Movatterモバイル変換


[0]ホーム

URL:


Documentation

Essentials:
  1. Installation
  2. Quick Start
  3. Basic Usage
  4. Deployment
  5. Best Practices
  6. Rewired Editor
  7. API Reference
Concepts:Extras:Misc:How To's:Help:FAQUnity Help:Links:
Rewired

Supported Controllers

Rewired supports most USB and Bluetooth controllers available, many with extended support.[1]

Controllers with Extended Support

Controllers with hardware definitions are recognized on each platform and are fully mappable by element name, have standardized axis directions, and may be compatible with aController Template for easy mapping. For all other controllers that do not appear in the following tables,please see this important note.

Rewired currently includes extended support for the following game controllers as of version 1.1.60.0:

 

Gamepads

Windows
(Native)
MacOS
(Native)
Windows 8.0 Store
(Native)
Windows 8.1 Store
(Native)
Windows 10 Universal
(Native)
Linux (Native) [15]Linux Fallback [2]
Android[2]Amazon Fire TV[2]Apple iOS / tvOS[2]Webplayer (Windows / MacOS Fallback)[2]
Microsoft XBox 360 Controller (Wired)
(Includes many generics/clones)
Yes
(Vibration supported)

Yes
Driver Required
(Vibration supported)

Yes
(Vibration supported)
Yes
(Vibration supported)
Yes
(Vibration supported)
Yes
(Vibration supported)
YesYesYesNo

Windows:Yes
MacOS:Yes(Driver Required)

Microsoft XBox 360 Controller (Wireless)
(Includes many generics/clones)

Yes
(Vibration supported)

Yes
Driver Required
(Vibration supported)

Yes
(Vibration supported)
Yes
(Vibration supported)
Yes
(Vibration supported)
Yes
(May have issues [5])
(Vibration supported)
Yes
(May have issues [5])
Yes
(May have issues [5])
YesNoWindows:Yes
MacOS:Yes(Driver Required)
Microsoft XBox One Controller

Yes
(Vibration supported)

(Trigger vibration supported using Windows Gaming Input.)

Yes
Driver Required for IO Kit
(Vibration supported)

(Driver not required for Game Controller Framework)

Yes
(Vibration supported)
Yes
(Vibration supported)
Yes
(Vibration supported)
YesYesNoAndroid FallbackNoWindows:Yes
MacOS:No
Microsoft XBox One S & Xbox Series S|X Controller

Yes
(Vibration supported)

(Trigger vibration supported using Windows Gaming Input.)

Yes
(Vibrationnot supported, Bluetooth only)
Driver Required for USB on IO Kit

(Driver not required for Game Controller Framework)

Yes
(Vibration supported)
Yes
(Vibration supported)
Yes
(Vibration supported)
YesYesYes
(Bluetooth only)
NoYesWindows:Yes
MacOS: Yes
Sony DualShock 2(Insten Adapter)[7]YesYesNoYesYesYesYesPartial [4]
(L1, R1, R2, Select, Start, LSB, RSB not working)
Android FallbackNo

Windows:Yes
MacOS:Yes

Sony DualShock 2(My-Power CO., LTD Adapter)YesYesNoYesYesYesYesNoAndroid FallbackNoWindows:Yes
MacOS:Yes
Sony DualShock 2(TigerGame PS/PS2 Adapter)YesYesNoNot Mapped YetNot Mapped YetYesNot Mapped YetNoAndroid FallbackNoWindows: Not Mapped Yet
MacOS:Not Mapped Yet
Sony DualShock 3(Wired)XBox 360 Emulation Required
(Driver)
YesNoXBox 360 Emulation Required
(Driver)
XBox 360 Emulation Required
(Driver)
NoNoYesAndroid FallbackNo

Windows:XBox 360 Emulation Required(Driver)
MacOS:Yes

Sony DualShock 3(Bluetooth)NoYesNoNoNoYes
(QTSixA Driver)
Yes
(QTSixA Driver)
NoAndroid FallbackNoWindows:No
MacOS:Yes
PS3 Controller(Gasia Wireless USB Adapter. Includes Trust GXT 39)YesYesNoYesYesYesYesPartial [4]
(L1, R1, R2, Select, Start, LSB, RSB not working)
Android FallbackNoWindows:No
MacOS:Yes

PS3 Controller
(Mayflash Wireless USBAdapter)

Yes[14]YesYes
(XInput mode only)
Yes[14]Yes[14]Yes
(XInput mode only)
Yes
(XInput mode only)
NoNoNoWindows:Yes[14]
MacOS:Yes
Sony DualShock 4(Wired)

Yes
(All features supported with Raw Input + Enhanced Device Support

(Special features not supported if Use Windows Gaming Input enabled. [24])

Yes
(All features supported with Enhanced Device Support)

Game Controller Framework:(All features supported)

NoYesYesYes
(Only vibration supported of special features)
YesYesAndroid FallbackNoWindows:Yes
MacOS:Yes
Sony DualShock 4(Bluetooth)

Yes
(All features supported with Raw Input + Enhanced Device Support)

(Special features not supported if Use Windows Gaming Input enabled. [24])

Yes
(All features supported with Enhanced Device Support)

Game Controller Framework:(All features supported)

NoYesYesYes
(Only vibration supported of special features)
YesYesYesYes

Windows:No[8]
MacOS:Partial[8]
(D-Pad not working)

Sony DualShock 4(USB Wireless Adaptor)

Yes
(All features supported with Raw Input + Enhanced Device Support)

(Special features not supported if Use Windows Gaming Input enabled. [24])

Yes
(All features supported with Enhanced Device Support)

Game Controller Framework:(All features supported)

NoYesYesYes
(Only vibration supported of special features)
YesYesAndroid FallbackNoWindows:Yes
MacOS: No
Sony DualSense(Wired)

Yes
(All features supported with Raw Input + Enhanced Device Support)

(Special features not supported if Use Windows Gaming Input enabled. [24])

IO Kit:Yes
(All features supported with Enhanced Device Support)

Game Controller Framework:(All features except haptic triggers)

NoMaybe
(untested)
Maybe
(untested)
Yes[18]
(All features supported with Enhanced Device Support)
YesYesAndroid FallbackNoWindows: As DS4
MacOS: As DS4
Sony DualSense(Bluetooth)

Yes
(All features supported with Raw Input + Enhanced Device Support)

(Special features not supported if Use Windows Gaming Input enabled. [24])

IO Kit:Yes
(All features supported with Enhanced Device Support)

Game Controller Framework:(All features except trigger haptics supported)

NoYesYesYes[18]
(All features supported with Enhanced Device Support)
YesYesMaybe
(untested)
Yes

Windows: As DS4
MacOS: As DS4

Nintendo Switch Joy-Con (Left)Yes[20]
(Raw Input + Enhanced Device Support required for analog axis values and vibration)

Yes[20]
(Enhanced Device Suport Required for analog axis values and vibration)

NoYes[20]Yes[20]Yes[18]
(All features supported with Enhanced Device Support)
Yes[20]Partial[20]
(ZL not working)
Android FallbackNoWindows: No
MacOS: Yes
Nintendo Switch Joy-Con (Right)Yes[20]
(Raw Input + Enhanced Device Support required for analog axis values and vibration)
Yes[20]
(Enhanced Device Suport Required for analog axis values and vibration)
NoYes[20]Yes[20]Yes[18]
(Enhanced Device Suport Required for analog axis values and vibration)
Yes[20]Partial[20]
(ZR not working)
Android FallbackNoWindows: No
MacOS: Yes[20]
Nintendo Switch Pro Controller(Wired)No

No

NoNoNoYesUnknownUnknownAndroid FallbackNoWindows: No
MacOS: No
Nintendo Switch Pro Controller(Wireless)Yes
(Raw Input + Enhanced Device Support)

IO Kit: Yes(Enhanced Device Suport Required)

Game Controller Framework:Yes

NoNoNoYes[18]
(Enhanced Device Suport Required for analog axis values and vibration)
UnknownUnknownAndroid FallbackYesWindows: No
MacOS: No
Logitech F310(X mode)YesYes
Driver Required
YesYesYesYesYesYesYesNoWindows:Yes
MacOS:Yes
Logitech F310(D mode)YesYesNoYesYesYesYesNoNoNoWindows:Yes
MacOS:Yes
Logitech F710(X mode)YesMaybe
Driver Required
YesYesYesYesYesNoAndroid FallbackNoWindows:Yes
MacOS:Yes

Logitech F710(D mode)

YesYesNoYesYesYesYes

Yes

Android FallbackNoWindows:Yes
MacOS:Yes
Logitech Dual ActionYesYesNoYesYesYesYesYesYesNoWindows:Yes
MacOS:Yes
Logitech RumblePad 2 USBYesYesNoYesYesNot Mapped YetNot Mapped YetNot Mapped YetAndroid FallbackNoWindows:Yes
MacOS: Yes
Steam Controller(Includes Steam Streaming, Steam Link)Yes
(XInput Required)
YesNoNoNoYesYesNoNoNoWindows:Yes
MacOS: Yes
Saitek P880YesYesNoYesYesYesYesPartial [4]
(L, R, 6, LSB, RSB, Shift not working)
Android FallbackNoWindows:Yes
MacOS:Yes
Saitek P990YesYesNoYesYesYesYesPartial [4]
(L2, R1, R2, Silver, Black, LSB, RSB, FPS not working)
Android FallbackNoWindows:Yes
MacOS:Yes
Game Elements GGE909 RecoilYesYesNoYesYesYesYesPartial [4]
(L2, R1, R2, Select, Start, LSB, RSB not working)
Android FallbackNoWindows:Yes
MacOS:Yes
Nyko AirFlo EXYesYesNoYesYesYesYesPartial [4]
(L2, R1, R2, 9, 10, 11, LSB, RSB not working)
Android FallbackNoWindows:Yes
MacOS:Yes
Radio Shack PC Gaming ControllerYesYesNoYesYesYesYesPartial [4]
(L2, R1, R2, 9, 10, LSB, RSB not working)
Android FallbackNoWindows:Yes
MacOS:Yes

