worms-armageddon
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An easy-to-install patch for Worms Armageddon to modernise the game and unlock more content.
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Feb 11, 2023 - Inno Setup
Real-time online multiplayer in Worms Armageddon
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May 8, 2022 - C++
Worms Armageddon WormKit module that allows additional W:A terrains to be installed and selected in the Map editor
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Sep 3, 2024 - C++
A dead ProjectX clone for Worms Armageddon 3.8.1
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Sep 6, 2022 - C++
Worms Armageddon WormKit module that appends worm order numbers to their names and allows randomizing the worm order within the team in multiplayer games.
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Oct 2, 2021 - C++
Godot implementation of worms, but with Alpacas
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Jun 27, 2023 - GDScript
Crespo’s Worms Tournament (CWT) is the most prestigious tournament of Team17’s strategy game title Worms Armageddon held annually since 2002.
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Jan 18, 2024 - Kotlin
EasyTerrain simplifies terrain creation process by automatically slicing a template image with terrain assets and converting them to format ready for SpriteEditor
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Dec 21, 2021 - Python
Worms Armageddon WormKit module that adds some debugging commands.
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Dec 2, 2021 - C++
Web application to create pixel-perfect maps for Worms: Armageddon with the game's terrain textures
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Mar 12, 2025 - TypeScript
Experimental WormKit module that expands max number of players in WA lobby from 7 to 13. Not ready for general release. Only compatible with WA 3.8.1.0
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May 5, 2022 - C++
General purpose pure ladder for Worms Armageddon.
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Jan 13, 2023 - PHP
This script annotates ERRORLOG.TXT crash dumps to make them more readable for troubleshooting. It reads virtual memory layout, maps stack and register values to loaded modules and rebases them.
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Jul 22, 2021 - Python
This WormKit module allows you to change the size of the in-game camera tracking box for object motion (such as worms, grenades, and the mouse cursor). Port of wkTrackMeBetter for WA 3.8.1.0
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Sep 3, 2024 - C++
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