Black/White/Black 2/White 2 Level Up |
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % |
---|
— | Ancientpower |  |  | 60 | 100 | 5 | -- |
The user attacks with a prehistoric power. It may also raise all the user's stats at once. |
9 | Leer |  |  | -- | 100 | 30 | -- |
The opposing team gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced. |
17 | Fire Fang |  |  | 65 | 95 | 15 | 10 |
The user bites with flame-cloaked fangs. It may also make the target flinch or leave it burned. |
25 | Metal Sound |  |  | -- | 85 | 40 | -- |
A horrible sound like scraping metal harshly reduces the target's Sp. Def stat. |
33 | Crunch |  |  | 80 | 100 | 15 | -- |
The user crunches up the target with sharp fangs. It may also lower the target's Defense stat. |
41 | Scary Face |  |  | -- | 100 | 10 | -- |
The user frightens the target with a scary face to harshly reduce its Speed stat. |
49 | Lava Plume |  |  | 80 | 100 | 15 | 30 |
An inferno of scarlet flames torches everything around the user. It may leave targets with a burn. |
57 | Fire Spin |  |  | 35 | 85 | 15 | 100 |
The target becomes trapped within a fierce vortex of fire that rages for four to five turns. |
65 | Iron Head |  |  | 80 | 100 | 15 | -- |
The user slams the target with its steel-hard head. It may also make the target flinch. |
73 | Earth Power |  |  | 90 | 100 | 10 | -- |
The user makes the ground under the target erupt with power. It may also lower the target's Sp. Def. |
81 | Heat Wave |  |  | 100 | 90 | 10 | 10 |
The user attacks by exhaling hot breath on the opposing team. It may also leave targets with a burn. |
88 | Stone Edge |  |  | 100 | 80 | 5 | -- |
The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio. |
96 | Magma Storm |  |  | 120 | 75 | 5 | 100 |
The target becomes trapped within a maelstrom of fire that rages for four to five turns. |
TM & HM Attacks |
TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % |
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TM05 | Roar |  |  | -- | 100 | 20 | -- |
The target is scared off and replaced by another Pokémon in its party. In the wild, the battle ends. |
TM06 | Toxic |  |  | -- | 90 | 10 | -- |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM10 | Hidden Power |  |  | ?? | 100 | 15 | -- |
A unique attack that varies in type and intensity depending on the Pokémon using it. |
TM11 | Sunny Day |  |  | -- | -- | 5 | -- |
The user intensifies the sun for five turns, powering up Fire-type moves. |
TM12 | Taunt |  |  | -- | 100 | 20 | -- |
The target is taunted into a rage that allows it to use only attack moves for three turns. |
TM15 | Hyper Beam |  |  | 150 | 90 | 5 | -- |
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
TM17 | Protect |  |  | -- | -- | 10 | -- |
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM21 | Frustration |  |  | ?? | 100 | 20 | -- |
A full-power attack that grows more powerful the less the user likes its Trainer. |
TM22 | Solarbeam |  |  | 120 | 100 | 10 | -- |
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. |
TM26 | Earthquake |  |  | 100 | 100 | 10 | -- |
The user sets off an earthquake that strikes those around it. |
TM27 | Return |  |  | ?? | 100 | 20 | -- |
A full-power attack that grows more powerful the more the user likes its Trainer. |
TM28 | Dig |  |  | 80 | 100 | 10 | -- |
The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
TM32 | Double Team |  |  | -- | -- | 15 | -- |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM35 | Flamethrower |  |  | 95 | 100 | 15 | 10 |
The target is scorched with an intense blast of fire. It may also leave the target with a burn. |
TM38 | Fire Blast |  |  | 120 | 85 | 5 | 10 |
The target is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn. |
TM39 | Rock Tomb |  |  | 50 | 80 | 10 | -- |
Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement. |
TM41 | Torment |  |  | -- | 100 | 15 | -- |
The user torments and enrages the target, making it incapable of using the same move twice in a row. |
TM42 | Facade |  |  | 70 | 100 | 20 | -- |
An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM43 | Flame Charge |  |  | 50 | 100 | 20 | -- |
The user cloaks itself with flame and attacks. Building up more power, it raises the user's Speed stat. |
TM44 | Rest |  |  | -- | -- | 10 | -- |
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM45 | Attract |  |  | -- | 100 | 15 | -- |
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
TM48 | Round |  |  | 60 | 100 | 15 | -- |
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
TM50 | Overheat |  |  | 140 | 90 | 5 | -- |
The user attacks the target at full power. The attack's recoil harshly reduces the user's Sp. Atk stat. |
TM59 | Incinerate |  |  | 30 | 100 | 15 | -- |
The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable. |
TM61 | Will-o-wisp |  |  | -- | 75 | 15 | -- |
The user shoots a sinister, bluish-white flame at the target to inflict a burn. |
TM64 | Explosion |  |  | 250 | 100 | 5 | -- |
The user explodes to inflict damage on those around it. The user faints upon using this move. |
TM66 | Payback |  |  | 50 | 100 | 10 | -- |
If the user moves after the target, this attack's power will be doubled. |
TM68 | Giga Impact |  |  | 150 | 90 | 5 | -- |
The user charges at the target using every bit of its power. The user must rest on the next turn. |
TM71 | Stone Edge |  |  | 100 | 80 | 5 | -- |
The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio. |
TM78 | Bulldoze |  |  | 60 | 100 | 20 | -- |
The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced. |
TM80 | Rock Slide |  |  | 75 | 90 | 10 | -- |
Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch. |
TM87 | Swagger |  |  | -- | 90 | 15 | -- |
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. |
TM90 | Substitute |  |  | -- | -- | 10 | -- |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM91 | Flash Cannon |  |  | 80 | 100 | 10 | -- |
The user gathers all its light energy and releases it at once. It may also lower the target's Sp. Def stat. |
TM94 | Rock Smash |  |  | 40 | 100 | 15 | -- |
The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat. |
HM04 | Strength |  |  | 80 | 100 | 15 | -- |
The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders. |