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 #151 Mew
GeneralLocationAttacksStatsEgg MovesSpinOff Dex
Gen IX DexGen VIII DexGen VII Dex
Let's Go Dex
Gen VI DexGen V Dex
Gen IV DexGen III DexGen II DexGen I Dex

Images
Normal SpriteShiny Sprite
NameOther NamesNo.Gender RatioType
Mew
Japan:Myuu
ミュウ
French:Mew
German:Mew
Korean:
National:#151
BW Unova:#---
B2W2 Unova:#---
Mew is Genderless
Abilities:Synchronize
Synchronize: When this Pokémon becomes POISON, PARALYZE, or BURN, so does the opponent. However, Fire-type and Water Veil ability Pokémon cannot be BURNed, Poison-type and Steel-type and Immunity ability Pokémon cannot be POISONed, and Limber ability Pokémon cannot be PARALYZEd.
ClassificationHeightWeightCapture RateBase Egg Steps
New Specie Pokémon1’04”
0.4m
8.8lbs
4kg
4530,720
Experience GrowthBase HappinessEffort Values EarnedFlee FlagEntree Forest Level
1,059,860 Points
Medium Slow
1003 HP Point(s)
0Level 30
Damage Taken
*1*1*1*1*1*1*0.5*1*1*1*0.5*2*1*2*1*2*1
Wild Hold ItemEgg Groups

Lum Berry
- 100%
Mew cannot breed
Evolutionary Chain
Locations
BlackNone. PokéTransfer or Dream World
WhiteNone. PokéTransfer or Dream World
Black 2Trade Required
White 2Trade Required

Flavor Text
BlackBecause it can use all kinds of moves, many scientists believe Mew to be the ancestor of Pokémon.
White
Black 2
White 2

Black/White/Black 2/White 2 Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Pound4010035--
The target is physically pounded with a long tail or a foreleg, etc.
Reflect Type----15--
The user reflects the target's type, making it the same type as the target.
Transform----10--
The user transforms into a copy of the target right down to having the same move set.
10Mega Punch808520--
The target is slugged by a punch thrown with muscle-packed power.
20Metronome----10--
The user waggles a finger and stimulates its brain into randomly using nearly any move.
30Psychic9010010--
The target is hit by a strong telekinetic force. It may also reduce the target's Sp. Def stat.
40Barrier----30--
The user throws up a sturdy wall that sharply raises its Defense stat.
50Ancientpower601005--
The user attacks with a prehistoric power. It may also raise all the user's stats at once.
60Amnesia----20--
The user temporarily empties its mind to forget its concerns. It sharply raises the user's Sp. Def stat.
70Me First??--20--
The user tries to cut ahead of the target to steal and use the target's intended move with greater power.
80Baton Pass----40--
The user switches places with a party Pokémon in waiting, passing along any stat changes.
90Nasty Plot----20--
The user stimulates its brain by thinking bad thoughts. It sharply raises the user's Sp. Atk.
100Aura Sphere90--20--
The user looses a blast of aura power from deep within its body at the target. This move is certain to hit.
TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM01Hone Claws----15--
The user sharpens its claws to boost its Attack stat and accuracy.
TM02Dragon Claw8010015--
The user slashes the target with huge, sharp claws.
TM03Psyshock8010010--
The user materializes an odd psychic wave to attack the target. This attack does physical damage.
TM04Calm Mind----20--
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
TM05Roar--10020--
The target is scared off and replaced by another Pokémon in its party. In the wild, the battle ends.
TM06Toxic--9010--
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM07Hail----10--
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.
TM08Bulk Up----20--
The user tenses its muscles to bulk up its body, boosting both its Attack and Defense stats.
TM09Venoshock6510010--
The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned.
TM10Hidden Power??10015--
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11Sunny Day----5--
The user intensifies the sun for five turns, powering up Fire-type moves.
TM12Taunt--10020--
The target is taunted into a rage that allows it to use only attack moves for three turns.
TM13Ice Beam951001010
The target is struck with an icy-cold beam of energy. It may also freeze the target solid.
TM14Blizzard12070510
A howling blizzard is summoned to strike the opposing team. It may also freeze them solid.
TM15Hyper Beam150905--
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM16Light Screen----30--
A wondrous wall of light is put up to suppress damage from special attacks for five turns.
TM17Protect----10--
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18Rain Dance----5--
The user summons a heavy rain that falls for five turns, powering up Water-type moves.
TM19Telekinesis----15--
The user makes the target float with its psychic power. The target is easier to hit for three turns.