GameSir G3

Yes
(wired only)

Yes
(wired only)

NoYes
(wired only)
Yes
(wired only)
YesYesYesYesNoWindows: No
MacOS:No

GameSir G3s

YesYesYes
(X mode only)
YesYesYesYesYesYesNoWindows:Yes(X mode only)
MacOS:Yes
(X mode only)

GameSir G3v

YesYesYes
(X mode only)
YesYesYesYesYesYesNoWindows:Yes(X mode only)
MacOS:Yes
(X mode only)

GameSir G3w

Yes

Yes
(DI mode)
Maybe[22]
(X mode)

Yes
(X mode only)
YesYesYesYesYesYesNoWindows:Yes
MacOS:Yes
(DI mode)
Maybe[22]
(X mode)

GameSir G4

YesYesYes
(X mode only)
YesYesYesYesYesYesNoWindows:Yes(X mode only)
MacOS: Yes
(X mode only)

GameSir G4s

YesYesYes
(X mode only)
YesYesYesYesYesYesNoWindows:Yes(X mode only)
MacOS:Yes
(X mode only)
Zhidong N
(XInput mode)
YesYes
Driver Required
YesYesYesYesYesNoAndroid FallbackNoWindows:Yes
MacOS:Yes
Zhidong N
(Direct Input mode)
YesNoNoYesYesYesYesYesAndroid FallbackNoWindows:Yes
MacOS:
Zhidong N(Android mode)YesNoNoYesYesYesYesYesAndroid FallbackNoWindows:Yes
MacOS:No

Zhidong V+(XInput mode)

YesNoYesYesYesYesYesYesAndroid FallbackNoWindows:Yes
MacOS: No

Zhidong V+(Direct Input mode)

YesYesYesYesYesYesYesYesAndroid FallbackNoWindows:Yes
MacOS:Yes

Elecom Gamepad(JC-U3312S)

YesYesNoYesYesYesYesYesAndroid FallbackNoWindows:Yes
MacOS:Yes
Nintendo 64 Controller(Mayflash N64 Controller Adapter for PC USB, 2-port)YesYesNoYesYesYesNoNoAndroid FallbackNoWindows:No
MacOS:
GameCube Controller(Mayflash 2-port USB adapter, Mayflash 2-port adapter for WiiU & PC, Mayflash 4-port adapter for WiiU & PC)YesYesNoYesYesYesYesPartial [4]
(L/R Press, Z, Start not working)
Android FallbackNoWindows: Yes(2/4 port adapters for WiiU & PC only.)
MacOS: Yes
WiiU Pro Controller
(Mayflash Wireless USB adapter)
Yes[14]YesYes
(XInput mode only)
Yes[14]Yes[14]Yes
(XInput mode only)
Yes
(XInput mode only)
Yes
(XInput mode only)
Yes
(XInput mode only)
NoWindows:Yes
MacOS:Yes
Atari Jaguar Controller
(Jaguar2USB adapter)
YesYesNoYesYesYesNot yet mappedNot yet mappedAndroid FallbackNoWindows:Not yet mapped
MacOS:Not yet mapped

Horipad Ultimate HIP-047U(iOS/MacOS MFi)

Yes
(w/ pressure-sensitive buttons)
Yes
(w/ pressure-sensitive buttons)
NoYes
(w/ pressure-sensitive buttons)
Yes
(w/ pressure-sensitive buttons)
NoNoNoNoYesWindows:No
MacOS: No
SteelSeries Stratus XL
(iOS/MacOS MFi version)
Yes
(w/ pressure-sensitive buttons)
Yes
(w/ pressure-sensitive buttons)
NoYes
(w/ pressure-sensitive buttons)
Yes
(w/ pressure-sensitive buttons)
NoNoNoNoYesWindows:No
MacOS: No
SteelSeries Nimbus(iOS/MacOS MFi)Yes
(w/ pressure-sensitive buttons)
Yes
(w/ pressure-sensitive buttons)
NoYes
(w/ pressure-sensitive buttons)
Yes
(w/ pressure-sensitive buttons)
NoNoNoNoYesWindows:No
MacOS: No
SteelSeries Nimbus+(iOS/MacOS MFi)No[4]YesNoNo[4]No[4]No
(Some elements not working)
No
(Some elements not working)
No
(Some elements not working)
NoYesWindows:No
MacOS: Yes
Mad Catz C.T.R.L.RYes
(PC Mode)
Yes
(PC Mode)
NoYes
(PC Mode)
Yes
(PC Mode)
Yes
(PC Mode)
Yes
(PC Mode)
Yes
(GameSmart Mode)
Yes
(GameSmart Mode)
NoWindows:No [12]
MacOS:No
Mad Catz Micro C.T.R.L.RYes
(PC Mode)
Yes
(PC Mode)
NoYes
(PC Mode)
Yes
(PC Mode)
Yes
(PC Mode)
Yes
(PC Mode)
Yes
(GameSmart Mode)
Yes
(GameSmart Mode)
NoWindows:No [12]
MacOS:No
Red Samurai Wireless Android Gamepad(G mode)YesYesNoYesYesYesYesYesYesNoWindows:Yes
MacOS:Yes
SteelSeries FREEYesYesNoYesYesYesYesYesYesNo

Windows: No [12]
MacOS:Yes

SteelSeries Stratus XL
(Windows/Android version)

Yes

YesNoYesYesYesYesYes [16]Yes [16]No

Windows: Yes[19]

idroid:con Snakebyte(Mode 1)YesYesNoYes
Yes
Yes
YesPartial [4]
(L2, R1, R2, Select, Start, LSB, RSB not working)
Android FallbackNoWindows:Yes
MacOS:Yes
idroid:con Snakebyte(Mode 2)YesYesNoYes
Yes
Yes
No[10]No[10]No[10]NoWindows:No[10]
MacOS:No[10]
ípega Wireless GAMEPAD Controller (PG-9017s)Yes
(Gamepad Mode)
Yes
(Gamepad Mode)
NoYes
(Gamepad Mode)
Yes
(Gamepad Mode)
Yes
(Gamepad Mode)
Yes
(Gamepad Mode)
YesNoNoWindows:No[11]
MacOS: No
ípega BLUETOOTH Classic GamePad (PG-9021)Yes
(Gamepad Mode)
Yes
(Gamepad Mode)
NoYes
(Gamepad Mode)
Yes
(Gamepad Mode)
Not Mapped YetYes
(Gamepad Mode)
YesAndroid FallbackNoWindows: No[11]
MacOS:No
ípega Multi-Media Bluetooth Controller (PG-9025)Yes
(Gamepad Mode)
Yes
(Gamepad Mode)
NoYes
(Gamepad Mode)
Yes
(Gamepad Mode)
Yes
(Gamepad Mode)
Yes
(Gamepad Mode)
YesNoNoWindows: No[11]
MacOS:No

Nyko Playpad

Yes
(Gamepad Mode)
YesNoYesYesYesYesYesYesNoWindows: No [12]
MacOS: No
Nyko Playpad Pro

Yes
(Gamepad Mode)

