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Commitb27607f

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Add PostBuild action to restore Version.cs as empty string (so that it doesnt pollute version control with current build time stamp). #GITBUILD test
merged code from@SixParQuatre:- Add option in settings/general to use alpha release note sites and use it in Tools.OpenReleaseNotes. As 6000 version changelog don't appear on the alpha site always use GetUnityReleaseNotes in that case.- When using the alpha sites, we use it in comparison mode with the closest previous installed version. if none is found, use the same version as queried- Added an extra parameter in Tools.FindNearestVersion to find the nearest below rather than above. Default value is false to maintain existing behaviour in existing calls.
1 parentf28d954 commitb27607f

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5 files changed

+373
-190
lines changed

5 files changed

+373
-190
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‎UnityLauncherPro/MainWindow.xaml‎

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@@ -790,16 +790,14 @@
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<CheckBoxx:Name="chkQuitAfterOpen"Content="Close after opening project"Checked="ChkQuitAfterOpen_CheckedChanged"Unchecked="ChkQuitAfterOpen_CheckedChanged"ToolTip="Closes launcher after running project (not really useful)"HorizontalAlignment="Left"/>
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<CheckBoxx:Name="chkQuitAfterCommandline"Content="Close after launching from Explorer"Unchecked="ChkQuitAfterCommandline_CheckedChanged"Checked="ChkQuitAfterCommandline_CheckedChanged"ToolTip="Close launcher after running from commandline or Explorer (recommended)"HorizontalAlignment="Left"/>
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<CheckBoxx:Name="chkAllowSingleInstanceOnly"Content="Allow single instance only"Checked="ChkAllowSingleInstanceOnly_CheckedChanged"Unchecked="ChkAllowSingleInstanceOnly_CheckedChanged"ToolTip="Activates already running instance, instead of starting new exe (not working if app is minized to taskbar)"HorizontalAlignment="Left"/>
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<CheckBoxx:Name="useAlphaReleaseNotesSite"Content="Use Unity Alpha Release Notes Site (Unity 6 not supported)"ToolTip="Use the superior (but alpha) Unity Release Notes (https://alpha.release-notes.ds.unity3d.com/) site when clicking on the ReleaseNotes button. Otherwise will default to the normal build page."Checked="UseAlphaReleaseNotes_Checked"Unchecked="UseAlphaReleaseNotes_Checked"/>
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<CheckBoxx:Name="chkStreamerMode"Content="Streamer Mode (hide project names and folders)"ToolTip="Hide project names and folders in main view"Checked="ChkStreamerMode_Checked"Unchecked="ChkStreamerMode_Checked"HorizontalAlignment="Left"/>
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<!--<StackPanel Orientation="Horizontal" Margin="0,0,0,4">
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<TextBox x:Name="txtTemplatePackagesFolder" BorderBrush="Transparent" CaretBrush="{DynamicResource ThemeSearchCaret}" Background="{DynamicResource ThemeTextBoxBackground}" SelectionBrush="{DynamicResource ThemeSearchSelection}" Foreground="{DynamicResource ThemeSearchForeground}" ToolTip="Folder for your custom unitypackage templates (for new project)" Padding="0,3,0,0" Width="110" TextChanged="TxtTemplatePackagesFolder_TextChanged" />
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<Button Style="{StaticResource CustomButton}" x:Name="btnBrowseTemplateUnityPackagesFolder" Content="..." Margin="6,0,0,0" MinWidth="22" MinHeight="22" FontSize="16" ToolTip="Browse for new projects root folder.." Click="BtnBrowseTemplateUnityPackagesFolder_Click" />
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<Label Content="UnityPackage Templates Folder" Foreground="{DynamicResource ThemeButtonForeground}" />
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</StackPanel>-->
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</StackPanel>
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</GroupBox>
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‎UnityLauncherPro/MainWindow.xaml.cs‎

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Original file line numberDiff line numberDiff line change
@@ -416,6 +416,7 @@ void LoadSettings()
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txtRootFolderForNewProjects.Text=Properties.Settings.Default.newProjectsRoot;
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txtWebglRelativePath.Text=Properties.Settings.Default.webglBuildPath;
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txtCustomThemeFile.Text=Properties.Settings.Default.themeFile;
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useAlphaReleaseNotesSite.IsChecked=Properties.Settings.Default.useAlphaReleaseNotes;
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chkEnablePlatformSelection.IsChecked=Properties.Settings.Default.enablePlatformSelection;
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chkRunAutomatically.IsChecked=Properties.Settings.Default.runAutomatically;
@@ -3623,6 +3624,14 @@ private void btnOpenEditorLogsFolder_PreviewMouseDown(object sender, MouseButton
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}
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}
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privatevoidUseAlphaReleaseNotes_Checked(objectsender,RoutedEventArgse)
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{
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varisChecked=(bool)((CheckBox)sender).IsChecked;
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Settings.Default.useAlphaReleaseNotes=isChecked;
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Settings.Default.Save();
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}
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//private void menuProjectProperties_Click(object sender, RoutedEventArgs e)
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//{
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// var proj = GetSelectedProject();

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