xpbd
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A research-oriented elastic body simulator
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Oct 14, 2022 - C++
A floating character controller for Bevy
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Mar 17, 2025 - Rust
Implementations in Unity of the Ten Minute Physics YouTube channel. Instead of using Unity's built-in physics engine, you will learn how to make your own. This is useful if you want to simulate ropes, cloth, tires, etc. You will also learn how to make fluid simulations and soft body physics.
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Mar 18, 2025 - C#
Simple rigid-body physics simulator powered by XPBD.
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Jan 19, 2024 - C
Unity Position Based Dynamics in two dimensions
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Dec 13, 2024 - C#
eXtended Position based dynamics implementation with soft body virtual cutting
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Nov 2, 2022 - C++
WebGPU XPBD Cloth Simulator Project to accompany guides onwww.carmencincotti.com
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May 22, 2024 - TypeScript
RoboSim is a project aimed at creating a user-friendly and customizable rigid body physics simulator for robotics.
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Feb 2, 2025 - C++
This project was created for the ETH Zurich course "252-0546-00L Physically-Based Simulation in Computer Graphics" during the HS2024 semester.
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Dec 20, 2024 - C++
A lightweight, cross-platform, particle-oriented Unity physics engine specializing in deformable body simulation through XPBD (Extended Position Based Dynamics). POND leverages particle systems to deliver realistic and customizable soft body simulations, optimized for games and XR applications.
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Nov 7, 2024
An implementation of "XPBD: position-based simulation of compliant constrained dynamics", MIG'16
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May 25, 2020 - C++
A physics engine written from scratch in C++ using Raylib for CS6323 Course at UT Dallas
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Dec 11, 2023 - C++
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