party Pokémon in waiting and passes along any stat changes. |
TM134 | Reversal |  |  | ?? | 100 | 15 | -- |
An all-out attack that becomes more powerful the less HP the user has. |
TM141 | Fire Blast |  |  | 110 | 85 | 5 | 10 |
The target is attacked with an intense blast of all- consuming fire. This may also leave the target with a burn. |
TM144 | Fire Pledge |  |  | 80 | 100 | 10 | -- |
A column of fire hits the target. When used with its grass counterpart, this move's power is boosted and a vast sea of fire appears. |
TM157 | Overheat |  |  | 130 | 90 | 5 | -- |
The user attacks the target with all its might. The recoil from this move harshly lowers the user's Sp. Atk stat. |
TM165 | Flare Blitz |  |  | 120 | 100 | 15 | 10 |
The user cloaks itself in fire and charges the target to inflict damage. This also damages the user quite a lot and may leave the target with a burn. |
TM171 | Tera Blast |  |  | 80 | 100 | 10 | -- |
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat-whichever is higher for the user. Stellar: Inflicts damage with the user's Attack or Sp. Atk stat- whichever is higher. Super effective against Terastallized targets. This lowers the user's Attack and Sp. Atk stats. |
TM183 | Super Fang |  |  | ?? | 90 | 10 | -- |
The user chomps hard on the target with its sharp front fangs. This cuts the target's HP in half. |
TM193 | Weather Ball |  |  | 50 | 100 | 10 | -- |
This move's type and power change depending on the weather at the time the move is used. |
TM195 | Burning Jealousy |  |  | 70 | 100 | 5 | 100 |
The user attacks with energy from jealousy. This leaves all opposing Pokémon that have had their stats boosted during the turn with a burn. |
TM204 | Double-Edge |  |  | 120 | 100 | 15 | -- |
A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
TM207 | Temper Flare |  |  | 75 | 100 | 10 | -- |
Spurred by desperation, the user attacks the target. This move's power is doubled if the user's previous move failed. |