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 #376 Metagross
GeneralLocationAttacksStatsEgg MovesSpinOff Dex
Gen IX DexGen VIII DexGen VII DexGen VI DexGen V Dex
Gen IV DexGen III Dex

Images
Normal SpriteShiny Sprite
NameOther NamesNo.Gender RatioType
Metagross
Japan:Metagoros
メタグロス
French:Métalosse
German:Metagross
Korean:메타그로스
National:#376
BW Unova:#---
B2W2 Unova:#264
Metagross is Genderless
Abilities:Clear Body -Light Metal(Hidden Ability)
Clear Body: Opponents’ moves which lower this Pokémon’s ability values have no effect. However this Pokémon may lower its own stats with its own moves.
Hidden Ability(Available):
Light Metal: This Pokémon's weight is halved.
ClassificationHeightWeightCapture RateBase Egg Steps
Iron Leg Pokémon5’03”
1.6m
1212.5lbs
550kg
310,240
Experience GrowthBase HappinessEffort Values EarnedFlee FlagEntree Forest Level
1,250,000 Points
Slow
353 Defense Point(s)
135Level 45
Damage Taken
*0.5*2*1*1*0.5*0.5*1*0*2*0.5*0.25*1*0.5*1*0.5*1*0.5
Wild Hold ItemEgg Groups

Metal Coat
- 5%
Mineral
Evolutionary Chain
Locations -In-Depth Details
BlackGiant ChasmDetails
WhiteGiant ChasmDetails
Black 2Giant ChasmDetails
White 2Giant ChasmDetails
Trainer Locations Details

Flavor Text
BlackMetang combined to form it. With four brains, it has the intelligence of a supercomputer.
White
Black 2With four linked brains, it's more intelligent than a supercomputer, and it uses calculations to analyze foes.
White 2

