You signed in with another tab or window.Reload to refresh your session.You signed out in another tab or window.Reload to refresh your session.You switched accounts on another tab or window.Reload to refresh your session.Dismiss alert
{{ message }}
This repository was archived by the owner on Aug 27, 2019. It is now read-only.
This extension can auto-generate tile prefabs with texture.You can quickly make tiles that automatically find neighbors around them, and Auto-Update sprites to fit tiles just like the RPG - Maker tile map.
This extension is Requires Unity 5.x or higher. I didn't test it under lower unity versions.But you can test it by yourself.
I decided to make a tile-based top-down game with Unity. But unfortunately, Unity's default sprite-tile system are too hard to use in Editor Mode. So ,This extension can auto-generate tile prefabs with one simple texture.You can quickly make tiles that automatically find neighbors around them, and Auto-Update sprites to fit tiles just like the RPG - Maker tile map.
Preview
Auto snap & adjust Tiles
Sorting Layer Management
Features
Auto snap tiles to grid and adjust child sprites for tile
Esay Drag & Drop Editor Window for tile prefab creation
Support JSON template for prefab batch creation.
Add Custom material for 2D pixel Games.
Auto update Z-order (sorting order) in scene
Randomize tiles creation
Lower Draw call
HOW TO MAKE A TILE MAP IN Unity
It is very easy to create RPG Maker - STYLE tiles for Unity.
Draw A bitmap like the RPG Maker tilemap.
Click [Tools/Simple Sprite Tiles 2D /Tile Prefab Creator] in Unity and drag texture on the editor panel
Toggle [Tile ] and Write the tile size and pixel per unit values. Then press [Edit Texture], make sure the sprites are correct.
If you want to add custom material , drag your material to the material field.
Create Prefab, Add Tile Panel, set the tile-layer name and drag tiles to your game scene.
Advance Usage
This extension supports tiles auto-generation with json. You could write your own json files (see sample.json) and load it with your texture.
I wrote a sample code to show how to make a json (see : /Scprits/JsonBuilder/TestGenJSON.cs). It‘s a simple class.
Click [Tools/Simple Sprite Tiles 2D /Tile Prefab Creator] ,toggle [Load From JSON] and add your texture & json files.
This extension can auto-generate tile prefabs with texture.You can quickly make tiles that automatically find neighbors around them, and Auto-Update sprites to fit tiles just like the RPG - Maker tile map.