TM20Safeguard----25--
The user creates a protective field that prevents status problems for five turns.
TM21Frustration??10020--
A full-power attack that grows more powerful the less the user likes its Trainer.
TM22Solarbeam12010010--
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
TM23Smack Down5010015100
The user throws a stone or projectile to attack an opponent. A flying Pokémon will fall to the ground when hit.
TM24Thunderbolt951001510
A strong electric blast is loosed at the target. It may also leave the target with paralysis.
TM25Thunder120701030
A wicked thunderbolt is dropped on the target to inflict damage. It may also leave the target with paralysis.
TM26Earthquake10010010--
The user sets off an earthquake that strikes those around it.
TM27Return??10020--
A full-power attack that grows more powerful the more the user likes its Trainer.
TM28Dig8010010--
The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
TM29Psychic9010010--
The target is hit by a strong telekinetic force. It may also reduce the target's Sp. Def stat.
TM30Shadow Ball8010015--
The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat.
TM31Brick Break7510015--
The user attacks with a swift chop. It can also break any barrier such as Light Screen and Reflect.
TM32Double Team----15--
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM33Reflect----20--
A wondrous wall of light is put up to suppress damage from physical attacks for five turns.
TM34Sludge Wave951001010
It swamps the area around the user with a giant sludge wave. It may also poison those hit.
TM35Flamethrower951001510
The target is scorched with an intense blast of fire. It may also leave the target with a burn.
TM36Sludge Bomb901001030
Unsanitary sludge is hurled at the target. It may also poison the target.
TM37Sandstorm----10--
A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types.
TM38Fire Blast12085510
The target is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.
TM39Rock Tomb508010--
Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement.
TM40Aerial Ace60--20--
The user confounds the target with speed, then slashes. The attack lands without fail.
TM41Torment--10015--
The user torments and enrages the target, making it incapable of using the same move twice in a row.
TM42Facade7010020--
An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
TM43Flame Charge5010020--
The user cloaks itself with flame and attacks. Building up more power, it raises the user's Speed stat.
TM44Rest----10--
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45Attract--10015--
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM46Thief4010010--
The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item.
TM47Low Sweep6010020--
The user attacks the target's legs swiftly, reducing the target's Speed stat.
TM48Round6010015--
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
TM49Echoed Voice4010015--
The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage.
TM50Overheat140905--
The user attacks the target at full power. The attack's recoil harshly reduces the user's Sp. Atk stat.
TM51Ally Switch----15--
The user teleports using a strange power and switches its place with one of its allies.
TM52Focus Blast120705--
The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def.
TM53Energy Ball8010010--
The user draws power from nature and fires it at the target. It may also lower the target's Sp. Def.
TM54False Swipe4010040--
A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.
TM55Scald801001530
The user shoots boiling hot water at its target. It may also leave the target with a burn.
TM56Fling??10010--
The user flings its held item at the target to attack. Its power and effects depend on the item.
TM57Charge Beam509010--
The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.
TM58Sky Drop6010010--
The user takes the target into the sky, then drops it during the next turn. The target cannot attack while in the sky.
TM59Incinerate3010015--
The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable.
TM60Quash--10015--
The user suppresses the target and makes its move go last.
TM61Will-o-wisp--7515--
The user shoots a sinister, bluish-white flame at the target to inflict a burn.
TM62Acrobatics5510015--
The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.
TM63Embargo--10015--
It prevents the target from using its held item. Its Trainer is also prevented from using items on it.
TM64Explosion2501005--
The user explodes to inflict damage on those around it. The user faints upon using this move.
TM65Shadow Claw7010015--
The user slashes with a sharp claw made from shadows. Critical hits land more easily.
TM66Payback5010010--
If the user moves after the target, this attack's power will be doubled.
TM67Retaliate701005--
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases.
TM68Giga Impact150905--
The user charges at the target using every bit of its power. The user must rest on the next turn.
TM69Rock Polish----20--
The user polishes its body to reduce drag. It can sharply raise the Speed stat.
TM70Flash--10020--
The user flashes a bright light that cuts the target's accuracy. It can also be used to illuminate caves.
TM71Stone Edge100805--
The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio.
TM72Volt Switch7010020--
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
TM73Thunder Wave--10020--
A weak electric charge is launched at the target. It causes paralysis if it hits.
TM74Gyro Ball??1005--
The user tackles the target with a high-speed spin. The slower the user, the greater the damage.
