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:50%
Female :50%
Abilities:Chlorophyll -Early Bird -Pickpocket(Hidden Ability)
Chlorophyll: When sunny, the Pokémon’s Speed doubles. However, Speed will not double on the turn weather becomes Clear Skies.
Early Bird: SLEEP conditions lasts for half as long, rounding down. For example, half of three turns is 1.5, which rounds down to one turn. When the number of turns to sleep is one, half of this rounded down is zero, and the Pokémon wakes up instantly.
Hidden Ability(Available):
Pickpocket: When a Pokémon makes physical contact with the Pokémon, the item of the opponent is stolen.
ClassificationHeightWeightCapture RateBase Egg Steps
Wily Pokémon3’03”
1m
61.7lbs
28kg
1203,840
Experience GrowthBase HappinessEffort Values EarnedFlee FlagEntree Forest Level
1,059,860 Points
Medium Slow
702 Attack Point(s)
124Level 14
Damage Taken
*1*2*0.5*0.5*0.5*2*2*2*0.5*2*0*4*1*0.5*1*0.5*1
Wild Hold ItemEgg Groups
Field
Grass
Evolutionary Chain
Locations
BlackTrade from White
WhiteEvolve Seedot
Black 2Nature PreserveDetails
White 2Nature PreserveDetails

Flavor Text
BlackThe sound of its grass flute makes its listeners uneasy. It lives deep in forests.
White
Black 2
White 2

Black/White/Black 2/White 2 Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Razor Leaf559525--
Sharp-edged leaves are launched to slash at the opposing team. Critical hits land more easily.
Pound4010035--
The target is physically pounded with a long tail or a foreleg, etc.
3Harden----30--
The user stiffens all the muscles in its body to raise its Defense stat.
7Growth----40--
The user's body grows all at once, raising the Attack and Sp. Atk stats.
13Nature Power----20--
An attack that makes use of nature's power. Its effects vary depending on the user's environment.
19Fake Out4010010--
An attack that hits first and makes the target flinch. It only works the first turn the user is in battle.
25Torment--10015--
The user torments and enrages the target, making it incapable of using the same move twice in a row.
31Faint Attack60--20--
The user approaches the target disarmingly, then throws a sucker punch. It hits without fail.
37Razor Wind8010010--
A two-turn attack. Blades of wind hit opposing Pokémon on the second turn. Critical hits land more easily.
43Swagger--9015--
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
49Extrasensory8010030--
The user attacks with an odd, unseeable power. It may also make the target flinch.
TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM06Toxic--9010--
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10Hidden Power??10015--
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11Sunny Day----5--
The user intensifies the sun for five turns, powering up Fire-type moves.
TM15Hyper Beam150905--
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM17Protect----10--
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM21Frustration??10020--
A full-power attack that grows more powerful the less the user likes its Trainer.
TM22Solarbeam12010010--
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
TM27Return??10020--
A full-power attack that grows more powerful the more the user likes its Trainer.
TM28Dig8010010--
The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
TM30Shadow Ball8010015--
The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat.
TM31Brick Break7510015--
The user attacks with a swift chop. It can also break any barrier such as Light Screen and Reflect.
TM32Double Team----15--
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM39Rock Tomb508010--
Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement.
TM41Torment--10015--
The user torments and enrages the target, making it incapable of using the same move twice in a row.
TM42Facade7010020--
An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
TM44Rest----10--
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45Attract--10015--
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM46Thief4010010--
The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item.
TM47Low Sweep6010020--
The user attacks the target's legs swiftly, reducing the target's Speed stat.
TM48Round6010015--
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
TM53Energy Ball8010010--
The user draws power from nature and fires it at the target. It may also lower the target's Sp. Def.
TM54False Swipe4010040--
A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.
TM56Fling??10010--
The user flings its held item at the target to attack. Its power and effects depend on the item.
TM63Embargo--10015--
It prevents the target from using its held item. Its Trainer is also prevented from using items on it.
TM64Explosion2501005--
The user explodes to inflict damage on those around it. The user faints upon using this move.
TM66Payback5010010--
If the user moves after the target, this attack's power will be doubled.
TM67Retaliate701005--
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases.
TM70Flash--10020--
The user flashes a bright light that cuts the target's accuracy. It can also be used to illuminate caves.
TM75Swords Dance----30--
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat.
TM77Psych Up----10--
The user hypnotizes itself into copying any stat change made by the target.
TM80Rock Slide759010--
Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch.
TM86Grass Knot??10020--
The user snares the target with grass and trips it. The heavier the target, the greater the damage.
TM87Swagger--9015--
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
TM90Substitute----10--
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM94Rock Smash4010015--
The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat.
TM95Snarl559515--
The user yells as if it is ranting about something, making the target's Sp. Atk stat decrease.
HM01Cut509530--
The target is cut with a scythe or a claw. It can also be used to cut down thin trees.
HM04Strength8010015--
The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders.
Egg Moves:50%
 :50%
Classification
Wily Pokémon
HeightWeight
3’03”
1.0m
61.7lbs
28.0kg

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