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 #082 Magneton

GeneralLocationAttacksStatsEgg Moves
Gen IX DexGen VIII DexGen VII DexGen VI DexGen V Dex
Gen IV DexGen III DexGen II DexGen I Dex

Picture
Normal SpriteShiny Sprite
NameOther NamesNo.Gender RatioType
Magneton
Japan:Rarecoil
レアコイル
French:Magnéton
German:Magneton
Korean:레어코일
National:#082
Paldea:#210
Kitakami:#---
Blueberry:#117
Magneton is Gender UnknownElectric-typeSteel-type
ClassificationHeightWeightCapture RateBase Egg Steps
Magnet Pokémon3'03"
1m
132.3lbs
60kg
602,560 Steps
20 Cycles
Abilities:Magnet Pull -Sturdy -Analytic(Hidden Ability)
Magnet Pull: Steel types cannot run nor switch while this Pokémon is in battle. Because the opponent’s switching is blocked, the opponent cannot switch on the turn this Pokémon switches out of battle. The opponent may still switch with Baton Pass.
Sturdy: The Pokémon will remain with 1 HP if it was going to be knocked out by a move when at full Hit Points, and it is immune to One Hit KO moves.
Hidden Ability:
Analytic: Attack power increases by 30% if the Pokémon is the last Pokémon to attack this turn
Experience GrowthBase HappinessEffort Values EarnedCan Change Tera Type?
1,000,000 Points
Medium Fast
502 Sp. Attack Point(s)
Yes

Weakness

Attacking Move Type: Normal-typeAttacking Move Type: Fire-typeAttacking Move Type: Water-typeAttacking Move Type: Electric-typeAttacking Move Type: Grass-typeAttacking Move Type: Ice-typeAttacking Move Type: Fighting-typeAttacking Move Type: Poison-typeAttacking Move Type: Ground-typeAttacking Move Type: Flying-typeAttacking Move Type: Psychic-typeAttacking Move Type: Bug-typeAttacking Move Type: Rock-typeAttacking Move Type: Ghost-typeAttacking Move Type: Dragon-typeAttacking Move Type: Dark-typeAttacking Move Type: Steel-typeAttacking Move Type: Fairy-type
*0.5*2*1*0.5*0.5*0.5*2*0*4*0.25*0.5*0.5*0.5*1*0.5*1*0.25*0.5
Wild Hold ItemEgg Groups
 
Mineral
Evolutionary Chain
MagnemiteLevel MagnetonUse Thunder StoneMagnezone

Locations

-In-Depth Details
ScarletDalizapa Passage,Glaseado Mountain
Fixed:Glaseado Mountain
Tera Raid Battles:4 Star Raid Battles
Map
VioletDalizapa Passage,Glaseado Mountain
Fixed:Glaseado Mountain
Tera Raid Battles:4 Star Raid Battles
Map
The Indigo DiskScarletCanyon Biome,Chargestone Cavern,Polar Biome
Fixed:Coastal Biome,Chargestone Cavern
Details
VioletCanyon Biome,Chargestone Cavern,Polar Biome
Fixed:Coastal Biome,Chargestone Cavern
Details
Paldea Wild Spawn BiomesSnow, Mountain
Terarium Wild Spawn BiomesRocky Area, Bamboo, Wasteland, Cave
Flavor Text
ScarletThree Magnemite are linked by a strong magnetic force. Earaches will occur if you get too close.
VioletThey're formed by several Magnemite linked together. They frequently appear when sunspots flare up.


