Standard Level Up |
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % |
---|
— | Tackle |  |  | 40 | 100 | 35 | -- |
A physical attack in which the user charges and slams into the target with its whole body. |
— | Leer |  |  | -- | 100 | 30 | -- |
The user gives opposing Pokémon an intimidating leer that lowers their Defense stats. |
— | Smokescreen |  |  | -- | 100 | 20 | -- |
The user releases an obscuring cloud of smoke or ink. This lowers the target's accuracy. |
10 | Ember |  |  | 40 | 100 | 25 | 10 |
The target is attacked with small flames. This may also leave the target with a burn. |
13 | Quick Attack |  |  | 40 | 100 | 30 | -- |
The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first. |
20 | Flame Wheel |  |  | 60 | 100 | 25 | 10 |
The user attacks by cloaking itself in fire and charging at the target. This may also leave the target with a burn. |
24 | Defense Curl |  |  | -- | 101 | 40 | -- |
The user curls up and boosts its Defense stat. |
31 | Swift |  |  | 60 | 101 | 20 | -- |
Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
35 | Flame Charge |  |  | 50 | 100 | 20 | -- |
Cloaking itself in flame, the user attacks the target. Then, building up momentum, the user boosts its Speed stat. |
42 | Lava Plume |  |  | 80 | 100 | 15 | 30 |
The user torches everything around it in an inferno of scarlet flames. This may also leave those it hits with a burn. |
46 | Flamethrower |  |  | 90 | 100 | 15 | 10 |
The target is scorched with an intense blast of fire. This may also leave the target with a burn. |
53 | Inferno |  |  | 100 | 50 | 5 | 100 |
The user attacks by engulfing the target in an intense fire. This leaves the target with a burn. |
57 | Rollout |  |  | 30 | 90 | 20 | -- |
The user continually rolls into the target over five turns. This attack becomes more powerful each time it hits. |
64 | Double-Edge |  |  | 120 | 100 | 15 | -- |
A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
68 | Overheat |  |  | 130 | 90 | 5 | -- |
The user attacks the target with all its might. The recoil from this move harshly lowers the user's Sp. Atk stat. |
75 | Eruption |  |  | 150 | 100 | 5 | -- |
The user attacks opposing Pokémon with explosive fury. The lower the user's HP, the lower the move's power. |
Technical Machine Attacks |
TM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % |
---|
TM001 | Take Down |  |  | 90 | 85 | 20 | -- |
A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
TM007 | Protect |  |  | -- | 101 | 10 | -- |
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
TM008 | Fire Fang |  |  | 65 | 95 | 15 | 10 |
The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn. |
TM024 | Fire Spin |  |  | 35 | 85 | 15 | 100 |
The user traps the target inside a fierce vortex of fire that inflicts damage for four to five turns. |
TM025 | Facade |  |  | 70 | 100 | 20 | -- |
This move's power is doubled if the user is poisoned, burned, or paralyzed. |
TM027 | Aerial Ace |  |  | 60 | 101 | 20 | -- |
The user confounds the target with speed, then slashes. This attack never misses. |
TM032 | Swift |  |  | 60 | 101 | 20 | -- |
Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
TM038 | Flame Charge |  |  | 50 | 100 | 20 | -- |
Cloaking itself in flame, the user attacks the target. Then, building up momentum, the user boosts its Speed stat. |
TM047 | Endure |  |  | -- | 101 | 10 | -- |
The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
TM049 | Sunny Day |  |  | -- | 101 | 5 | -- |
The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
TM055 | Dig |  |  | 80 | 100 | 10 | -- |
The user burrows into the ground on the first turn, then attacks on the next turn. |
TM058 | Brick Break |  |  | 75 | 100 | 15 | -- |
The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. |
TM059 | Zen Headbutt |  |  | 80 | 90 | 15 | 20 |
The user focuses its willpower to its head and attacks the target. This may also make the target flinch. |
TM066 | Body Slam |  |  | 85 | 100 | 15 | 30 |
The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
TM070 | Sleep Talk |  |  | -- | 101 | 10 | -- |
The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
TM085 | Rest |  |  | -- | 101 | 5 | -- |
The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
TM099 | Iron Head |  |  | 80 | 100 | 15 | 30 |
The user slams the target with its steel-hard head. This may also make the target flinch. |
TM103 | Substitute |  |  | -- | 101 | 10 | -- |
The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
TM107 | Will-O-Wisp |  |  | -- | 85 | 15 | -- |
The user shoots a sinister flame at the target to inflict a burn. |
TM118 | Heat Wave |  |  | 95 | 90 | 10 | 10 |
The user attacks by exhaling hot breath on opposing Pokémon. This may also leave them with a burn. |
TM125 | Flamethrower |  |  | 90 | 100 | 15 | 10 |
The target is scorched with an intense blast of fire. This may also leave the target with a burn. |
TM127 | Play Rough |  |  | 90 | 90 | 10 | 10 |
The user attacks by playing rough with the target. This may also lower the target's Attack stat. |
TM134 | Reversal |  |  | ?? | 100 | 15 | -- |
An all-out attack that becomes more powerful the less HP the user has. |
TM141 | Fire Blast |  |  | 110 | 85 | 5 | 10 |
The target is attacked with an intense blast of all- consuming fire. This may also leave the target with a burn. |
TM144 | Fire Pledge |  |  | 80 | 100 | 10 | -- |
A column of fire hits the target. When used with its grass counterpart, this move's power is boosted and a vast sea of fire appears. |
TM147 | Wild Charge |  |  | 90 | 100 | 15 | -- |
The user shrouds itself in electricity and smashes into the target. This also damages the user a little. |
TM157 | Overheat |  |  | 130 | 90 | 5 | -- |
The user attacks the target with all its might. The recoil from this move harshly lowers the user's Sp. Atk stat. |
TM165 | Flare Blitz |  |  | 120 | 100 | 15 | 10 |
The user cloaks itself in fire and charges the target to inflict damage. This also damages the user quite a lot and may leave the target with a burn. |
TM171 | Tera Blast |  |  | 80 | 100 | 10 | -- |
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat-whichever is higher for the user. Stellar: Inflicts damage with the user's Attack or Sp. Atk stat- whichever is higher. Super effective against Terastallized targets. This lowers the user's Attack and Sp. Atk stats. |
TM172 | Roar |  |  | -- | 101 | 20 | -- |
The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
TM195 | Burning Jealousy |  |  | 70 | 100 | 5 | 100 |
The user attacks with energy from jealousy. This leaves all opposing Pokémon that have had their stats boosted during the turn with a burn. |
TM204 | Double-Edge |  |  | 120 | 100 | 15 | -- |
A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
TM205 | Endeavor |  |  | ?? | 100 | 5 | -- |
The user inflicts damage by cutting down the target's HP to roughly equal the user's HP. |
TM207 | Temper Flare |  |  | 75 | 100 | 10 | -- |
Spurred by desperation, the user attacks the target. This move's power is doubled if the user's previous move failed. |
TM224 | Curse |  |  | -- | 101 | 10 | -- |
A move that has different effects depending on whether the user is a Ghost type or not. |