TM75Swords Dance----30--
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat.
TM76Struggle Bug3010020--
While resisting, the user attacks the opposing Pokémon. The targets' Sp. Atk stat is reduced.
TM77Psych Up----10--
The user hypnotizes itself into copying any stat change made by the target.
TM78Bulldoze6010020--
The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced.
TM79Frost Breath409010100
The user blows a cold breath on the target. This attack always results in a critical hit.
TM80Rock Slide759010--
Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch.
TM81X-scissor8010015--
The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.
TM82Dragon Tail609010--
The user knocks away the target and drags out another Pokémon in its party. In the wild, the battle ends.
TM83Work Up----30--
The user is roused, and its Attack and Sp. Atk stats increase.
TM84Poison Jab801002030
The target is stabbed with a tentacle or arm steeped in poison. It may also poison the target.
TM85Dream Eater10010015--
The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal the user's HP.
TM86Grass Knot??10020--
The user snares the target with grass and trips it. The heavier the target, the greater the damage.
TM87Swagger--9015--
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
TM88Pluck6010020--
The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect.
TM89U-turn7010020--
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
TM90Substitute----10--
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM91Flash Cannon8010010--
The user gathers all its light energy and releases it at once. It may also lower the target's Sp. Def stat.
TM92Trick Room----5--
The user creates a bizarre area in which slower Pokémon get to move first for five turns.
TM93Wild Charge9010015--
The user shrouds itself in electricity and smashes into its target. It also damages the user a little.
TM94Rock Smash4010015--
The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat.
TM95Snarl559515--
The user yells as if it is ranting about something, making the target's Sp. Atk stat decrease.
HM01Cut509530--
The target is cut with a scythe or a claw. It can also be used to cut down thin trees.
HM02Fly909515--
The user soars, then strikes its target on the second turn. It can also be used for flying to any familiar town.
HM03Surf9510015--
It swamps the area around the user with a giant wave. It can also be used for crossing water.
HM04Strength8010015--
The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders.
HM05Waterfall8010015--
The user charges at the target and may make it flinch. It can also be used to climb a waterfall.
HM06Dive8010010--
Diving on the first turn, the user floats up and attacks on the second turn. It can be used to dive deep in the ocean.
Black 2/White 2 Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
After You----15--
The user helps the target and makes it use its move right after the user.
Aqua Tail909010--
The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
Bind158520100
Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns.
Block----5--
The user blocks the target's way with arms spread wide to prevent escape.
Bounce8585530
The user bounces up high, then drops on the target on the second turn. It may also leave the target with paralysis.
Bug Bite6010020--
The user bites the target. If the target is holding a Berry, the user eats it and gains its effect.
Covet6010040--
The user endearingly approaches the target, then steals the target's held item.
Dark Pulse8010015--
The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch.
Dragon Pulse9010010--
The target is attacked with a shock wave generated by the user's gaping mouth.
Drain Punch7510010--
An energy-draining punch. The user's HP is restored by half the damage taken by the target.
Drill Run809510--
The user crashes into its target while rotating its body like a drill. Critical hits land more easily.
Dual Chop409015--
The user attacks its target by hitting it with brutal strikes. The target is hit twice in a row.
Earth Power9010010--
The user makes the ground under the target erupt with power. It may also lower the target's Sp. Def.
Electroweb559515--
The user captures and attacks opposing Pokémon by using an electric net. It reduces the targets' Speed stat.
Endeavor??1005--
An attack move that cuts down the target's HP to equal the user's HP.
Fire Punch751001510
The target is punched with a fiery fist. It may also leave the target with a burn.
Foul Play9510015--
The user turns the target's power against it. The higher the target's Attack stat, the greater the damage.
Gastro Acid--10010--
The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target's Ability.
Giga Drain7510010--
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
Gravity----5--
Gravity is intensified for five turns, making moves involving flying unusable and negating Levitate.
Gunk Shot12070530
The user shoots filthy garbage at the target to attack. It may also poison the target.
Heal Bell----5--
The user makes a soothing bell chime to heal the status problems of all the party Pokémon.
Heat Wave100901010
The user attacks by exhaling hot breath on the opposing team. It may also leave targets with a burn.
Helping Hand----20--
The user assists an ally by boosting the power of its attack.
Hyper Voice9010010--
The user lets loose a horribly echoing shout with the power to inflict damage.
Ice Punch751001510
The target is punched with an icy fist. It may also leave the target frozen.
Icy Wind559515--
The user attacks with a gust of chilled air. It also reduces the targets' Speed stat.
