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:50%
Female :50%
Abilities:Swift Swim -Rain Dish -Own Tempo(Hidden Ability)
Swift Swim: When rainy, The Pokémon’s Speed doubles. However, Speed will not double on the turn weather becomes Heavy Rain.
Rain Dish: If Heavy Rain weather is in effect, recovers 1/16th max Hit Points at the end of the turn.
Hidden Ability(Available):
Own Tempo: The Pokémon cannot be Confused while having this ability.
ClassificationHeightWeightCapture RateBase Egg Steps
Water Weed Pokémon1’08”
0.5m
5.7lbs
2.6kg
2553,840
Experience GrowthBase HappinessEffort Values EarnedFlee FlagEntree Forest Level
1,059,860 Points
Medium Slow
701 Sp. Defense Point(s)
20Level 10
Damage Taken
*1*1*0.25*1*1*1*1*2*0.5*2*1*2*1*1*1*1*0.5
Wild Hold ItemEgg Groups
Water 1
Grass
Evolutionary Chain
Locations -In-Depth Details
BlackTrade from White
WhiteWhite ForestDetails
Black 2Breed Lotad/Lombre/Ludicolo
White 2Breed Lotad/Lombre/Ludicolo
Dream WorldPleasant Forest -BeginningDetails

Flavor Text
BlackIt looks like an aquatic plant and serves as a ferry to Pokémon that can't swim.
White
Black 2
White 2

Black/White/Black 2/White 2 Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Astonish3010015--
The user attacks the target while shouting in a startling fashion. It may also make the target flinch.
3Growl--10040--
The user growls in an endearing way, making the opposing team less wary. The foes' Attack stats are lowered.
5Absorb2010025--
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
7Nature Power----20--
An attack that makes use of nature's power. Its effects vary depending on the user's environment.
11Mist----30--
The user cloaks its body with a white mist that prevents any of its stats from being cut for five turns.
15Natural Gift??10015--
The user draws power to attack by using its held Berry. The Berry determines its type and power.
19Mega Drain4010015--
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
25Bubblebeam6510020--
A spray of bubbles is forcefully ejected at the opposing team. It may also lower their Speed stats.
31Zen Headbutt809015--
The user focuses its willpower to its head and attacks the target. It may also make the target flinch.
37Rain Dance----5--
The user summons a heavy rain that falls for five turns, powering up Water-type moves.
45Energy Ball8010010--
The user draws power from nature and fires it at the target. It may also lower the target's Sp. Def.
TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM06Toxic--9010--
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM07Hail----10--
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.
TM10Hidden Power??10015--
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11Sunny Day----5--
The user intensifies the sun for five turns, powering up Fire-type moves.
TM13Ice Beam951001010
The target is struck with an icy-cold beam of energy. It may also freeze the target solid.
TM14Blizzard12070510
A howling blizzard is summoned to strike the opposing team. It may also freeze them solid.
TM17Protect----10--
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18Rain Dance----5--
The user summons a heavy rain that falls for five turns, powering up Water-type moves.
TM21Frustration??10020--
A full-power attack that grows more powerful the less the user likes its Trainer.
TM22Solarbeam12010010--
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
TM27Return??10020--
A full-power attack that grows more powerful the more the user likes its Trainer.
TM32Double Team----15--
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM42Facade7010020--
An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
TM44Rest----10--
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45Attract--10015--
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM46Thief4010010--
The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item.
TM48Round6010015--
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
TM49Echoed Voice4010015--
The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage.
TM53Energy Ball8010010--
The user draws power from nature and fires it at the target. It may also lower the target's Sp. Def.
TM55Scald801001530
The user shoots boiling hot water at its target. It may also leave the target with a burn.
TM70Flash--10020--
The user flashes a bright light that cuts the target's accuracy. It can also be used to illuminate caves.
TM75Swords Dance----30--
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat.
TM86Grass Knot??10020--
The user snares the target with grass and trips it. The heavier the target, the greater the damage.
TM87Swagger--9015--
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
TM90Substitute----10--
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
HM03Surf9510015--
It swamps the area around the user with a giant wave. It can also be used for crossing water.
Egg Moves:50%
 :50%
Classification
Water Weed Pokémon
HeightWeight
1’08”
0.5m
5.7lbs
2.6kg

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