YesNoYesYesYesYesYesYesNoWindows: No [12]
MacOS: No
Samsung EI-GP20 Smartphone Game PadYesYesNoYesYesYesYesYesYesNoWindows: No [12]
MacOS:Yes
Moga Hero PowerYes
(Mode B only)
Yes
(Mode B only)
NoYes
(Mode B only)
Yes
(Mode B only)
Yes
(Mode B only)
Partial
(Mode B only, select not working)
Yes
(Mode B only)
Yes
(Mode B only)
NoWindows: No [12]
MacOS: Partial
(Mode B only, L2, R2 not working
Moga Pro PowerYes
(Mode B only)
Yes
(Mode B only)
NoYes
(Mode B only)
Yes
(Mode B only)
Yes
(Mode B only)
Partial
(Mode B only, select not working)
Yes
(Mode B only)
Yes
(Mode B only)
NoWindows: No [12]
MacOS: Partial
(Mode B only, L2, R2 not working)
Thrustmaster Score-AYes
(PC mode only)
Yes
(PC mode only)
NoYes
(PC mode only)
Yes
(PC mode only)
Yes
(PC mode only)
Yes
(PC mode only)
Yes
(Android mode only)
Android FallbackNoWindows: No [12]
MacOS:No [12]
Thrustmaster Dual Analog 3Yes Not yet mappedNoYesYesYes Not yet mapped Not yet mappedAndroid FallbackNoWindows: Not yet mapped
MacOS:Not yet mapped
XiaoMi Wireless Game ControllerYesYesNoYesYesYesNoYesAndroid FallbackNoWindows:Yes
MacOS: No [12]
Satechi Bluetooth Wireless Universal Gamepad (ST-UBGC)Yes
(Android Mode)
Yes
(Android Mode)
NoYes
(Android Mode)
Yes
(Android Mode)
Yes
(Android Mode)
Yes
(Android Mode)
Yes
(Android Mode)
Android FallbackNoWindows: No [12]
MacOS:No
8Bitdo NES30 / FC30(Wired. Requires firmware 2.69+)YesYesNoYesYesYesYesPartial [4]
(L, R, Select, Start not working)
NoNoWindows:Yes
MacOS:Yes
8Bitdo NES30 / FC30(Bluetooth, Mode 1. Requires firmware 2.69+)YesYesNoYesYesYesYesYesYesNoWindows:No
MacOS: Yes
8Bitdo NES30 / FC30(Bluetooth, Joy Mode)YesYesNoYesYesYesYesYesYesNoWindows: No [12]
MacOS:No
8Bitdo SNES30 / SFC30(Wired. Requires firmware 2.69+)YesYesNoYesYesYesYesPartial [4]
(L, R, Select, Start not working)
NoNoWindows:Yes
MacOS:Yes
8Bitdo SNES30 / SFC30(Bluetooth, Mode 1. Requires firmware 2.69+)YesYesNoYesYesYesYesYesYesNoWindows:No
MacOS: Yes
8Bitdo SNES30 / SFC30(Bluetooth, Joy Mode)YesYesNoYesYesYesYesYesYesNoWindows: No [12]
MacOS:No
8Bitdo NES30 Pro / FC30 Pro
(Wired. Requires firmware 1.68+)
YesYesNoYesYesYesYesYesAndroid FallbackNoWindows:Yes
MacOS:Yes
8Bitdo NES30 Pro / FC30 Pro
(Bluetooth, Mode 1)
YesYesNoYesYesYesYesYesAndroid FallbackNoWindows: No
MacOS:No

8Bitdo SN30 Pro / SF30 Pro / SN30 Pro +
(Wired, Pro firmware 1.33, Plus firmware 3.02)

Modes:
Win:Yes
Mac:Yes
Android:Yes
Switch:No

Modes:
Win:Yes
Mac:Yes
Android:Yes
Switch:No
Modes:
Win:Yes
Mac:No
Android:No
Switch:No
Modes:
Win:Yes
Mac:Yes
Android:Yes
Switch:No
Modes:
Win:Yes
Mac:Yes
Android:Yes
Switch:No
Modes:
Win:Yes
Mac:Yes
Android:Yes
Switch:No
Modes:
Win:Yes
Mac:Yes
Android:Yes
Switch:No
Modes:
Win:Yes
Mac:Yes
Android:Yes
Switch:No
Android FallbackNo

Windows:
Modes:
Win:Yes
Mac:Yes
Android:Yes
Switch:No

MacOS:
Modes:
Win:Yes
Mac:Yes
Android:Yes
Switch:No

8Bitdo SN30 Pro / SF30 Pro / SN30 Pro +
(Bluetooth, Pro firmware 1.33, Plus firmware 3.02)

Modes:
Win:Yes
Mac:Yes[23]
Android:Yes
Switch:Yes

 

Modes:
Win:Yes
Mac:Yes
Android:Yes
Switch: Yes

Modes:
Win:Yes
Mac:No
Android:No
Switch:No
Modes:
Win:Yes
Mac:Yes
Android:Yes
Switch:Yes
Modes:
Win:Yes
Mac:Yes
Android:Yes
Switch:Yes
Modes:
Win:Yes
Mac:Yes
Android:Yes
Switch:Yes
Modes:
Win:Maybe
Mac:Yes
Android:Yes
Switch:No
Modes:
Win: No [10]
Mac:Yes
Android:Yes
Switch:Yes
Android FallbackNo

Windows:
Modes:
Win:Yes
Mac: No[8]
Android:No [12]
Switch: No [12]

MacOS:
Modes:
Win: Yes
Mac:Yes
Android: No [10]
Switch:No

8Bitdo AP40
(Wired)
YesYesNoYesYesYesYesYesAndroid FallbackNoWindows:Yes
MacOS:Yes
8Bitdo AP40
(Bluetooth, Mode 1)
YesYesNoYesYesYesYesYesAndroid FallbackNoWindows: No
MacOS:No
8Bitdo Zero(Bluetooth)Yes
(Windows Mode)
Yes
(Windows Mode)
NoYes
(Windows Mode)
Yes
(Windows Mode)
Yes
(Windows Mode)
Yes
(Windows Mode)
Yes
(Android mode, Windows mode)
Android FallbackNoWindows: No [12]
MacOS:No
8Bitdo RB8-64 Bluetooth Controller(Bluetooth, Mode 1 - Joystick)YesYesNoYesYesYesYesYesAndroid FallbackNoWindows: No [12]
MacOS: Yes
8Bitdo RB8-64 Bluetooth Controller(Wired, Mode 5 - USB Joystick)YesYesNoYesYesYesYesYesAndroid FallbackNoWindows:Yes
MacOS: Yes
Buffalo BGCFC801(NES/Famicom Gamepad w/ Turbo)YesYesNoYesYesYesYesPartial [4]
(R, Select, Start not working)
NoNoWindows:Yes
MacOS:Yes
Buffalo BSGP801(SNES Gamepad w/ Turbo)YesYesNoYesYesYesYesYesNoNoWindows:Yes
MacOS:Yes
Ouya GamepadYesYesNoYesYesYesYesYesYesNoWindows:Yes
MacOS:Yes
GameStick ControllerYesYesNoYesYesYesYesYesYesNoWindows: No
MacOS: No
Amazon Fire Game ControllerYesYesNoYesYesYesYesYesYesNoWindows:No [12]
MacOS: No
Google Nexus Player GamepadNoYesNoNoNoYesPartial
(Back, Start not working)
YesYesNoWindows: No [12]
MacOS: Partial
(L/R triggers not working)
Razer ServalYesYesNoYesYesYesPartial
(Back, Home not working)
Partial
(Select, Start not working)
Android FallbackNo

Windows: Partial
(L/R triggers not working)
MacOS: Partial
(L/R triggers not working)

Nvidia Shield Controller (2015 Model)(Wired)YesYesYesYesYesYesYesNo[8]Android FallbackNoWindows:Partial
(L/R triggers not working)
MacOS:No
Nvidia Shield Controller (2015 Model)(Wireless)NoNoNoNoNoNoNoYes[6]NoNoWindows: No
MacOS:No
Nvidia Shield Controller (2017 Model)YesYesNoYesYesYesYesYes[6]Android FallbackNoWindows: No
MacOS:
Stadia GamepadYesYesNoMaybe
(untested)
Maybe
(untested)
YesYesYesAndroid FallbackNoWindows: Yes
MacOS: Yes
 

Flight Controllers

Windows
(Native)
MacOS
(Native)
Windows 8.0 Store
(Native)
Windows 8.1 Store
(Native)
Windows 10 Universal
(Native)
Linux (Native) [15]Linux Fallback [2]Android[2]Amazon Fire TV[2]Apple iOS / tvOS[2]Webplayer (Windows / MacOS Fallback)[2]
CH Products Combatstick USBYesYesNoYesYesYesNot Mapped YetNot Mapped YetAndroid FallbackNoWindows: Not Mapped Yet
MacOS: Not Mapped Yet
CH Products Fighterstick USBYesYesNoYesYesYesYesPartial [4]
(Most hats not working)
Android FallbackNoWindows:Yes
MacOS:Yes
CH Products Flightstick ProYesYesNoYesYesYesNot Mapped YetNot Mapped YetAndroid FallbackNoWindows: Not Mapped Yet
MacOS: Not Mapped Yet
CH Products Eclipse YokeYesYesNoYesYesYesPartial [2]
(Buttons 21-26 not working)
Partial [4]
(Most buttons, right hat not working)
Android FallbackNoPartial [2]
(Buttons 21-26 not working)
CH Products Pro ThrottleYesYesNoYesYesYesYesPartial [4]
(Most buttons and hats not working)
Android FallbackNoWindows:Yes
MacOS:Yes
CH Products Pro PedalsYesYesNoYesYesYesNoNoAndroid FallbackNoWindows:Yes
MacOS:Yes
 CH Products Throttle QuadrantYesYesNoYesYesYesYes[9]Partial [4]
(Switch 3 down, Switches 4-6 not working)
Android FallbackNoWindows:Yes
MacOS:Yes
Saitek X45 Digital Joystick & ThrottleYesYesNoYesYesYesNot Mapped YetNot Mapped YetAndroid FallbackNo

Windows:Partial [2]
MacOS:Partial [2]

(Hat 3 Up/Dn, Mouse Cursor, Mouse Cursor Button not working)

Saitek X52 Flight Control SystemYesYesNoYesYesYesPartial [2]
(Buttons 20-34 not working)

Partial [4]
(Most buttons not working)

 

Android FallbackNo

Windows:Partial [2]
MacOS:Partial [2]

(Buttons 20-34, Mouse Nub not working)

Saitek X52 Pro Flight Control SystemYesYesNoMaybe[17]
(untested)
Maybe[17]
(untested)
YesPartial [2]
(Many elements not working)

Partial [4]
(Many elements not working)

Android FallbackNo

Windows:Partial [2]
MacOS:Partial [2]

(Many elements not working)

