Standard Level Up |
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % |
---|
Evolve | Razor Leaf |  |  | 55 | 95 | 25 | -- |
Sharp-edged leaves are launched to slash at opposing Pokémon. This move has a heightened chance of landing a critical hit. |
— | Tackle |  |  | 40 | 100 | 35 | -- |
A physical attack in which the user charges and slams into the target with its whole body. |
— | Absorb |  |  | 20 | 100 | 25 | -- |
A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target. |
— | Harden |  |  | -- | 101 | 30 | -- |
The user stiffens all the muscles in its body to boost its Defense stat. |
— | Explosion |  |  | 250 | 100 | 5 | -- |
The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move. |
— | Swagger |  |  | -- | 85 | 15 | -- |
The user enrages and confuses the target. However, this also sharply boosts the target's Attack stat. |
— | Air Cutter |  |  | 60 | 95 | 25 | -- |
The user launches razor-like wind to slash opposing Pokémon. This move has a heightened chance of landing a critical hit. |
— | Fake Out |  |  | 40 | 100 | 10 | 100 |
This attack hits first and makes the target flinch. It works only on the first turn each time the user enters battle. |
— | Torment |  |  | -- | 100 | 15 | -- |
The user torments and enrages the target, making it incapable of using the same move twice in a row. |
— | Astonish |  |  | 30 | 100 | 15 | 30 |
The user attacks the target by crying out in a startling fashion. This may also make the target flinch. |
9 | Growth |  |  | -- | 101 | 20 | -- |
The user's body grows all at once, boosting the Attack and Sp. Atk stats. |
12 | Rollout |  |  | 30 | 90 | 20 | -- |
The user continually rolls into the target over five turns. This attack becomes more powerful each time it hits. |
18 | Mega Drain |  |  | 40 | 100 | 15 | -- |
A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target. |
24 | Payback |  |  | 50 | 100 | 10 | -- |
The user stores power, then attacks. This move's power is doubled if the user moves after the target. |
30 | Synthesis |  |  | -- | 101 | 5 | -- |
The user restores its own HP. The amount of HP regained varies with the weather. |
36 | Sunny Day |  |  | -- | 101 | 5 | -- |
The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
43 | Extrasensory |  |  | 80 | 100 | 20 | 10 |
The user attacks with an odd, unseeable power. This may also make the target flinch. |
50 | Sucker Punch |  |  | 70 | 100 | 5 | -- |
This move enables the user to attack first. This move fails if the target is not readying an attack. |
57 | Leaf Blade |  |  | 90 | 100 | 15 | -- |
The user handles a sharp leaf like a sword and cuts the target to inflict damage. This move has a heightened chance of landing a critical hit. |
Technical Machine Attacks |
TM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % |
---|
TM001 | Take Down |  |  | 90 | 85 | 20 | -- |
A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
TM006 | Scary Face |  |  | -- | 100 | 10 | -- |
The user frightens the target with a scary face to harshly lower its Speed stat. |
TM007 | Protect |  |  | -- | 101 | 10 | -- |
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
TM012 | Low Kick |  |  | ?? | 100 | 20 | -- |
A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. |
TM018 | Thief |  |  | 60 | 100 | 25 | -- |
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
TM020 | Trailblaze |  |  | 50 | 100 | 20 | -- |
The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. |
TM022 | Chilling Water |  |  | 50 | 100 | 20 | -- |
The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat. |
TM025 | Facade |  |  | 70 | 100 | 20 | -- |
This move's power is doubled if the user is poisoned, burned, or paralyzed. |
TM030 | Snarl |  |  | 55 | 95 | 15 | -- |
The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon. |
TM032 | Swift |  |  | 60 | 101 | 20 | -- |
Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
TM033 | Magical Leaf |  |  | 60 | 101 | 20 | -- |
The user scatters curious leaves that chase the target. This attack never misses. |
TM036 | Rock Tomb |  |  | 60 | 95 | 15 | -- |
The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement. |
TM039 | Low Sweep |  |  | 65 | 100 | 20 | -- |
The user makes a swift attack on the target's legs, which lowers the target's Speed stat. |
TM040 | Air Cutter |  |  | 60 | 95 | 25 | -- |
The user launches razor-like wind to slash opposing Pokémon. This move has a heightened chance of landing a critical hit. |
TM043 | Fling |  |  | ?? | 100 | 10 | -- |
The user flings its held item at the target to attack. This move's power and effects depend on the item. |
TM047 | Endure |  |  | -- | 101 | 10 | -- |
The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
TM049 | Sunny Day |  |  | -- | 101 | 5 | -- |
The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