Iron Defense----15--
The user hardens its body's surface like iron, sharply raising its Defense stat.
Iron Head8010015--
The user slams the target with its steel-hard head. It may also make the target flinch.
Iron Tail1007515--
The target is slammed with a steel-hard tail. It may also lower the target's Defense stat.
Knock Off2010020--
The user slaps down the target's held item, preventing that item from being used in the battle.
Last Resort1401005--
This move can be used only after the user has used all the other moves it knows in the battle.
Low Kick??10020--
A powerful low kick that makes the target fall over. It inflicts greater damage on heavier targets.
Magic Coat----15--
A barrier reflects back to the target moves like Leech Seed and moves that damage status.
Magic Room----10--
The user creates a bizarre area in which Pokémon's held items lose their effects for five turns.
Magnet Rise----10--
The user levitates using electrically generated magnetism for five turns.
Outrage12010010--
The user rampages and attacks for two to three turns. It then becomes confused, however.
Pain Split----20--
The user adds its HP to the target's HP, then equally shares the combined HP with the target.
Recycle----10--
The user recycles a held item that has been used in battle so it can be used again.
Role Play----10--
The user mimics the target completely, copying the target's natural Ability.
Roost----10--
The user lands and rests its body. It restores the user's HP by up to half of its max HP.
Seed Bomb8010015--
The user slams a barrage of hard-shelled seeds down on the target from above.
Signal Beam751001510
The user attacks with a sinister beam of light. It may also confuse the target.
Skill Swap----10--
The user employs its psychic power to exchange Abilities with the target.
Sky Attack140905--
A second-turn attack move where critical hits land more easily. It may also make the target flinch.
Sleep Talk----10--
While it is asleep, the user randomly uses one of the moves it knows.
Snatch----10--
The user steals the effects of any healing or stat-changing move the opponent attempts to use.
Snore4010015--
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.
Spite--10010--
The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
Stealth Rock----20--
The user lays a trap of levitating stones around the opponent's team. The trap hurts opponents that switch into battle.
Super Fang??9010--
The user chomps hard on the target with its sharp front fangs. It cuts the target's HP to half.
Superpower1201005--
The user attacks the target with great power. However, it also lowers the user's Attack and Defense.
Synthesis----5--
The user restores its own HP. The amount of HP regained varies with the weather.
Tailwind----30--
The user whips up a turbulent whirlwind that ups the Speed of all party Pokémon for four turns.
Thunderpunch751001510
The target is punched with an electrified fist. It may also leave the target with paralysis.
Trick--10010--
The user catches the target off guard and swaps its held item with its own.
Uproar9010010--
The user attacks in an uproar for three turns. Over that time, no one can fall asleep.
Wonder Room----10--
The user creates a bizarre area in which Pokémon's Defense and Sp. Def stats are swapped for five turns.
Worry Seed--10010--
A seed that causes worry is planted on the target. It prevents sleep by making its Ability Insomnia.
Zen Headbutt809015--
The user focuses its willpower to its head and attacks the target. It may also make the target flinch.
Gen III & IV Only Moves(Details)
Attack NameTypeCat.Att.Acc.PPEffect %Method
Focus Punch15010020--Gen IV TM01
The user focuses its mind before launching a punch. It will fail if the user is hit before it is used.
Water Pulse601002020Gen IV TM03
The user attacks the target with a pulsing blast of water. It may also confuse the target.
Bullet Seed2510030--Gen IV TM09
The user forcefully shoots seeds at the target. Two to five seeds are shot in rapid succession.
Shock Wave60--20--Gen IV TM34
The user strikes the target with a quick jolt of electricity. This attack cannot be evaded.
Secret Power701002030Gen IV TM43
The user attacks the target with a secret power. Its added effects vary depending on the user's environment.
Steel Wing709025--Gen IV TM47
The target is hit with wings of steel. It may also raise the user's Defense stat.
Brine6510010--Gen IV TM55
If the target's HP is down to about half, this attack will hit with double the power.
Endure----10--Gen IV TM58
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Silver Wind601005--Gen IV TM62
The target is attacked with powdery scales blown by wind. It may also raise all the user's stats.
Avalanche6010010--Gen IV TM72
An attack move that inflicts double the damage if the user has been hurt by the target in the same turn.
Captivate--10020--Gen IV TM78
If it is the opposite gender of the user, the target is charmed into harshly lowering its Sp. Atk stat.
