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| Fixed width integer types(C++11) | |||||||||||||||||||||
| Fixed width floating-point types(C++23) | |||||||||||||||||||||
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| Numeric limits | |||||||||||||||||||||
| C numeric limits interface | |||||||||||||||||||||
| Runtime type information | |||||||||||||||||||||
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| Static constants | ||||
numeric_limits::round_style | ||||
(C++11) | ||||
| Static member functions | ||||
(C++11) | ||||
| Helper types | ||||
staticconststd::float_round_style round_style; | (until C++11) | |
staticconstexprstd::float_round_style round_style; | (since C++11) | |
The value ofstd::numeric_limits<T>::round_style identifies the rounding style used by the floating-point typeT whenever a value that is not one of the exactly repesentable values ofT is stored in an object of that type.
Contents |
T | value ofstd::numeric_limits<T>::round_style |
| /* non-specialized */ | std::round_toward_zero |
| bool | std::round_toward_zero |
| char | std::round_toward_zero |
| signedchar | std::round_toward_zero |
| unsignedchar | std::round_toward_zero |
| wchar_t | std::round_toward_zero |
| char8_t(since C++20) | std::round_toward_zero |
| char16_t(since C++11) | std::round_toward_zero |
| char32_t(since C++11) | std::round_toward_zero |
| short | std::round_toward_zero |
| unsignedshort | std::round_toward_zero |
| int | std::round_toward_zero |
| unsignedint | std::round_toward_zero |
| long | std::round_toward_zero |
| unsignedlong | std::round_toward_zero |
| longlong(since C++11) | std::round_toward_zero |
| unsignedlonglong(since C++11) | std::round_toward_zero |
| float | usuallystd::round_to_nearest |
| double | usuallystd::round_to_nearest |
| longdouble | usuallystd::round_to_nearest |
These values are constants, and do not reflect the changes to the rounding made bystd::fesetround. The changed values may be obtained fromFLT_ROUNDS orstd::fegetround.
The decimal value0.1 cannot be represented by a binary floating-point type. When stored in an IEEE-754double, it falls between0x1.9999999999999*2-4
and0x1.999999999999a*2-4
. Rounding to nearest representable value results in0x1.999999999999a*2-4
.
Similarly, the decimal value0.3, which is between0x1.3333333333333*2-2
and0x1.3333333333334*2-2
is rounded to nearest and is stored as0x1.3333333333333*2-2
.
#include <iostream>#include <limits> auto print(std::float_round_style frs){switch(frs){casestd::round_indeterminate:return"Rounding style cannot be determined";casestd::round_toward_zero:return"Rounding toward zero";casestd::round_to_nearest:return"Rounding toward nearest representable value";casestd::round_toward_infinity:return"Rounding toward positive infinity";casestd::round_toward_neg_infinity:return"Rounding toward negative infinity";}return"unknown round style";} int main(){std::cout<<std::hexfloat<<"The decimal 0.1 is stored in a double as "<<0.1<<'\n'<<"The decimal 0.3 is stored in a double as "<<0.3<<'\n'<< print(std::numeric_limits<double>::round_style)<<'\n';}
Output:
The decimal 0.1 is stored in a double as 0x1.999999999999ap-4The decimal 0.3 is stored in a double as 0x1.3333333333333p-2Rounding toward nearest representable value
| indicates floating-point rounding modes (enum)[edit] |