Saitek X-55 Rhino StickYesYesNoYesYesYesYes

Partial [4]
(All hats, pull trigger not working)

Android FallbackNoWindows:Yes
MacOS:Yes

Saitek X-55 Rhino Throttle

Yes
YesNoYesYesYesPartial [2]
(Hats, slider, pinky wheel, pinky switch, mode dial, mouse nub not working)
Partial [4]
(Hats, slider, pinky wheel, pinky switch, mode dial, all flip switches, mouse nub not working)
Android FallbackNo

Windows:Partial [2]
MacOS:Partial [2]

(Hats, slider, pinky wheel, pinky switch, mode dial, mouse nub not working)

Saitek X-56 Rhino StickYesYesNoMaybe
(untested)
Maybe
(untested)
YesNot Mapped Yet

Not Mapped Yet

Android FallbackNoWindows: Not Mapped Yet
MacOS: Not Mapped Yet

Saitek X-56 Rhino Throttle

Yes
YesNoMaybe
(untested)
Maybe
(untested)
YesNot Mapped YetNot Mapped YetAndroid FallbackNo

Windows: Not Mapped Yet
MacOS: Not Mapped Yet

Saitek JI3 Cyborg 3D GoldYesNot Mapped YetNoYesYesYesNot Mapped YetNot Mapped YetAndroid FallbackNoWindows: Not Mapped Yet
MacOS: Not Mapped Yet
Saitek ST290 ProYesYesNoYesYesYesYesPartial [4]
(Button 6 not working)
Android FallbackNoWindows:Yes
MacOS:Yes
Saitek Cyborg EvoYesYesNoYesYesYesYesPartial [4]
(Buttons 6, F1-F4, Up Arrows not working)
Android FallbackNoWindows:Yes
MacOS:Yes
Saitek Pro Flight Yoke SystemYesYesNoYesYesYes

Partial [2]

(Lever down buttons not working)

Partial [4]
(Most buttons not working)
Android FallbackNo

Windows:Partial [2]
MacOS:Partial [2]

(Lever down buttons not working)

 

Saitek Pro Flight Throttle Quadrant

YesYesNoYesYesYesYesPartial [4]
(T6, Lever down buttons not working)
Android FallbackNoWindows:Yes
MacOS:Yes
 Saitek Pro Flight TPM Panel
(important notes)
YesYesNoYesYesYesYesPartial [4]
(G6-G9 not working)
Android FallbackNoWindows:Yes
MacOS:Yes
 Saitek Pro Flight Cessna Trim WheelYesYesNoYesYesYesYesNoAndroid FallbackNoWindows:Yes
MacOS:Yes
Saitek Pro Flight Rudder PedalsYesYesNoYesYesYesYesNoAndroid FallbackNoWindows:Yes
MacOS:Yes
Saitek Pro Flight Combat Rudder PedalsYesYesNoYesYesYesYesNoAndroid FallbackNoWindows:Yes
MacOS:Yes
Saitek Pro Flight Cessna Rudder PedalsYesYesNoYesYesYesYesNoAndroid FallbackNoWindows:Yes
MacOS:Yes
Mad Catz C.Y.B.O.R.G. V1YesYesNoYesYesYesYesPartial [4]
(Buttons 6, Pinky Button not working)
Android FallbackNoWindows:Yes
MacOS:Yes
Thrustmaster HOTAS Warthog JoystickYesYesNoYesYesYesYesPartial [4]
(Trigger Stage 2, CMS, TMS, DMS not working)
Android FallbackNoWindows:Yes
MacOS:Yes

Thrustmaster HOTAS Warthog Throttle

YesYesNoYesYesYesPartial [2]
(Buttons 20-32 not working)
Partial [4]
(Most buttons/switches not working)
Android FallbackNo

Windows:Partial [2]
MacOS:Partial [2]

(Buttons 20-32 not working)

Thrustmaster T.Flight Hotas XYesYesNoYesYesYesYesPartial [4]
(Buttons 5-12 not working)
Android FallbackNoWindows:Yes
MacOS:Yes

Thrustmaster T.Flight Hotas 4YesNoNoMaybe
(untested)
Maybe
(untested)
YesNot Mapped YetNot Mapped YetAndroid FallbackNoWindows:Not Mapped Yet
MacOS: Not Mapped Yet
Thrustmaster T.Flight Stick XYesYesNoMaybe
(untested)
Maybe
(untested)
YesNot Mapped YetNot Mapped YetAndroid FallbackNoWindows:Not Mapped Yet
MacOS: Not Mapped Yet
Thrustmaster T.16000MYesYesNoYesYesYesYesPartial [4]
(Buttons 6-16 not working)
Android FallbackNoWindows:Yes
MacOS:Yes
Thrustmaster USB JoystickYesYesNoYesYesYesYesYesAndroid FallbackNoWindows:No
MacOS:Yes

Thrustmaster T.Flight Hotas Rudder Pedals

YesYesNoYesYesYesNot Mapped YetNot Mapped YetAndroid FallbackNoWindows: Not Mapped Yet
MacOS: Not Mapped Yet

Thrustmaster TWCS Throttle

YesYesNoYesYesYesNot Mapped YetNot Mapped YetAndroid FallbackNoWindows: Not Mapped Yet
MacOS: Not Mapped Yet
Logitech Extreme 3D ProYesYesNoYesYesYesYesPartial [4]
(Thumb R1, Body Buttons 1-6 not working)
Android FallbackNoWindows:Yes
MacOS:Yes
Logitech WingMan Attack 2YesYesNoYesYesYesYesPartial [4]
(Button 06 not working)
Android FallbackNoWindows:Yes
MacOS:Yes
Logitech Attack 3YesYesNoYesYesYesYesPartial [4]
(Buttons 6-11 not working)
Android FallbackNoWindows:Yes
MacOS:Yes
Microsoft SideWinder JoystickYesYesNoYesYesYesYesPartial [4]
(Base buttons 6-8 not working)
Android FallbackNoWindows: Yes
MacOS: Yes
Microsoft SideWinder 3D Pro
(requires Grendel USB adapter)
YesYesNoYesYesYesYesPartial [4]
(Base buttons 2-4 not working)
Android FallbackNoWindows: No
MacOS: Yes
Microsoft SideWinder Force Feedback Pro
(requires Grendel USB adapter)
YesYesNoYesYesYesYesPartial [4]
(Buttons B, C, D, Shift not working)
Android FallbackNoWindows: No
MacOS: Yes
Microsoft SideWinder Precision Pro
(requires Grendel USB adapter)
YesYesNoYesYesYesYesPartial [4]
(Buttons B, C, D, Shift not working)
Android FallbackNoWindows: No
MacOS: Yes
Microsoft SideWinder Precision 2YesYesNoYesYesYesYesNot Mapped YetAndroid FallbackNoWindows: Yes
MacOS:Yes
VKB-Sim Gladiator MKIIYesYesNoYesYesPartial
(Hat not working)
Not Mapped YetNot Mapped YetAndroid FallbackNoWindows: Not Mapped Yet
MacOS: Not Mapped Yet
 Pro Flight Trainer PUMA
(important notes)
Yes
(Direct Input only)
YesNoNoNoYesNoNoNoNoWindows: No
MacOS:No
 
 

Racing Controllers

Windows
(Native)
MacOS
(Native)
Windows 8.0 Store
(Native)
Windows 8.1 Store
(Native)
Windows 10 Universal
(Native)
Linux (Native) [15]Linux Fallback [2]Android[2]Amazon Fire TV[2]Apple iOS / tvOS[2]Webplayer (Windows / MacOS Fallback)[2]
Logitech G25 Racing Wheel
YesNot Mapped YetNoNot Mapped YetNot Mapped YetNot Mapped YetNot Mapped YetNot Mapped YetNot Mapped YetNoWindows:Yes
MacOS: Not Mapped Yet
Logitech G27 Racing Wheel
(important notes)
YesYes*
(See notes)
NoYesYesYesPartial [2]
(2 wheel buttons, reverse gear not working)
Partial [4]
(4 wheel buttons, gear shifter not working)
Android FallbackNoWindows:Partial [2]
MacOS: Partial [2]
Logitech G29 Driving Force Racing Wheel
(important notes)
YesPartial
(See notes)
NoYesYesYesPartial [2]
(Enter, dial, plus, minus, PS button not working)
Not Mapped YetNot Mapped YetNoWindows:Partial [2]
MacOS:Partial [2]
Logitech G920 Driving Force Racing WheelYesNot Mapped YetNoYesYesYesNot Mapped YetNot Mapped YetNot Mapped YetNoWindows: Not Mapped Yet
MacOS: Not Mapped Yet
Logitech Driving Force GT Racing Wheel
YesNot Mapped YetNoMaybe
(untested)
Maybe
(untested)
Maybe
(untested)
Not Mapped YetNot Mapped YetNot Mapped YetNoWindows: Not Mapped Yet
MacOS: Not Mapped Yet
Logitech MOMO Racing Wheel
YesNot Mapped YetNoMaybe
(untested)
Maybe
(untested)
Maybe
(untested)
Not Mapped YetNot Mapped YetNot Mapped YetNoWindows: Not Mapped Yet
MacOS: Not Mapped Yet
Thrustmaster T100 Racing WheelYesYesNoYesYesYesYesPartial [4]
(Buttons 6-12 not working)
Android FallbackNoWindows:No
MacOS:Yes
Thrustmaster F430 Racing WheelYesYesNoYesYesYesYesPartial [4]
(Buttons 6-12, Manettino controller not working)
Android FallbackNoWindows:No
MacOS:Yes
Thrustmaster T150 Racing WheelYes
(PS3 Mode only)
Yes
(PS3 Mode only, pedals act as buttons)
NoYes
(PS3 Mode only)
Yes
(PS3 Mode only)
Yes
(PS3 Mode only, pedals act as buttons)
Yes
(PS3 Mode only, pedals act as buttons)
Yes
(PS3 Mode only, pedals act as buttons)
Android FallbackNoWindows:Yes
(PS3 Mode only)

