Movatterモバイル変換


[0]ホーム

URL:


Serebii.net Header
:50%
Female :50%
Abilities:Flash Fire -Flame Body -Shadow Tag(Hidden Ability)
Flash Fire: Activates when user is hit by a damaging Fire-type move (including Fire-type Hidden Power). Once activated, user’s Fire-type moves deal 1.5 times damage. While this ability is in effect, this Pokémon is immune to damage from Fire-type attacks and Fire-type Hidden Power (accuracy and effect from these moves are ignored). For Fire-type Pokémon with this ability, Will-O-Wisp activates this ability without having an effect. If a non-Fire-type Pokémon has this ability, Will-O-Wisp will activate the ability and will have an effect.
Flame Body: The opponent has a 30% chance of being induced with BURN when using an attack, that requires physical contact, against this Pokémon.
Hidden Ability(Not Available):
Shadow Tag: The opponent cannot run nor switch while this Pokémon is in play. The opponent may still switch by using Baton Pass.
ClassificationHeightWeightCapture RateBase Egg Steps
Luring Pokémon3’03”
1m
75.6lbs
34.3kg
455,120
Experience GrowthBase HappinessEffort Values EarnedFlee Flag
1,059,860 Points
Medium Slow
703 Sp. Attack Point(s)
23
Damage Taken
*0*0.5*2*1*0.5*0.5*0*0.5*2*1*1*0.25*2*2*1*2*0.5
Wild Hold ItemEgg Groups
Amorphous
Evolutionary Chain
Locations
BlackEvolve Lampent
WhiteEvolve Lampent
Black 2Evolve Lampent
White 2Evolve Lampent
Trainer Locations Details

Flavor Text
BlackIt absorbs a spirit, which it then burns. By waving the flames on its arms, it puts its foes into a hypnotic trance.
WhiteBeing consumed in Chandelure's flame burns up the spirit, leaving the body behind.
Black 2The spirits burned up in its ominous flame lose their way and wander this world forever.
White 2

Black/White/Black 2/White 2 Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Smog20702040
The target is attacked with a discharge of filthy gases. It may also poison the target.
Confuse Ray--10010--
The target is exposed to a sinister ray that triggers confusion.
Flame Burst7010015--
The user attacks the target with a bursting flame. The bursting flame damages Pokémon next to the target as well.
Hex5010010--
This relentless attack does massive damage to a target affected by status problems.
TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM04Calm Mind----20--
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
TM06Toxic--9010--
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10Hidden Power??10015--
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11Sunny Day----5--
The user intensifies the sun for five turns, powering up Fire-type moves.
TM12Taunt--10020--
The target is taunted into a rage that allows it to use only attack moves for three turns.
TM15Hyper Beam150905--
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM17Protect----10--
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM19Telekinesis----15--
The user makes the target float with its psychic power. The target is easier to hit for three turns.
TM20Safeguard----25--
The user creates a protective field that prevents status problems for five turns.
TM21Frustration??10020--
A full-power attack that grows more powerful the less the user likes its Trainer.
TM22Solarbeam12010010--
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
TM27Return??10020--
A full-power attack that grows more powerful the more the user likes its Trainer.
TM29Psychic9010010--
The target is hit by a strong telekinetic force. It may also reduce the target's Sp. Def stat.
TM30Shadow Ball8010015--
The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat.
TM32Double Team----15--
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM35Flamethrower951001510
The target is scorched with an intense blast of fire. It may also leave the target with a burn.
TM38Fire Blast12085510
The target is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.
TM42Facade7010020--
An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
TM43Flame Charge5010020--
The user cloaks itself with flame and attacks. Building up more power, it raises the user's Speed stat.
TM44Rest----10--
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45Attract--10015--
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM46Thief4010010--
The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item.
TM48Round6010015--
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
TM50Overheat140905--
The user attacks the target at full power. The attack's recoil harshly reduces the user's Sp. Atk stat.
TM53Energy Ball8010010--
The user draws power from nature and fires it at the target. It may also lower the target's Sp. Def.
TM59Incinerate3010015--
The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable.
TM61Will-o-wisp--7515--
The user shoots a sinister, bluish-white flame at the target to inflict a burn.
TM63Embargo--10015--
It prevents the target from using its held item. Its Trainer is also prevented from using items on it.
TM66Payback5010010--
If the user moves after the target, this attack's power will be doubled.
TM68Giga Impact150905--
The user charges at the target using every bit of its power. The user must rest on the next turn.
TM70Flash--10020--
The user flashes a bright light that cuts the target's accuracy. It can also be used to illuminate caves.
TM77Psych Up----10--
The user hypnotizes itself into copying any stat change made by the target.
TM85Dream Eater10010015--
The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal the user's HP.
TM87Swagger--9015--
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
TM90Substitute----10--
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM92Trick Room----5--
The user creates a bizarre area in which slower Pokémon get to move first for five turns.
Egg Moves:50%
 :50%
Classification
Luring Pokémon
HeightWeight
3’03”
1.0m
75.6lbs
34.3kg

Prev. Next
 

[8]ページ先頭

©2009-2025 Movatter.jp