Natural Gift??10015--Gen IV TM83
The user draws power to attack by using its held Berry. The Berry determines its type and power.
Defog----15--Gen IV HM05DPt
A strong wind blows away the target's obstacles such as Reflect or Light Screen. It also lowers the target's evasiveness.
Whirlpool358515100Gen IV HM05HGSS
Traps foes in a violent swirling whirlpool for four to five turns.
Air Cutter559525--Move Tutor - PtHGSS
The user launches razor-like wind to slash the opposing team. Critical hits land more easily.
Fury Cutter209520--Move Tutor - PtHGSS
The target is slashed with scythes or claws. Its power increases if it hits in succession.
Ominous Wind60100510Move Tutor - PtHGSS
The user blasts the target with a gust of repulsive wind. It may also raise all the user's stats at once.
Sucker Punch801005--Move Tutor - PtHGSS
This move enables the user to attack first. It fails if the target is not readying an attack, however.
Vacuum Wave4010030--Move Tutor - PtHGSS
The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first.
Swift60--20--Move Tutor - PtHGSS
Star-shaped rays are shot at the opposing team. This attack never misses.
Mud-slap2010010--Move Tutor - PtHGSS
The user hurls mud in the target's face to inflict damage and lower its accuracy.
Rollout309020--Move Tutor - PtHGSS
The user continually rolls into the target over five turns. It becomes stronger each time it hits.
Twister4010020--Move Tutor - PtHGSS
The user whips up a vicious tornado to tear at the opposing team. It may also make targets flinch.
String Shot--9540--Move Tutor - HGSS
The targets are bound with silk blown from the user's mouth. This silk reduces the targets' Speed stat.
Headbutt7010015--Move Tutor - HGSS
The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch.
Dynamicpunch100505100Move Tutor - Emerald
The user punches the target with full, concentrated power. It confuses the target if it hits.
Defense Curl----40--Move Tutor - Emerald
The user curls up to conceal weak spots and raise its Defense stat.
Mega Kick120755--Move Tutor - FRLG
The target is attacked by a kick launched with muscle-packed power.
Body Slam851001530Move Tutor - FRLG
The user drops onto the target with its full body weight. It may also leave the target with paralysis.
Double-edge12010015--Move Tutor - FRLG
A reckless, life-risking tackle. It also damages the user by a fairly large amount, however.
Counter??10020--Move Tutor - FRLG
A retaliation move that counters any physical attack, inflicting double the damage taken.
Seismic Toss??10020--Move Tutor - FRLG
The target is thrown using the power of gravity. It inflicts damage equal to the user's level.
Mimic----10--Move Tutor - FRLG
The user copies the target's last move. The move can be used during battle until the Pokémon is switched out.
Softboiled----10--Move Tutor - FRLG
The user restores its own HP by up to half of its maximum HP. May also be used in the field to heal HP.
Faint Attack60--20--Mew Tutor - XD
The user approaches the target disarmingly, then throws a sucker punch. It hits without fail.
Fake Out4010010--Mew Tutor - XD
An attack that hits first and makes the target flinch. It only works the first turn the user is in battle.
Hypnosis--6020--Mew Tutor - XD
The user employs hypnotic suggestion to make the target fall into a deep sleep.
Night Shade??10015--Mew Tutor - XD
The user makes the target see a frightening mirage. It inflicts damage matching the user's level.
Zap Cannon120505100Mew Tutor - XD
The user fires an electric blast like a cannon to inflict damage and cause paralysis.
Stats
 HPAttackDefenseSp. AttackSp. DefenseSpeed
Base Stats100100100100100100
Max Stats
Hindering Nature
Lv. 50160 - 20794 - 13694 - 13694 - 13694 - 13694 - 136
Lv. 100310 - 404184 - 269184 - 269184 - 269184 - 269184 - 269
Max Stats
Neutral Nature
Lv. 50160 - 207105 - 152105 - 152105 - 152105 - 152105 - 152
Lv. 100310 - 404205 - 299205 - 299205 - 299205 - 299205 - 299
Max Stats
Beneficial Nature
Lv. 50160 - 207115 - 167115 - 167115 - 167115 - 167115 - 167
Lv. 100310 - 404225 - 328225 - 328225 - 328225 - 328225 - 328

<---#150
Mewtwo
#152
Chikorita
--->
Picture

NameJp. Name
MewMyuu
ミュウ
GenderType
Mew is Genderless
Classification
New Species Pokémon
HeightWeight
1’04”
0.4m
8.8lbs
4.0kg


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