MacOS:Yes
(PS3 Mode only)
Thrustmaster T300 RS Racing WheelYes
(PS3 Mode only)
Yes
(PS3 Mode only, pedals act as buttons)
NoYes
(PS3 Mode only)
Yes
(PS3 Mode only)
Yes
(PS3 Mode only, pedals act as buttons)
Yes
(PS3 Mode only, pedals act as buttons)
Yes
(PS3 Mode only, pedals act as buttons)
Android FallbackNoWindows:Yes
(PS3 Mode only)

MacOS:Yes
(PS3 Mode only)
Thrustmaster T500 RS Racing WheelYes
(PS3 Mode only)
Yes
(PS3 Mode only, pedals act as buttons)
NoYes
(PS3 Mode only)
Yes
(PS3 Mode only)
Yes
(PS3 Mode only, pedals act as buttons)
Yes
(PS3 Mode only, pedals act as buttons)
Yes
(PS3 Mode only, pedals act as buttons)
Android FallbackNoWindows:Yes
(PS3 Mode only)

MacOS:Yes
(PS3 Mode only)
Thrustmaster Ferrari 458(Xbox 360 model)YesYesYesMaybe
(untested)
Maybe
(untested)
YesNo [12]Not Mapped YetAndroid FallbackNoWindows:Yes
MacOS: No [12]
Thrustmaster TH8A Add-on ShifterYesYesNoYesYesYesYesPartial [4]
(Shifter 6, 7, R, -, + not working)
Android FallbackNoWindows:Yes
MacOS:Yes
Thrustmaster T3PA PedalsYesYesNoYesYesYesNot Mapped YetNot Mapped YetAndroid FallbackNoWindows: Not Mapped Yet
MacOS: Not Mapped Yet
Thrustmaster T3PA Pro PedalsYesYesNoYesYesYesNot Mapped YetNot Mapped YetAndroid FallbackNoWindows: Not Mapped Yet
MacOS: Not Mapped Yet
Thrustmaster FreeStyler BikeYesMaybe
(untested)
NoMaybe
(untested)
Maybe
(untested)
Maybe
(untested)
Not Mapped YetNot Mapped YetNot Mapped YetNoWindows: Not Mapped Yet
MacOS: Not Mapped Yet
Fanatec Porsche 911 Turbo SYesNot Mapped YetNoNot Mapped YetNot Mapped YetNot Mapped YetNot Mapped YetNot Mapped YetNot Mapped YetNoWindows:Yes
MacOS: Not Mapped Yet
Fanatec Porsche 911 CarreraYesNot Mapped YetNoNot Mapped YetNot Mapped YetNot Mapped YetNot Mapped YetNot Mapped YetNot Mapped YetNoWindows:Yes
MacOS: Not Mapped Yet
Aerosoft Truck and Bus Wheel System
YesYesNoNot Mapped YetYesYesNot Mapped YetNot Mapped YetNot Mapped YetNoWindows: Not Mapped Yet
MacOS: Not Mapped Yet
XInput WheelYes
(XInput)
NoNoYesNoNoNoNoNoNoWindows: No
MacOS:No
 
 

Specialty Controllers

Windows
(Native)
MacOS
(Native)
Windows 8.0 Store
(Native)
Windows 8.1 Store
(Native)
Windows 10 Universal
(Native)
Linux (Native) [15]Linux Fallback [2]Android[2]Amazon Fire TV[2]Apple iOS / tvOS[2]Webplayer (Windows / MacOS Fallback)[2]
 

Arcade Guns G-500 AimTrak Light Gun
(configuration information)

YesYesNoYesYesYesYesPartial [4]
(Thumb Button [Offscreen] not working)
Android FallbackNoWindows:Yes
MacOS:Yes
 Playstation VR Aim ControllerYes
(Special features not supported)
Not Mapped YetNoYesNot Mapped Yet)Not Mapped YetNot Mapped YetNot Mapped YetAndroid FallbackNoWindows: Not Mapped Yet
MacOS:Not Mapped Yet
 VRinsight Ship ConsoleYesYesNoYesYesYesNoNoAndroid FallbackNoWindows: No
MacOS:No
 P.I. Engineering RailDriverYes
(Enhanced Device Support required)
NoNoNoNoNoNoNoNoNoWindows: No
MacOS:No
 P.I. Engineering XK-24YesYesNoYesYesYesNoNoNoNoWindows: No
MacOS:No
Saitek Heavy Equipment Wheel and Pedals (Pro Farming)YesYesNoYesYesYesNoNoNoNoWindows: No
MacOS:No
Saitek Heavy Equipment Control Panel (Pro Farming)YesYesNoYesYesYesNoNoNoNoWindows: No
MacOS:No
3Dconnexion KMJ EmulatorYesNoNoNoNoNoNoNoAndroid FallbackNoWindows: No
MacOS:No
3Dconnexion SpaceExplorer

Yes

Maybe
(untested)
NoNoNoMaybe
(untested)
NoNoAndroid FallbackNoWindows: No
MacOS:No
3Dconnexion SpaceMouse Compact

Yes

Maybe
(untested)
NoNoNoMaybe
(untested)
NoNoAndroid FallbackNoWindows: No
MacOS:No
3Dconnexion SpaceMouse Wireless

Yes

YesNoNoNoMaybe
(untested)
NoNoAndroid FallbackNoWindows: No
MacOS:No
3Dconnexion SpaceMouse Module

Yes

Maybe
(untested)
NoNoNoMaybe
(untested)
NoNoAndroid FallbackNoWindows: No
MacOS:No
3Dconnexion SpaceNavigator

Yes

YesNoNoNoYesNoNoAndroid FallbackNoWindows: No
MacOS:No
3Dconnexion SpaceNavigator for Notebooks

Yes

YesNoNoNoYesNoNoAndroid FallbackNoWindows: No
MacOS:No
3Dconnexion SpacePilot Pro

Yes

Maybe
(untested)
NoNoNoMaybe
(untested)
NoNoAndroid FallbackNoWindows: No
MacOS:No
3DRudderYesYesNoYesYesYesYesYesAndroid FallbackNoWindows:Yes
MacOS:No
 XInput GuitarYes
(XInput)
NoNoYesNoNoNoNoNoNoWindows: No
MacOS:No
 
 

Remote Controls

Windows
(Native)
MacOS
(Native)
Windows 8.0 Store
(Native)
Windows 8.1 Store
(Native)
Windows 10 Universal
(Native)
Linux (Native) [15]Linux Fallback [2]Android[2]Amazon Fire TV[2]Apple iOS / tvOS[2]Webplayer (Windows / MacOS Fallback)[2]
 

Amazon Fire TV Remote

KeyboardNot Mapped YetNoNoNoNot Mapped YetNot Mapped YetMaybe [13]Yes [13]NoWindows:Keyboard
MacOS:Not Mapped Yet
 Google Nexus Player RemoteNoNot Mapped YetNoNoNoNot Mapped YetNot Mapped YetMaybe [13]NoNoWindows: No
MacOS:Not Mapped Yet
 Nvidia Shield RemoteNoNoNoNoNoNoNoMaybe [13]NoNoWindows: No
MacOS:No
 Apple TV Siri Remote
(2015 model)
NoNoNoNoNoNoNoNoNotvOS:YesWindows: No
MacOS:No
Oculus Remote
(see important special support information)
NoNoNoNoNoNoNoNoNoNoWindows:Yes
MacOS:No
 
 

VR Controllers

Windows
(Native)
MacOS
(Native)
Windows 8.0 Store
(Native)
Windows 8.1 Store
(Native)
Windows 10 Universal
(Native)
Linux (Native) [15]Linux Fallback [2]Android[2]Amazon Fire TV[2]Apple iOS / tvOS[2]Webplayer (Windows / MacOS Fallback)[2]
Oculus Touch Controller
(see important special support information)
NoNoNoNoNoNoNoNoNoNoWindows:Yes
MacOS:No
OpenVR Controller (HTC Vive, Oculus Touch)
(see important special support information)
NoNoNoNoNoNoNoNoNoNoWindows:Yes
MacOS:No

 

 

iOS/tvOS

Unity
Apple iOS Mfi Controllers(All Mfi gamepads)Yes

 

 

Nvidia Shield Portable

Unity
ConsoleYes

 

 

PlayStation Vita

Unity
Console

PSM Target: Yes
PS Vita Target: Yes

 

 

Xbox One (XDK)

Native
GamepadsYes

 

 

Xbox One, Xbox Series S/X (Game Core)
(Plugin Required)

Native
GamepadsYes
Steering WheelsYes

 

 

PlayStation 4
(Plugin Required)

Native
GamepadsYes

Flight SticksYes
Steering WheelsYes
 GuitarsYes
 DrumsYes
Playstation VR Aim ControllerYes
 Playstation MoveNo

 

 

PlayStation 5
(Plugin Required)

Native
GamepadsYes

Flight SticksMaybe
(untested)
Steering WheelsMaybe
(untested)
 GuitarsMaybe
(untested)
 DrumsMaybe
(untested)

 

 

Nintendo Switch
(Plugin Required)

Native
GamepadsYes

 

 

Nintendo Switch 2
(Plugin Required)

Native
GamepadsYes

 

 

Stadia
(Plugin Required)

Native
Stadia ControllerYes
Xbox ControllersYes
Sony DualShock 4Yes
Nintendo Switch Pro ControllerYes

 

All other controllers not listed above

Any controller which does not have a hardware definition will be usable only through user mapping or by mapping actions to numbered axes and buttons in theUnknown Controller map. These unrecognized controllers can only be supported if you provide your users a way to remap their controls, such as by using the includedControl Mapper or by creating acustom control remapping screen. If you do not provide users with a way to map their controls, only the above listed recognized controllers will be usable. If you do provide your users a way to map their controls, virtually any controller will be usable.