Attacks

Level UpTM & HMEgg Moves

Standard Level Up

LevelAttack NameTypeCat.Att.Acc.PPEffect %
EvolveTri AttackTri Attack - Normal-typeTri Attack: Special Move801001020
The user strikes with a simultaneous three-beam attack. This may also burn, freeze, or paralyze the target.
Thunder WaveThunder Wave - Electric-typeThunder Wave: Other Move--9020--
The user launches a weak jolt of electricity that paralyzes the target.
Electric TerrainElectric Terrain - Electric-typeElectric Terrain: Other Move--10110--
The user turns the ground into Electric Terrain for five turns, powering up Electric-type moves. Pokémon on the ground can no longer fall asleep.
TackleTackle - Normal-typeTackle: Physical Move4010035--
A physical attack in which the user charges and slams into the target with its whole body.
SupersonicSupersonic - Normal-typeSupersonic: Other Move--5520--
The user generates odd sound waves from its body that confuse the target.
Thunder ShockThunder Shock - Electric-typeThunder Shock: Special Move401003010
The user attacks the target with a jolt of electricity. This may also leave the target with paralysis.
12Electro BallElectro Ball - Electric-typeElectro Ball: Special Move??10010--
The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power.
16Gyro BallGyro Ball - Steel-typeGyro Ball: Physical Move??1005--
The user tackles the target with a high-speed spin. The slower the user is than the target, the greater the move's power.
20SparkSpark - Electric-typeSpark: Physical Move651002030
The user attacks the target with an electrically charged tackle. This may also leave the target with paralysis.
24ScreechScreech - Normal-typeScreech: Other Move--8540--
An earsplitting screech harshly lowers the target's Defense stat.
28Magnet RiseMagnet Rise - Electric-typeMagnet Rise: Other Move--10110--
The user levitates using electrically generated magnetism for five turns.
34Flash CannonFlash Cannon - Steel-typeFlash Cannon: Special Move801001010
The user gathers all its light energy and releases it at once. This may also lower the target's Sp. Def stat.
40DischargeDischarge - Electric-typeDischarge: Special Move801001530
The user strikes everything around it by letting loose a flare of electricity. This may also leave those hit by the attack with paralysis.
46Metal SoundMetal Sound - Steel-typeMetal Sound: Other Move--8540--
A horrible sound like scraping metal harshly lowers the target's Sp. Def stat.
52Light ScreenLight Screen - Psychic-typeLight Screen: Other Move--10130--
A wondrous wall of light is put up to reduce damage from special moves for five turns.
58Lock-OnLock-On - Normal-typeLock-On: Other Move--1015--
The user takes sure aim at the target. This ensures the user's next move does not miss that target.
64Zap CannonZap Cannon - Electric-typeZap Cannon: Special Move120505100
The user attacks by firing an electric blast like a cannon. This also leaves the target with paralysis.

