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:50%
Female :50%
Abilities:Inner Focus -Regenerator -Reckless(Hidden Ability)
Inner Focus: This Pokémon will not flinch. Does not prevent flinching with Focus Punch.
Regenerator: When the Pokémon switches out of battle, up to 33.3% of its maximum Hit Points are restored
Hidden Ability(Available):
Reckless: The power of moves that have recoil damage is increased by 20%.
ClassificationHeightWeightCapture RateBase Egg Steps
Martial Arts Pokémon2’11”
0.9m
44.1lbs
20kg
1806,400
Experience GrowthBase HappinessEffort Values EarnedFlee Flag
1,059,860 Points
Medium Slow
701 Attack Point(s)
120
Damage Taken
*1*1*1*1*1*1*1*1*1*2*2*0.5*0.5*1*1*0.5*1
Wild Hold ItemEgg Groups
Field
Human-like
Evolutionary Chain
Locations -In-Depth Details
BlackRoute 14, Dragonspiral Tower, Victory RoadDetails
WhiteRoute 14, Dragonspiral Tower, Victory RoadDetails
Black 2Route 14, 22, 23 (All), Dragonspiral Tower (Winter)
Hidden Grotto - Route 22
Details
White 2Route 14, 22, 23 (All), Dragonspiral Tower (Winter)
Hidden Grotto - Route 22
Details
Trainer Locations Details

Flavor Text
BlackIn fights, they dominate with onslaughts of flowing, continuous attacks. With their sharp claws, they cut enemies.
WhiteThey have mastered elegant combos. As they concentrate, their battle moves become swifter and more precise.
Black 2It takes pride in the speed at which it can use moves. What it loses in power, it makes up for in quantity.
White 2

Black/White/Black 2/White 2 Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Pound4010035--
The target is physically pounded with a long tail or a foreleg, etc.
5Meditate----40--
The user meditates to awaken the power deep within its body and raise its Attack stat.
9Detect----5--
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
13Fake Out4010010--
An attack that hits first and makes the target flinch. It only works the first turn the user is in battle.
17Doubleslap158510--
The target is slapped repeatedly, back and forth, two to five times in a row.
21Swift60--20--
Star-shaped rays are shot at the opposing team. This attack never misses.
25Calm Mind----20--
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
29Force Palm601001030
The target is attacked with a shock wave. It may also leave the target with paralysis.
33Drain Punch7510010--
An energy-draining punch. The user's HP is restored by half the damage taken by the target.
37Jump Kick1009510--
The user jumps up high, then strikes with a kick. If the kick misses, the user hurts itself.
41U-turn7010020--
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
45Quick Guard----15--
The user protects itself and its allies from priority moves. If used in succession, its chance of failing rises.
49Bounce8585530
The user bounces up high, then drops on the target on the second turn. It may also leave the target with paralysis.
53Hi Jump Kick1309010--
The target is attacked with a knee kick from a jump. If it misses, the user is hurt instead.
57Reversal??10015--
An all-out attack that becomes more powerful the less HP the user has.
61Aura Sphere90--20--
The user looses a blast of aura power from deep within its body at the target. This move is certain to hit.
TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM04Calm Mind----20--
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
TM06Toxic--9010--
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM08Bulk Up----20--
The user tenses its muscles to bulk up its body, boosting both its Attack and Defense stats.
TM10Hidden Power??10015--
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11Sunny Day----5--
The user intensifies the sun for five turns, powering up Fire-type moves.
TM12Taunt--10020--
The target is taunted into a rage that allows it to use only attack moves for three turns.
TM17Protect----10--
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18Rain Dance----5--
The user summons a heavy rain that falls for five turns, powering up Water-type moves.
TM21Frustration??10020--
A full-power attack that grows more powerful the less the user likes its Trainer.
TM27Return??10020--
A full-power attack that grows more powerful the more the user likes its Trainer.
TM28Dig8010010--
The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
TM31Brick Break7510015--
The user attacks with a swift chop. It can also break any barrier such as Light Screen and Reflect.
TM32Double Team----15--
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM33Reflect----20--
A wondrous wall of light is put up to suppress damage from physical attacks for five turns.
TM39Rock Tomb508010--
Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement.
TM40Aerial Ace60--20--
The user confounds the target with speed, then slashes. The attack lands without fail.
TM42Facade7010020--
An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
TM44Rest----10--
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45Attract--10015--
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM47Low Sweep6010020--
The user attacks the target's legs swiftly, reducing the target's Speed stat.
TM48Round6010015--
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
TM52Focus Blast120705--
The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def.
TM56Fling??10010--
The user flings its held item at the target to attack. Its power and effects depend on the item.
TM62Acrobatics5510015--
The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.
TM66Payback5010010--
If the user moves after the target, this attack's power will be doubled.
TM67Retaliate701005--
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases.
TM71Stone Edge100805--
The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio.
TM75Swords Dance----30--
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat.
TM77Psych Up----10--
The user hypnotizes itself into copying any stat change made by the target.
TM80Rock Slide759010--
Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch.
TM83Work Up----30--
The user is roused, and its Attack and Sp. Atk stats increase.
TM84Poison Jab801002030
The target is stabbed with a tentacle or arm steeped in poison. It may also poison the target.
TM86Grass Knot??10020--
The user snares the target with grass and trips it. The heavier the target, the greater the damage.
TM87Swagger--9015--
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
TM89U-turn7010020--
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
TM90Substitute----10--
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM94Rock Smash4010015--
The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat.
HM04Strength8010015--
The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders.
Egg Moves:50%
 :50%
Classification
Martial Arts Pokémon
HeightWeight
2’11”
0.9m
44.1lbs
20.0kg

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