You can also create your own controller definitions to add extended support for more controllers, but the process can be involved, especially if you want to support all platforms. (SeeCreating new controller definitions for more information.) However, be advised that not all controllers are candidates for controller recognition. (SeeCan I add support for this controller? for more information.)

Controllers that map to the keyboard

Controllers such as the X-Arcade Tankstick that map to keyboard keys are supported only through keyboard maps at this time. The process for mapping one of these controllers is identical to mapping keyboard keys. You have to identify which keyboard key each controller element maps to (see the documentation for your controller), then assign actions to those keys in the keyboard map. If you have a user control mapping screen, users can map their controls directly.

Controllers not directly supported (yet)

  • Controllers that map as additional keyboards
  • Controllers that map as additional mice

Certain controllers may appear as an additional keyboard or mouse. These controllers currently may not work correctly. If the controller allows you to map its inputs to the primary keyboard, then it will work through the use of a keyboard map. If they show up as a second keyboard or mouse, they will likely not work.

Adding support for additional keyboards and mice is possible, and the feature may be added in the future if there is enough demand.

Controllers not supported at all

  • Serial port or game port controllers.
  • Controllers not supported by Raw Input, Direct Input, or XInput on Windows, I/O Kit on MacOS, udev on Linux, or the input API(s) in use on the particular platform in question.
  • Controllers not supported by Unity on fallback platforms.
  • Controllers that require a special SDK.
  • Some very exotic controllers.

Some of the above controllers may be indirectly supported through the use ofCustom Controllers.

Steam Controller

The Steam Controller automatically emulates an XInput gampad (XBox 360) on Windows, MacOS, and Linux and is supported as an XInput gamepad. No direct support of the controller's special features is available at this time.

For more information on using the Steam Controller, seeTroubleshooting - Steam Controller andBest Practices - Steam.

Android unknown gamepad support

In addition to the devices shown in the table above, Rewired has an option to attempt to support all unknown gamepads. On theRewired Input Manager - Settings page, enable the option "Support Unknown Gamepads."More information about how this option works and caveats can be found here.

Oculus Touch and Oculus Remote support

Oculus Touch is only supported through Unity's input wrapper for the Oculus Touch API. Unity exposes the devices as 3 joysticks through UnityEngine.Input. They have exposed the controllers as joysticks with most functionality excluding positional/rotational information.See this page for more information.

In order to use these devices with Rewired, you must disable native input in Windowsby setting the Primary Input Source to "Unity." Be aware that by disabling native input in Rewired, you lose many important features for other devicesas described here. In addition, you cannot use XInput together with Unity input so you lose several important features of XInput (universal XInput device support, vibration, etc.)

An alternate way to support these controllers is by accessing the API directly and using that information to drive aCustom Controller. Using this method, you can leave native input enabled and retain access to all the important features that native input provides.

OpenVR Controller support

HTC Vive is only supported through Unity's input wrapper for the OpenVR API. Unity exposes the devices as 2 joysticks through UnityEngine.Input. They have exposed the controllers as joysticks with most functionality excluding positional/rotational information.See this page for more information.

In order to use these devices with Rewired, you must disable native input in Windowsby setting the Primary Input Source to "Unity." Be aware that by disabling native input in Rewired, you lose many important features for other devicesas described here. In addition, you cannot use XInput together with Unity input so you lose several important features of XInput (universal XInput device support, vibration, etc.)

An alternate way to support these controllers is by accessing the API directly and using that information to drive aCustom Controller. Using this method, you can leave native input enabled and retain access to all the important features that native input provides.

WebGL platform controller support

At this time, most controllers on WebGL are only supported via manual user mapping of controls at runtime through the use of a system likeControl Mapper. Please seethis for important information on the state of controllers support in web browsers.

The information in the following table shows which controllers have been mapped for the different browsers running on different operating systems. The operating system and browser versions shown are the versions that have been tested. For gamepads that do not use the Standard Gamepad mapping mode, because at any time the browser manufacturer may decide to create a Standard Gamepad mapping for a controller causing the mapping layout to change, extended support cannot be guaranteed for any browser versions but the ones shown.

WebGL Gamepad Mappings

Windows 10 (1703)

MacOS 10.12.5 SierraUbuntu 14.04Ubuntu 17.04
Standard Gamepad
(This is a standardized browser-defined layout for gamepads supported and mapped by the browser developer. Which controllers are supported by the Standard Gamepad varies across browsers. More gamepads are mapped to the Standard Gamepad layout and added in browser updates.)

Yes - Google Chrome 59.0.3071.115
Yes - Opera 46.0.2597.39
Yes - Microsoft Edge 40.15063.0.0

Yes - Google Chrome 59.0.3071.115
Yes - Opera 46.0.2597.39
Yes - Google Chrome 59.0.3071.115
Yes - Opera 46.0.2597.39
Yes - Google Chrome 59.0.3071.115
Yes - Opera 46.0.2597.39
Microsoft XBox 360 Controller(Wired)
(Includes many generics/clones)

Yes - Google Chrome 59.0.3071.115
Yes - Opera 46.0.2597.39
Yes - Firefox 54.0.1
Yes - Microsoft Edge 40.15063.0.0

Driver Required

Yes - Google Chrome 59.0.3071.115
Yes - Opera 46.0.2597.39
Yes - Firefox 54.0.1
Yes - Safari 10.1.1

Yes - Google Chrome 59.0.3071.115
Yes - Opera 46.0.2597.39
Yes - Firefox 54.0.1
Yes - Google Chrome 59.0.3071.115
Yes - Opera 46.0.2597.39
Yes - Firefox 54.0.1
Microsoft XBox 360 Controller(Wireless)
(Includes many generics/clones)
Yes - Google Chrome 59.0.3071.115
Yes - Opera 46.0.2597.39
Yes - Firefox 54.0.1
Yes - Microsoft Edge 40.15063.0.0

Driver Required

Yes - Google Chrome 59.0.3071.115
Yes - Opera 46.0.2597.39
Yes - Firefox 54.0.1
Yes - Safari 10.1.1

Issues - Google Chrome 59.0.3071.115[5]
Issues - Opera 46.0.2597.39[5]
Issues - Firefox 54.0.1[5]
Yes - Google Chrome 59.0.3071.115
Yes - Opera 46.0.2597.39
Yes - Firefox 54.0.1
Microsoft XBox One ControllerYes - Google Chrome 59.0.3071.115
Yes - Opera 46.0.2597.39
Yes - Firefox 54.0.1
Yes - Microsoft Edge 40.15063.0.0

Driver Required

Yes - Google Chrome 59.0.3071.115
Yes - Opera 46.0.2597.39
Yes - Firefox 54.0.1
Yes - Safari 10.1.1

No
(No OS support)
Yes - Google Chrome 59.0.3071.115
Yes - Opera 46.0.2597.39
Yes - Firefox 54.0.1
Microsoft XBox One S Controller(Wired)Yes - Google Chrome 59.0.3071.115
Yes - Opera 46.0.2597.39
Yes - Firefox 54.0.1
Yes - Microsoft Edge 40.15063.0.0

Driver Required

Yes - Google Chrome 59.0.3071.115
Yes - Opera 46.0.2597.39
Yes - Firefox 54.0.1
Yes - Safari 10.1.1

No
(No OS support)
Yes - Google Chrome 59.0.3071.115
Yes - Opera 46.0.2597.39
Yes - Firefox 54.0.1
Microsoft XBox One S Controller(Bluetooth)Yes - Google Chrome 59.0.3071.115
Yes - Opera 46.0.2597.39
Yes - Firefox 54.0.1
Yes - Microsoft Edge 40.15063.0.0

Yes - Google Chrome 59.0.3071.115
Yes - Opera 46.0.2597.39
Yes - Firefox 54.0.1
Maybe - Safari 10.1.1(firmware 3.1.1221.0 has issues)

No
(No OS support)
No
(No OS support)
Sony DualShock 3(wired)XBox 360 Emulation Required
(Driver)
Issues - Google Chrome 59.0.3071.115
Issues - Opera 46.0.2597.39
Yes - Firefox 54.0.1
Yes - Safari 10.1.1
Yes - Google Chrome 59.0.3071.115
Yes - Opera 46.0.2597.39
Yes - Firefox 54.0.1
Yes - Google Chrome 59.0.3071.115
Yes - Opera 46.0.2597.39
Yes - Firefox 54.0.1
Sony DualShock 3(wireless)XBox 360 Emulation Required
(Driver)
Issues - Google Chrome 59.0.3071.115
Issues - Opera 46.0.2597.39
Yes - Firefox 54.0.1
Yes - Safari 10.1.1

