Black/White/Black 2/White 2 Level Up |
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % |
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— | Vicegrip |  |  | 55 | 100 | 30 | -- |
The target is gripped and squeezed from both sides to inflict damage. |
— | Sand-attack |  |  | -- | 100 | 15 | -- |
Sand is hurled in the target's face, reducing its accuracy. |
6 | Fury Cutter |  |  | 20 | 95 | 20 | -- |
The target is slashed with scythes or claws. Its power increases if it hits in succession. |
11 | Bite |  |  | 60 | 100 | 25 | -- |
The target is bitten with viciously sharp fangs. It may make the target flinch. |
16 | Agility |  |  | -- | -- | 30 | -- |
The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat. |
21 | Metal Claw |  |  | 50 | 95 | 35 | -- |
The target is raked with steel claws. It may also raise the user's Attack stat. |
26 | Bug Bite |  |  | 60 | 100 | 20 | -- |
The user bites the target. If the target is holding a Berry, the user eats it and gains its effect. |
31 | Crunch |  |  | 80 | 100 | 15 | -- |
The user crunches up the target with sharp fangs. It may also lower the target's Defense stat. |
36 | Iron Head |  |  | 80 | 100 | 15 | -- |
The user slams the target with its steel-hard head. It may also make the target flinch. |
41 | Dig |  |  | 80 | 100 | 10 | -- |
The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
46 | Entrainment |  |  | -- | 100 | 15 | -- |
The user dances with an odd rhythm that compels the target to mimic it, making the target's Ability the same as the user's. |
51 | X-scissor |  |  | 80 | 100 | 15 | -- |
The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors. |
56 | Iron Defense |  |  | -- | -- | 15 | -- |
The user hardens its body's surface like iron, sharply raising its Defense stat. |
61 | Guillotine |  |  | ?? | 30 | 5 | -- |
A vicious, tearing attack with big pincers. The target will faint instantly if this attack hits. |
66 | Metal Sound |  |  | -- | 85 | 40 | -- |
A horrible sound like scraping metal harshly reduces the target's Sp. Def stat. |
TM & HM Attacks |
TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % |
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TM01 | Hone Claws |  |  | -- | -- | 15 | -- |
The user sharpens its claws to boost its Attack stat and accuracy. |
TM06 | Toxic |  |  | -- | 90 | 10 | -- |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM10 | Hidden Power |  |  | ?? | 100 | 15 | -- |
A unique attack that varies in type and intensity depending on the Pokémon using it. |
TM17 | Protect |  |  | -- | -- | 10 | -- |
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM21 | Frustration |  |  | ?? | 100 | 20 | -- |
A full-power attack that grows more powerful the less the user likes its Trainer. |
TM27 | Return |  |  | ?? | 100 | 20 | -- |
A full-power attack that grows more powerful the more the user likes its Trainer. |
TM28 | Dig |  |  | 80 | 100 | 10 | -- |
The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
TM32 | Double Team |  |  | -- | -- | 15 | -- |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM37 | Sandstorm |  |  | -- | -- | 10 | -- |
A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. |
TM39 | Rock Tomb |  |  | 50 | 80 | 10 | -- |
Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement. |
TM40 | Aerial Ace |  |  | 60 | -- | 20 | -- |
The user confounds the target with speed, then slashes. The attack lands without fail. |
TM42 | Facade |  |  | 70 | 100 | 20 | -- |
An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM44 | Rest |  |  | -- | -- | 10 | -- |
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM45 | Attract |  |  | -- | 100 | 15 | -- |
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
TM48 | Round |  |  | 60 | 100 | 15 | -- |
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
TM53 | Energy Ball |  |  | 80 | 100 | 10 | -- |
The user draws power from nature and fires it at the target. It may also lower the target's Sp. Def. |
TM65 | Shadow Claw |  |  | 70 | 100 | 15 | -- |
The user slashes with a sharp claw made from shadows. Critical hits land more easily. |
TM67 | Retaliate |  |  | 70 | 100 | 5 | -- |
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases. |
TM68 | Giga Impact |  |  | 150 | 90 | 5 | -- |
The user charges at the target using every bit of its power. The user must rest on the next turn. |
TM69 | Rock Polish |  |  | -- | -- | 20 | -- |
The user polishes its body to reduce drag. It can sharply raise the Speed stat. |
TM71 | Stone Edge |  |  | 100 | 80 | 5 | -- |
The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio. |
TM73 | Thunder Wave |  |  | -- | 100 | 20 | -- |
A weak electric charge is launched at the target. It causes paralysis if it hits. |
TM76 | Struggle Bug |  |  | 30 | 100 | 20 | -- |
While resisting, the user attacks the opposing Pokémon. The targets' Sp. Atk stat is reduced. |
TM80 | Rock Slide |  |  | 75 | 90 | 10 | -- |
Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch. |
TM81 | X-scissor |  |  | 80 | 100 | 15 | -- |
The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors. |
TM87 | Swagger |  |  | -- | 90 | 15 | -- |
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. |
TM90 | Substitute |  |  | -- | -- | 10 | -- |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM91 | Flash Cannon |  |  | 80 | 100 | 10 | -- |
The user gathers all its light energy and releases it at once. It may also lower the target's Sp. Def stat. |
TM94 | Rock Smash |  |  | 40 | 100 | 15 | -- |
The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat. |
HM01 | Cut |  |  | 50 | 95 | 30 | -- |
The target is cut with a scythe or a claw. It can also be used to cut down thin trees. |
HM04 | Strength |  |  | 80 | 100 | 15 | -- |
The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders. |