TM050 | Rain Dance |  |  | -- | 101 | 5 | -- |
The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
TM055 | Dig |  |  | 80 | 100 | 10 | -- |
The user burrows into the ground on the first turn, then attacks on the next turn. |
TM056 | Bullet Seed |  |  | 25 | 100 | 30 | -- |
The user attacks by forcefully shooting seeds at the target. This move hits two to five times in a row. |
TM057 | False Swipe |  |  | 40 | 100 | 40 | -- |
A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. |
TM058 | Brick Break |  |  | 75 | 100 | 15 | -- |
The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. |
TM062 | Foul Play |  |  | 95 | 100 | 15 | -- |
The user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts. |
TM066 | Body Slam |  |  | 85 | 100 | 15 | 30 |
The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
TM070 | Sleep Talk |  |  | -- | 101 | 10 | -- |
The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
TM071 | Seed Bomb |  |  | 80 | 100 | 15 | -- |
The user attacks by slamming a barrage of hard-shelled seeds down on the target from above. |
TM081 | Grass Knot |  |  | ?? | 100 | 20 | -- |
The user snares the target with grass and trips it. The heavier the target, the greater the move's power. |
TM085 | Rest |  |  | -- | 101 | 5 | -- |
The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
TM086 | Rock Slide |  |  | 75 | 90 | 10 | 30 |
Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. |
TM088 | Swords Dance |  |  | -- | 101 | 20 | -- |
A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat. |
TM094 | Dark Pulse |  |  | 80 | 100 | 15 | 20 |
The user releases a horrible aura imbued with ill intent. This may also make the target flinch. |
TM103 | Substitute |  |  | -- | 101 | 10 | -- |
The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
TM111 | Giga Drain |  |  | 75 | 100 | 10 | -- |
A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target. |
TM114 | Shadow Ball |  |  | 80 | 100 | 15 | 20 |
The user attacks by hurling a shadowy blob at the target. This may also lower the target's Sp. Def stat. |
TM119 | Energy Ball |  |  | 90 | 100 | 10 | 10 |
The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. |
TM128 | Amnesia |  |  | -- | 101 | 20 | -- |
The user temporarily empties its mind to forget its concerns. This sharply boosts the user's Sp. Def stat. |
TM137 | Grassy Terrain |  |  | -- | 101 | 10 | -- |
The user turns the ground into Grassy Terrain for five turns. This restores the HP of Pokémon on the ground a little every turn and powers up Grass-type moves. |
TM140 | Nasty Plot |  |  | -- | 101 | 20 | -- |
The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat. |
TM159 | Leaf Storm |  |  | 130 | 90 | 5 | -- |
The user whips up a storm of leaves around the target. The recoil from this move harshly lowers the user's Sp. Atk stat. |
TM168 | Solar Beam |  |  | 120 | 100 | 10 | -- |
The user gathers light on the first turn, then blasts a bundled beam on the next turn. |
TM171 | Tera Blast |  |  | 80 | 100 | 10 | -- |
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat-whichever is higher for the user. Stellar: Inflicts damage with the user's Attack or Sp. Atk stat- whichever is higher. Super effective against Terastallized targets. This lowers the user's Attack and Sp. Atk stats. |
TM177 | Spite |  |  | -- | 100 | 10 | -- |
The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. |
TM181 | Knock Off |  |  | 65 | 100 | 20 | -- |
The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item. |
TM190 | Solar Blade |  |  | 125 | 100 | 10 | -- |
The user gathers light on the first turn, then fills a blade with the light's energy and attacks on the next turn. |
TM191 | Uproar |  |  | 90 | 100 | 10 | -- |
The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. |
TM193 | Weather Ball |  |  | 50 | 100 | 10 | -- |
This move's type and power change depending on the weather at the time the move is used. |
TM194 | Grassy Glide |  |  | 55 | 100 | 20 | -- |
Gliding on the ground, the user attacks the target. This move always goes first on Grassy Terrain. |
TM199 | Lash Out |  |  | 75 | 100 | 5 | -- |
The user lashes out to vent its frustration toward the target. This move's power is doubled if the user's stats were lowered during this turn. |
TM203 | Psych Up |  |  | -- | 101 | 10 | -- |
The user hypnotizes itself into copying any stat change made by the target. |
TM204 | Double-Edge |  |  | 120 | 100 | 15 | -- |
A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
TM205 | Endeavor |  |  | ?? | 100 | 5 | -- |
The user inflicts damage by cutting down the target's HP to roughly equal the user's HP. |
TM224 | Curse |  |  | -- | 101 | 10 | -- |
A move that has different effects depending on whether the user is a Ghost type or not. |