Sixad required

Broken - Google Chrome 59.0.3071.115
Broken - Opera 46.0.2597.39
Yes - Firefox 54.0.1

Yes - Google Chrome 59.0.3071.115
Yes - Opera 46.0.2597.39
Yes - Firefox 54.0.1
Sony DualShock 4Yes - Google Chrome 59.0.3071.115
Yes - Opera 46.0.2597.39
Issues - Firefox 54.0.1
No - Microsoft Edge 40.15063.0.0
Yes - Google Chrome 59.0.3071.115
Yes - Opera 46.0.2597.39
Yes - Firefox 54.0.1
Yes - Safari 10.1.1
Yes - Google Chrome 59.0.3071.115
Yes - Opera 46.0.2597.39
Yes - Firefox 54.0.1
Broken- Google Chrome 59.0.3071.115
Broken- Opera 46.0.2597.39
Yes - Firefox 54.0.1

 

SDL2 Gamepad Support

SDL2 is an optional input source for Rewired on Windows Standalone, MacOS Standalone, and Linux Standalone builds. Below are the current SDL2 mappings included with Rewired. Note: Controller support through SDL2 is not as robust as with Rewired's custom native support.

 SDL2 Gamepad MappingsWindowsMacOSLinux
8bitdo NES30 (wired)
YesYesYes
8Bitdo NES30 Pro (wired)YesNoNo
8Bitdo NES30 Pro (wireless)YesNoNo
8Bitdo SFC30YesYesYes

8Bitdo SFC30 (joystick mode)

NoYesNo
8Bitdo ZeroNoNoYes
Acme
YesNoNo
Afterglow PS3 Controller
YesNoNo
Afterglow Wired Controller for Xbox OneNoNoYes
Amazon Fire Gamepad
Partial
(Some center buttons, L2, R2 not working)
Partial
(L2/R2 not working)
Yes
Battalife JoystickYesNoNo
DragonRise Inc. Generic USB Joystick
NoNoYes
Dual Trigger 3-in-1YesNoNo
EA Sports PS3 Controller
NoNoYes
EXEQ RF USB Gamepad 8206YesNoNo
Game Elements RecoilYesYesYes
GameCube (HuiJia USB box)NoNoYes
GameCube Controller (WiseGroup adapter)
NoNoYes
GamePad Pro USB
YesNoNo
Gamestop BB-070 X360 Controller
NoYesNo
GameStop Gamepad
YesYesYes
Gasia Wireless PS3 Adapter (includes Trust GXT39)
YesYesYes
Generic XBox Controller
NoNoYes
Giotek SC-1NoNoYes
Gravis GamePad Pro USB
NoNoYes
GreenAsia Inc. USB Joystick
NoNoYes
G-Shark GS-GP702
YesYesNo
Hatsune Miku Sho ControllerYesNoNo
HitBox (PS3/PC) Analog ModeNoNoYes
HJC Game GAMEPADNoNoYes
HORI CO.,LTD. FIGHTING STICK 3
NoNoYes
HORI CO.,LTD. REAL ARCADE Pro.V3
NoNoYes
HORI Gem Pad 3
NoYesNo
Hori Pad EX Turbo 2
NoNoYes
HORIPADYesNoNo
HORIPAD FPS PLUS 4NoYesNo
iBuffalo Classic FamicomYesYesYes
iBuffalo Classic SNESYesYesYes
iBuffalo USB 2-axis 8-button GamepadNoNoYes
InterAct GoPad I-73000 (Fighting Game Layout)NoNoYes
JC-U3613M - DirectInput ModeNoNoYes
Jess Technology USB Game Controller
NoNoYes
Logic3 ControllerNoNoYes
Logitech Cordless RumblePad 2
NoNoYes
Logitech Dual Action
YesYesYes
Logitech F310 Gamepad (DInput)
YesYesYes
Logitech F310 Gamepad (XInput)YesYesYes
Logitech F510 Gamepad (DInput)
NoYesNo
Logitech F510 Gamepad (XInput)
YesNoYes
Logitech F710 Gamepad (DInput)YesNoYes
Logitech F710 Gamepad (XInput)
YesYesYes
Logitech RumblePad 2 USB
YesNoYes
Logitech WingMan Cordless RumblePad
NoNoYes
Logitech Wireless Gamepad (DInput)
NoYesNo
Mad Catz C.T.R.L.R
YesYesYes
Mad Catz Fightpad SFxTNoNoYes
Mad Catz Micro C.T.R.L.R
YesYesYes
Mad Catz Wired Xbox 360 ControllerNoNoYes
Mad Catz Xbox 360 ControllerNoNoYes
Mayflash GameCube Controller AdapterYesNoNo
Mayflash GameCube Controller Adapter for PC USBYesYesYes
Mayflash Wii Classic ControllerYesYesNo
Mayflash Wireless PS3 Controller to USB Adapter (DInput Mode)
YesYesNo
Mayflash Wireless PS3 Controller to USB Adapter (XInput Mode)
YesNoYes
Mayflash Wireless WiiU Pro Controller Adapter (DInput Mode)
YesYesNo
Mayflash Wireless WiiU Pro Controller Adapter (XInput Mode)
YesNoYes
MC CthulhuNoYesNo
Microntek USB JoystickNoNoYes
Microsoft XBox 360 Controller
(Includes many generics/clones)
Yes

Yes
(Driver Required)

Yes
Moga Hero Power
Partial
(L2/R2 not working)
Partial
(Select, L2, R2 not working)
Partial
(Back not working)
Moga Pro
NoNoYes
Moga Pro Power
Partial
(L2/R2 not working)
Partial
(Select, L2, R2 not working)
Partial
(Back not working)
Multilaser JS071 USB
YesNoNo
NEXT Classic USB Game ControllerYesNoYes
Nintendo Wii U Pro Controller
NoNoYes
Nintendo WiimoteNoNoYes
Nyko AirFlo ExYesYesYes
OUYA Controller
YesYesYes
PC Game ControllerNoNoYes
Piranha xtreme
NoYesNo
Piranha xtreme
YesNoNo
PowerA Pro Ex
YesNoNo
PS1 USBYesNoNo
PS2 Controller (Insten adapter)YesYesYes
PS2 Controller (SmartJoy adapter)
NoNoYes
PS2 USB Adapter
YesNoNo
PS3 Controller (adapter)
YesNoNo
RadioShack Gamepad
YesYesYes
Razer Onza Classic Edition
NoNoYes
Razer Onza Tournament
NoYesYes
Razer ServalPartial
(L2/R2 not working)
Partial
(L2/R2 not working)
Yes
Retrolink Classic ControllerNoYesNo
RetroLink Saturn Classic Controller
NoNoYes
RetroUSB.com RetroPad
NoNoYes
RetroUSB.com RetroPad
YesNoNo
RetroUSB.com Super RetroPort
YesNoYes
Rock Candy Gamepad for PS3YesNoYes
Rock Candy Wired Controller for Xbox OneNoNoYes
Saitek Cyborg V.1 Game Pad
NoNoYes
Saitek P2500
YesNoNo
Saitek P2900 Wireless PadNoNoYes
Saitek P480 Rumble PadYesNoNo
Saitek P880YesYesYes
Saitek P990YesYesYes
Saitek PLC Saitek P3200 Rumble PadNoNoYes
Samsung EI-GP20
YesNoYes
Sega SaturnNoYesNo
Sega Saturn USB GamepadNoYesNo
Sony Dual Shock 3
YesYesYes
(QTSixA Driver)
Sony Dual Shock 4
YesYesYes
Speedlink TORID Wireless GamepadNoNoYes
SpeedLink XEOX Pro Analog GamepadNoNoYes
SteelSeries Free
YesYesYes
SteelSeries Stratus XL (iOS/MacOS version)NoPartial
(D-pad, all center buttons not working)
No
SteelSeries Stratus XL (Windows/Android version)
Partial
(Back, Circle, L2, R2 not working)
NoPartial
(Back, Circle, L2, R2 not working)
Super Joy Box 5 Pro
NoNoYes
SVEN X-PAD
YesNoNo
Thrustmaster 2 in 1 DT
NoNoYes
Thrustmaster Dual Analog 3.2
YesYesNo
Thrustmaster Dual Analog 4NoNoYes
Thrustmaster Dual Trigger 3-in-1
NoNoYes
Thrustmaster Firestorm Dual Power
YesYesYes
Thrustmaster Run N Drive Wireless
NoNoYes
Thrustmaster Run N Drive Wireless PS3
NoNoYes
Tomee SNES USB ControllerNoYesYes
Toodles 2008 Chimp PC/PS3NoNoYes
Trust GTX 28
YesNoNo
USB Vibration Joystick (BM)YesNoNo
Valve Streaming Gamepad
NoNoYes
VR-BOXNoNoYes
Wii RemoteNoYesNo
Wii U Pro ControllerNoYesNo
XBox One Controller
Yes

Yes
(Driver Required)

Yes
XBox One S Controller
Yes

Yes

No

 


Logitech G27 Racing Wheel

On Windows, users must install the latest Logitech drivers for the G27 or the mappings in Rewired will be incorrect.