Black/White Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Magnet Rise----10--
The user levitates using electrically generated magnetism for five turns.
Take Down908520--
A reckless, full-body charge attack for slamming into the target. It also damages the user a little.
Metal Claw509535--
The target is raked with steel claws. It may also raise the user's Attack stat.
Confusion501002510
The target is hit by a weak telekinetic force. It may also leave the target confused.
20Metal Claw509535--
The target is raked with steel claws. It may also raise the user's Attack stat.
20Confusion501002510
The target is hit by a weak telekinetic force. It may also leave the target confused.
24Scary Face--10010--
The user frightens the target with a scary face to harshly reduce its Speed stat.
28Pursuit4010020--
An attack move that inflicts double damage if used on a target that is switching out of battle.
32Bullet Punch4010030--
The user strikes the target with tough punches as fast as bullets. This move always goes first.
36Psychic9010010--
The target is hit by a strong telekinetic force. It may also reduce the target's Sp. Def stat.
40Iron Defense----15--
The user hardens its body's surface like iron, sharply raising its Defense stat.
44Agility----30--
The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat.
45Hammer Arm1009010--
The user swings and hits with its strong and heavy fist. It lowers the user's Speed, however.
53Meteor Mash1008510--
The target is hit with a hard punch fired like a meteor. It may also raise the user's Attack.
62Zen Headbutt809015--
The user focuses its willpower to its head and attacks the target. It may also make the target flinch.
71Hyper Beam150905--
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
Black 2/White 2 Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Magnet Rise----10--
The user levitates using electrically generated magnetism for five turns.
Take Down908520--
A reckless, full-body charge attack for slamming into the target. It also damages the user a little.
Metal Claw509535--
The target is raked with steel claws. It may also raise the user's Attack stat.
Confusion501002510
The target is hit by a weak telekinetic force. It may also leave the target confused.
20Confusion501002510
The target is hit by a weak telekinetic force. It may also leave the target confused.
20Metal Claw509535--
The target is raked with steel claws. It may also raise the user's Attack stat.
23Pursuit4010020--
An attack move that inflicts double damage if used on a target that is switching out of battle.
26Miracle Eye----40--
Enables a Dark-type target to be hit by Psychic-type attacks. It also enables an evasive target to be hit.
29Zen Headbutt809015--
The user focuses its willpower to its head and attacks the target. It may also make the target flinch.
32Bullet Punch4010030--
The user strikes the target with tough punches as fast as bullets. This move always goes first.
35Scary Face--10010--
The user frightens the target with a scary face to harshly reduce its Speed stat.
38Agility----30--
The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat.
41Psychic9010010--
The target is hit by a strong telekinetic force. It may also reduce the target's Sp. Def stat.
44Meteor Mash1008510--
The target is hit with a hard punch fired like a meteor. It may also raise the user's Attack.
45Hammer Arm1009010--
The user swings and hits with its strong and heavy fist. It lowers the user's Speed, however.
53Iron Defense----15--
The user hardens its body's surface like iron, sharply raising its Defense stat.
62Hyper Beam150905--
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM01Hone Claws----15--
The user sharpens its claws to boost its Attack stat and accuracy.
TM03Psyshock8010010--
The user materializes an odd psychic wave to attack the target. This attack does physical damage.
TM06Toxic--9010--
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10Hidden Power??10015--
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11Sunny Day----5--
The user intensifies the sun for five turns, powering up Fire-type moves.
TM15Hyper Beam150905--
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM16Light Screen----30--
A wondrous wall of light is put up to suppress damage from special attacks for five turns.
TM17Protect----10--
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18Rain Dance----5--
The user summons a heavy rain that falls for five turns, powering up Water-type moves.
TM19Telekinesis----15--
The user makes the target float with its psychic power. The target is easier to hit for three turns.
TM21Frustration??10020--
A full-power attack that grows more powerful the less the user likes its Trainer.
TM26Earthquake10010010--
The user sets off an earthquake that strikes those around it.
TM27Return??10020--
A full-power attack that grows more powerful the more the user likes its Trainer.
TM29Psychic9010010--
The target is hit by a strong telekinetic force. It may also reduce the target's Sp. Def stat.
TM30Shadow Ball8010015--
The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat.
TM31Brick Break7510015--
The user attacks with a swift chop. It can also break any barrier such as Light Screen and Reflect.
TM32Double Team----15--
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM33Reflect----20--
A wondrous wall of light is put up to suppress damage from physical attacks for five turns.
TM36Sludge Bomb901001030
Unsanitary sludge is hurled at the target. It may also poison the target.
TM37Sandstorm----10--
A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types.
TM39Rock Tomb508010--
Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement.
TM40Aerial Ace60--20--
The user confounds the target with speed, then slashes. The attack lands without fail.
TM42Facade7010020--
An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
TM44Rest----10--
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM48Round6010015--
