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@vilbeyli
vilbeyli
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Volkan Ilbeyli vilbeyli

Software Engineer specializing in Computer Graphics

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vilbeyli/README.md

Volkan's github stats

I'm Volkan, a software engineer specializing in computer graphics, parallel & high performance computing with some video game industry experience.

I'm into science, technology, math, music, games, finance, investing and traveling around.

In computing, I'm into real-time and high-performance applications, CPU & GPU performance optimizations, realistic rendering and hardware architecture.


🔭 I also enjoy building stuff, currently working onVQEngine, a real-time multi-threaded DirectX12 Renderer with HDR display support

💬 Albeit rarely, I do post about programming and graphics on mytechnical blog.

📫 You can reach out via Email (See Profile) orTwitter/X

Cheers!

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  1. VQEngineVQEnginePublic

    Multi-threaded DirectX12 renderer w/ HDR, PBR & Multi-monitor support

    C++ 635 29

  2. VQEngine-LegacyVQEngine-LegacyPublic

    DirectX 11 Renderer written in C++11

    C++ 287 37

  3. VQUtilsVQUtilsPublic

    A collection of Windows/C++ utility functions on string manipulation/formatting, file system, date/time, logging, etc.

    C++ 10 1

  4. TrajectoryTutorialTrajectoryTutorialPublic archive

    Shoot arrows & missiles in 3D space using projectile motion physics in Unity3D

    C# 99 24


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