@@ -829,7 +829,8 @@ public static string ParseDownloadURLFromWebpage(string version, bool preferFull
829829else
830830{
831831// TODO version here is actually HASH
832- url = $ "https://beta.unity3d.com/download/{ version } /download.html";
832+ string hash = version ;
833+ url = $ "https://beta.unity3d.com/download/{ hash } /download.html";
833834
834835//Console.WriteLine(url);
835836
@@ -838,7 +839,7 @@ public static string ParseDownloadURLFromWebpage(string version, bool preferFull
838839//Console.WriteLine(version);
839840if ( string . IsNullOrEmpty ( version ) )
840841{
841- Console . WriteLine ( "Failed to get version number from hash: " + version ) ;
842+ SetStatus ( "Failed to get version(" + version + ") number from hash: "+ hash ) ;
842843return null ;
843844}
844845}
@@ -2218,6 +2219,40 @@ internal static void SaveProjectSettings(Project proj, string customEnvVars)
22182219Console . WriteLine ( fullPath ) ;
22192220}
22202221}
2222+
2223+ internal static void OpenCustomAssetPath ( )
2224+ {
2225+ // check if custom asset folder is used, then open both *since older versions might have assets in old folder
2226+ string keyPath = @"SOFTWARE\Unity Technologies\Unity Editor 5.x" ;
2227+ using ( RegistryKey key = Registry . CurrentUser . OpenSubKey ( keyPath ) )
2228+ {
2229+ if ( key == null ) return ;
2230+ // Enumerate subkeys
2231+ foreach ( string valueName in key . GetValueNames ( ) )
2232+ {
2233+ // Check if the subkey matches the desired pattern
2234+ if ( Regex . IsMatch ( valueName , @"AssetStoreCacheRootPath_h\d+" ) == false ) continue ;
2235+
2236+ string customAssetPath = "" ;
2237+ var valueKind = key . GetValueKind ( valueName ) ;
2238+
2239+ if ( valueKind == RegistryValueKind . Binary )
2240+ {
2241+ byte [ ] bytes = ( byte [ ] ) key . GetValue ( valueName ) ;
2242+ customAssetPath = Encoding . UTF8 . GetString ( bytes , 0 , bytes . Length - 1 ) ;
2243+ }
2244+ else // should be string then
2245+ {
2246+ customAssetPath = ( string ) key . GetValue ( valueName ) ;
2247+ }
2248+
2249+ if ( string . IsNullOrEmpty ( customAssetPath ) == false && Directory . Exists ( customAssetPath ) )
2250+ {
2251+ Tools . LaunchExplorer ( Path . Combine ( customAssetPath , "Asset Store-5.x" ) ) ;
2252+ }
2253+ }
2254+ }
2255+ }
22212256} // class
22222257
22232258} // namespace