In order to use force feedback on the Logitech G27, you must use theLogitech Gaming SDK which can be downloaded free from the Unity Asset Store. The SDK is only available for Windows.

While Rewired provides maps forseveral platforms other than Windows, there is no official support of these platforms by Logitech, and therefore no force feedback SDK available. Additionally, the steering wheel may become somewhat rigid because the centering spring may engage automatically on some platforms. Currently there is no recommended solution to these issues.

 


Logitech G29 Racing Wheel

Windows:

  • Users must install the latest Logitech drivers and firmware for the G29 or the mappings in Rewired may be incorrect.
  • The wheel switch must be set to PS4 mode.
  • Pedal axes must be set to separate axes -- do not check "Combined Pedals" in the Logitech software.
  • It is recommended to switch the input source to Direct Input because the wheel tension spring stay rigid when using Raw Input mode.
  • If you are also using the Logitech Gaming SDK for force feedback, you should be able to use either Raw Input or Direct Input.
  • In order to use force feedback on the Logitech G29, you must use theLogitech Gaming SDK which can be downloaded free from the Unity Asset Store. The SDK is only available for Windows.

MacOS:

  • The wheel switch must be set to PS3 mode.
  • The clutch, shifter, plus, minus, dial, and enter do not function.
  • The wheel tension spring cannot be released.

Linux:

  • The wheel switch must be set to PS4 mode.
  • Requires Linux kernel 4.4 or later.

While Rewired provides maps forseveral platforms other than Windows, there is no official support of these platforms by Logitech, and therefore no force feedback SDK available. Additionally, the steering wheel may become somewhat rigid because the centering spring may engage automatically on some platforms. Currently there is no recommended solution to these issues.

 


Saitek Pro Flight TPM Panel

Each time upon attaching the device to the system, you must push and pull each shaft fully through its complete range of motion. This will calibrate the device internally so that the axes report the correct values. This information should be included in your game manual so your players know how to use the device properly.

 


Pro Flight Trainer PUMA

On the Windows Standalone platform, thePro Flight Trainer PUMAis only supported via Direct Input. To support the device, you must set the Windows input source to Direct Input on theRewired Input Manager - Settings page.

 


Configuring ArcadeGuns G-500 AimTrak Light Guns

For the lightguns to work properly in Rewired, you must set the light gun mode to "Joystick" in the Arcade Guns Pro Utility. You should include this information in the documentation of your game so your users will know how the light guns should be configured.

The button layout for the guns should be as follows:

ElementOn-ScreenOff-Screen
TriggerButton 3Button 4
Small ButtonButton 1Button 5
Large ButtonButton 2Button 6

 

SeeHow To's - Using ArcadeGuns G-500 AimTrak Light Guns for information on how to get and use input from the light guns.

 


Template Legend

Controllers listed in the above tables that display any of the following icons are compatible with thatcontroller template.

Compatible with the Gamepad Template
Compatible with the Racing Wheel Template
Compatible with the HOTAS Template
Compatible with the Flight Yoke Template
Compatible with the Flight Pedals Template
Compatible with the 6 DoF Controller Template

 


1 Controller must be compatible with underlying system. On Windows the controller must be compatible with Raw Input, Direct Input, or XInput. On MacOS, it must be compatible with Apple I/O Kit. Support for exotic controller types not guaranteed.

2 This platform uses Unity input as the input source, therefore it is subject to all limitations of Unity's input system such as lack of hot-plugging support, poor controller identification ability, limit of 10 controllers, limit of 20 axes and 20 buttons per controller, etc. For a good input experience, Unity's input system must be replaced with a native input library. This is possible for any platform except Webplayer. If there is enough demand, I can write an input library for the platform to replace Unity's flawed input system.

4 On Android, Rewired uses Unity's input system as the input source. Unity only supports up to 20 buttons. Many controllers on Android begin mapping their buttons at index 15, leaving only 5 open entries for all remaining buttons. There is no solution to supporting these controllers fully in Android short of writing a native input library to replace Unity as the input source. I will do this if there is enough demand.

5 On Android and Linux, the Microsoft XBox 360 Wireless Receiver shows up as 4 separate joystick entries. Only one of these joystick entries actually represents the joystick, but Rewired will see it as 4 separate joysticks. The user will have to manually choose from the 4 entries to determine the correct one that represents the XBox 360 controller.

6 NVidia Shield controllers do not support detection of the Home, NVidia Button, Volume Down, Volume Up, and Touchpad Press as re-mappable joystick buttons on the Android platform. Warning: Some controller elements may trigger keyboard presses in Unity. For example, Back = Escape, Left Shoulder = Left Shift, Right Shoulder = Right Shift. You should be aware of this if you have keyboard maps enabled as some controller elements will trigger keyboard presses instead of or in addition to controller button functions.

7 Requires Insten PS2 to PS3 Controller Adapter USB Converter. Note: The adapter registers 2 USB joysticks on some platforms, only 1 of which is the actual joystick, the other being a dummy entry. This may interfere with joystick auto-assignment in a multi-player game.

8 Mapping Conflict: Due to limitations of Unity's input system, the controller can only be mapped for either Wired or Wireless mode, not both. On fallback platforms that use Unity's input system, Unity provides no way to identify the controller apart from a single name string. These controllers return the identical name string for both wired and wireless modes, however the element mappings vary greatly between the wired and wireless modes. Therefore, there is no way possible to determine whether the controller is wired or wireless and therefore no way to make separate profiles for the two modes.

9 On Linux, due to the fact that Unity auto-calibrates controller axes when Unity is launched, all axes must be in the 0 position or axis values will be unpredictable.

10 Mapping Conflict: Due to limitations of Unity's input system, the controller can only be mapped for one mode setting, not multiple. On fallback platforms that use Unity's input system, Unity provides no way to identify the controller apart from a single name string. These controllers return the identical name string for all mode settings, however the element mappings vary greatly between the different modes. Therefore, there is no way possible to determine what mode the controller is in and therefore no way to make separate profiles for the different modes.

11 Mapping Conflict: All identifying information available on Windows fallback is identical between the ipega Wireless GAMEPAD Controller, the ipega BLUETOOTH Classic GamePad, and the ipega Multi-Media Bluetooth Controller. There is no way to reliably determine which controller is attached. Therefore, none of these devices are mapped so all can be mapped by the user using the Unknown Controller map.

12 The controller's returned identifying information is too generic to be safe to create a map for because other controllers could also match that device's identifying information. Therefore, the controller was intentionally left unmapped, but could be manually mapped manually by the user in-game.

13 These remotes may not work on versions of Unity 5.02 or greater.Please see this known issue for more information.

14 Adapter registers multiple controllers regardless of whether controllers are plugged in. This can interfere with controller assignment because there is no way to determine which controllers are attached and which are just placeholders.

15 Linux native support has been tested under Ubuntu 12.04 amd64, Ubuntu 14.04 x86/amd64, Ubuntu 15.04 amd64, Ubuntu 17.04 amd64, Mint 17.2 amd64, and SteamOS. Compatibility with other distros is not guranteed or implied.

16 Unity 4.x Android returns a blank string for the name of this joystick. Unity also uses blank strings for any joystick that was previously attached and then removed. There is no way to identify that this controller is connected on Unity 4.x Android, therefore it is not supported. Unity 5+ works correctly, however.

17 Has definition, but device cannot be opened by HID system in Windows UWP for unknown reason. YMMV.

18 Enhanced Device Support on Linux requires UDEV rules to be set up by the end-user.See this for more information.

19 Requires SteelSeries Engine 3+ to be installed and for the device to have the latest firmware as of 3/18/2017.

20 Joy-Con sticks on non-Switch platforms without Enhanced Device Support enabled return digital hat values. Analog stick values, gyro, vibration, and other special features not available. Controller layout is based on the horizontal orientation.

21 Gyro, vibration, and other special features not available.

22 On MacOS, using X mode with a wired connection on Gamesir G3, G3s, G3v, and G3w can cause the entire OS input system to crash requiring a system reboot to fix. It may be related to the XInput driver version in use. YMMV.

23 This device in MacOS mode emulates and appears to the system as a Sony DualShock 4 controller. However, if Enhanced Device Support is enabled, the controller will become unusable because the controller does not correctly emulate the Sony input/output report format, therefore Rewired's low-level Enhanced Device Support mode cannot properly communicate with the device. There is no way to determine that the connected device is an 8Bitdo gamepad and not a true Sony DualShock 4, so when Enhanced Device Support is enabled, the device cannot function in MacOS mode.

24 At some point in the Windows 10/11 lifecycle, Microsoft added support for Sony Dual Shock 4 and Dual Sense controllers to Windows Gaming Input. When Use Windows Gaming Input is enabled, Windowns Gaming Input takes priority over other input sources such as Rewired's Enhanced Device Support (internal driver). Since Windows Gaming Input does not support motion sensors, light control, touchpad, or haptic triggers on these devices, these features are not available if using Windows Gaming Input. Disable Use Windows Gaming Input if you need to support these controller features. Sony controllers cannot be selectively excluded from Windows Gaming Input handling at this time due to complexities of how Steam handles these devices when Steam-configuration support is enabled for these controllers.

 

Copyright ©2014-2021Guavaman Enterprises. All rights reserved. No materials may be reproduced without permission.

Return to Rewired Website


[8]ページ先頭

©2009-2025 Movatter.jp