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
TM64Explosion2501005--
The user explodes to inflict damage on those around it. The user faints upon using this move.
TM68Giga Impact150905--
The user charges at the target using every bit of its power. The user must rest on the next turn.
TM69Rock Polish----20--
The user polishes its body to reduce drag. It can sharply raise the Speed stat.
TM70Flash--10020--
The user flashes a bright light that cuts the target's accuracy. It can also be used to illuminate caves.
TM74Gyro Ball??1005--
The user tackles the target with a high-speed spin. The slower the user, the greater the damage.
TM77Psych Up----10--
The user hypnotizes itself into copying any stat change made by the target.
TM78Bulldoze6010020--
The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced.
TM80Rock Slide759010--
Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch.
TM86Grass Knot??10020--
The user snares the target with grass and trips it. The heavier the target, the greater the damage.
TM87Swagger--9015--
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
TM90Substitute----10--
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM91Flash Cannon8010010--
The user gathers all its light energy and releases it at once. It may also lower the target's Sp. Def stat.
TM94Rock Smash4010015--
The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat.
HM01Cut509530--
The target is cut with a scythe or a claw. It can also be used to cut down thin trees.
HM04Strength8010015--
The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders.
Black 2/White 2 Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Block----5--
The user blocks the target's way with arms spread wide to prevent escape.
Gravity----5--
Gravity is intensified for five turns, making moves involving flying unusable and negating Levitate.
Ice Punch751001510
The target is punched with an icy fist. It may also leave the target frozen.
Icy Wind559515--
The user attacks with a gust of chilled air. It also reduces the targets' Speed stat.
Iron Defense----15--
The user hardens its body's surface like iron, sharply raising its Defense stat.
Iron Head8010015--
The user slams the target with its steel-hard head. It may also make the target flinch.
Magnet Rise----10--
The user levitates using electrically generated magnetism for five turns.
Signal Beam751001510
The user attacks with a sinister beam of light. It may also confuse the target.
Sleep Talk----10--
While it is asleep, the user randomly uses one of the moves it knows.
Snore4010015--
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.
Stealth Rock----20--
The user lays a trap of levitating stones around the opponent's team. The trap hurts opponents that switch into battle.
Thunderpunch751001510
The target is punched with an electrified fist. It may also leave the target with paralysis.
Trick--10010--
The user catches the target off guard and swaps its held item with its own.
Zen Headbutt809015--
The user focuses its willpower to its head and attacks the target. It may also make the target flinch.
Gen III & IV Only Moves(Details)
Attack NameTypeCat.Att.Acc.PPEffect %Method
Secret Power701002030Gen IV TM43
The user attacks the target with a secret power. Its added effects vary depending on the user's environment.
Endure----10--Gen IV TM58
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Natural Gift??10015--Gen IV TM83
The user draws power to attack by using its held Berry. The Berry determines its type and power.
Fury Cutter209520--Move Tutor - PtHGSS
The target is slashed with scythes or claws. Its power increases if it hits in succession.
Swift60--20--Move Tutor - PtHGSS
Star-shaped rays are shot at the opposing team. This attack never misses.
Mud-slap2010010--Move Tutor - PtHGSS
The user hurls mud in the target's face to inflict damage and lower its accuracy.
Rollout309020--Move Tutor - PtHGSS
The user continually rolls into the target over five turns. It becomes stronger each time it hits.
Headbutt7010015--Move Tutor - HGSS
The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch.
Selfdestruct2001005--Move Tutor - XD
The user attacks everything around it by causing an explosion. The user faints upon using this move.
Dynamicpunch100505100Move Tutor - Emerald
The user punches the target with full, concentrated power. It confuses the target if it hits.
Defense Curl----40--Move Tutor - Emerald
The user curls up to conceal weak spots and raise its Defense stat.
Body Slam851001530Move Tutor - FRLG
The user drops onto the target with its full body weight. It may also leave the target with paralysis.
Double-edge12010015--Move Tutor - FRLG
A reckless, life-risking tackle. It also damages the user by a fairly large amount, however.
Mimic----10--Move Tutor - FRLG
The user copies the target's last move. The move can be used during battle until the Pokémon is switched out.
Stats
 HPAttackDefenseSp. AttackSp. DefenseSpeed
Base Stats80135130959070
Max Stats
Hindering Nature
Lv. 50140 - 187126 - 168121 - 16390 - 13285 - 12767 - 109
Lv. 100270 - 364247 - 332238 - 323175 - 260166 - 251130 - 215
Max Stats
Neutral Nature
Lv. 50140 - 187140 - 187135 - 182100 - 14795 - 14275 - 122
Lv. 100270 - 364275 - 369265 - 359195 - 289185 - 279145 - 239
Max Stats
Beneficial Nature
Lv. 50140 - 187154 - 205148 - 200110 - 161104 - 15682 - 134
Lv. 100270 - 364302 - 405291 - 394214 - 317203 - 306159 - 262

<---#375
Metang
#377
Regirock
--->
Picture

NameJp. Name
MetagrossMetagoros
メタグロス
GenderType
Metagross is Genderless
Classification
Iron Leg Pokémon
HeightWeight
5’03”
1.6m
1212.5lbs
550.0kg


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Mega Evolution

NameJp. Name
Mega MetagrossMegaMetagoros
メガメタグロス
GenderType
Metagross is Genderless
Classification
Iron Leg Pokémon
HeightWeight
8’02”
2.5m
2078.7lbs
942.9kg

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