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#

winit

Here are 63 public repositories matching this topic...

Declarative Rust UI library

  • UpdatedJan 31, 2025
  • Rust

Make your windows vibrant.

  • UpdatedFeb 22, 2025
  • Rust

yakui is a declarative Rust UI library for games

  • UpdatedMar 15, 2025
  • Rust

Add native shadows to your windows.

  • UpdatedFeb 7, 2024
  • Rust

Draggable for GUI apps

  • UpdatedFeb 24, 2025
  • Rust

🖼️ A deno module providing bindings for cross-platform windowing

  • UpdatedMay 21, 2021
  • Rust
cuneus

Code WGSL shaders & export HQ frames: powered by wgpu and has hot reload for shaders

  • UpdatedMar 17, 2025
  • Rust

Egui + winit + wgpu + android example

  • UpdatedOct 10, 2024
  • Rust

Example of building iced for android

  • UpdatedJan 23, 2025
  • Rust

A minimal example of using Rust, wgpu, and egui without using eframe

  • UpdatedMar 9, 2025
  • Rust

A rasterizer and raytracer renderer written in Rust using the wgpu library.

  • UpdatedFeb 24, 2025
  • Rust

A modular Wayland compositor and X11 window manager that's approachable.

  • UpdatedJan 26, 2024
  • Rust

(WIP) Level up your shader game with the GPU + Rust advantage!

  • UpdatedMar 4, 2024
  • Rust
egui_winit_ash_vk_mem

This is the egui integration crate for winit, ash and vk_mem.

  • UpdatedSep 9, 2021
  • Rust

Let Tauri's transparent background rendering window be stacked on Bevy's rendering window in real time to run the game with native-level performance!

  • UpdatedMar 25, 2024
  • Rust
catgirl-engine

A game engine for cool moddability and procedurally generated data

  • UpdatedFeb 19, 2025
  • Rust

A template repository to get started with WGPU (24.0.1) and Winit (0.30.8)

  • UpdatedFeb 7, 2025
  • Rust
wgpu-game-of-life

Game of Life-like simulations using wgpu.

  • UpdatedJan 31, 2025
  • Rust

Software-rendered surface for winit (WIP)

  • UpdatedJan 24, 2020
  • Rust

A highly customizable window decoration plugin for the Bevy engine, inspired by tauri-plugin-decorum

  • UpdatedSep 19, 2024
  • Rust

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