Black/White/Black 2/White 2 Level Up |
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % |
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— | Tackle |  |  | 50 | 100 | 35 | -- |
A physical attack in which the user charges and slams into the target with its whole body. |
— | Leer |  |  | -- | 100 | 30 | -- |
The opposing team gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced. |
— | Smokescreen |  |  | -- | 100 | 20 | -- |
The user releases an obscuring cloud of smoke or ink. It reduces the target's accuracy. |
6 | Smokescreen |  |  | -- | 100 | 20 | -- |
The user releases an obscuring cloud of smoke or ink. It reduces the target's accuracy. |
10 | Ember |  |  | 40 | 100 | 25 | 10 |
The target is attacked with small flames. It may also leave the target with a burn. |
13 | Quick Attack |  |  | 40 | 100 | 30 | -- |
The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first. |
20 | Flame Wheel |  |  | 60 | 100 | 25 | 10 |
The user cloaks itself in fire and charges at the target. It may also leave the target with a burn. |
24 | Defense Curl |  |  | -- | -- | 40 | -- |
The user curls up to conceal weak spots and raise its Defense stat. |
31 | Swift |  |  | 60 | -- | 20 | -- |
Star-shaped rays are shot at the opposing team. This attack never misses. |
35 | Flame Charge |  |  | 50 | 100 | 20 | -- |
The user cloaks itself with flame and attacks. Building up more power, it raises the user's Speed stat. |
42 | Lava Plume |  |  | 80 | 100 | 15 | 30 |
An inferno of scarlet flames torches everything around the user. It may leave targets with a burn. |
46 | Flamethrower |  |  | 95 | 100 | 15 | 10 |
The target is scorched with an intense blast of fire. It may also leave the target with a burn. |
53 | Inferno |  |  | 100 | 50 | 5 | 100 |
The user attacks by engulfing the target in an intense fire. It leaves the target with a burn. |
57 | Rollout |  |  | 30 | 90 | 20 | -- |
The user continually rolls into the target over five turns. It becomes stronger each time it hits. |
64 | Double-edge |  |  | 120 | 100 | 15 | -- |
A reckless, life-risking tackle. It also damages the user by a fairly large amount, however. |
68 | Eruption |  |  | 150 | 100 | 5 | -- |
The user attacks the opposing team with explosive fury. The lower the user's HP, the less powerful this attack becomes. |
TM & HM Attacks |
TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % |
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TM05 | Roar |  |  | -- | 100 | 20 | -- |
The target is scared off and replaced by another Pokémon in its party. In the wild, the battle ends. |
TM06 | Toxic |  |  | -- | 90 | 10 | -- |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM10 | Hidden Power |  |  | ?? | 100 | 15 | -- |
A unique attack that varies in type and intensity depending on the Pokémon using it. |
TM11 | Sunny Day |  |  | -- | -- | 5 | -- |
The user intensifies the sun for five turns, powering up Fire-type moves. |
TM17 | Protect |  |  | -- | -- | 10 | -- |
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM21 | Frustration |  |  | ?? | 100 | 20 | -- |
A full-power attack that grows more powerful the less the user likes its Trainer. |
TM27 | Return |  |  | ?? | 100 | 20 | -- |
A full-power attack that grows more powerful the more the user likes its Trainer. |
TM28 | Dig |  |  | 80 | 100 | 10 | -- |
The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
TM31 | Brick Break |  |  | 75 | 100 | 15 | -- |
The user attacks with a swift chop. It can also break any barrier such as Light Screen and Reflect. |
TM32 | Double Team |  |  | -- | -- | 15 | -- |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM35 | Flamethrower |  |  | 95 | 100 | 15 | 10 |
The target is scorched with an intense blast of fire. It may also leave the target with a burn. |
TM38 | Fire Blast |  |  | 120 | 85 | 5 | 10 |
The target is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn. |
TM40 | Aerial Ace |  |  | 60 | -- | 20 | -- |
The user confounds the target with speed, then slashes. The attack lands without fail. |
TM42 | Facade |  |  | 70 | 100 | 20 | -- |
An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM43 | Flame Charge |  |  | 50 | 100 | 20 | -- |
The user cloaks itself with flame and attacks. Building up more power, it raises the user's Speed stat. |
TM44 | Rest |  |  | -- | -- | 10 | -- |
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM45 | Attract |  |  | -- | 100 | 15 | -- |
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
TM48 | Round |  |  | 60 | 100 | 15 | -- |
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
TM50 | Overheat |  |  | 140 | 90 | 5 | -- |
The user attacks the target at full power. The attack's recoil harshly reduces the user's Sp. Atk stat. |
TM59 | Incinerate |  |  | 30 | 100 | 15 | -- |
The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable. |
TM61 | Will-o-wisp |  |  | -- | 75 | 15 | -- |
The user shoots a sinister, bluish-white flame at the target to inflict a burn. |
TM87 | Swagger |  |  | -- | 90 | 15 | -- |
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. |
TM90 | Substitute |  |  | -- | -- | 10 | -- |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM93 | Wild Charge |  |  | 90 | 100 | 15 | -- |
The user shrouds itself in electricity and smashes into its target. It also damages the user a little. |
TM94 | Rock Smash |  |  | 40 | 100 | 15 | -- |
The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat. |
HM01 | Cut |  |  | 50 | 95 | 30 | -- |
The target is cut with a scythe or a claw. It can also be used to cut down thin trees. |
HM04 | Strength |  |  | 80 | 100 | 15 | -- |
The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders. |