Technical Machine Attacks

TM #Attack NameTypeCat.Att.Acc.PPEffect %
TM001Take DownTake Down - Normal-typeTake Down: Physical Move908520--
A reckless full-body charge attack for slamming into the target. This also damages the user a little.
TM007ProtectProtect - Normal-typeProtect: Other Move--10110--
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
TM017Confuse RayConfuse Ray - Ghost-typeConfuse Ray: Other Move--10010--
The target is exposed to a sinister ray that causes confusion.
TM023Charge BeamCharge Beam - Electric-typeCharge Beam: Special Move50901070
The user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat.
TM025FacadeFacade - Normal-typeFacade: Physical Move7010020--
This move's power is doubled if the user is poisoned, burned, or paralyzed.
TM032SwiftSwift - Normal-typeSwift: Special Move6010120--
Star-shaped rays are shot at opposing Pokémon. This attack never misses.
TM047EndureEndure - Normal-typeEndure: Other Move--10110--
The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
TM048Volt SwitchVolt Switch - Electric-typeVolt Switch: Special Move7010020--
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
TM049Sunny DaySunny Day - Fire-typeSunny Day: Other Move--1015--
The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.
TM050Rain DanceRain Dance - Water-typeRain Dance: Other Move--1015--
The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
TM051SandstormSandstorm - Rock-typeSandstorm: Other Move--10110--
A five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types.
TM070Sleep TalkSleep Talk - Normal-typeSleep Talk: Other Move--10110--
The user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
TM072Electro BallElectro Ball - Electric-typeElectro Ball: Special Move??10010--
The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power.
TM074ReflectReflect - Psychic-typeReflect: Other Move--10120--
A wondrous wall of light is put up to reduce damage from physical moves for five turns.
TM075Light ScreenLight Screen - Psychic-typeLight Screen: Other Move--10130--
A wondrous wall of light is put up to reduce damage from special moves for five turns.
TM082Thunder WaveThunder Wave - Electric-typeThunder Wave: Other Move--9020--
The user launches a weak jolt of electricity that paralyzes the target.
TM085RestRest - Psychic-typeRest: Other Move--1015--
The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
TM093Flash CannonFlash Cannon - Steel-typeFlash Cannon: Special Move801001010
The user gathers all its light energy and releases it at once. This may also lower the target's Sp. Def stat.
TM096Eerie ImpulseEerie Impulse - Electric-typeEerie Impulse: Other Move--10015--
The user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat.
TM099Iron HeadIron Head - Steel-typeIron Head: Physical Move801001530
The user slams the target with its steel-hard head. This may also make the target flinch.
TM103SubstituteSubstitute - Normal-typeSubstitute: Other Move--10110--
The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
TM104Iron DefenseIron Defense - Steel-typeIron Defense: Other Move--10115--
The user hardens its body's surface like iron, sharply boosting its Defense stat.
TM121Heavy SlamHeavy Slam - Steel-typeHeavy Slam: Physical Move??10010--
The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power.
TM126ThunderboltThunderbolt - Electric-typeThunderbolt: Special Move901001510
The user attacks the target with a strong electric blast. This may also leave the target with paralysis.
TM130Helping HandHelping Hand - Normal-typeHelping Hand: Other Move--10120--
The user assists an ally by boosting the power of that ally's attack.
TM136Electric TerrainElectric Terrain - Electric-typeElectric Terrain: Other Move--10110--
The user turns the ground into Electric Terrain for five turns, powering up Electric-type moves. Pokémon on the ground can no longer fall asleep.
TM147Wild ChargeWild Charge - Electric-typeWild Charge: Physical Move9010015--
The user shrouds itself in electricity and smashes into the target. This also damages the user a little.
TM163Hyper BeamHyper Beam - Normal-typeHyper Beam: Special Move150905--
The target is attacked with a powerful beam. The user can't move on the next turn.
TM166ThunderThunder - Electric-typeThunder: Special Move110701030
A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
TM170Steel BeamSteel Beam - Steel-typeSteel Beam: Special Move140955--
The user fires a beam of steel that it collected from its entire body. This also damages the user.
TM171Tera BlastTera Blast - Normal-typeTera Blast: Special Move8010010--
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat-whichever is higher for the user.
Stellar: Inflicts damage with the user's Attack or Sp. Atk stat- whichever is higher. Super effective against Terastallized targets. This lowers the user's Attack and Sp. Atk stats.
TM173ChargeCharge - Electric-typeCharge: Other Move--10120--
The user becomes charged, boosting the power of the next Electric-type move it uses. This also boosts the user's Sp. Def stat.
TM178GravityGravity - Psychic-typeGravity: Other Move--1015--
Enables Flying types or Pokémon with the Levitate Ability to be hit by Ground-type moves for five turns. Moves that involve flying can't be used.
TM180Gyro BallGyro Ball - Steel-typeGyro Ball: Physical Move??1005--
The user tackles the target with a high-speed spin. The slower the user is than the target, the greater the move's power.
TM211ElectrowebElectroweb - Electric-typeElectroweb: Special Move559515--
The user captures opposing Pokémon in an electric net to inflict damage. This also lowers their Speed stats.
TM223Metal SoundMetal Sound - Steel-typeMetal Sound: Other Move--8540--
A horrible sound like scraping metal harshly lowers the target's Sp. Def stat.

Egg Moves

(Details)
Attack NameTypeCat.Att.Acc.PPEffect % 
ExplosionExplosion - Normal-typeExplosion: Physical Move2501005--Details
The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move.
ElectrowebElectroweb - Electric-typeElectroweb: Special Move559515--Details
The user captures opposing Pokémon in an electric net to inflict damage. This also lowers their Speed stats.



Stats

 HPAttackDefenseSp. AttackSp. DefenseSpeed
Base Stats - Total: 4655060951207070
Max Stats
Hindering Nature
Lv. 50110 - 15758 - 10090 - 132112 - 15467 - 10967 - 109
Lv. 100210 - 304112 - 197175 - 260220 - 305130 - 215130 - 215
Max Stats
Neutral Nature
Lv. 50110 - 15765 - 112100 - 147125 - 17275 - 12275 - 122
Lv. 100210 - 304125 - 219195 - 289245 - 339145 - 239145 - 239
Max Stats
Beneficial Nature
Lv. 50110 - 15771 - 123110 - 161137 - 18982 - 13482 - 134
Lv. 100210 - 304137 - 240214 - 317269 - 372159 - 262159 - 262
50
60
95
70
70
120

<---Magnemite#081
Magnemite
#084
Doduo
Doduo--->
Picture

Magneton Art
NameJp. Name
MagnetonRarecoil
レアコイル
GenderType
Magneton is GenderlessElectric-typeSteel-type
Classification
Magnet Pokémon
HeightWeight
3’03”
1m
132.3lbs
60kg


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